7/14/2020 6:51:03 PM Issuing Orders (0.0070s) 7/14/2020 6:51:03 PM Augmenting Infusers (0.0350s) 7/14/2020 6:51:03 PM Infusing (0.2741s) 7/14/2020 6:51:03 PM Post-Proton Surge (0.0050s) 7/14/2020 6:51:03 PM Stimulate Modulation (0.0240s) 7/14/2020 6:51:05 PM ArcenAssetBundleCache.InstantiatedObjects: 521 7/14/2020 6:51:05 PM Load Surrogates (1.0880s) 7/14/2020 6:51:07 PM Final Checks (2.3736s) 7/14/2020 6:51:07 PM Load Historical Documents (0.0060s) 7/14/2020 6:51:07 PM 19.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Briefly Panic (2.4s) Cleaning Distant Planets (0.6s) Ruining Perfectly Good Ship Parts (1.2s) Check Forcefield Integrity (7.2s) Infusing (0.3s) Load Surrogates (1.1s) Final Checks (2.4s) 7/14/2020 6:51:08 PM Hello Steam user 'Lord Of Nothing' 7/14/2020 6:51:26 PM PrototypeObject fixed and loaded late for 'AIScrapTurret' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Turrets/ScrapTurret/ScrapTurret.prefab (this is not a problem, but is odd) 7/14/2020 6:53:03 PM Donating team Fireteam 958 has 29 units with strength 1141. Status Assembling No target planet No lurk planet. Ships: Kaliban: 2, Joshi: 27 to hunter, path A 7/14/2020 6:53:04 PM Donating team Fireteam 565 has 3 units with strength 389. Status Assembling No target planet No lurk planet. Ships: Haglao: 3 to hunter, path A 7/14/2020 6:53:04 PM Donating team Fireteam 752 has 41 units with strength 987. Status Assembling No target planet No lurk planet. Ships: Kaliban: 13, Joshi: 28 to hunter, path A 7/14/2020 6:53:06 PM Donating team Fireteam 573 has 26 units with strength 1810. Status Assembling No target planet No lurk planet. Ships: Haglao: 26 to hunter, path A 7/14/2020 6:53:06 PM Donating team Fireteam 758 has 12 units with strength 595. Status Assembling No target planet No lurk planet. Ships: Haglao: 12 to hunter, path A 7/14/2020 6:53:06 PM Donating team Fireteam 759 has 6 units with strength 818. Status Assembling No target planet No lurk planet. Ships: Kaliban: 6 to hunter, path A 7/14/2020 6:53:11 PM Donating team Fireteam 764 has 2 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Kaliban: 2 to hunter, path A 7/14/2020 6:53:12 PM Donating team Fireteam 578 has 2 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Kaliban: 2 to hunter, path A 7/14/2020 6:53:17 PM Donating team Fireteam 981 has 21 units with strength 1799. Status Assembling No target planet No lurk planet. Ships: Lamuella: 2, Yeltsin: 19 to hunter, path A 7/14/2020 6:53:17 PM Donating team Fireteam 978 has 45 units with strength 2535. Status Staging No target planet No lurk planet. Ships: Lamuella: 9, Yeltsin: 36 to hunter, path B 7/14/2020 6:53:17 PM Donating team Fireteam 979 has 65 units with strength 3002. Status Staging No target planet No lurk planet. Ships: Lamuella: 9, Yeltsin: 56 to hunter, path B 7/14/2020 6:53:17 PM Donating team Fireteam 980 has 49 units with strength 2508. Status Staging No target planet No lurk planet. Ships: Lamuella: 1, Yeltsin: 48 to hunter, path B 7/14/2020 6:53:18 PM Donating team Fireteam 585 has 14 units with strength 1043. Status Assembling No target planet No lurk planet. Ships: Lamuella: 1, Yeltsin: 13 to hunter, path A 7/14/2020 6:53:18 PM Donating team Fireteam 584 has 37 units with strength 2571. Status Staging No target planet No lurk planet. Ships: Lamuella: 7, Yeltsin: 30 to hunter, path B 7/14/2020 6:53:18 PM Donating team Fireteam 583 has 36 units with strength 3777. Status Staging No target planet No lurk planet. Ships: Lamuella: 1, Yeltsin: 35 to hunter, path B 7/14/2020 6:53:20 PM Donating team Fireteam 778 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/14/2020 6:53:24 PM Donating team Fireteam 778 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/14/2020 6:53:31 PM Donating team Fireteam 993 has 4 units with strength 117. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 4 to hunter, path A 7/14/2020 6:53:37 PM Donating team Fireteam 995 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/14/2020 6:53:38 PM Donating team Fireteam 779 has 27 units with strength 2477. Status Staging No target planet No lurk planet. Ships: Joshi: 27 to hunter, path B 7/14/2020 6:53:39 PM Donating team Fireteam 996 has 41 units with strength 1163. Status Assembling No target planet No lurk planet. Ships: Hemry: 41 to hunter, path A 7/14/2020 6:53:39 PM Donating team Fireteam 997 has 2 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Joshi: 2 to hunter, path A 7/14/2020 6:53:40 PM Donating team Fireteam 780 has 27 units with strength 1946. Status Assembling No target planet No lurk planet. Ships: Joshi: 27 to hunter, path A 7/14/2020 6:53:42 PM Donating team Fireteam 780 has 1 units with strength 87. Status Assembling No target planet No lurk planet. Ships: Joshi: 1 to hunter, path A 7/14/2020 6:54:02 PM Donating team Fireteam 1001 has 12 units with strength 438. Status Assembling No target planet No lurk planet. Ships: Gropp: 12 to hunter, path A 7/14/2020 6:54:24 PM Donating team Fireteam 1003 has 5 units with strength 1776. Status Assembling No target planet No lurk planet. Ships: Joshi: 5 to hunter, path A 7/14/2020 6:55:03 PM Donating team Fireteam 1006 has 12 units with strength 437. Status Assembling No target planet No lurk planet. Ships: Hemry: 12 to hunter, path A 7/14/2020 6:55:09 PM Donating team Fireteam 1008 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Gropp: 2 to hunter, path A 7/14/2020 6:55:15 PM Donating team Fireteam 1011 has 25 units with strength 2205. Status Assembling No target planet No lurk planet. Ships: Horvitz: 25 to hunter, path A 7/14/2020 6:55:16 PM Donating team Fireteam 786 has 14 units with strength 716. Status Assembling No target planet No lurk planet. Ships: Horvitz: 14 to hunter, path A 7/14/2020 6:55:16 PM Donating team Fireteam 785 has 32 units with strength 2248. Status Staging No target planet No lurk planet. Ships: Horvitz: 32 to hunter, path B 7/14/2020 6:55:16 PM Donating team Fireteam 784 has 38 units with strength 2576. Status Staging No target planet No lurk planet. Ships: Horvitz: 35, Caliban: 3 to hunter, path B 7/14/2020 6:55:17 PM Donating team Fireteam 1011 has 21 units with strength 884. Status Assembling No target planet No lurk planet. Ships: Lazowska: 21 to hunter, path A 7/14/2020 6:55:17 PM Donating team Fireteam 1014 has 25 units with strength 1616. Status Assembling No target planet No lurk planet. Ships: Horvitz: 16, Caliban: 9 to hunter, path A 7/14/2020 6:55:17 PM Donating team Fireteam 1012 has 38 units with strength 2308. Status Staging No target planet No lurk planet. Ships: Horvitz: 31, Caliban: 7 to hunter, path B 7/14/2020 6:55:17 PM Donating team Fireteam 1013 has 32 units with strength 2779. Status Staging No target planet No lurk planet. Ships: Horvitz: 28, Caliban: 4 to hunter, path B 7/14/2020 6:55:23 PM Donating team Fireteam 1022 has 44 units with strength 1753. Status Assembling No target planet No lurk planet. Ships: Lazowska: 44 to hunter, path A 7/14/2020 6:55:24 PM Reconquest Seeding for Karger: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/14/2020 6:55:32 PM Donating team Fireteam 788 has 8 units with strength 1822. Status Assembling No target planet No lurk planet. Ships: Lazowska: 8 to hunter, path A 7/14/2020 6:55:54 PM Donating team Fireteam 790 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Karger: 1, Murdoch: 1 to hunter, path A 7/14/2020 6:56:05 PM Donating team Fireteam 584 has 16 units with strength 544. Status Assembling No target planet No lurk planet. Ships: Karger: 8, Murdoch: 8 to hunter, path A 7/14/2020 6:56:43 PM Donating team Fireteam 797 has 22 units with strength 1282. Status Assembling No target planet No lurk planet. Ships: Lazowska: 21, Hemry: 1 to hunter, path A 7/14/2020 6:57:02 PM Donating team Fireteam 799 has 6 units with strength 1080. Status Assembling No target planet No lurk planet. Ships: Trenco: 6 to hunter, path A 7/14/2020 6:57:03 PM Donating team Fireteam 586 has 43 units with strength 1795. Status Assembling No target planet No lurk planet. Ships: Arden: 2, Haglao: 41 to hunter, path A 7/14/2020 6:57:28 PM Donating team Fireteam 803 has 6 units with strength 1080. Status Assembling No target planet No lurk planet. Ships: Trenco: 6 to hunter, path A 7/14/2020 6:57:50 PM Donating team Fireteam 1041 has 1 units with strength 1528. Status Assembling No target planet No lurk planet. Ships: Horvitz: 1 to hunter, path A 7/14/2020 6:59:39 PM Donating team Fireteam 589 has 12 units with strength 408. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 12 to hunter, path A 7/14/2020 6:59:48 PM Reconquest Seeding for Aalst: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/14/2020 6:59:51 PM Donating team Fireteam 1044 has 3 units with strength 1245. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 3 to hunter, path A 7/14/2020 6:59:51 PM Donating team Fireteam 806 has 6 units with strength 273. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 6 to hunter, path A 7/14/2020 6:59:52 PM Donating team Fireteam 590 has 11 units with strength 335. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 11 to hunter, path A 7/14/2020 6:59:56 PM Donating team Fireteam 806 has 6 units with strength 273. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 6 to hunter, path A 7/14/2020 7:01:19 PM Donating team Fireteam 813 has 7 units with strength 287. Status Assembling No target planet No lurk planet. Ships: Korell: 7 to hunter, path A 7/14/2020 7:01:34 PM Donating team Fireteam 594 has 1 units with strength 51. Status Assembling No target planet No lurk planet. Ships: Korell: 1 to hunter, path A 7/14/2020 7:02:10 PM Reconquest Seeding for Aalst: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/14/2020 7:02:15 PM Donating team Fireteam 1044 has 3 units with strength 1245. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 3 to hunter, path A 7/14/2020 7:02:15 PM Donating team Fireteam 590 has 11 units with strength 335. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 11 to hunter, path A 7/14/2020 7:02:16 PM Donating team Fireteam 806 has 6 units with strength 273. Status Assembling No target planet No lurk planet. Ships: Stachowiak: 6 to hunter, path A 7/14/2020 7:02:17 PM Donating team Fireteam 1045 has 49 units with strength 1766. Status Assembling No target planet No lurk planet. Ships: Haglao: 49 to hunter, path A 7/14/2020 7:02:27 PM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'Aranna' 7/14/2020 7:02:28 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'Aranna' 7/14/2020 7:05:05 PM Donating team Fireteam 594 has 1 units with strength 51. Status Assembling No target planet No lurk planet. Ships: Korell: 1 to hunter, path A 7/14/2020 7:06:03 PM Donating team Fireteam 773 has 25 units with strength 1341. Status Assembling No target planet No lurk planet. Ships: Alexandria: 11, Bloch: 14 to hunter, path A 7/14/2020 7:06:03 PM Donating team Fireteam 806 has 25 units with strength 2636. Status Staging No target planet No lurk planet. Ships: Bloch: 24, Liskov: 1 to hunter, path B 7/14/2020 7:06:03 PM Donating team Fireteam 668 has 37 units with strength 3078. Status Staging No target planet No lurk planet. Ships: Alexandria: 1, Bloch: 35, Liskov: 1 to hunter, path B 7/14/2020 7:06:03 PM Donating team Fireteam 667 has 36 units with strength 3023. Status Staging No target planet No lurk planet. Ships: Alexandria: 10, Bloch: 26 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1047 has 26 units with strength 3067. Status Staging No target planet No lurk planet. Ships: Bloch: 25, Liskov: 1 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1046 has 50 units with strength 2744. Status Staging No target planet No lurk planet. Ships: Alexandria: 2, Bloch: 48 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1024 has 44 units with strength 3092. Status Staging No target planet No lurk planet. Ships: Alexandria: 4, Bloch: 39, Lamuella: 1 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1026 has 37 units with strength 3583. Status Staging No target planet No lurk planet. Ships: Alexandria: 8, Bloch: 29 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1029 has 56 units with strength 3357. Status Staging No target planet No lurk planet. Ships: Alexandria: 1, Bloch: 55 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1028 has 59 units with strength 3360. Status Staging No target planet No lurk planet. Ships: Alexandria: 4, Bloch: 55 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1027 has 32 units with strength 3476. Status Staging No target planet No lurk planet. Ships: Bloch: 32 to hunter, path B 7/14/2020 7:06:04 PM Donating team Fireteam 1045 has 40 units with strength 2600. Status Staging No target planet No lurk planet. Ships: Alexandria: 5, Bloch: 35 to hunter, path B 7/14/2020 7:06:05 PM Donating team Fireteam 598 has 2 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Korell: 2 to hunter, path A 7/14/2020 7:06:06 PM Donating team Fireteam 817 has 11 units with strength 934. Status Assembling No target planet No lurk planet. Ships: Bloch: 7, Liskov: 4 to hunter, path A 7/14/2020 7:06:07 PM Donating team Fireteam 1061 has 20 units with strength 340. Status Assembling No target planet No lurk planet. Ships: Bloch: 20 to hunter, path A 7/14/2020 7:06:07 PM Donating team Fireteam 1059 has 77 units with strength 3283. Status Staging No target planet No lurk planet. Ships: Bloch: 77 to hunter, path B 7/14/2020 7:06:07 PM Donating team Fireteam 1060 has 43 units with strength 2670. Status Staging No target planet No lurk planet. Ships: Bloch: 43 to hunter, path B 7/14/2020 7:06:10 PM Donating team Fireteam 1070 has 13 units with strength 221. Status Assembling No target planet No lurk planet. Ships: Bloch: 13 to hunter, path A 7/14/2020 7:06:10 PM Donating team Fireteam 1068 has 76 units with strength 3221. Status Staging No target planet No lurk planet. Ships: Bloch: 76 to hunter, path B 7/14/2020 7:06:10 PM Donating team Fireteam 1069 has 51 units with strength 2851. Status Staging No target planet No lurk planet. Ships: Bloch: 51 to hunter, path B 7/14/2020 7:07:19 PM Donating team Fireteam 825 has 12 units with strength 1950. Status Assembling No target planet No lurk planet. Ships: Lazowska: 12 to hunter, path A 7/14/2020 7:08:30 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/15/2020 6:34:30 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/15/2020 6:34:31 PM Boot up FleetOS (0.4356s) 7/15/2020 6:34:31 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/15/2020 6:34:31 PM Check System Logs For Rogue Intelligence (0.6002s) 7/15/2020 6:34:31 PM Game Version: 2.097 7/15/2020 6:34:31 PM Eject Trash Into Hyperspace (0.1400s) 7/15/2020 6:34:31 PM Check For Extra Modules (0.0420s) 7/15/2020 6:34:31 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/15/2020 6:34:31 PM Bring Cloaking Systems Online (0.0640s) 7/15/2020 6:34:31 PM Recalculate Speed Of Light (0.0790s) 7/15/2020 6:34:31 PM Optimize Comfort On Command Decks (0.0240s) 7/15/2020 6:34:32 PM Generating Framerates (0.0430s) 7/15/2020 6:34:32 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/15/2020 6:34:32 PM Mods: SpireRailgunShop (Enabled!) 7/15/2020 6:34:32 PM Check Nearby Stellar Masses (0.0380s) 7/15/2020 6:34:32 PM Remembering Alamo (0.3081s) 7/15/2020 6:34:32 PM Boot Audio Comms (0.0200s) 7/15/2020 6:34:32 PM Establish Individual Audio Links (0.0650s) 7/15/2020 6:34:32 PM Prepare Explosions and Crackles (0.0430s) 7/15/2020 6:34:32 PM Resolution changed to fullscreen 1200x1600 7/15/2020 6:34:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/15/2020 6:34:32 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/15/2020 6:34:32 PM Refresh Optical Lensing (0.0060s) 7/15/2020 6:34:32 PM Revise Fundamental Physical Laws (0.0311s) 7/15/2020 6:34:32 PM Calculate Odds Of Success (0.1088s) 7/15/2020 6:34:34 PM Briefly Panic (2.2390s) 7/15/2020 6:34:35 PM Install Confidence Routines (0.2181s) 7/15/2020 6:34:35 PM Bring Commander Interface Online (0.1440s) 7/15/2020 6:34:35 PM Motivate All Crews (0.0520s) 7/15/2020 6:34:35 PM Locating Available Networks (0.0540s) 7/15/2020 6:34:35 PM Externalizing Patterns (0.0280s) 7/15/2020 6:34:35 PM Hooking Externals (0.0150s) 7/15/2020 6:34:35 PM Handlizing Hooks (0.0140s) 7/15/2020 6:34:35 PM Disengaging Constants (0.2060s) 7/15/2020 6:34:35 PM Late Axionic Computations (0.2921s) 7/15/2020 6:34:35 PM Connecting to Fleet Command (0.0280s) 7/15/2020 6:34:35 PM Thinking Of Advice (0.0380s) 7/15/2020 6:34:36 PM Degaussing Advice (0.1510s) 7/15/2020 6:34:36 PM Reading Alien Diaries (0.2742s) 7/15/2020 6:34:36 PM Naming All Known Planets (0.0120s) 7/15/2020 6:34:36 PM Remembering Speeds (0.0160s) 7/15/2020 6:34:36 PM Prioritizing Targets (0.0050s) 7/15/2020 6:34:36 PM Rebooting Sensor Arrays (0.0230s) 7/15/2020 6:34:36 PM Unloading Prismatic Grid (0.0130s) 7/15/2020 6:34:36 PM Thinking Of Objectives (0.0040s) 7/15/2020 6:34:36 PM Re-Aligning Objectives (0.1010s) 7/15/2020 6:34:36 PM Inhibiting Visual Scans (0.0240s) 7/15/2020 6:34:36 PM Synthesizing Vocals (0.0120s) 7/15/2020 6:34:36 PM Investigating Map Signatures (0.0430s) 7/15/2020 6:34:36 PM Ventilating Scenarios (0.0040s) 7/15/2020 6:34:36 PM Decontaminating Targeting Systems (0.0230s) 7/15/2020 6:34:36 PM Ejecting Tactical Core (0.0060s) 7/15/2020 6:34:36 PM Calibrating Formations (0.0050s) 7/15/2020 6:34:36 PM Intercepting Galactic Maps (0.0430s) 7/15/2020 6:34:36 PM Discharging Colored Ions (0.0170s) 7/15/2020 6:34:36 PM Replicating Ion Colors (0.0330s) 7/15/2020 6:34:36 PM Faction Diagnostics (0.1210s) 7/15/2020 6:34:36 PM Buffering Hackers (0.1050s) 7/15/2020 6:34:37 PM Inverting Death (0.0330s) 7/15/2020 6:34:37 PM Linear Field Variance (0.0150s) 7/15/2020 6:34:37 PM Charging Marks (0.0270s) 7/15/2020 6:34:37 PM Guarding The Posts (0.0220s) 7/15/2020 6:34:37 PM Range Manifolds (0.0590s) 7/15/2020 6:34:37 PM Purging ROFs (0.0160s) 7/15/2020 6:34:37 PM Manipulating Speeds (0.0120s) 7/15/2020 6:34:37 PM Detecting Projectiles (0.0050s) 7/15/2020 6:34:37 PM Grouping Flow Fields (0.0090s) 7/15/2020 6:34:37 PM Modulating Flow Field Groups (0.0400s) 7/15/2020 6:34:37 PM Designing Fleets (0.2251s) 7/15/2020 6:34:37 PM Thinking Of Technologies (0.0190s) 7/15/2020 6:34:37 PM Categorizing Starboard Sensors (0.0250s) 7/15/2020 6:34:37 PM Injecting Galactic Variables (0.0181s) 7/15/2020 6:34:37 PM Scattering Starfields (0.0520s) 7/15/2020 6:34:38 PM Mapping Distant Planets (1.2264s) 7/15/2020 6:34:38 PM Categorizing All Planets (0.0240s) 7/15/2020 6:34:38 PM Organizing Commands (0.0991s) 7/15/2020 6:34:38 PM Calculating Firing Cones (0.0070s) 7/15/2020 6:34:39 PM Wearing Ship Parts On Head (1.0503s) 7/15/2020 6:34:40 PM Sterilizing Test Chamber (0.0430s) 7/15/2020 6:34:46 PM Broadcasting Peace Message (6.4734s) 7/15/2020 6:34:46 PM Issuing Orders (0.0070s) 7/15/2020 6:34:46 PM Augmenting Infusers (0.0180s) 7/15/2020 6:34:46 PM Infusing (0.2496s) 7/15/2020 6:34:46 PM Post-Proton Surge (0.0310s) 7/15/2020 6:34:46 PM Stimulate Modulation (0.0230s) 7/15/2020 6:34:47 PM ArcenAssetBundleCache.InstantiatedObjects: 525 7/15/2020 6:34:47 PM Load Surrogates (0.8466s) 7/15/2020 6:34:50 PM Final Checks (2.4146s) 7/15/2020 6:34:50 PM Load Historical Documents (0.0070s) 7/15/2020 6:34:50 PM 19.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Remembering Alamo (0.3s) Briefly Panic (2.2s) Late Axionic Computations (0.3s) Reading Alien Diaries (0.3s) Mapping Distant Planets (1.2s) Wearing Ship Parts On Head (1.1s) Broadcasting Peace Message (6.5s) Load Surrogates (0.8s) Final Checks (2.4s) 7/15/2020 6:34:50 PM Hello Steam user 'Lord Of Nothing' 7/15/2020 6:35:07 PM PrototypeObject fixed and loaded late for 'CommunicationNode' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/scout/scout.prefab (this is not a problem, but is odd) 7/15/2020 6:36:40 PM Donating team Fireteam 1089 has 23 units with strength 2756. Status Staging No target planet No lurk planet. Ships: Spewak: 23 to hunter, path B 7/15/2020 6:36:40 PM Donating team Fireteam 1090 has 39 units with strength 2570. Status Staging No target planet No lurk planet. Ships: Spewak: 38, Dunkels: 1 to hunter, path B 7/15/2020 6:36:40 PM Donating team Fireteam 1087 has 12 units with strength 3541. Status Staging No target planet No lurk planet. Ships: Spewak: 11, Dunkels: 1 to hunter, path B 7/15/2020 6:36:40 PM Donating team Fireteam 1088 has 6 units with strength 2990. Status Staging No target planet No lurk planet. Ships: Spewak: 5, Dunkels: 1 to hunter, path B 7/15/2020 6:36:52 PM Donating team Fireteam 1095 has 3 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Spewak: 3 to hunter, path A 7/15/2020 6:39:26 PM Donating team Fireteam 1096 has 4 units with strength 944. Status Assembling No target planet No lurk planet. Ships: Spewak: 4 to hunter, path A 7/15/2020 6:39:26 PM Donating team Fireteam 1095 has 21 units with strength 2866. Status Staging No target planet No lurk planet. Ships: Spewak: 21 to hunter, path B 7/15/2020 6:40:16 PM Reconquest Seeding for Joshi: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/15/2020 6:41:31 PM Donating team Fireteam 842 has 2 units with strength 65. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/15/2020 6:41:32 PM Donating team Fireteam 1096 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/15/2020 6:41:33 PM Donating team Fireteam 609 has 2 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/15/2020 6:41:39 PM Reconquest Seeding for Hemry: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 7/15/2020 6:41:39 PM Donating team Fireteam 613 has 1 units with strength 51. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/15/2020 6:41:41 PM Donating team Fireteam 615 has 1 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/15/2020 6:41:42 PM Donating team Fireteam 1101 has 1 units with strength 111. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/15/2020 6:41:43 PM Donating team Fireteam 619 has 8 units with strength 428. Status Assembling No target planet No lurk planet. Ships: Karger: 8 to hunter, path A 7/15/2020 6:41:46 PM Donating team Fireteam 847 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/15/2020 6:42:28 PM Donating team Fireteam 853 has 1 units with strength 1299. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/15/2020 6:43:33 PM Hit exception in EmitOnAOEParticles. Debug number 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShotVisualizer.EmitOnAOEParticles (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00180] in <6345c05096644f1fa9d6c268e6070675>:0 7/15/2020 6:44:17 PM Donating team Fireteam 1117 has 2 units with strength 202. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 7/15/2020 6:47:44 PM Donating team Fireteam 1132 has 2 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Halpern: 2 to hunter, path A 7/15/2020 6:47:44 PM Donating team Fireteam 863 has 1 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Halpern: 1 to hunter, path A 7/15/2020 6:47:45 PM Donating team Fireteam 641 has 8 units with strength 723. Status Assembling No target planet No lurk planet. Ships: Halpern: 8 to hunter, path A 7/15/2020 6:47:52 PM Donating team Fireteam 1135 has 2 units with strength 74. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 7/15/2020 6:48:10 PM Donating team Fireteam 1138 has 1 units with strength 59. Status Assembling No target planet No lurk planet. Ships: Halpern: 1 to hunter, path A 7/15/2020 6:48:35 PM Donating team Fireteam 1139 has 5 units with strength 151. Status Assembling No target planet No lurk planet. Ships: Kaliban: 5 to hunter, path A 7/15/2020 6:48:47 PM Donating team Fireteam 1139 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Halpern: 3 to hunter, path A 7/15/2020 6:48:48 PM Donating team Fireteam 866 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Halpern: 3 to hunter, path A 7/15/2020 6:48:56 PM Donating team Fireteam 868 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Halpern: 3 to hunter, path A 7/15/2020 6:48:58 PM Donating team Fireteam 868 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Halpern: 3 to hunter, path A 7/15/2020 6:49:01 PM Donating team Fireteam 868 has 18 units with strength 504. Status Assembling No target planet No lurk planet. Ships: Halpern: 18 to hunter, path A 7/15/2020 6:49:02 PM Donating team Fireteam 868 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Halpern: 3 to hunter, path A 7/16/2020 6:44:00 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2020 6:44:00 PM Boot up FleetOS (0.3635s) 7/16/2020 6:44:00 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2020 6:44:00 PM Check System Logs For Rogue Intelligence (0.6595s) 7/16/2020 6:44:01 PM Game Version: 2.099 7/16/2020 6:44:01 PM Eject Trash Into Hyperspace (0.1760s) 7/16/2020 6:44:01 PM Check For Extra Modules (0.0214s) 7/16/2020 6:44:01 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/16/2020 6:44:01 PM Bring Cloaking Systems Online (0.0830s) 7/16/2020 6:44:01 PM Recalculate Speed Of Light (0.0230s) 7/16/2020 6:44:01 PM Optimize Comfort On Command Decks (0.0390s) 7/16/2020 6:44:01 PM Generating Framerates (0.0210s) 7/16/2020 6:44:01 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/16/2020 6:44:01 PM Mods: SpireRailgunShop (Enabled!) 7/16/2020 6:44:01 PM Check Nearby Stellar Masses (0.0820s) 7/16/2020 6:44:01 PM Remembering Alamo (0.0720s) 7/16/2020 6:44:01 PM Boot Audio Comms (0.0260s) 7/16/2020 6:44:01 PM Establish Individual Audio Links (0.0180s) 7/16/2020 6:44:01 PM Prepare Explosions and Crackles (0.0410s) 7/16/2020 6:44:01 PM Resolution changed to fullscreen 1200x1600 7/16/2020 6:44:01 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2020 6:44:01 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2020 6:44:01 PM Refresh Optical Lensing (0.0060s) 7/16/2020 6:44:01 PM Revise Fundamental Physical Laws (0.0100s) 7/16/2020 6:44:01 PM Calculate Odds Of Success (0.0290s) 7/16/2020 6:44:01 PM Briefly Panic (0.2140s) 7/16/2020 6:44:02 PM Install Confidence Routines (0.2015s) 7/16/2020 6:44:02 PM Bring Commander Interface Online (0.1750s) 7/16/2020 6:44:02 PM Motivate All Crews (0.0440s) 7/16/2020 6:44:02 PM Locating Available Networks (0.0200s) 7/16/2020 6:44:02 PM Externalizing Patterns (0.0280s) 7/16/2020 6:44:02 PM Hooking Externals (0.0070s) 7/16/2020 6:44:02 PM Handlizing Hooks (0.0140s) 7/16/2020 6:44:02 PM Disengaging Constants (0.1790s) 7/16/2020 6:44:02 PM Late Axionic Computations (0.1796s) 7/16/2020 6:44:02 PM Connecting to Fleet Command (0.0180s) 7/16/2020 6:44:02 PM Thinking Of Advice (0.0290s) 7/16/2020 6:44:02 PM Degaussing Advice (0.1340s) 7/16/2020 6:44:02 PM Reading Alien Diaries (0.0420s) 7/16/2020 6:44:02 PM Naming All Known Planets (0.0120s) 7/16/2020 6:44:02 PM Remembering Speeds (0.0160s) 7/16/2020 6:44:02 PM Prioritizing Targets (0.0070s) 7/16/2020 6:44:02 PM Rebooting Sensor Arrays (0.0460s) 7/16/2020 6:44:03 PM Unloading Prismatic Grid (0.0130s) 7/16/2020 6:44:03 PM Thinking Of Objectives (0.0040s) 7/16/2020 6:44:03 PM Re-Aligning Objectives (0.0250s) 7/16/2020 6:44:03 PM Inhibiting Visual Scans (0.0160s) 7/16/2020 6:44:03 PM Synthesizing Vocals (0.0050s) 7/16/2020 6:44:03 PM Investigating Map Signatures (0.0250s) 7/16/2020 6:44:03 PM Ventilating Scenarios (0.0040s) 7/16/2020 6:44:03 PM Decontaminating Targeting Systems (0.0230s) 7/16/2020 6:44:03 PM Ejecting Tactical Core (0.0050s) 7/16/2020 6:44:03 PM Calibrating Formations (0.0060s) 7/16/2020 6:44:03 PM Intercepting Galactic Maps (0.0180s) 7/16/2020 6:44:03 PM Discharging Colored Ions (0.0330s) 7/16/2020 6:44:03 PM Replicating Ion Colors (0.0090s) 7/16/2020 6:44:03 PM Faction Diagnostics (0.0380s) 7/16/2020 6:44:03 PM Buffering Hackers (0.0430s) 7/16/2020 6:44:03 PM Inverting Death (0.0270s) 7/16/2020 6:44:03 PM Linear Field Variance (0.0160s) 7/16/2020 6:44:03 PM Charging Marks (0.0190s) 7/16/2020 6:44:03 PM Guarding The Posts (0.0600s) 7/16/2020 6:44:03 PM Range Manifolds (0.0110s) 7/16/2020 6:44:03 PM Purging ROFs (0.0040s) 7/16/2020 6:44:03 PM Manipulating Speeds (0.0170s) 7/16/2020 6:44:03 PM Detecting Projectiles (0.0040s) 7/16/2020 6:44:03 PM Grouping Flow Fields (0.0193s) 7/16/2020 6:44:03 PM Modulating Flow Field Groups (0.0315s) 7/16/2020 6:44:03 PM Designing Fleets (0.1158s) 7/16/2020 6:44:03 PM Thinking Of Technologies (0.0240s) 7/16/2020 6:44:03 PM Categorizing Starboard Sensors (0.0230s) 7/16/2020 6:44:03 PM Injecting Galactic Variables (0.0160s) 7/16/2020 6:44:03 PM Wiping Down Starfields (0.0510s) 7/16/2020 6:44:03 PM Blowing Up Distant Planets (0.1370s) 7/16/2020 6:44:03 PM Categorizing All Planets (0.0040s) 7/16/2020 6:44:03 PM Organizing Commands (0.0220s) 7/16/2020 6:44:03 PM Calculating Firing Cones (0.0040s) 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet' for object SpireRailFrigateNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_Border' for object SpireRailFrigateNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_SpireFrigate' for object SpireRailFrigateNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet' for object SpireRailDestroyerNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_Border' for object SpireRailDestroyerNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_SpireDestroyer' for object SpireRailDestroyerNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet' for object SpireRiotCruiserNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_Border' for object SpireRiotCruiserNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_SpireFrigate' for object SpireRiotCruiserNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet' for object SpireLInterdictorNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_Border' for object SpireLInterdictorNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_SpireFrigate' for object SpireLInterdictorNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet' for object SpireInterdictorNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_Border' for object SpireInterdictorNeuralNet 7/16/2020 6:44:03 PM Could not find sprite in lookup with name 'Official/NeuralNet_SpireDestroyer' for object SpireInterdictorNeuralNet 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Frigate' for object SpireRailFrigate 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Frigate_Border' for object SpireRailFrigate 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Destroyer' for object SpireRailDestroyer 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Destroyer_Border' for object SpireRailDestroyer 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Cruiser' for object SpireRiotCruiser 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Cruiser_Border' for object SpireRiotCruiser 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Battleship' for object SpireLInterdictor 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Battleship_Border' for object SpireLInterdictor 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Dreadnought' for object SpireInterdictor 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Dreadnought_Border' for object SpireInterdictor 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Dreadnought' for object ImperialSpireSuperDreadnought 7/16/2020 6:44:04 PM Could not find sprite in lookup with name 'Official/Spire_Dreadnought_Border' for object ImperialSpireSuperDreadnought 7/16/2020 6:44:04 PM Ejecting Ship Parts Into Space (0.4921s) 7/16/2020 6:44:04 PM Sterilizing Test Chamber (0.3334s) 7/16/2020 6:44:12 PM Destroying Nanotech Chamber (7.3720s) 7/16/2020 6:44:12 PM Issuing Orders (0.0070s) 7/16/2020 6:44:12 PM Augmenting Infusers (0.0190s) 7/16/2020 6:44:12 PM Infusing (0.2816s) 7/16/2020 6:44:12 PM Post-Proton Surge (0.0050s) 7/16/2020 6:44:12 PM Stimulate Modulation (0.0230s) 7/16/2020 6:44:13 PM ArcenAssetBundleCache.InstantiatedObjects: 526 7/16/2020 6:44:13 PM Load Surrogates (0.8320s) 7/16/2020 6:44:15 PM Final Checks (2.5645s) 7/16/2020 6:44:15 PM Load Historical Documents (0.0080s) 7/16/2020 6:44:15 PM 15.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Ejecting Ship Parts Into Space (0.5s) Sterilizing Test Chamber (0.3s) Destroying Nanotech Chamber (7.4s) Infusing (0.3s) Load Surrogates (0.8s) Final Checks (2.6s) 7/16/2020 6:44:16 PM Hello Steam user 'Lord Of Nothing' 7/16/2020 6:56:51 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2020 6:56:51 PM Boot up FleetOS (0.2081s) 7/16/2020 6:56:51 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2020 6:56:51 PM Check System Logs For Rogue Intelligence (0.1761s) 7/16/2020 6:56:51 PM Game Version: 2.099 7/16/2020 6:56:51 PM Eject Trash Into Hyperspace (0.0530s) 7/16/2020 6:56:51 PM Check For Extra Modules (0.0150s) 7/16/2020 6:56:51 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/16/2020 6:56:51 PM Bring Cloaking Systems Online (0.0130s) 7/16/2020 6:56:51 PM Recalculate Speed Of Light (0.0130s) 7/16/2020 6:56:51 PM Optimize Comfort On Command Decks (0.0180s) 7/16/2020 6:56:51 PM Generating Framerates (0.0050s) 7/16/2020 6:56:51 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/16/2020 6:56:51 PM Mods: SpireRailgunShop (Enabled!) 7/16/2020 6:56:51 PM Check Nearby Stellar Masses (0.0280s) 7/16/2020 6:56:51 PM Remembering Alamo (0.0100s) 7/16/2020 6:56:51 PM Boot Audio Comms (0.0080s) 7/16/2020 6:56:51 PM Establish Individual Audio Links (0.0120s) 7/16/2020 6:56:51 PM Prepare Explosions and Crackles (0.0150s) 7/16/2020 6:56:51 PM Resolution changed to fullscreen 1200x1600 7/16/2020 6:56:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2020 6:56:51 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2020 6:56:51 PM Refresh Optical Lensing (0.0060s) 7/16/2020 6:56:51 PM Revise Fundamental Physical Laws (0.0060s) 7/16/2020 6:56:51 PM Calculate Odds Of Success (0.0320s) 7/16/2020 6:56:52 PM Briefly Panic (0.1680s) 7/16/2020 6:56:52 PM Install Confidence Routines (0.1585s) 7/16/2020 6:56:52 PM Bring Commander Interface Online (0.0660s) 7/16/2020 6:56:52 PM Motivate All Crews (0.0280s) 7/16/2020 6:56:52 PM Locating Available Networks (0.0120s) 7/16/2020 6:56:52 PM Externalizing Patterns (0.0120s) 7/16/2020 6:56:52 PM Hooking Externals (0.0040s) 7/16/2020 6:56:52 PM Handlizing Hooks (0.0070s) 7/16/2020 6:56:52 PM Disengaging Constants (0.0220s) 7/16/2020 6:56:52 PM Late Axionic Computations (0.0450s) 7/16/2020 6:56:52 PM Connecting to Fleet Command (0.0060s) 7/16/2020 6:56:52 PM Thinking Of Advice (0.0070s) 7/16/2020 6:56:52 PM Degaussing Advice (0.0150s) 7/16/2020 6:56:52 PM Reading Alien Diaries (0.0080s) 7/16/2020 6:56:52 PM Naming All Known Planets (0.0050s) 7/16/2020 6:56:52 PM Remembering Speeds (0.0070s) 7/16/2020 6:56:52 PM Prioritizing Targets (0.0070s) 7/16/2020 6:56:52 PM Rebooting Sensor Arrays (0.0070s) 7/16/2020 6:56:52 PM Unloading Prismatic Grid (0.0070s) 7/16/2020 6:56:52 PM Thinking Of Objectives (0.0070s) 7/16/2020 6:56:52 PM Re-Aligning Objectives (0.0070s) 7/16/2020 6:56:52 PM Inhibiting Visual Scans (0.0090s) 7/16/2020 6:56:52 PM Synthesizing Vocals (0.0050s) 7/16/2020 6:56:52 PM Investigating Map Signatures (0.0100s) 7/16/2020 6:56:52 PM Ventilating Scenarios (0.0040s) 7/16/2020 6:56:52 PM Decontaminating Targeting Systems (0.0070s) 7/16/2020 6:56:52 PM Ejecting Tactical Core (0.0080s) 7/16/2020 6:56:52 PM Calibrating Formations (0.0060s) 7/16/2020 6:56:52 PM Intercepting Galactic Maps (0.0070s) 7/16/2020 6:56:52 PM Discharging Colored Ions (0.0150s) 7/16/2020 6:56:52 PM Replicating Ion Colors (0.0040s) 7/16/2020 6:56:52 PM Faction Diagnostics (0.0110s) 7/16/2020 6:56:52 PM Buffering Hackers (0.0080s) 7/16/2020 6:56:52 PM Inverting Death (0.0050s) 7/16/2020 6:56:52 PM Linear Field Variance (0.0070s) 7/16/2020 6:56:52 PM Charging Marks (0.0060s) 7/16/2020 6:56:52 PM Guarding The Posts (0.0490s) 7/16/2020 6:56:52 PM Range Manifolds (0.0040s) 7/16/2020 6:56:52 PM Purging ROFs (0.0060s) 7/16/2020 6:56:52 PM Manipulating Speeds (0.0080s) 7/16/2020 6:56:52 PM Detecting Projectiles (0.0070s) 7/16/2020 6:56:52 PM Grouping Flow Fields (0.0080s) 7/16/2020 6:56:52 PM Modulating Flow Field Groups (0.0180s) 7/16/2020 6:56:52 PM Designing Fleets (0.0120s) 7/16/2020 6:56:52 PM Thinking Of Technologies (0.0060s) 7/16/2020 6:56:52 PM Categorizing Starboard Sensors (0.0050s) 7/16/2020 6:56:52 PM Injecting Galactic Variables (0.0090s) 7/16/2020 6:56:52 PM Digging Up Starfields (0.0110s) 7/16/2020 6:56:52 PM Screening Distant Planets (0.1250s) 7/16/2020 6:56:52 PM Categorizing All Planets (0.0065s) 7/16/2020 6:56:52 PM Organizing Commands (0.0110s) 7/16/2020 6:56:52 PM Calculating Firing Cones (0.0080s) 7/16/2020 6:56:53 PM Splitting Ship Parts Into Smaller Parts (0.4881s) 7/16/2020 6:56:53 PM Sterilizing Test Chamber (0.0110s) 7/16/2020 6:56:55 PM Upgrade /dev/null (1.6875s) 7/16/2020 6:56:55 PM Issuing Orders (0.0100s) 7/16/2020 6:56:55 PM Augmenting Infusers (0.0130s) 7/16/2020 6:56:55 PM Infusing (0.0210s) 7/16/2020 6:56:55 PM Post-Proton Surge (0.0040s) 7/16/2020 6:56:55 PM Stimulate Modulation (0.0260s) 7/16/2020 6:56:55 PM ArcenAssetBundleCache.InstantiatedObjects: 652 7/16/2020 6:56:55 PM Load Surrogates (0.0730s) 7/16/2020 6:56:56 PM Final Checks (0.9412s) 7/16/2020 6:56:56 PM Load Historical Documents (0.0060s) 7/16/2020 6:56:56 PM 4.9 seconds total load time. Splitting Ship Parts Into Smaller Parts (0.5s) Upgrade /dev/null (1.7s) Final Checks (0.9s) 7/16/2020 6:56:56 PM Hello Steam user 'Lord Of Nothing' 7/16/2020 6:57:06 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns 2\14 Final Assault.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 6:57:07 PM Finish load save in 1,060.1ms 7/16/2020 7:02:08 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2020 7:02:08 PM Boot up FleetOS (0.2093s) 7/16/2020 7:02:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2020 7:02:09 PM Check System Logs For Rogue Intelligence (0.1692s) 7/16/2020 7:02:09 PM Game Version: 2.099 7/16/2020 7:02:09 PM Eject Trash Into Hyperspace (0.0570s) 7/16/2020 7:02:09 PM Check For Extra Modules (0.0150s) 7/16/2020 7:02:09 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/16/2020 7:02:09 PM Bring Cloaking Systems Online (0.0140s) 7/16/2020 7:02:09 PM Recalculate Speed Of Light (0.0120s) 7/16/2020 7:02:09 PM Optimize Comfort On Command Decks (0.0160s) 7/16/2020 7:02:09 PM Generating Framerates (0.0060s) 7/16/2020 7:02:09 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/16/2020 7:02:09 PM Mods: SpireRailgunShop (Enabled!) 7/16/2020 7:02:09 PM Check Nearby Stellar Masses (0.0290s) 7/16/2020 7:02:09 PM Remembering Alamo (0.0100s) 7/16/2020 7:02:09 PM Boot Audio Comms (0.0080s) 7/16/2020 7:02:09 PM Establish Individual Audio Links (0.0120s) 7/16/2020 7:02:09 PM Prepare Explosions and Crackles (0.0190s) 7/16/2020 7:02:09 PM Resolution changed to fullscreen 1200x1600 7/16/2020 7:02:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2020 7:02:09 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2020 7:02:09 PM Refresh Optical Lensing (0.0050s) 7/16/2020 7:02:09 PM Revise Fundamental Physical Laws (0.0070s) 7/16/2020 7:02:09 PM Calculate Odds Of Success (0.0310s) 7/16/2020 7:02:09 PM Briefly Panic (0.1524s) 7/16/2020 7:02:09 PM Install Confidence Routines (0.1657s) 7/16/2020 7:02:09 PM Bring Commander Interface Online (0.0681s) 7/16/2020 7:02:09 PM Motivate All Crews (0.0290s) 7/16/2020 7:02:09 PM Locating Available Networks (0.0110s) 7/16/2020 7:02:09 PM Externalizing Patterns (0.0130s) 7/16/2020 7:02:09 PM Hooking Externals (0.0040s) 7/16/2020 7:02:09 PM Handlizing Hooks (0.0070s) 7/16/2020 7:02:09 PM Disengaging Constants (0.0220s) 7/16/2020 7:02:09 PM Late Axionic Computations (0.0459s) 7/16/2020 7:02:09 PM Connecting to Fleet Command (0.0060s) 7/16/2020 7:02:09 PM Thinking Of Advice (0.0060s) 7/16/2020 7:02:09 PM Degaussing Advice (0.0165s) 7/16/2020 7:02:09 PM Reading Alien Diaries (0.0090s) 7/16/2020 7:02:09 PM Naming All Known Planets (0.0040s) 7/16/2020 7:02:09 PM Remembering Speeds (0.0070s) 7/16/2020 7:02:09 PM Prioritizing Targets (0.0070s) 7/16/2020 7:02:09 PM Rebooting Sensor Arrays (0.0070s) 7/16/2020 7:02:09 PM Unloading Prismatic Grid (0.0060s) 7/16/2020 7:02:09 PM Thinking Of Objectives (0.0070s) 7/16/2020 7:02:09 PM Re-Aligning Objectives (0.0080s) 7/16/2020 7:02:09 PM Inhibiting Visual Scans (0.0090s) 7/16/2020 7:02:09 PM Synthesizing Vocals (0.0060s) 7/16/2020 7:02:09 PM Investigating Map Signatures (0.0090s) 7/16/2020 7:02:09 PM Ventilating Scenarios (0.0050s) 7/16/2020 7:02:09 PM Decontaminating Targeting Systems (0.0060s) 7/16/2020 7:02:09 PM Ejecting Tactical Core (0.0080s) 7/16/2020 7:02:09 PM Calibrating Formations (0.0060s) 7/16/2020 7:02:09 PM Intercepting Galactic Maps (0.0080s) 7/16/2020 7:02:09 PM Discharging Colored Ions (0.0140s) 7/16/2020 7:02:10 PM Replicating Ion Colors (0.0040s) 7/16/2020 7:02:10 PM Faction Diagnostics (0.0120s) 7/16/2020 7:02:10 PM Buffering Hackers (0.0080s) 7/16/2020 7:02:10 PM Inverting Death (0.0050s) 7/16/2020 7:02:10 PM Linear Field Variance (0.0090s) 7/16/2020 7:02:10 PM Charging Marks (0.0050s) 7/16/2020 7:02:10 PM Guarding The Posts (0.0490s) 7/16/2020 7:02:10 PM Range Manifolds (0.0040s) 7/16/2020 7:02:10 PM Purging ROFs (0.0080s) 7/16/2020 7:02:10 PM Manipulating Speeds (0.0070s) 7/16/2020 7:02:10 PM Detecting Projectiles (0.0070s) 7/16/2020 7:02:10 PM Grouping Flow Fields (0.0080s) 7/16/2020 7:02:10 PM Modulating Flow Field Groups (0.0170s) 7/16/2020 7:02:10 PM Designing Fleets (0.0130s) 7/16/2020 7:02:10 PM Thinking Of Technologies (0.0070s) 7/16/2020 7:02:10 PM Categorizing Starboard Sensors (0.0050s) 7/16/2020 7:02:10 PM Injecting Galactic Variables (0.0090s) 7/16/2020 7:02:10 PM Hoping Starfields Are Nice (0.0110s) 7/16/2020 7:02:10 PM Rejecting Distant Planets (0.1260s) 7/16/2020 7:02:10 PM Categorizing All Planets (0.0060s) 7/16/2020 7:02:10 PM Organizing Commands (0.0120s) 7/16/2020 7:02:10 PM Calculating Firing Cones (0.0070s) 7/16/2020 7:02:10 PM Demoting Insubordinate Ship Parts (0.5131s) 7/16/2020 7:02:10 PM Sterilizing Test Chamber (0.0340s) 7/16/2020 7:02:12 PM Designing Antimatter Grid (1.5010s) 7/16/2020 7:02:12 PM Issuing Orders (0.0090s) 7/16/2020 7:02:12 PM Augmenting Infusers (0.0060s) 7/16/2020 7:02:12 PM Infusing (0.0190s) 7/16/2020 7:02:12 PM Post-Proton Surge (0.0100s) 7/16/2020 7:02:12 PM Stimulate Modulation (0.0280s) 7/16/2020 7:02:12 PM ArcenAssetBundleCache.InstantiatedObjects: 592 7/16/2020 7:02:12 PM Load Surrogates (0.0790s) 7/16/2020 7:02:13 PM Final Checks (0.5666s) 7/16/2020 7:02:13 PM Load Historical Documents (0.0060s) 7/16/2020 7:02:13 PM 4.4 seconds total load time. Demoting Insubordinate Ship Parts (0.5s) Designing Antimatter Grid (1.5s) Final Checks (0.6s) 7/16/2020 7:02:13 PM Hello Steam user 'Lord Of Nothing' 7/16/2020 7:02:19 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 7:02:20 PM Finish load save in 1,143.0ms 7/16/2020 7:02:32 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns 2\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 7:02:33 PM Finish load save in 1,049.3ms 7/16/2020 10:36:46 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2020 10:36:46 PM Boot up FleetOS (0.3779s) 7/16/2020 10:36:47 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2020 10:36:47 PM Check System Logs For Rogue Intelligence (0.5998s) 7/16/2020 10:36:47 PM Game Version: 2.099 7/16/2020 10:36:47 PM Eject Trash Into Hyperspace (0.1570s) 7/16/2020 10:36:47 PM Check For Extra Modules (0.0730s) 7/16/2020 10:36:47 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/16/2020 10:36:47 PM Bring Cloaking Systems Online (0.0480s) 7/16/2020 10:36:47 PM Recalculate Speed Of Light (0.0350s) 7/16/2020 10:36:47 PM Optimize Comfort On Command Decks (0.0370s) 7/16/2020 10:36:47 PM Generating Framerates (0.0210s) 7/16/2020 10:36:47 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/16/2020 10:36:47 PM Mods: SpireRailgunShop (Enabled!) 7/16/2020 10:36:47 PM Check Nearby Stellar Masses (0.1270s) 7/16/2020 10:36:48 PM Remembering Alamo (0.1041s) 7/16/2020 10:36:48 PM Boot Audio Comms (0.0130s) 7/16/2020 10:36:48 PM Establish Individual Audio Links (0.0300s) 7/16/2020 10:36:48 PM Prepare Explosions and Crackles (0.0580s) 7/16/2020 10:36:48 PM Resolution changed to fullscreen 1200x1600 7/16/2020 10:36:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2020 10:36:48 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2020 10:36:48 PM Refresh Optical Lensing (0.0060s) 7/16/2020 10:36:48 PM Revise Fundamental Physical Laws (0.0150s) 7/16/2020 10:36:48 PM Calculate Odds Of Success (0.2591s) 7/16/2020 10:36:50 PM Briefly Panic (1.6284s) 7/16/2020 10:36:50 PM Install Confidence Routines (0.2120s) 7/16/2020 10:36:50 PM Bring Commander Interface Online (0.1870s) 7/16/2020 10:36:50 PM Motivate All Crews (0.0700s) 7/16/2020 10:36:50 PM Locating Available Networks (0.0390s) 7/16/2020 10:36:50 PM Externalizing Patterns (0.0440s) 7/16/2020 10:36:50 PM Hooking Externals (0.0150s) 7/16/2020 10:36:50 PM Handlizing Hooks (0.0130s) 7/16/2020 10:36:50 PM Disengaging Constants (0.2270s) 7/16/2020 10:36:51 PM Late Axionic Computations (0.1880s) 7/16/2020 10:36:51 PM Connecting to Fleet Command (0.0370s) 7/16/2020 10:36:51 PM Thinking Of Advice (0.0210s) 7/16/2020 10:36:51 PM Degaussing Advice (0.1710s) 7/16/2020 10:36:51 PM Reading Alien Diaries (0.0540s) 7/16/2020 10:36:51 PM Naming All Known Planets (0.0130s) 7/16/2020 10:36:51 PM Remembering Speeds (0.0070s) 7/16/2020 10:36:51 PM Prioritizing Targets (0.0050s) 7/16/2020 10:36:51 PM Rebooting Sensor Arrays (0.0320s) 7/16/2020 10:36:51 PM Unloading Prismatic Grid (0.0130s) 7/16/2020 10:36:51 PM Thinking Of Objectives (0.0040s) 7/16/2020 10:36:51 PM Re-Aligning Objectives (0.0250s) 7/16/2020 10:36:51 PM Inhibiting Visual Scans (0.0265s) 7/16/2020 10:36:51 PM Synthesizing Vocals (0.0190s) 7/16/2020 10:36:51 PM Investigating Map Signatures (0.0260s) 7/16/2020 10:36:51 PM Ventilating Scenarios (0.0050s) 7/16/2020 10:36:51 PM Decontaminating Targeting Systems (0.0220s) 7/16/2020 10:36:51 PM Ejecting Tactical Core (0.0050s) 7/16/2020 10:36:51 PM Calibrating Formations (0.0060s) 7/16/2020 10:36:51 PM Intercepting Galactic Maps (0.0170s) 7/16/2020 10:36:51 PM Discharging Colored Ions (0.0170s) 7/16/2020 10:36:51 PM Replicating Ion Colors (0.0260s) 7/16/2020 10:36:51 PM Faction Diagnostics (0.0530s) 7/16/2020 10:36:51 PM Buffering Hackers (0.0600s) 7/16/2020 10:36:51 PM Inverting Death (0.0280s) 7/16/2020 10:36:51 PM Linear Field Variance (0.0160s) 7/16/2020 10:36:51 PM Charging Marks (0.0350s) 7/16/2020 10:36:51 PM Guarding The Posts (0.0190s) 7/16/2020 10:36:51 PM Range Manifolds (0.0530s) 7/16/2020 10:36:51 PM Purging ROFs (0.0050s) 7/16/2020 10:36:51 PM Manipulating Speeds (0.0150s) 7/16/2020 10:36:51 PM Detecting Projectiles (0.0040s) 7/16/2020 10:36:51 PM Grouping Flow Fields (0.0100s) 7/16/2020 10:36:51 PM Modulating Flow Field Groups (0.0410s) 7/16/2020 10:36:52 PM Designing Fleets (0.1570s) 7/16/2020 10:36:52 PM Thinking Of Technologies (0.0250s) 7/16/2020 10:36:52 PM Categorizing Starboard Sensors (0.0380s) 7/16/2020 10:36:52 PM Injecting Galactic Variables (0.0370s) 7/16/2020 10:36:52 PM Hugging Starfields (0.0810s) 7/16/2020 10:36:52 PM Crawling Distant Planets (0.1310s) 7/16/2020 10:36:52 PM Categorizing All Planets (0.0050s) 7/16/2020 10:36:52 PM Organizing Commands (0.0360s) 7/16/2020 10:36:52 PM Calculating Firing Cones (0.0040s) 7/16/2020 10:36:53 PM Declaring Ship Parts At Customs (1.0319s) 7/16/2020 10:36:53 PM Sterilizing Test Chamber (0.0850s) 7/16/2020 10:37:00 PM Notify Next Of Kin (7.2805s) 7/16/2020 10:37:00 PM Issuing Orders (0.0060s) 7/16/2020 10:37:00 PM Augmenting Infusers (0.0660s) 7/16/2020 10:37:01 PM Infusing (0.2361s) 7/16/2020 10:37:01 PM Post-Proton Surge (0.0040s) 7/16/2020 10:37:01 PM Stimulate Modulation (0.0270s) 7/16/2020 10:37:01 PM ArcenAssetBundleCache.InstantiatedObjects: 521 7/16/2020 10:37:01 PM Load Surrogates (0.8034s) 7/16/2020 10:37:04 PM Final Checks (2.0561s) 7/16/2020 10:37:04 PM Load Historical Documents (0.0100s) 7/16/2020 10:37:04 PM 17.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Calculate Odds Of Success (0.3s) Briefly Panic (1.6s) Declaring Ship Parts At Customs (1.0s) Notify Next Of Kin (7.3s) Load Surrogates (0.8s) Final Checks (2.1s) 7/16/2020 10:37:04 PM Hello Steam user 'Lord Of Nothing' 7/16/2020 10:37:49 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 10:37:50 PM Finish load save in 1,292.4ms 7/16/2020 10:45:10 PM Donating team Fireteam 889 has 2 units with strength 3225. Status Staging No target planet No lurk planet. Ships: Spewak: 2 to hunter, path B 7/16/2020 10:45:11 PM Reconquest Seeding for Giedi: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/16/2020 10:45:16 PM Donating team Fireteam 890 has 2 units with strength 1800. Status Assembling No target planet No lurk planet. Ships: Bloch: 2 to hunter, path A 7/16/2020 10:45:16 PM Donating team Fireteam 891 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Spewak: 1 to hunter, path A 7/16/2020 10:45:40 PM Donating team Fireteam 1169 has 1 units with strength 32. Status Assembling No target planet No lurk planet. Ships: Bloch: 1 to hunter, path A 7/16/2020 10:45:40 PM Donating team Fireteam 1171 has 8 units with strength 384. Status Assembling No target planet No lurk planet. Ships: Spewak: 8 to hunter, path A 7/16/2020 10:46:11 PM Donating team Fireteam 648 has 30 units with strength 1528. Status Assembling No target planet No lurk planet. Ships: Gropp: 30 to hunter, path A 7/16/2020 10:46:11 PM Donating team Fireteam 649 has 8 units with strength 404. Status Assembling No target planet No lurk planet. Ships: Radev: 8 to hunter, path A 7/16/2020 10:49:39 PM Resolution changed to fullscreen 1200x1600 7/16/2020 10:49:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2020 10:49:39 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2020 10:49:48 PM Donating team Fireteam 916 has 32 units with strength 3411. Status Staging No target planet No lurk planet. Ships: Bloch: 32 to hunter, path B 7/16/2020 10:50:00 PM Reconquest Seeding for Haglao: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 7/16/2020 10:51:14 PM Donating team Fireteam 649 has 20 units with strength 1484. Status Assembling No target planet No lurk planet. Ships: Spewak: 20 to hunter, path A 7/16/2020 10:53:01 PM Donating team Fireteam 652 has 5 units with strength 267. Status Assembling No target planet No lurk planet. Ships: Spewak: 5 to hunter, path A 7/16/2020 10:53:01 PM Donating team Fireteam 918 has 16 units with strength 1155. Status Assembling No target planet No lurk planet. Ships: Spewak: 16 to hunter, path A 7/16/2020 10:53:01 PM Donating team Fireteam 1210 has 17 units with strength 1110. Status Assembling No target planet No lurk planet. Ships: Spewak: 15, Dunkels: 2 to hunter, path A 7/16/2020 10:53:05 PM Donating team Fireteam 1210 has 8 units with strength 518. Status Assembling No target planet No lurk planet. Ships: Spewak: 6, Dunkels: 2 to hunter, path A 7/16/2020 10:53:19 PM Donating team Fireteam 886 has 39 units with strength 2825. Status Assembling No target planet No lurk planet. Ships: Lamuella: 9, Spewak: 30 to hunter, path A 7/16/2020 10:55:20 PM Reconquest Seeding for Radev: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 7/16/2020 10:57:12 PM Donating team Fireteam 663 has 5 units with strength 3141. Status Staging No target planet No lurk planet. Ships: Hemry: 5 to hunter, path B 7/16/2020 10:59:32 PM Reconquest Seeding for Etzioni: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/16/2020 11:01:11 PM Donating team Fireteam 1246 has 45 units with strength 2064. Status Assembling No target planet No lurk planet. Ships: Karger: 44, Murdoch: 1 to hunter, path A 7/16/2020 11:01:11 PM Donating team Fireteam 1249 has 60 units with strength 3247. Status Staging No target planet No lurk planet. Ships: Karger: 60 to hunter, path B 7/16/2020 11:01:11 PM Donating team Fireteam 1248 has 71 units with strength 3109. Status Staging No target planet No lurk planet. Ships: Karger: 70, Murdoch: 1 to hunter, path B 7/16/2020 11:01:11 PM Donating team Fireteam 1247 has 50 units with strength 3467. Status Staging No target planet No lurk planet. Ships: Karger: 49, Murdoch: 1 to hunter, path B 7/16/2020 11:01:11 PM Donating team Fireteam 954 has 41 units with strength 2395. Status Assembling No target planet No lurk planet. Ships: Karger: 41 to hunter, path A 7/16/2020 11:01:11 PM Donating team Fireteam 956 has 28 units with strength 2153. Status Assembling No target planet No lurk planet. Ships: Karger: 28 to hunter, path A 7/16/2020 11:01:11 PM Donating team Fireteam 953 has 51 units with strength 2819. Status Staging No target planet No lurk planet. Ships: Karger: 40, Murdoch: 11 to hunter, path B 7/16/2020 11:01:11 PM Donating team Fireteam 955 has 47 units with strength 2502. Status Staging No target planet No lurk planet. Ships: Karger: 43, Murdoch: 4 to hunter, path B 7/16/2020 11:01:13 PM Donating team Fireteam 1262 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/16/2020 11:01:13 PM Donating team Fireteam 665 has 22 units with strength 1515. Status Assembling No target planet No lurk planet. Ships: Karger: 11, Murdoch: 11 to hunter, path A 7/16/2020 11:01:15 PM Donating team Fireteam 971 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/16/2020 11:02:41 PM Donating team Fireteam 675 has 27 units with strength 1076. Status Assembling No target planet No lurk planet. Ships: Karger: 27 to hunter, path A 7/16/2020 11:02:42 PM Donating team Fireteam 983 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/16/2020 11:02:42 PM Donating team Fireteam 982 has 43 units with strength 2788. Status Staging No target planet No lurk planet. Ships: Karger: 43 to hunter, path B 7/16/2020 11:02:48 PM Donating team Fireteam 1275 has 8 units with strength 1630. Status Assembling No target planet No lurk planet. Ships: Karger: 8 to hunter, path A 7/16/2020 11:02:48 PM Donating team Fireteam 1273 has 24 units with strength 3574. Status Staging No target planet No lurk planet. Ships: Karger: 24 to hunter, path B 7/16/2020 11:02:48 PM Donating team Fireteam 1274 has 18 units with strength 2416. Status Staging No target planet No lurk planet. Ships: Karger: 18 to hunter, path B 7/16/2020 11:02:52 PM Donating team Fireteam 1273 has 4 units with strength 563. Status Assembling No target planet No lurk planet. Ships: Karger: 4 to hunter, path A 7/16/2020 11:02:54 PM Donating team Fireteam 1273 has 9 units with strength 1448. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 7/16/2020 11:02:57 PM Donating team Fireteam 1273 has 10 units with strength 1561. Status Assembling No target planet No lurk planet. Ships: Karger: 10 to hunter, path A 7/16/2020 11:02:59 PM Donating team Fireteam 1273 has 20 units with strength 2679. Status Staging No target planet No lurk planet. Ships: Karger: 20 to hunter, path B 7/16/2020 11:02:59 PM Donating team Fireteam 1274 has 13 units with strength 2429. Status Staging No target planet No lurk planet. Ships: Karger: 13 to hunter, path B 7/16/2020 11:03:01 PM Donating team Fireteam 1273 has 11 units with strength 1674. Status Assembling No target planet No lurk planet. Ships: Karger: 11 to hunter, path A 7/16/2020 11:03:03 PM Donating team Fireteam 1273 has 12 units with strength 1861. Status Assembling No target planet No lurk planet. Ships: Karger: 12 to hunter, path A 7/16/2020 11:03:05 PM Donating team Fireteam 1273 has 14 units with strength 2247. Status Staging No target planet No lurk planet. Ships: Karger: 14 to hunter, path B 7/16/2020 11:03:07 PM Donating team Fireteam 1273 has 16 units with strength 2387. Status Assembling No target planet No lurk planet. Ships: Karger: 16 to hunter, path A 7/16/2020 11:03:09 PM Donating team Fireteam 1273 has 14 units with strength 2333. Status Assembling No target planet No lurk planet. Ships: Karger: 14 to hunter, path A 7/16/2020 11:03:12 PM Donating team Fireteam 1274 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/16/2020 11:03:12 PM Donating team Fireteam 1273 has 15 units with strength 2237. Status Staging No target planet No lurk planet. Ships: Karger: 15 to hunter, path B 7/16/2020 11:03:14 PM Donating team Fireteam 1273 has 13 units with strength 2097. Status Assembling No target planet No lurk planet. Ships: Karger: 13 to hunter, path A 7/16/2020 11:03:16 PM Donating team Fireteam 1273 has 14 units with strength 2124. Status Assembling No target planet No lurk planet. Ships: Karger: 14 to hunter, path A 7/16/2020 11:03:18 PM Donating team Fireteam 1273 has 18 units with strength 2480. Status Assembling No target planet No lurk planet. Ships: Karger: 18 to hunter, path A 7/16/2020 11:03:20 PM Donating team Fireteam 1273 has 15 units with strength 2360. Status Staging No target planet No lurk planet. Ships: Karger: 15 to hunter, path B 7/16/2020 11:03:22 PM Donating team Fireteam 1273 has 11 units with strength 1748. Status Assembling No target planet No lurk planet. Ships: Karger: 11 to hunter, path A 7/16/2020 11:03:25 PM Donating team Fireteam 1273 has 12 units with strength 1984. Status Assembling No target planet No lurk planet. Ships: Karger: 12 to hunter, path A 7/16/2020 11:03:30 PM Donating team Fireteam 1273 has 10 units with strength 1561. Status Assembling No target planet No lurk planet. Ships: Karger: 10 to hunter, path A 7/16/2020 11:03:32 PM Donating team Fireteam 1273 has 8 units with strength 1298. Status Assembling No target planet No lurk planet. Ships: Karger: 8 to hunter, path A 7/16/2020 11:03:34 PM Donating team Fireteam 1273 has 9 units with strength 1325. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 7/16/2020 11:03:36 PM Donating team Fireteam 1273 has 9 units with strength 1448. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 7/16/2020 11:03:38 PM Donating team Fireteam 1273 has 19 units with strength 2886. Status Staging No target planet No lurk planet. Ships: Karger: 19 to hunter, path B 7/16/2020 11:03:40 PM Donating team Fireteam 1273 has 9 units with strength 1448. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 7/16/2020 11:03:42 PM Donating team Fireteam 1273 has 10 units with strength 1561. Status Assembling No target planet No lurk planet. Ships: Karger: 10 to hunter, path A 7/16/2020 11:03:45 PM Donating team Fireteam 1273 has 12 units with strength 1532. Status Assembling No target planet No lurk planet. Ships: Karger: 12 to hunter, path A 7/16/2020 11:03:47 PM Donating team Fireteam 1273 has 18 units with strength 2859. Status Staging No target planet No lurk planet. Ships: Karger: 18 to hunter, path B 7/16/2020 11:03:49 PM Donating team Fireteam 1273 has 25 units with strength 3140. Status Staging No target planet No lurk planet. Ships: Karger: 25 to hunter, path B 7/16/2020 11:03:51 PM Reconquest Seeding for Hemry: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 7/16/2020 11:03:51 PM Donating team Fireteam 1273 has 7 units with strength 939. Status Assembling No target planet No lurk planet. Ships: Karger: 7 to hunter, path A 7/16/2020 11:03:53 PM Donating team Fireteam 1278 has 10 units with strength 1598. Status Assembling No target planet No lurk planet. Ships: Karger: 10 to hunter, path A 7/16/2020 11:03:55 PM Donating team Fireteam 1278 has 12 units with strength 1910. Status Assembling No target planet No lurk planet. Ships: Karger: 12 to hunter, path A 7/16/2020 11:03:57 PM Donating team Fireteam 1278 has 9 units with strength 1448. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 7/16/2020 11:05:12 PM Donating team Fireteam 995 has 8 units with strength 276. Status Assembling No target planet No lurk planet. Ships: Kaliban: 8 to hunter, path A 7/16/2020 11:05:12 PM Donating team Fireteam 997 has 7 units with strength 287. Status Assembling No target planet No lurk planet. Ships: Kaliban: 6, Joshi: 1 to hunter, path A 7/16/2020 11:06:47 PM Donating team Fireteam 1003 has 35 units with strength 1782. Status Assembling No target planet No lurk planet. Ships: Kaliban: 35 to hunter, path A 7/16/2020 11:06:47 PM Donating team Fireteam 1004 has 4 units with strength 220. Status Assembling No target planet No lurk planet. Ships: Kaliban: 4 to hunter, path A 7/16/2020 11:06:48 PM Donating team Fireteam 1310 has 17 units with strength 1613. Status Assembling No target planet No lurk planet. Ships: Joshi: 2, Radev: 15 to hunter, path A 7/16/2020 11:06:48 PM Donating team Fireteam 1311 has 8 units with strength 708. Status Assembling No target planet No lurk planet. Ships: Radev: 8 to hunter, path A 7/16/2020 11:07:23 PM Donating team Fireteam 686 has 1 units with strength 65. Status Assembling No target planet No lurk planet. Ships: Saif: 1 to hunter, path A 7/16/2020 11:07:27 PM Donating team Fireteam 1315 has 1 units with strength 534. Status Assembling No target planet No lurk planet. Ships: Saif: 1 to hunter, path A 7/16/2020 11:08:33 PM Donating team Fireteam 686 has 1 units with strength 455. Status Assembling No target planet No lurk planet. Ships: Saif: 1 to hunter, path A 7/16/2020 11:10:00 PM Donating team Fireteam 1322 has 26 units with strength 3827. Status Staging No target planet No lurk planet. Ships: Tozus: 26 to hunter, path B 7/16/2020 11:10:00 PM Donating team Fireteam 1320 has 44 units with strength 7578. Status Staging No target planet No lurk planet. Ships: Tozus: 44 to hunter, path B 7/16/2020 11:10:00 PM Donating team Fireteam 1319 has 42 units with strength 7834. Status Staging No target planet No lurk planet. Ships: Tozus: 42 to hunter, path B 7/16/2020 11:10:00 PM Donating team Fireteam 1321 has 42 units with strength 5195. Status Staging No target planet No lurk planet. Ships: Tozus: 42 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 698 has 8 units with strength 452. Status Assembling No target planet No lurk planet. Ships: Tozus: 8 to hunter, path A 7/16/2020 11:10:01 PM Donating team Fireteam 697 has 32 units with strength 2109. Status Staging No target planet No lurk planet. Ships: Tozus: 32 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 696 has 52 units with strength 2932. Status Staging No target planet No lurk planet. Ships: Tozus: 52 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 695 has 39 units with strength 3220. Status Staging No target planet No lurk planet. Ships: Tozus: 39 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 1017 has 18 units with strength 3830. Status Staging No target planet No lurk planet. Ships: Tozus: 18 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 1015 has 28 units with strength 2986. Status Staging No target planet No lurk planet. Ships: Tozus: 28 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 1016 has 42 units with strength 3919. Status Staging No target planet No lurk planet. Ships: Tozus: 42 to hunter, path B 7/16/2020 11:10:01 PM Donating team Fireteam 1014 has 34 units with strength 3608. Status Staging No target planet No lurk planet. Ships: Tozus: 34 to hunter, path B 7/16/2020 11:10:05 PM Donating team Fireteam 1015 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:10:14 PM Donating team Fireteam 1018 has 4 units with strength 267. Status Assembling No target planet No lurk planet. Ships: Tozus: 4 to hunter, path A 7/16/2020 11:10:16 PM Donating team Fireteam 1019 has 1 units with strength 87. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:10:19 PM Donating team Fireteam 1323 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:10:20 PM Donating team Fireteam 704 has 1 units with strength 62. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:10:54 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick 3.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 11:10:55 PM Finish load save in 604.1ms 7/16/2020 11:11:05 PM Donating team Fireteam 1319 has 39 units with strength 10417. Status Staging No target planet No lurk planet. Ships: Tozus: 39 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1320 has 33 units with strength 5439. Status Staging No target planet No lurk planet. Ships: Tozus: 33 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1321 has 50 units with strength 3525. Status Staging No target planet No lurk planet. Ships: Tozus: 50 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1322 has 25 units with strength 4175. Status Staging No target planet No lurk planet. Ships: Tozus: 25 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 698 has 10 units with strength 516. Status Assembling No target planet No lurk planet. Ships: Tozus: 10 to hunter, path A 7/16/2020 11:11:05 PM Donating team Fireteam 695 has 41 units with strength 3274. Status Staging No target planet No lurk planet. Ships: Tozus: 41 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 696 has 45 units with strength 2843. Status Staging No target planet No lurk planet. Ships: Tozus: 45 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 697 has 44 units with strength 2857. Status Staging No target planet No lurk planet. Ships: Tozus: 44 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1018 has 23 units with strength 3125. Status Staging No target planet No lurk planet. Ships: Tozus: 23 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1017 has 38 units with strength 3855. Status Staging No target planet No lurk planet. Ships: Tozus: 38 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1016 has 36 units with strength 3392. Status Staging No target planet No lurk planet. Ships: Tozus: 36 to hunter, path B 7/16/2020 11:11:05 PM Donating team Fireteam 1015 has 25 units with strength 3971. Status Staging No target planet No lurk planet. Ships: Tozus: 25 to hunter, path B 7/16/2020 11:11:09 PM Donating team Fireteam 1015 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:11:16 PM Donating team Fireteam 1018 has 4 units with strength 267. Status Assembling No target planet No lurk planet. Ships: Tozus: 4 to hunter, path A 7/16/2020 11:11:20 PM Donating team Fireteam 1020 has 1 units with strength 87. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:11:21 PM Donating team Fireteam 1320 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:11:21 PM Donating team Fireteam 697 has 1 units with strength 62. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:11:55 PM Donating team Fireteam 1023 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:13:04 PM Donating team Fireteam 1045 has 24 units with strength 2817. Status Staging No target planet No lurk planet. Ships: Gropp: 23, Radev: 1 to hunter, path B 7/16/2020 11:13:04 PM Donating team Fireteam 1043 has 53 units with strength 3223. Status Staging No target planet No lurk planet. Ships: Gropp: 53 to hunter, path B 7/16/2020 11:13:04 PM Donating team Fireteam 1044 has 28 units with strength 2457. Status Staging No target planet No lurk planet. Ships: Gropp: 28 to hunter, path B 7/16/2020 11:13:39 PM Donating team Fireteam 1047 has 18 units with strength 2462. Status Assembling No target planet No lurk planet. Ships: Gropp: 17, Radev: 1 to hunter, path A 7/16/2020 11:13:43 PM Donating team Fireteam 1053 has 2 units with strength 65. Status Assembling No target planet No lurk planet. Ships: Gropp: 2 to hunter, path A 7/16/2020 11:13:43 PM Donating team Fireteam 1052 has 15 units with strength 2358. Status Staging No target planet No lurk planet. Ships: Gropp: 15 to hunter, path B 7/16/2020 11:14:03 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick 3.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 11:14:04 PM Finish load save in 934.7ms 7/16/2020 11:14:13 PM Donating team Fireteam 1319 has 35 units with strength 8634. Status Staging No target planet No lurk planet. Ships: Tozus: 35 to hunter, path B 7/16/2020 11:14:13 PM Donating team Fireteam 1320 has 33 units with strength 5194. Status Staging No target planet No lurk planet. Ships: Tozus: 33 to hunter, path B 7/16/2020 11:14:13 PM Donating team Fireteam 1321 has 19 units with strength 3914. Status Staging No target planet No lurk planet. Ships: Tozus: 19 to hunter, path B 7/16/2020 11:14:13 PM Donating team Fireteam 1322 has 60 units with strength 5814. Status Staging No target planet No lurk planet. Ships: Tozus: 60 to hunter, path B 7/16/2020 11:14:13 PM Donating team Fireteam 698 has 16 units with strength 789. Status Assembling No target planet No lurk planet. Ships: Tozus: 16 to hunter, path A 7/16/2020 11:14:13 PM Donating team Fireteam 695 has 39 units with strength 3247. Status Staging No target planet No lurk planet. Ships: Tozus: 39 to hunter, path B 7/16/2020 11:14:13 PM Donating team Fireteam 696 has 47 units with strength 2657. Status Staging No target planet No lurk planet. Ships: Tozus: 47 to hunter, path B 7/16/2020 11:14:13 PM Donating team Fireteam 697 has 38 units with strength 2797. Status Staging No target planet No lurk planet. Ships: Tozus: 38 to hunter, path B 7/16/2020 11:14:14 PM Donating team Fireteam 1018 has 38 units with strength 4561. Status Staging No target planet No lurk planet. Ships: Tozus: 38 to hunter, path B 7/16/2020 11:14:14 PM Donating team Fireteam 1017 has 21 units with strength 3302. Status Staging No target planet No lurk planet. Ships: Tozus: 21 to hunter, path B 7/16/2020 11:14:14 PM Donating team Fireteam 1016 has 41 units with strength 2854. Status Staging No target planet No lurk planet. Ships: Tozus: 41 to hunter, path B 7/16/2020 11:14:14 PM Donating team Fireteam 1015 has 22 units with strength 3626. Status Staging No target planet No lurk planet. Ships: Tozus: 22 to hunter, path B 7/16/2020 11:14:17 PM Donating team Fireteam 1015 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:14:21 PM Donating team Fireteam 1017 has 1 units with strength 70. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:14:22 PM Donating team Fireteam 1320 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:14:23 PM Donating team Fireteam 1023 has 1 units with strength 87. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/16/2020 11:14:24 PM Donating team Fireteam 698 has 2 units with strength 79. Status Assembling No target planet No lurk planet. Ships: Tozus: 2 to hunter, path A 7/16/2020 11:14:45 PM Donating team Fireteam 1039 has 6 units with strength 368. Status Assembling No target planet No lurk planet. Ships: Tozus: 6 to hunter, path A 7/16/2020 11:15:26 PM Donating team Fireteam 1046 has 20 units with strength 1880. Status Assembling No target planet No lurk planet. Ships: Joshi: 20 to hunter, path A 7/16/2020 11:15:26 PM Donating team Fireteam 1047 has 33 units with strength 1626. Status Assembling No target planet No lurk planet. Ships: Joshi: 33 to hunter, path A 7/16/2020 11:15:26 PM Donating team Fireteam 1048 has 3 units with strength 184. Status Assembling No target planet No lurk planet. Ships: Aalst: 1, Etzioni: 2 to hunter, path A 7/16/2020 11:15:26 PM Donating team Fireteam 1052 has 8 units with strength 567. Status Assembling No target planet No lurk planet. Ships: Radev: 8 to hunter, path A 7/16/2020 11:15:33 PM Donating team Fireteam 1058 has 24 units with strength 1984. Status Assembling No target planet No lurk planet. Ships: Radev: 24 to hunter, path A 7/16/2020 11:15:35 PM Donating team Fireteam 1057 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Joshi: 3 to hunter, path A 7/16/2020 11:15:39 PM Donating team Fireteam 1057 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Joshi: 3 to hunter, path A 7/16/2020 11:15:47 PM Donating team Fireteam 1057 has 19 units with strength 2738. Status Assembling No target planet No lurk planet. Ships: Gropp: 19 to hunter, path A 7/16/2020 11:16:39 PM Donating team Fireteam 1060 has 1 units with strength 87. Status Assembling No target planet No lurk planet. Ships: Lusitania: 1 to hunter, path A 7/16/2020 11:16:39 PM Donating team Fireteam 1059 has 15 units with strength 2272. Status Staging No target planet No lurk planet. Ships: Lusitania: 15 to hunter, path B 7/16/2020 11:16:39 PM Donating team Fireteam 1058 has 25 units with strength 2553. Status Staging No target planet No lurk planet. Ships: Lusitania: 25 to hunter, path B 7/16/2020 11:16:46 PM Reconquest Seeding for Lazowska: guard post placer: OneSingleMasss scheduled: 6 actually seeded: 6 7/16/2020 11:17:07 PM Reconquest Seeding for Thrun: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 7/16/2020 11:18:04 PM Donating team Fireteam 1074 has 15 units with strength 1121. Status Assembling No target planet No lurk planet. Ships: Lazowska: 5, Radev: 10 to hunter, path A 7/16/2020 11:18:55 PM Reconquest Seeding for Joshi: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/16/2020 11:19:13 PM Reconquest Seeding for Zhar: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/16/2020 11:20:02 PM Donating team Fireteam 1381 has 17 units with strength 972. Status Assembling No target planet No lurk planet. Ships: Rhodia: 9, Aalst: 8 to hunter, path A 7/16/2020 11:20:04 PM Donating team Fireteam 741 has 20 units with strength 1174. Status Assembling No target planet No lurk planet. Ships: Radole: 20 to hunter, path A 7/16/2020 11:20:04 PM Donating team Fireteam 1392 has 30 units with strength 1780. Status Assembling No target planet No lurk planet. Ships: Galdin: 4, Radole: 26 to hunter, path A 7/16/2020 11:20:05 PM Donating team Fireteam 1087 has 1 units with strength 1242. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 7/16/2020 11:20:06 PM Donating team Fireteam 1392 has 29 units with strength 1675. Status Assembling No target planet No lurk planet. Ships: Radole: 29 to hunter, path A 7/16/2020 11:20:41 PM Donating team Fireteam 749 has 1 units with strength 1299. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 7/16/2020 11:21:17 PM Donating team Fireteam 1100 has 2 units with strength 2215. Status Assembling No target planet No lurk planet. Ships: Etzioni: 2 to hunter, path A 7/16/2020 11:21:31 PM Donating team Fireteam 765 has 1 units with strength 997. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 7/16/2020 11:21:48 PM Donating team Fireteam 1109 has 2 units with strength 1347. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 7/16/2020 11:22:30 PM Donating team Fireteam 770 has 2 units with strength 1994. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 7/16/2020 11:22:53 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\6 Nanohack End.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 11:22:54 PM Finish load save in 652.9ms 7/16/2020 11:23:09 PM Donating team Fireteam 749 has 1 units with strength 1299. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 7/16/2020 11:23:36 PM Donating team Fireteam 751 has 1 units with strength 997. Status Assembling No target planet No lurk planet. Ships: Radole: 1 to hunter, path A 7/16/2020 11:23:49 PM Donating team Fireteam 1088 has 1 units with strength 1283. Status Assembling No target planet No lurk planet. Ships: Galdin: 1 to hunter, path A 7/16/2020 11:24:45 PM Donating team Fireteam 758 has 2 units with strength 1994. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 7/16/2020 11:25:02 PM Donating team Fireteam 761 has 4 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Galdin: 4 to hunter, path A 7/16/2020 11:25:18 PM Donating team Fireteam 764 has 1 units with strength 997. Status Assembling No target planet No lurk planet. Ships: Galdin: 1 to hunter, path A 7/16/2020 11:25:22 PM Donating team Fireteam 1399 has 34 units with strength 2072. Status Assembling No target planet No lurk planet. Ships: Toda: 34 to hunter, path A 7/16/2020 11:25:41 PM Donating team Fireteam 1092 has 30 units with strength 1735. Status Assembling No target planet No lurk planet. Ships: Lazowska: 1, Toda: 29 to hunter, path A 7/16/2020 11:25:41 PM Donating team Fireteam 1091 has 2 units with strength 2214. Status Staging No target planet No lurk planet. Ships: Toda: 2 to hunter, path B 7/16/2020 11:25:43 PM Donating team Fireteam 766 has 23 units with strength 1061. Status Assembling No target planet No lurk planet. Ships: Toda: 23 to hunter, path A 7/16/2020 11:27:07 PM Reconquest Seeding for Hemry: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 7/16/2020 11:27:11 PM Donating team Fireteam 719 has 43 units with strength 3551. Status Staging No target planet No lurk planet. Ships: Maibaum: 31, Bollacker: 1, Tozus: 11 to hunter, path B 7/16/2020 11:27:19 PM Donating team Fireteam 771 has 23 units with strength 1552. Status Assembling No target planet No lurk planet. Ships: Maibaum: 19, Bollacker: 4 to hunter, path A 7/16/2020 11:27:19 PM Donating team Fireteam 1102 has 38 units with strength 3495. Status Staging No target planet No lurk planet. Ships: Maibaum: 38 to hunter, path B 7/16/2020 11:27:19 PM Donating team Fireteam 1100 has 62 units with strength 7924. Status Staging No target planet No lurk planet. Ships: Maibaum: 62 to hunter, path B 7/16/2020 11:27:19 PM Donating team Fireteam 1099 has 70 units with strength 5886. Status Staging No target planet No lurk planet. Ships: Maibaum: 70 to hunter, path B 7/16/2020 11:27:19 PM Donating team Fireteam 1101 has 42 units with strength 3743. Status Staging No target planet No lurk planet. Ships: Maibaum: 42 to hunter, path B 7/16/2020 11:27:20 PM Donating team Fireteam 1401 has 65 units with strength 3574. Status Staging No target planet No lurk planet. Ships: Maibaum: 65 to hunter, path B 7/16/2020 11:27:20 PM Donating team Fireteam 1403 has 71 units with strength 3891. Status Staging No target planet No lurk planet. Ships: Maibaum: 71 to hunter, path B 7/16/2020 11:27:20 PM Donating team Fireteam 1402 has 54 units with strength 5041. Status Staging No target planet No lurk planet. Ships: Maibaum: 54 to hunter, path B 7/16/2020 11:27:25 PM Donating team Fireteam 776 has 3 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Maibaum: 3 to hunter, path A 7/16/2020 11:27:27 PM Donating team Fireteam 779 has 11 units with strength 660. Status Assembling No target planet No lurk planet. Ships: Maibaum: 11 to hunter, path A 7/16/2020 11:27:28 PM Donating team Fireteam 1416 has 15 units with strength 819. Status Assembling No target planet No lurk planet. Ships: Maibaum: 15 to hunter, path A 7/16/2020 11:27:29 PM Donating team Fireteam 781 has 9 units with strength 591. Status Assembling No target planet No lurk planet. Ships: Maibaum: 9 to hunter, path A 7/16/2020 11:27:33 PM Donating team Fireteam 1350 has 19 units with strength 5351. Status Staging No target planet No lurk planet. Ships: Maibaum: 17, Galdin: 2 to hunter, path B 7/16/2020 11:27:33 PM Donating team Fireteam 1362 has 9 units with strength 2802. Status Staging No target planet No lurk planet. Ships: Maibaum: 6, Galdin: 2, Tozus: 1 to hunter, path B 7/16/2020 11:27:35 PM Donating team Fireteam 1420 has 3 units with strength 164. Status Assembling No target planet No lurk planet. Ships: Maibaum: 3 to hunter, path A 7/16/2020 11:27:36 PM Donating team Fireteam 784 has 1 units with strength 31. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1 to hunter, path A 7/16/2020 11:27:40 PM Donating team Fireteam 1422 has 12 units with strength 567. Status Assembling No target planet No lurk planet. Ships: Maibaum: 12 to hunter, path A 7/16/2020 11:27:42 PM Donating team Fireteam 1424 has 2 units with strength 110. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/16/2020 11:27:49 PM Donating team Fireteam 1109 has 1 units with strength 101. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1 to hunter, path A 7/16/2020 11:27:59 PM Donating team Fireteam 1114 has 2 units with strength 128. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/16/2020 11:28:04 PM Donating team Fireteam 1431 has 5 units with strength 1173. Status Assembling No target planet No lurk planet. Ships: Maibaum: 5 to hunter, path A 7/16/2020 11:28:05 PM Donating team Fireteam 790 has 1 units with strength 950. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1 to hunter, path A 7/16/2020 11:28:07 PM Donating team Fireteam 790 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1 to hunter, path A 7/16/2020 11:28:34 PM Donating team Fireteam 794 has 1 units with strength 997. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1 to hunter, path A 7/16/2020 11:29:05 PM Donating team Fireteam 799 has 7 units with strength 336. Status Assembling No target planet No lurk planet. Ships: Maibaum: 7 to hunter, path A 7/16/2020 11:29:10 PM Donating team Fireteam 1438 has 42 units with strength 2401. Status Assembling No target planet No lurk planet. Ships: Rhodia: 42 to hunter, path A 7/16/2020 11:29:10 PM Donating team Fireteam 1439 has 5 units with strength 281. Status Assembling No target planet No lurk planet. Ships: Rhodia: 5 to hunter, path A 7/16/2020 11:29:12 PM Donating team Fireteam 805 has 32 units with strength 1977. Status Assembling No target planet No lurk planet. Ships: Rhodia: 31, Aalst: 1 to hunter, path A 7/16/2020 11:29:12 PM Donating team Fireteam 1119 has 13 units with strength 2651. Status Staging No target planet No lurk planet. Ships: Rhodia: 9, Aalst: 4 to hunter, path B 7/16/2020 11:29:12 PM Donating team Fireteam 1118 has 38 units with strength 3153. Status Staging No target planet No lurk planet. Ships: Rhodia: 31, Aalst: 7 to hunter, path B 7/16/2020 11:29:12 PM Donating team Fireteam 1117 has 23 units with strength 3419. Status Staging No target planet No lurk planet. Ships: Rhodia: 15, Aalst: 8 to hunter, path B 7/16/2020 11:29:16 PM Donating team Fireteam 819 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Rhodia: 1 to hunter, path A 7/16/2020 11:29:16 PM Donating team Fireteam 822 has 12 units with strength 574. Status Assembling No target planet No lurk planet. Ships: Rhodia: 12 to hunter, path A 7/16/2020 11:29:16 PM Donating team Fireteam 818 has 24 units with strength 2430. Status Staging No target planet No lurk planet. Ships: Rhodia: 24 to hunter, path B 7/16/2020 11:29:26 PM Donating team Fireteam 822 has 33 units with strength 1838. Status Assembling No target planet No lurk planet. Ships: Rhodia: 33 to hunter, path A 7/16/2020 11:29:32 PM Donating team Fireteam 827 has 27 units with strength 2094. Status Assembling No target planet No lurk planet. Ships: Maya: 27 to hunter, path A 7/16/2020 11:29:34 PM Donating team Fireteam 827 has 30 units with strength 2868. Status Assembling No target planet No lurk planet. Ships: Rhodia: 30 to hunter, path A 7/16/2020 11:29:38 PM Donating team Fireteam 1126 has 3 units with strength 1092. Status Assembling No target planet No lurk planet. Ships: Zhar: 3 to hunter, path A 7/16/2020 11:29:40 PM Donating team Fireteam 1127 has 7 units with strength 2410. Status Assembling No target planet No lurk planet. Ships: Zhar: 7 to hunter, path A 7/16/2020 11:29:42 PM Donating team Fireteam 828 has 31 units with strength 1729. Status Assembling No target planet No lurk planet. Ships: Rhodia: 31 to hunter, path A 7/16/2020 11:29:42 PM Donating team Fireteam 830 has 11 units with strength 673. Status Assembling No target planet No lurk planet. Ships: Lazowska: 3, Zhar: 8 to hunter, path A 7/16/2020 11:29:42 PM Donating team Fireteam 831 has 16 units with strength 926. Status Assembling No target planet No lurk planet. Ships: Rhodia: 14, Abiteboul: 2 to hunter, path A 7/16/2020 11:29:46 PM Donating team Fireteam 1127 has 6 units with strength 280. Status Assembling No target planet No lurk planet. Ships: Lazowska: 2, Zhar: 4 to hunter, path A 7/16/2020 11:29:46 PM Donating team Fireteam 1044 has 53 units with strength 3475. Status Staging No target planet No lurk planet. Ships: Rhodia: 49, Hemry: 1, Aalst: 3 to hunter, path B 7/16/2020 11:29:46 PM Donating team Fireteam 996 has 84 units with strength 5766. Status Staging No target planet No lurk planet. Ships: Rhodia: 80, Aalst: 2, Abiteboul: 2 to hunter, path B 7/16/2020 11:29:51 PM Donating team Fireteam 833 has 3 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Maibaum: 3 to hunter, path A 7/16/2020 11:29:52 PM Donating team Fireteam 1127 has 26 units with strength 1742. Status Assembling No target planet No lurk planet. Ships: Rhodia: 20, Aalst: 6 to hunter, path A 7/16/2020 11:29:54 PM Donating team Fireteam 834 has 41 units with strength 2368. Status Staging No target planet No lurk planet. Ships: Rhodia: 26, Aalst: 15 to hunter, path B 7/16/2020 11:29:54 PM Donating team Fireteam 833 has 17 units with strength 3289. Status Staging No target planet No lurk planet. Ships: Rhodia: 16, Aalst: 1 to hunter, path B 7/16/2020 11:29:55 PM Donating team Fireteam 1129 has 9 units with strength 2789. Status Assembling No target planet No lurk planet. Ships: Rhodia: 9 to hunter, path A 7/16/2020 11:29:58 PM Reconquest Seeding for Etzioni: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/16/2020 11:30:02 PM Donating team Fireteam 1446 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Rhodia: 3 to hunter, path A 7/16/2020 11:30:51 PM Donating team Fireteam 842 has 4 units with strength 458. Status Assembling No target planet No lurk planet. Ships: Trantor: 4 to hunter, path A 7/16/2020 11:31:45 PM Donating team Fireteam 845 has 1 units with strength 2736. Status Staging No target planet No lurk planet. Ships: Etzioni: 1 to hunter, path B 7/16/2020 11:31:46 PM Donating team Fireteam 1139 has 9 units with strength 1820. Status Assembling No target planet No lurk planet. Ships: Etzioni: 9 to hunter, path A 7/16/2020 11:31:46 PM Donating team Fireteam 1138 has 1 units with strength 2410. Status Staging No target planet No lurk planet. Ships: Etzioni: 1 to hunter, path B 7/16/2020 11:31:46 PM Donating team Fireteam 1456 has 10 units with strength 3878. Status Staging No target planet No lurk planet. Ships: Etzioni: 10 to hunter, path B 7/16/2020 11:32:00 PM Donating team Fireteam 1139 has 1 units with strength 121. Status Assembling No target planet No lurk planet. Ships: Trantor: 1 to hunter, path A 7/16/2020 11:34:32 PM Donating team Fireteam 1144 has 12 units with strength 1044. Status Assembling No target planet No lurk planet. Ships: Maya: 12 to hunter, path A 7/16/2020 11:34:33 PM Donating team Fireteam 1460 has 19 units with strength 1860. Status Assembling No target planet No lurk planet. Ships: Maya: 19 to hunter, path A 7/16/2020 11:34:33 PM Donating team Fireteam 1462 has 15 units with strength 5080. Status Staging No target planet No lurk planet. Ships: Gropp: 5, Maya: 10 to hunter, path B 7/16/2020 11:34:33 PM Donating team Fireteam 1461 has 34 units with strength 2907. Status Staging No target planet No lurk planet. Ships: Maya: 34 to hunter, path B 7/16/2020 11:34:33 PM Donating team Fireteam 1459 has 53 units with strength 4848. Status Staging No target planet No lurk planet. Ships: Maya: 53 to hunter, path B 7/16/2020 11:34:38 PM Donating team Fireteam 1464 has 5 units with strength 1280. Status Assembling No target planet No lurk planet. Ships: Gropp: 2, Maya: 3 to hunter, path A 7/16/2020 11:34:38 PM Donating team Fireteam 1462 has 46 units with strength 2341. Status Staging No target planet No lurk planet. Ships: Gropp: 2, Maya: 44 to hunter, path B 7/16/2020 11:34:40 PM Donating team Fireteam 847 has 26 units with strength 1255. Status Assembling No target planet No lurk planet. Ships: Gropp: 5, Maya: 21 to hunter, path A 7/16/2020 11:34:40 PM Donating team Fireteam 846 has 42 units with strength 3105. Status Staging No target planet No lurk planet. Ships: Gropp: 15, Maya: 27 to hunter, path B 7/16/2020 11:34:40 PM Donating team Fireteam 1143 has 2 units with strength 110. Status Assembling No target planet No lurk planet. Ships: Maya: 2 to hunter, path A 7/16/2020 11:34:46 PM Donating team Fireteam 1468 has 15 units with strength 1556. Status Assembling No target planet No lurk planet. Ships: Gropp: 2, Maya: 13 to hunter, path A 7/16/2020 11:34:57 PM Reconquest Seeding for Aalst: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/16/2020 11:35:05 PM Donating team Fireteam 851 has 4 units with strength 1079. Status Assembling No target planet No lurk planet. Ships: Maibaum: 4 to hunter, path A 7/16/2020 11:35:05 PM Donating team Fireteam 852 has 13 units with strength 903. Status Assembling No target planet No lurk planet. Ships: Bollacker: 13 to hunter, path A 7/16/2020 11:35:05 PM Donating team Fireteam 856 has 34 units with strength 1705. Status Assembling No target planet No lurk planet. Ships: Kopara: 10, Bollacker: 1, Honeyman: 23 to hunter, path A 7/16/2020 11:35:05 PM Donating team Fireteam 859 has 26 units with strength 1474. Status Assembling No target planet No lurk planet. Ships: Arora: 26 to hunter, path A 7/16/2020 11:35:06 PM Donating team Fireteam 1473 has 29 units with strength 1561. Status Assembling No target planet No lurk planet. Ships: Maibaum: 18, Lusitania: 11 to hunter, path A 7/16/2020 11:35:06 PM Donating team Fireteam 1478 has 2 units with strength 138. Status Assembling No target planet No lurk planet. Ships: Bollacker: 2 to hunter, path A 7/16/2020 11:35:06 PM Donating team Fireteam 1481 has 8 units with strength 312. Status Assembling No target planet No lurk planet. Ships: Honeyman: 8 to hunter, path A 7/16/2020 11:35:06 PM Donating team Fireteam 1484 has 24 units with strength 2389. Status Assembling No target planet No lurk planet. Ships: Murdoch: 10, Arora: 14 to hunter, path A 7/16/2020 11:35:08 PM Donating team Fireteam 1145 has 15 units with strength 696. Status Assembling No target planet No lurk planet. Ships: Maibaum: 15 to hunter, path A 7/16/2020 11:35:08 PM Donating team Fireteam 1149 has 1 units with strength 1242. Status Assembling No target planet No lurk planet. Ships: Bollacker: 1 to hunter, path A 7/16/2020 11:35:08 PM Donating team Fireteam 1150 has 32 units with strength 1516. Status Assembling No target planet No lurk planet. Ships: Kopara: 6, Bollacker: 11, Honeyman: 15 to hunter, path A 7/16/2020 11:35:08 PM Donating team Fireteam 1152 has 22 units with strength 2476. Status Assembling No target planet No lurk planet. Ships: Murdoch: 6, Arora: 16 to hunter, path A 7/16/2020 11:35:16 PM Donating team Fireteam 1488 has 18 units with strength 1372. Status Assembling No target planet No lurk planet. Ships: Maibaum: 17, Lusitania: 1 to hunter, path A 7/16/2020 11:35:16 PM Donating team Fireteam 1490 has 6 units with strength 2412. Status Assembling No target planet No lurk planet. Ships: Arora: 6 to hunter, path A 7/16/2020 11:36:11 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2020 11:36:12 PM Finish load save in 828.3ms 7/16/2020 11:36:39 PM Donating team Fireteam 847 has 7 units with strength 1156. Status Assembling No target planet No lurk planet. Ships: Gropp: 3, Maya: 4 to hunter, path A 7/16/2020 11:36:39 PM Donating team Fireteam 1143 has 19 units with strength 1496. Status Assembling No target planet No lurk planet. Ships: Gropp: 3, Maya: 16 to hunter, path A 7/16/2020 11:36:41 PM Donating team Fireteam 1463 has 44 units with strength 2576. Status Assembling No target planet No lurk planet. Ships: Maya: 44 to hunter, path A 7/16/2020 11:36:41 PM Donating team Fireteam 1466 has 13 units with strength 2374. Status Staging No target planet No lurk planet. Ships: Maya: 13 to hunter, path B 7/16/2020 11:36:41 PM Donating team Fireteam 1465 has 29 units with strength 4345. Status Staging No target planet No lurk planet. Ships: Maya: 29 to hunter, path B 7/16/2020 11:36:41 PM Donating team Fireteam 1464 has 24 units with strength 4816. Status Staging No target planet No lurk planet. Ships: Maya: 24 to hunter, path B 7/16/2020 11:36:54 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/17/2020 4:27:16 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/17/2020 4:27:16 PM Boot up FleetOS (0.3820s) 7/17/2020 4:27:16 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2020 4:27:16 PM Check System Logs For Rogue Intelligence (0.6132s) 7/17/2020 4:27:16 PM Game Version: 2.099 7/17/2020 4:27:16 PM Eject Trash Into Hyperspace (0.2191s) 7/17/2020 4:27:17 PM Check For Extra Modules (0.0730s) 7/17/2020 4:27:17 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/17/2020 4:27:17 PM Bring Cloaking Systems Online (0.0826s) 7/17/2020 4:27:17 PM Recalculate Speed Of Light (0.0340s) 7/17/2020 4:27:17 PM Optimize Comfort On Command Decks (0.0450s) 7/17/2020 4:27:17 PM Generating Framerates (0.0130s) 7/17/2020 4:27:17 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/17/2020 4:27:17 PM Mods: SpireRailgunShop (Enabled!) 7/17/2020 4:27:17 PM Check Nearby Stellar Masses (0.0990s) 7/17/2020 4:27:17 PM Remembering Alamo (0.1980s) 7/17/2020 4:27:17 PM Boot Audio Comms (0.0140s) 7/17/2020 4:27:17 PM Establish Individual Audio Links (0.0460s) 7/17/2020 4:27:17 PM Prepare Explosions and Crackles (0.0659s) 7/17/2020 4:27:17 PM Resolution changed to fullscreen 1200x1600 7/17/2020 4:27:17 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/17/2020 4:27:17 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/17/2020 4:27:17 PM Refresh Optical Lensing (0.0070s) 7/17/2020 4:27:17 PM Revise Fundamental Physical Laws (0.0100s) 7/17/2020 4:27:17 PM Calculate Odds Of Success (0.1920s) 7/17/2020 4:27:19 PM Briefly Panic (1.6629s) 7/17/2020 4:27:19 PM Install Confidence Routines (0.2186s) 7/17/2020 4:27:19 PM Bring Commander Interface Online (0.2060s) 7/17/2020 4:27:20 PM Motivate All Crews (0.0640s) 7/17/2020 4:27:20 PM Locating Available Networks (0.0640s) 7/17/2020 4:27:20 PM Externalizing Patterns (0.0360s) 7/17/2020 4:27:20 PM Hooking Externals (0.0150s) 7/17/2020 4:27:20 PM Handlizing Hooks (0.0140s) 7/17/2020 4:27:20 PM Disengaging Constants (0.2010s) 7/17/2020 4:27:20 PM Late Axionic Computations (0.2050s) 7/17/2020 4:27:20 PM Connecting to Fleet Command (0.0290s) 7/17/2020 4:27:20 PM Thinking Of Advice (0.0370s) 7/17/2020 4:27:20 PM Degaussing Advice (0.2461s) 7/17/2020 4:27:20 PM Reading Alien Diaries (0.0713s) 7/17/2020 4:27:20 PM Naming All Known Planets (0.0120s) 7/17/2020 4:27:20 PM Remembering Speeds (0.0160s) 7/17/2020 4:27:20 PM Prioritizing Targets (0.0120s) 7/17/2020 4:27:21 PM Rebooting Sensor Arrays (0.0410s) 7/17/2020 4:27:21 PM Unloading Prismatic Grid (0.0130s) 7/17/2020 4:27:21 PM Thinking Of Objectives (0.0140s) 7/17/2020 4:27:21 PM Re-Aligning Objectives (0.0240s) 7/17/2020 4:27:21 PM Inhibiting Visual Scans (0.0430s) 7/17/2020 4:27:21 PM Synthesizing Vocals (0.0190s) 7/17/2020 4:27:21 PM Investigating Map Signatures (0.0930s) 7/17/2020 4:27:21 PM Ventilating Scenarios (0.0040s) 7/17/2020 4:27:21 PM Decontaminating Targeting Systems (0.0220s) 7/17/2020 4:27:21 PM Ejecting Tactical Core (0.0050s) 7/17/2020 4:27:21 PM Calibrating Formations (0.0070s) 7/17/2020 4:27:21 PM Intercepting Galactic Maps (0.0250s) 7/17/2020 4:27:21 PM Discharging Colored Ions (0.0170s) 7/17/2020 4:27:21 PM Replicating Ion Colors (0.0090s) 7/17/2020 4:27:21 PM Faction Diagnostics (0.0870s) 7/17/2020 4:27:21 PM Buffering Hackers (0.0510s) 7/17/2020 4:27:21 PM Inverting Death (0.0290s) 7/17/2020 4:27:21 PM Linear Field Variance (0.0240s) 7/17/2020 4:27:21 PM Charging Marks (0.0350s) 7/17/2020 4:27:21 PM Guarding The Posts (0.0180s) 7/17/2020 4:27:21 PM Range Manifolds (0.0540s) 7/17/2020 4:27:21 PM Purging ROFs (0.0040s) 7/17/2020 4:27:21 PM Manipulating Speeds (0.0160s) 7/17/2020 4:27:21 PM Detecting Projectiles (0.0040s) 7/17/2020 4:27:21 PM Grouping Flow Fields (0.0100s) 7/17/2020 4:27:21 PM Modulating Flow Field Groups (0.0410s) 7/17/2020 4:27:21 PM Designing Fleets (0.1576s) 7/17/2020 4:27:21 PM Thinking Of Technologies (0.0190s) 7/17/2020 4:27:21 PM Categorizing Starboard Sensors (0.0350s) 7/17/2020 4:27:21 PM Injecting Galactic Variables (0.0530s) 7/17/2020 4:27:22 PM Blowing Out Starfields (0.0900s) 7/17/2020 4:27:22 PM Gazing At Distant Planets (0.1300s) 7/17/2020 4:27:22 PM Categorizing All Planets (0.0040s) 7/17/2020 4:27:22 PM Organizing Commands (0.0210s) 7/17/2020 4:27:22 PM Calculating Firing Cones (0.0030s) 7/17/2020 4:27:23 PM Holding Ship Parts For Comfort (1.0322s) 7/17/2020 4:27:23 PM Sterilizing Test Chamber (0.0730s) 7/17/2020 4:27:30 PM Remote Probe Programmed To Replicate (7.2095s) 7/17/2020 4:27:30 PM Issuing Orders (0.0070s) 7/17/2020 4:27:30 PM Augmenting Infusers (0.0690s) 7/17/2020 4:27:31 PM Infusing (0.4239s) 7/17/2020 4:27:31 PM Post-Proton Surge (0.0050s) 7/17/2020 4:27:31 PM Stimulate Modulation (0.0250s) 7/17/2020 4:27:32 PM ArcenAssetBundleCache.InstantiatedObjects: 522 7/17/2020 4:27:32 PM Load Surrogates (1.1545s) 7/17/2020 4:27:34 PM Final Checks (2.6638s) 7/17/2020 4:27:34 PM Load Historical Documents (0.0080s) 7/17/2020 4:27:34 PM 19.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Briefly Panic (1.7s) Holding Ship Parts For Comfort (1.0s) Remote Probe Programmed To Replicate (7.2s) Infusing (0.4s) Load Surrogates (1.2s) Final Checks (2.7s) 7/17/2020 4:27:35 PM Hello Steam user 'Lord Of Nothing' 7/17/2020 4:27:47 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\1.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:27:53 PM PrototypeObject fixed and loaded late for 'ExtragalacticThunderbird' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier3_ExtragalacticCommandDeck/Tier3_ExtragalacticCommandDeck.prefab (this is not a problem, but is odd) 7/17/2020 4:27:53 PM Finish load save in 6,547.8ms 7/17/2020 4:28:03 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\2.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:28:04 PM Finish load save in 306.7ms 7/17/2020 4:29:08 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\3.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:29:08 PM Finish load save in 446.8ms 7/17/2020 4:29:20 PM Donating team Fireteam 797 has 6 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Ditzingen: 6 to hunter, path A 7/17/2020 4:29:20 PM Donating team Fireteam 802 has 8 units with strength 830. Status Assembling No target planet No lurk planet. Ships: Wolfach: 8 to hunter, path A 7/17/2020 4:29:20 PM Donating team Fireteam 804 has 5 units with strength 195. Status Assembling No target planet No lurk planet. Ships: Wolfach: 5 to hunter, path A 7/17/2020 4:29:50 PM Donating team Fireteam 812 has 2 units with strength 79. Status Assembling No target planet No lurk planet. Ships: Riedenburg: 1, Seesen: 1 to hunter, path A 7/17/2020 4:29:50 PM Donating team Fireteam 813 has 29 units with strength 4504. Status Staging No target planet No lurk planet. Ships: Riedenburg: 15, Neuffen: 4, Oberkochen: 1, Riedstadt: 9 to hunter, path B 7/17/2020 4:30:01 PM Reconquest Seeding for Neuenahr: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/17/2020 4:30:08 PM Failed to load Sprite 'assets/Icons/OfficialGUI/GUIShipsWhite/AIEye.png' from bundle 'arcenui' 7/17/2020 4:30:25 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\4.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:30:26 PM GameEntity_Squad deserialization error at stage 27000 from serialized version 2.048 loading into new version 2.099, error: System.Exception: Tried to read Int32 PosExceptNeg1 from old style, data, but got: -16, which is out of range! FieldNameForErrors: at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadInt32 (Arcen.Universal.ReadStyle RStyle, System.String FieldNameForErrors) [0x00151] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0001a] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.DeserializeExternalData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader) [0x001a2] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader) [0x0001a] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate) [0x010f8] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 4:30:26 PM PlanetFaction deserialization error at stage 3000 from serialized version 2.048 loading into new version 2.099, error: System.Exception: Tried to read byte from old style, data, but got: 98940, which is out of range! FieldNameForErrors: at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadByte (System.String FieldNameForErrors) [0x00135] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadByte (Arcen.Universal.ReadStyleByte RStyle, System.String FieldNameForErrors) [0x00001] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction FactionOrNull, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x001df] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 4:30:26 PM Finish load save in 208.9ms 7/17/2020 4:30:34 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\5.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:30:34 PM GameEntity_Squad deserialization error at stage 27000 from serialized version 2.048 loading into new version 2.099, error: System.Exception: Tried to read Int32 PosExceptNeg1 from old style, data, but got: -7, which is out of range! FieldNameForErrors: at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadInt32 (Arcen.Universal.ReadStyle RStyle, System.String FieldNameForErrors) [0x00151] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0001a] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.DeserializeExternalData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader) [0x001a2] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader) [0x0001a] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate) [0x010f8] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 4:30:34 PM PlanetFaction deserialization error at stage 3000 from serialized version 2.048 loading into new version 2.099, error: System.Exception: Tried to read byte from old style, data, but got: 197828, which is out of range! FieldNameForErrors: at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadByte (System.String FieldNameForErrors) [0x00135] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadByte (Arcen.Universal.ReadStyleByte RStyle, System.String FieldNameForErrors) [0x00001] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction FactionOrNull, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x001df] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 4:30:34 PM Finish load save in 63.8ms 7/17/2020 4:30:46 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\6.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:30:46 PM GameEntity_Squad deserialization error at stage 27000 from serialized version 2.048 loading into new version 2.099, error: System.Exception: Tried to read Int32 PosExceptNeg1 from old style, data, but got: -19, which is out of range! FieldNameForErrors: at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadInt32 (Arcen.Universal.ReadStyle RStyle, System.String FieldNameForErrors) [0x00151] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData..ctor (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0001a] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.DeserializeExternalData (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00001] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.Universal.ArcenExternalData.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader) [0x001a2] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader) [0x0001a] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate) [0x010f8] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 4:30:46 PM PlanetFaction deserialization error at stage 3000 from serialized version 2.048 loading into new version 2.099, error: System.Exception: Tried to read byte from old style, data, but got: 197824, which is out of range! FieldNameForErrors: at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadByte (System.String FieldNameForErrors) [0x00135] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.Universal.ArcenDeserializationBufferOldStyle.ReadByte (Arcen.Universal.ReadStyleByte RStyle, System.String FieldNameForErrors) [0x00001] in <8262cd3efbc74919974f50af2c249e8d>:0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction FactionOrNull, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x001df] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 4:30:46 PM Finish load save in 78.7ms 7/17/2020 4:30:57 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\7 Nanocaust Unleashed.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:30:57 PM Finish load save in 508.0ms 7/17/2020 4:31:31 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\Teach a man to fish.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:31:32 PM Finish load save in 497.0ms 7/17/2020 4:31:39 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\8.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:31:40 PM Finish load save in 670.6ms 7/17/2020 4:31:53 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\Quick2.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:31:53 PM Finish load save in 531.7ms 7/17/2020 4:32:08 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\9 Dyson Option.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:32:08 PM Finish load save in 677.4ms 7/17/2020 4:32:19 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\10 Homeworld 1 Maybe.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:32:20 PM Finish load save in 583.2ms 7/17/2020 4:33:05 PM Donating team Fireteam 3182 has 6 units with strength 1678. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 6 to hunter, path A 7/17/2020 4:33:07 PM Donating team Fireteam 3185 has 11 units with strength 550. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 11 to hunter, path A 7/17/2020 4:33:10 PM Donating team Fireteam 3185 has 5 units with strength 956. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 5 to hunter, path A 7/17/2020 4:33:26 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\Dyson Attempt.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:33:27 PM Finish load save in 598.0ms 7/17/2020 4:33:33 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\Train Shove Maybe.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:33:33 PM Finish load save in 493.8ms 7/17/2020 4:34:04 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Railguns Ahoy\Train Shove Maybe.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:34:05 PM Finish load save in 440.1ms 7/17/2020 4:35:37 PM Donating team Fireteam 3182 has 6 units with strength 1678. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 5, Waldkirch: 1 to hunter, path A 7/17/2020 4:35:40 PM Donating team Fireteam 3185 has 12 units with strength 584. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 12 to hunter, path A 7/17/2020 4:35:43 PM Donating team Fireteam 3185 has 5 units with strength 956. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 5 to hunter, path A 7/17/2020 4:35:51 PM Donating team Fireteam 3188 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 1 to hunter, path A 7/17/2020 4:36:05 PM Donating team Fireteam 3191 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Salzuflen: 1 to hunter, path A 7/17/2020 4:40:44 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/17/2020 4:40:44 PM Boot up FleetOS (0.2080s) 7/17/2020 4:40:44 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2020 4:40:44 PM Check System Logs For Rogue Intelligence (0.1630s) 7/17/2020 4:40:44 PM Game Version: 2.099 7/17/2020 4:40:44 PM Eject Trash Into Hyperspace (0.0530s) 7/17/2020 4:40:44 PM Check For Extra Modules (0.0150s) 7/17/2020 4:40:44 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/17/2020 4:40:44 PM Bring Cloaking Systems Online (0.0190s) 7/17/2020 4:40:44 PM Recalculate Speed Of Light (0.0140s) 7/17/2020 4:40:44 PM Optimize Comfort On Command Decks (0.0170s) 7/17/2020 4:40:44 PM Generating Framerates (0.0050s) 7/17/2020 4:40:44 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/17/2020 4:40:44 PM Mods: SpireRailgunShop (Enabled!) 7/17/2020 4:40:44 PM Check Nearby Stellar Masses (0.0290s) 7/17/2020 4:40:44 PM Remembering Alamo (0.0110s) 7/17/2020 4:40:44 PM Boot Audio Comms (0.0090s) 7/17/2020 4:40:44 PM Establish Individual Audio Links (0.0110s) 7/17/2020 4:40:44 PM Prepare Explosions and Crackles (0.0160s) 7/17/2020 4:40:44 PM Resolution changed to fullscreen 1200x1600 7/17/2020 4:40:44 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/17/2020 4:40:44 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/17/2020 4:40:44 PM Refresh Optical Lensing (0.0070s) 7/17/2020 4:40:44 PM Revise Fundamental Physical Laws (0.0070s) 7/17/2020 4:40:44 PM Calculate Odds Of Success (0.0320s) 7/17/2020 4:40:45 PM Briefly Panic (0.1544s) 7/17/2020 4:40:45 PM Install Confidence Routines (0.1643s) 7/17/2020 4:40:45 PM Bring Commander Interface Online (0.0670s) 7/17/2020 4:40:45 PM Motivate All Crews (0.0290s) 7/17/2020 4:40:45 PM Locating Available Networks (0.0110s) 7/17/2020 4:40:45 PM Externalizing Patterns (0.0130s) 7/17/2020 4:40:45 PM Hooking Externals (0.0040s) 7/17/2020 4:40:45 PM Handlizing Hooks (0.0070s) 7/17/2020 4:40:45 PM Disengaging Constants (0.0220s) 7/17/2020 4:40:45 PM Late Axionic Computations (0.0480s) 7/17/2020 4:40:45 PM Connecting to Fleet Command (0.0060s) 7/17/2020 4:40:45 PM Thinking Of Advice (0.0060s) 7/17/2020 4:40:45 PM Degaussing Advice (0.0150s) 7/17/2020 4:40:45 PM Reading Alien Diaries (0.0080s) 7/17/2020 4:40:45 PM Naming All Known Planets (0.0050s) 7/17/2020 4:40:45 PM Remembering Speeds (0.0070s) 7/17/2020 4:40:45 PM Prioritizing Targets (0.0070s) 7/17/2020 4:40:45 PM Rebooting Sensor Arrays (0.0070s) 7/17/2020 4:40:45 PM Unloading Prismatic Grid (0.0070s) 7/17/2020 4:40:45 PM Thinking Of Objectives (0.0070s) 7/17/2020 4:40:45 PM Re-Aligning Objectives (0.0070s) 7/17/2020 4:40:45 PM Inhibiting Visual Scans (0.0100s) 7/17/2020 4:40:45 PM Synthesizing Vocals (0.0040s) 7/17/2020 4:40:45 PM Investigating Map Signatures (0.0100s) 7/17/2020 4:40:45 PM Ventilating Scenarios (0.0040s) 7/17/2020 4:40:45 PM Decontaminating Targeting Systems (0.0070s) 7/17/2020 4:40:45 PM Ejecting Tactical Core (0.0080s) 7/17/2020 4:40:45 PM Calibrating Formations (0.0070s) 7/17/2020 4:40:45 PM Intercepting Galactic Maps (0.0070s) 7/17/2020 4:40:45 PM Discharging Colored Ions (0.0150s) 7/17/2020 4:40:45 PM Replicating Ion Colors (0.0040s) 7/17/2020 4:40:45 PM Faction Diagnostics (0.0110s) 7/17/2020 4:40:45 PM Buffering Hackers (0.0080s) 7/17/2020 4:40:45 PM Inverting Death (0.0040s) 7/17/2020 4:40:45 PM Linear Field Variance (0.0080s) 7/17/2020 4:40:45 PM Charging Marks (0.0060s) 7/17/2020 4:40:45 PM Guarding The Posts (0.0520s) 7/17/2020 4:40:45 PM Range Manifolds (0.0040s) 7/17/2020 4:40:45 PM Purging ROFs (0.0060s) 7/17/2020 4:40:45 PM Manipulating Speeds (0.0080s) 7/17/2020 4:40:45 PM Detecting Projectiles (0.0060s) 7/17/2020 4:40:45 PM Grouping Flow Fields (0.0090s) 7/17/2020 4:40:45 PM Modulating Flow Field Groups (0.0170s) 7/17/2020 4:40:45 PM Designing Fleets (0.0120s) 7/17/2020 4:40:45 PM Thinking Of Technologies (0.0060s) 7/17/2020 4:40:45 PM Categorizing Starboard Sensors (0.0050s) 7/17/2020 4:40:45 PM Injecting Galactic Variables (0.0090s) 7/17/2020 4:40:45 PM Blowing Out Starfields (0.0120s) 7/17/2020 4:40:45 PM Dissolving Distant Planets (0.1250s) 7/17/2020 4:40:45 PM Categorizing All Planets (0.0050s) 7/17/2020 4:40:45 PM Organizing Commands (0.0120s) 7/17/2020 4:40:45 PM Calculating Firing Cones (0.0030s) 7/17/2020 4:40:46 PM Splitting Ship Parts Into Smaller Parts (0.5021s) 7/17/2020 4:40:46 PM Sterilizing Test Chamber (0.0130s) 7/17/2020 4:40:47 PM Polarize Deflectors (1.3812s) 7/17/2020 4:40:47 PM Issuing Orders (0.0090s) 7/17/2020 4:40:47 PM Augmenting Infusers (0.0070s) 7/17/2020 4:40:47 PM Infusing (0.0250s) 7/17/2020 4:40:47 PM Post-Proton Surge (0.0090s) 7/17/2020 4:40:47 PM Stimulate Modulation (0.0260s) 7/17/2020 4:40:47 PM ArcenAssetBundleCache.InstantiatedObjects: 589 7/17/2020 4:40:47 PM Load Surrogates (0.0770s) 7/17/2020 4:40:48 PM Final Checks (0.5441s) 7/17/2020 4:40:48 PM Load Historical Documents (0.0070s) 7/17/2020 4:40:48 PM 4.2 seconds total load time. Splitting Ship Parts Into Smaller Parts (0.5s) Polarize Deflectors (1.4s) Final Checks (0.5s) 7/17/2020 4:40:48 PM Hello Steam user 'Lord Of Nothing' 7/17/2020 4:40:52 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 4:40:54 PM Finish load save in 1,448.2ms 7/17/2020 4:41:09 PM Reconquest Seeding for Aalst: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/17/2020 4:41:52 PM Donating team Fireteam 881 has 20 units with strength 1179. Status Assembling No target planet No lurk planet. Ships: Hemry: 20 to hunter, path A 7/17/2020 4:41:56 PM Donating team Fireteam 1505 has 6 units with strength 411. Status Assembling No target planet No lurk planet. Ships: Gropp: 4, Radev: 2 to hunter, path A 7/17/2020 4:41:56 PM Donating team Fireteam 1506 has 2 units with strength 209. Status Assembling No target planet No lurk planet. Ships: Radev: 2 to hunter, path A 7/17/2020 4:42:07 PM Donating team Fireteam 1510 has 3 units with strength 1379. Status Assembling No target planet No lurk planet. Ships: Gropp: 3 to hunter, path A 7/17/2020 4:42:07 PM Donating team Fireteam 1511 has 19 units with strength 819. Status Assembling No target planet No lurk planet. Ships: Radev: 19 to hunter, path A 7/17/2020 4:42:07 PM Donating team Fireteam 899 has 19 units with strength 1046. Status Assembling No target planet No lurk planet. Ships: Radev: 19 to hunter, path A 7/17/2020 4:43:51 PM Donating team Fireteam 1511 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Aalst: 1 to hunter, path A 7/17/2020 4:43:51 PM Donating team Fireteam 1513 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Etzioni: 1 to hunter, path A 7/17/2020 4:43:51 PM Donating team Fireteam 1512 has 1 units with strength 2736. Status Staging No target planet No lurk planet. Ships: Etzioni: 1 to hunter, path B 7/17/2020 4:43:51 PM Donating team Fireteam 913 has 7 units with strength 357. Status Assembling No target planet No lurk planet. Ships: Hemry: 1, Aalst: 6 to hunter, path A 7/17/2020 4:43:51 PM Donating team Fireteam 914 has 6 units with strength 492. Status Assembling No target planet No lurk planet. Ships: Joshi: 6 to hunter, path A 7/17/2020 4:43:52 PM Donating team Fireteam 1177 has 6 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Aalst: 1, Etzioni: 5 to hunter, path A 7/17/2020 4:43:53 PM Donating team Fireteam 1513 has 8 units with strength 1323. Status Assembling No target planet No lurk planet. Ships: Hemry: 3, Joshi: 5 to hunter, path A 7/17/2020 4:43:53 PM Donating team Fireteam 1515 has 36 units with strength 1695. Status Assembling No target planet No lurk planet. Ships: Joshi: 36 to hunter, path A 7/17/2020 4:43:59 PM Donating team Fireteam 824 has 54 units with strength 2993. Status Staging No target planet No lurk planet. Ships: Abiteboul: 54 to hunter, path B 7/17/2020 4:43:59 PM Donating team Fireteam 826 has 20 units with strength 2640. Status Staging No target planet No lurk planet. Ships: Abiteboul: 20 to hunter, path B 7/17/2020 4:44:03 PM Donating team Fireteam 1514 has 6 units with strength 328. Status Assembling No target planet No lurk planet. Ships: Kaliban: 2, Joshi: 4 to hunter, path A 7/17/2020 4:45:01 PM Donating team Fireteam 920 has 15 units with strength 2091. Status Assembling No target planet No lurk planet. Ships: Arora: 15 to hunter, path A 7/17/2020 4:45:01 PM Donating team Fireteam 919 has 19 units with strength 2840. Status Staging No target planet No lurk planet. Ships: Arora: 19 to hunter, path B 7/17/2020 4:45:01 PM Donating team Fireteam 1185 has 9 units with strength 547. Status Assembling No target planet No lurk planet. Ships: Arora: 9 to hunter, path A 7/17/2020 4:45:01 PM Donating team Fireteam 1184 has 20 units with strength 3239. Status Staging No target planet No lurk planet. Ships: Arora: 20 to hunter, path B 7/17/2020 4:45:01 PM Donating team Fireteam 1182 has 39 units with strength 3585. Status Staging No target planet No lurk planet. Ships: Arora: 39 to hunter, path B 7/17/2020 4:45:01 PM Donating team Fireteam 1183 has 16 units with strength 2625. Status Staging No target planet No lurk planet. Ships: Arora: 16 to hunter, path B 7/17/2020 4:45:02 PM Donating team Fireteam 1518 has 20 units with strength 3425. Status Staging No target planet No lurk planet. Ships: Arora: 20 to hunter, path B 7/17/2020 4:45:02 PM Donating team Fireteam 1520 has 56 units with strength 3081. Status Staging No target planet No lurk planet. Ships: Arora: 56 to hunter, path B 7/17/2020 4:45:02 PM Donating team Fireteam 1519 has 26 units with strength 3333. Status Staging No target planet No lurk planet. Ships: Arora: 26 to hunter, path B 7/17/2020 4:45:02 PM Donating team Fireteam 1521 has 28 units with strength 2346. Status Staging No target planet No lurk planet. Ships: Arora: 28 to hunter, path B 7/17/2020 4:45:06 PM Donating team Fireteam 1524 has 1 units with strength 55. Status Assembling No target planet No lurk planet. Ships: Arora: 1 to hunter, path A 7/17/2020 4:45:07 PM Donating team Fireteam 1190 has 2 units with strength 174. Status Assembling No target planet No lurk planet. Ships: Arora: 2 to hunter, path A 7/17/2020 4:45:12 PM Donating team Fireteam 1190 has 19 units with strength 1276. Status Assembling No target planet No lurk planet. Ships: Arora: 19 to hunter, path A 7/17/2020 4:45:13 PM Donating team Fireteam 1525 has 4 units with strength 481. Status Assembling No target planet No lurk planet. Ships: Arora: 4 to hunter, path A 7/17/2020 4:45:18 PM Donating team Fireteam 1526 has 3 units with strength 282. Status Assembling No target planet No lurk planet. Ships: Arora: 3 to hunter, path A 7/17/2020 4:45:21 PM Donating team Fireteam 1529 has 13 units with strength 490. Status Assembling No target planet No lurk planet. Ships: Arora: 13 to hunter, path A 7/17/2020 4:45:22 PM Donating team Fireteam 1196 has 3 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Arora: 3 to hunter, path A 7/17/2020 4:45:22 PM Donating team Fireteam 1200 has 4 units with strength 914. Status Assembling No target planet No lurk planet. Ships: Gropp: 4 to hunter, path A 7/17/2020 4:45:26 PM Donating team Fireteam 930 has 2 units with strength 96. Status Assembling No target planet No lurk planet. Ships: Arora: 2 to hunter, path A 7/17/2020 4:45:45 PM Donating team Fireteam 1538 has 1 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Arora: 1 to hunter, path A 7/17/2020 4:45:47 PM Donating team Fireteam 1542 has 3 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Arora: 3 to hunter, path A 7/17/2020 4:45:48 PM Donating team Fireteam 1203 has 1 units with strength 1760. Status Assembling No target planet No lurk planet. Ships: Arora: 1 to hunter, path A 7/17/2020 4:45:50 PM Donating team Fireteam 1204 has 3 units with strength 278. Status Assembling No target planet No lurk planet. Ships: Arora: 3 to hunter, path A 7/17/2020 4:45:55 PM Donating team Fireteam 1545 has 8 units with strength 384. Status Assembling No target planet No lurk planet. Ships: Arora: 8 to hunter, path A 7/17/2020 4:45:57 PM Donating team Fireteam 1549 has 4 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Arora: 4 to hunter, path A 7/17/2020 4:46:00 PM Donating team Fireteam 935 has 2 units with strength 472. Status Assembling No target planet No lurk planet. Ships: Arora: 2 to hunter, path A 7/17/2020 4:46:00 PM Donating team Fireteam 934 has 23 units with strength 3338. Status Staging No target planet No lurk planet. Ships: Arora: 23 to hunter, path B 7/17/2020 4:46:01 PM Donating team Fireteam 1211 has 3 units with strength 140. Status Assembling No target planet No lurk planet. Ships: Arora: 3 to hunter, path A 7/17/2020 4:46:07 PM Donating team Fireteam 935 has 35 units with strength 4704. Status Staging No target planet No lurk planet. Ships: Gropp: 35 to hunter, path B 7/17/2020 4:46:09 PM Donating team Fireteam 1553 has 36 units with strength 2040. Status Assembling No target planet No lurk planet. Ships: Gropp: 36 to hunter, path A 7/17/2020 4:46:09 PM Donating team Fireteam 1552 has 38 units with strength 2951. Status Staging No target planet No lurk planet. Ships: Gropp: 37, Radev: 1 to hunter, path B 7/17/2020 4:47:33 PM Donating team Fireteam 1220 has 4 units with strength 1350. Status Assembling No target planet No lurk planet. Ships: Aalst: 4 to hunter, path A 7/17/2020 4:48:05 PM Donating team Fireteam 1222 has 46 units with strength 1580. Status Assembling No target planet No lurk planet. Ships: Lazowska: 20, Zhar: 26 to hunter, path A 7/17/2020 4:48:05 PM Donating team Fireteam 1223 has 6 units with strength 226. Status Assembling No target planet No lurk planet. Ships: Zhar: 6 to hunter, path A 7/17/2020 4:48:29 PM Donating team Fireteam 944 has 25 units with strength 2426. Status Assembling No target planet No lurk planet. Ships: Zhar: 25 to hunter, path A 7/17/2020 4:49:48 PM Donating team Fireteam 1570 has 28 units with strength 1800. Status Assembling No target planet No lurk planet. Ships: Lazowska: 22, Hemry: 6 to hunter, path A 7/17/2020 4:49:48 PM Donating team Fireteam 1573 has 19 units with strength 1104. Status Assembling No target planet No lurk planet. Ships: Hemry: 19 to hunter, path A 7/17/2020 4:49:49 PM Donating team Fireteam 948 has 13 units with strength 780. Status Assembling No target planet No lurk planet. Ships: Lazowska: 11, Hemry: 2 to hunter, path A 7/17/2020 4:49:49 PM Donating team Fireteam 949 has 6 units with strength 260. Status Assembling No target planet No lurk planet. Ships: Hemry: 6 to hunter, path A 7/17/2020 4:49:49 PM Donating team Fireteam 1232 has 8 units with strength 414. Status Assembling No target planet No lurk planet. Ships: Hemry: 8 to hunter, path A 7/17/2020 4:49:49 PM Donating team Fireteam 1233 has 7 units with strength 663. Status Assembling No target planet No lurk planet. Ships: Hemry: 7 to hunter, path A 7/17/2020 4:50:37 PM Donating team Fireteam 1245 has 4 units with strength 544. Status Assembling No target planet No lurk planet. Ships: Hemry: 4 to hunter, path A 7/17/2020 4:50:37 PM Donating team Fireteam 1589 has 30 units with strength 1995. Status Assembling No target planet No lurk planet. Ships: Hemry: 30 to hunter, path A 7/17/2020 4:50:37 PM Donating team Fireteam 1588 has 20 units with strength 3029. Status Staging No target planet No lurk planet. Ships: Hemry: 20 to hunter, path B 7/17/2020 4:50:38 PM Donating team Fireteam 965 has 24 units with strength 2177. Status Assembling No target planet No lurk planet. Ships: Lazowska: 24 to hunter, path A 7/17/2020 4:50:42 PM Donating team Fireteam 969 has 24 units with strength 2177. Status Assembling No target planet No lurk planet. Ships: Lazowska: 24 to hunter, path A 7/17/2020 4:50:42 PM Donating team Fireteam 971 has 15 units with strength 415. Status Assembling No target planet No lurk planet. Ships: Joshi: 15 to hunter, path A 7/17/2020 4:50:43 PM Donating team Fireteam 1250 has 10 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Lazowska: 9, Radev: 1 to hunter, path A 7/17/2020 4:50:43 PM Donating team Fireteam 1251 has 3 units with strength 150. Status Assembling No target planet No lurk planet. Ships: Kaliban: 1, Joshi: 2 to hunter, path A 7/17/2020 4:50:43 PM Donating team Fireteam 1597 has 2 units with strength 110. Status Assembling No target planet No lurk planet. Ships: Lazowska: 2 to hunter, path A 7/17/2020 4:50:43 PM Donating team Fireteam 1598 has 6 units with strength 332. Status Assembling No target planet No lurk planet. Ships: Joshi: 6 to hunter, path A 7/17/2020 4:50:43 PM Donating team Fireteam 1599 has 7 units with strength 293. Status Assembling No target planet No lurk planet. Ships: Radev: 7 to hunter, path A 7/17/2020 4:50:49 PM Donating team Fireteam 976 has 21 units with strength 1215. Status Assembling No target planet No lurk planet. Ships: Joshi: 21 to hunter, path A 7/17/2020 4:51:47 PM Donating team Fireteam 1263 has 7 units with strength 2290. Status Assembling No target planet No lurk planet. Ships: Lazowska: 7 to hunter, path A 7/17/2020 4:51:47 PM Donating team Fireteam 1264 has 1 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Radev: 1 to hunter, path A 7/17/2020 4:51:48 PM Donating team Fireteam 1602 has 5 units with strength 258. Status Assembling No target planet No lurk planet. Ships: Radev: 5 to hunter, path A 7/17/2020 4:51:53 PM Donating team Fireteam 983 has 22 units with strength 2429. Status Assembling No target planet No lurk planet. Ships: Kaliban: 6, Joshi: 16 to hunter, path A 7/17/2020 4:51:53 PM Donating team Fireteam 984 has 3 units with strength 247. Status Assembling No target planet No lurk planet. Ships: Joshi: 3 to hunter, path A 7/17/2020 4:51:53 PM Donating team Fireteam 982 has 6 units with strength 2130. Status Staging No target planet No lurk planet. Ships: Kaliban: 1, Joshi: 5 to hunter, path B 7/17/2020 4:51:54 PM Donating team Fireteam 1264 has 20 units with strength 2163. Status Assembling No target planet No lurk planet. Ships: Kaliban: 3, Joshi: 17 to hunter, path A 7/17/2020 4:51:54 PM Donating team Fireteam 1265 has 4 units with strength 221. Status Assembling No target planet No lurk planet. Ships: Kaliban: 1, Joshi: 3 to hunter, path A 7/17/2020 4:52:05 PM Donating team Fireteam 983 has 11 units with strength 601. Status Assembling No target planet No lurk planet. Ships: Kaliban: 11 to hunter, path A 7/17/2020 4:52:06 PM Donating team Fireteam 1604 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Kaliban: 1 to hunter, path A 7/17/2020 4:52:46 PM Donating team Fireteam 1272 has 5 units with strength 469. Status Assembling No target planet No lurk planet. Ships: Lazowska: 4, Zhar: 1 to hunter, path A 7/17/2020 4:53:14 PM Donating team Fireteam 1609 has 8 units with strength 752. Status Assembling No target planet No lurk planet. Ships: Joshi: 8 to hunter, path A 7/17/2020 4:54:13 PM Donating team Fireteam 1612 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Lestallo: 1 to hunter, path A 7/17/2020 4:54:13 PM Donating team Fireteam 1613 has 4 units with strength 944. Status Assembling No target planet No lurk planet. Ships: Lestallo: 4 to hunter, path A 7/17/2020 4:54:16 PM Donating team Fireteam 1612 has 13 units with strength 1644. Status Assembling No target planet No lurk planet. Ships: Cil: 4, Lestallo: 9 to hunter, path A 7/17/2020 4:57:35 PM Donating team Fireteam 995 has 16 units with strength 2153. Status Assembling No target planet No lurk planet. Ships: Arden: 16 to hunter, path A 7/17/2020 5:02:25 PM Donating team Fireteam 1628 has 3 units with strength 320. Status Assembling No target planet No lurk planet. Ships: Lazowska: 3 to hunter, path A 7/17/2020 5:02:25 PM Donating team Fireteam 1629 has 12 units with strength 1882. Status Assembling No target planet No lurk planet. Ships: Gropp: 12 to hunter, path A 7/17/2020 5:02:43 PM Donating team Fireteam 1292 has 10 units with strength 1221. Status Assembling No target planet No lurk planet. Ships: Lazowska: 10 to hunter, path A 7/17/2020 5:02:43 PM Donating team Fireteam 1293 has 16 units with strength 592. Status Assembling No target planet No lurk planet. Ships: Radev: 16 to hunter, path A 7/17/2020 5:02:43 PM Donating team Fireteam 1291 has 19 units with strength 2891. Status Staging No target planet No lurk planet. Ships: Lazowska: 19 to hunter, path B 7/17/2020 5:02:44 PM Donating team Fireteam 1628 has 20 units with strength 1505. Status Assembling No target planet No lurk planet. Ships: Lazowska: 20 to hunter, path A 7/17/2020 5:06:51 PM Donating team Fireteam 1025 has 11 units with strength 1446. Status Assembling No target planet No lurk planet. Ships: Trenco: 11 to hunter, path A 7/17/2020 5:07:46 PM Donating team Fireteam 1031 has 2 units with strength 300. Status Assembling No target planet No lurk planet. Ships: Kaliban: 2 to hunter, path A 7/17/2020 5:07:48 PM Donating team Fireteam 1031 has 5 units with strength 922. Status Assembling No target planet No lurk planet. Ships: Kaliban: 5 to hunter, path A 7/17/2020 5:07:50 PM Donating team Fireteam 1031 has 5 units with strength 713. Status Assembling No target planet No lurk planet. Ships: Kaliban: 5 to hunter, path A 7/17/2020 5:07:50 PM Donating team Fireteam 1312 has 3 units with strength 499. Status Assembling No target planet No lurk planet. Ships: Kaliban: 3 to hunter, path A 7/17/2020 5:07:52 PM Donating team Fireteam 1031 has 3 units with strength 413. Status Assembling No target planet No lurk planet. Ships: Kaliban: 3 to hunter, path A 7/17/2020 5:07:52 PM Donating team Fireteam 1312 has 5 units with strength 688. Status Assembling No target planet No lurk planet. Ships: Kaliban: 5 to hunter, path A 7/17/2020 5:07:54 PM Donating team Fireteam 1031 has 4 units with strength 649. Status Assembling No target planet No lurk planet. Ships: Kaliban: 4 to hunter, path A 7/17/2020 5:07:55 PM Donating team Fireteam 1312 has 2 units with strength 263. Status Assembling No target planet No lurk planet. Ships: Kaliban: 2 to hunter, path A 7/17/2020 5:07:57 PM Donating team Fireteam 1031 has 4 units with strength 649. Status Assembling No target planet No lurk planet. Ships: Kaliban: 4 to hunter, path A 7/17/2020 5:07:57 PM Donating team Fireteam 1312 has 3 units with strength 462. Status Assembling No target planet No lurk planet. Ships: Kaliban: 3 to hunter, path A 7/17/2020 5:41:42 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/17/2020 5:41:42 PM Boot up FleetOS (0.2095s) 7/17/2020 5:41:42 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2020 5:41:42 PM Check System Logs For Rogue Intelligence (0.1700s) 7/17/2020 5:41:42 PM Game Version: 2.099 7/17/2020 5:41:42 PM Eject Trash Into Hyperspace (0.0520s) 7/17/2020 5:41:42 PM Check For Extra Modules (0.0160s) 7/17/2020 5:41:42 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/17/2020 5:41:42 PM Bring Cloaking Systems Online (0.0140s) 7/17/2020 5:41:42 PM Recalculate Speed Of Light (0.0110s) 7/17/2020 5:41:42 PM Optimize Comfort On Command Decks (0.0160s) 7/17/2020 5:41:42 PM Generating Framerates (0.0050s) 7/17/2020 5:41:42 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/17/2020 5:41:42 PM Mods: SpireRailgunShop (Enabled!) 7/17/2020 5:41:42 PM Check Nearby Stellar Masses (0.0290s) 7/17/2020 5:41:42 PM Remembering Alamo (0.0120s) 7/17/2020 5:41:42 PM Boot Audio Comms (0.0100s) 7/17/2020 5:41:42 PM Establish Individual Audio Links (0.0130s) 7/17/2020 5:41:42 PM Prepare Explosions and Crackles (0.0170s) 7/17/2020 5:41:42 PM Resolution changed to fullscreen 1200x1600 7/17/2020 5:41:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/17/2020 5:41:42 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/17/2020 5:41:42 PM Refresh Optical Lensing (0.0050s) 7/17/2020 5:41:42 PM Revise Fundamental Physical Laws (0.0070s) 7/17/2020 5:41:42 PM Calculate Odds Of Success (0.0280s) 7/17/2020 5:41:42 PM Briefly Panic (0.1550s) 7/17/2020 5:41:42 PM Install Confidence Routines (0.1701s) 7/17/2020 5:41:42 PM Bring Commander Interface Online (0.0717s) 7/17/2020 5:41:42 PM Motivate All Crews (0.0294s) 7/17/2020 5:41:42 PM Locating Available Networks (0.0116s) 7/17/2020 5:41:42 PM Externalizing Patterns (0.0120s) 7/17/2020 5:41:43 PM Hooking Externals (0.0040s) 7/17/2020 5:41:43 PM Handlizing Hooks (0.0070s) 7/17/2020 5:41:43 PM Disengaging Constants (0.0240s) 7/17/2020 5:41:43 PM Late Axionic Computations (0.0440s) 7/17/2020 5:41:43 PM Connecting to Fleet Command (0.0060s) 7/17/2020 5:41:43 PM Thinking Of Advice (0.0070s) 7/17/2020 5:41:43 PM Degaussing Advice (0.0125s) 7/17/2020 5:41:43 PM Reading Alien Diaries (0.0080s) 7/17/2020 5:41:43 PM Naming All Known Planets (0.0050s) 7/17/2020 5:41:43 PM Remembering Speeds (0.0075s) 7/17/2020 5:41:43 PM Prioritizing Targets (0.0070s) 7/17/2020 5:41:43 PM Rebooting Sensor Arrays (0.0070s) 7/17/2020 5:41:43 PM Unloading Prismatic Grid (0.0060s) 7/17/2020 5:41:43 PM Thinking Of Objectives (0.0070s) 7/17/2020 5:41:43 PM Re-Aligning Objectives (0.0080s) 7/17/2020 5:41:43 PM Inhibiting Visual Scans (0.0100s) 7/17/2020 5:41:43 PM Synthesizing Vocals (0.0050s) 7/17/2020 5:41:43 PM Investigating Map Signatures (0.0090s) 7/17/2020 5:41:43 PM Ventilating Scenarios (0.0040s) 7/17/2020 5:41:43 PM Decontaminating Targeting Systems (0.0070s) 7/17/2020 5:41:43 PM Ejecting Tactical Core (0.0070s) 7/17/2020 5:41:43 PM Calibrating Formations (0.0070s) 7/17/2020 5:41:43 PM Intercepting Galactic Maps (0.0070s) 7/17/2020 5:41:43 PM Discharging Colored Ions (0.0140s) 7/17/2020 5:41:43 PM Replicating Ion Colors (0.0040s) 7/17/2020 5:41:43 PM Faction Diagnostics (0.0120s) 7/17/2020 5:41:43 PM Buffering Hackers (0.0080s) 7/17/2020 5:41:43 PM Inverting Death (0.0040s) 7/17/2020 5:41:43 PM Linear Field Variance (0.0090s) 7/17/2020 5:41:43 PM Charging Marks (0.0050s) 7/17/2020 5:41:43 PM Guarding The Posts (0.0500s) 7/17/2020 5:41:43 PM Range Manifolds (0.0040s) 7/17/2020 5:41:43 PM Purging ROFs (0.0070s) 7/17/2020 5:41:43 PM Manipulating Speeds (0.0070s) 7/17/2020 5:41:43 PM Detecting Projectiles (0.0060s) 7/17/2020 5:41:43 PM Grouping Flow Fields (0.0080s) 7/17/2020 5:41:43 PM Modulating Flow Field Groups (0.0170s) 7/17/2020 5:41:43 PM Designing Fleets (0.0130s) 7/17/2020 5:41:43 PM Thinking Of Technologies (0.0060s) 7/17/2020 5:41:43 PM Categorizing Starboard Sensors (0.0050s) 7/17/2020 5:41:43 PM Injecting Galactic Variables (0.0090s) 7/17/2020 5:41:43 PM Wishing On Starfields (0.0120s) 7/17/2020 5:41:43 PM Verifying Distant Planets (0.1220s) 7/17/2020 5:41:43 PM Categorizing All Planets (0.0040s) 7/17/2020 5:41:43 PM Organizing Commands (0.0140s) 7/17/2020 5:41:43 PM Calculating Firing Cones (0.0040s) 7/17/2020 5:41:44 PM Collapsing Pile Of Ship Parts (0.4961s) 7/17/2020 5:41:44 PM Sterilizing Test Chamber (0.0140s) 7/17/2020 5:41:45 PM Collecting Solar Wind (1.4214s) 7/17/2020 5:41:45 PM Issuing Orders (0.0080s) 7/17/2020 5:41:45 PM Augmenting Infusers (0.0060s) 7/17/2020 5:41:45 PM Infusing (0.0260s) 7/17/2020 5:41:45 PM Post-Proton Surge (0.0090s) 7/17/2020 5:41:45 PM Stimulate Modulation (0.0270s) 7/17/2020 5:41:45 PM ArcenAssetBundleCache.InstantiatedObjects: 572 7/17/2020 5:41:45 PM Load Surrogates (0.0770s) 7/17/2020 5:41:46 PM Final Checks (0.5681s) 7/17/2020 5:41:46 PM Load Historical Documents (0.0060s) 7/17/2020 5:41:46 PM 4.3 seconds total load time. Collapsing Pile Of Ship Parts (0.5s) Collecting Solar Wind (1.4s) Final Checks (0.6s) 7/17/2020 5:41:46 PM Hello Steam user 'Lord Of Nothing' 7/17/2020 5:41:56 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\7.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 5:41:57 PM Finish load save in 1,414.0ms 7/17/2020 5:45:18 PM For Nanocaust, debug code 3100 during update fireteams System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.Planet.GetControllingOrInfluencingFaction () [0x0002f] in <3a4f6166062f4495a859e79efae94b07>:0 at Arcen.AIW2.External.SpecialFaction_Nanocaust+<>c__DisplayClass34_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00071] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <3a4f6166062f4495a859e79efae94b07>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <3a4f6166062f4495a859e79efae94b07>:0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.GetPreferredNanocaustTargets (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0014f] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.Core.FireteamTarget]& PreferredTargets, System.Collections.Generic.List`1[Arcen.AIW2.Core.FireteamTarget]& FallbackTargets, System.Object TeamObj) [0x00036] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.BaseSpecialFaction.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.Core.FireteamTarget]& PreferredTargets, System.Collections.Generic.List`1[Arcen.AIW2.Core.FireteamTarget]& FallbackTargets, System.Object TeamObj) [0x00009] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.Fireteam.GetTargetAndLurkPlanets (Arcen.AIW2.Core.Faction faction, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x0000d] in <03a45136a1ae49f88da9d3452bc3673e>:0 at Arcen.AIW2.External.FireteamUtility.UpdateFireteams (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.FInt attackingStrengthMultiplier) [0x00252] in <03a45136a1ae49f88da9d3452bc3673e>:0 7/17/2020 5:45:21 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick 3.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 5:45:22 PM Finish load save in 973.1ms 7/17/2020 5:46:06 PM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'Ehb' 7/17/2020 5:48:55 PM Donating team Fireteam 1034 has 2 units with strength 1039. Status Assembling No target planet No lurk planet. Ships: Haglao: 2 to hunter, path A 7/17/2020 5:52:36 PM Donating team Fireteam 1053 has 3 units with strength 708. Status Assembling No target planet No lurk planet. Ships: Haglao: 3 to hunter, path A 7/17/2020 5:52:36 PM Donating team Fireteam 1052 has 19 units with strength 2640. Status Staging No target planet No lurk planet. Ships: Arden: 4, Haglao: 15 to hunter, path B 7/17/2020 5:53:29 PM Donating team Fireteam 1335 has 6 units with strength 312. Status Assembling No target planet No lurk planet. Ships: Trenco: 6 to hunter, path A 7/17/2020 5:53:42 PM Donating team Fireteam 1679 has 4 units with strength 386. Status Assembling No target planet No lurk planet. Ships: Trenco: 4 to hunter, path A 7/17/2020 5:54:26 PM Donating team Fireteam 1061 has 3 units with strength 576. Status Assembling No target planet No lurk planet. Ships: Trenco: 3 to hunter, path A 7/17/2020 5:56:01 PM Donating team Fireteam 1341 has 15 units with strength 923. Status Assembling No target planet No lurk planet. Ships: Lestallo: 15 to hunter, path A 7/17/2020 5:56:01 PM Donating team Fireteam 1338 has 25 units with strength 2102. Status Staging No target planet No lurk planet. Ships: Lestallo: 25 to hunter, path B 7/17/2020 5:56:01 PM Donating team Fireteam 1339 has 26 units with strength 3095. Status Staging No target planet No lurk planet. Ships: Lestallo: 26 to hunter, path B 7/17/2020 5:56:01 PM Donating team Fireteam 1340 has 22 units with strength 2019. Status Staging No target planet No lurk planet. Ships: Lestallo: 22 to hunter, path B 7/17/2020 5:56:02 PM Donating team Fireteam 1685 has 4 units with strength 289. Status Assembling No target planet No lurk planet. Ships: Lestallo: 4 to hunter, path A 7/17/2020 5:56:02 PM Donating team Fireteam 1684 has 11 units with strength 3264. Status Staging No target planet No lurk planet. Ships: Lestallo: 11 to hunter, path B 7/17/2020 5:56:02 PM Donating team Fireteam 1683 has 5 units with strength 5179. Status Staging No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path B 7/17/2020 5:59:12 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick 2.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 5:59:13 PM Finish load save in 981.5ms 7/17/2020 6:00:13 PM Resolution changed to fullscreen 1200x1600 7/17/2020 6:00:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/17/2020 6:00:13 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/17/2020 6:00:13 PM Galaxy Option Change Requested: 'AIWar2GalaxySettingChanged_Int': GameCommand Details:DuringGameOnly_RequestGalaxySettingChanges RelatedFactionIndex:-1 RelatedString:AIWar2GalaxySettingChanged_Int RelatedString2:RepairAllies RelatedIntegers(1): 0 7/17/2020 6:00:58 PM Donating team Fireteam 1692 has 14 units with strength 3164. Status Staging No target planet No lurk planet. Ships: Kaliban: 14 to hunter, path B 7/17/2020 6:01:16 PM Donating team Fireteam 1695 has 1 units with strength 27. Status Assembling No target planet No lurk planet. Ships: Arden: 1 to hunter, path A 7/17/2020 6:02:11 PM Donating team Fireteam 1357 has 3 units with strength 188. Status Assembling No target planet No lurk planet. Ships: Arden: 2, Sten: 1 to hunter, path A 7/17/2020 6:02:11 PM Donating team Fireteam 1358 has 24 units with strength 1633. Status Assembling No target planet No lurk planet. Ships: Haglao: 24 to hunter, path A 7/17/2020 6:02:11 PM Donating team Fireteam 1708 has 26 units with strength 2163. Status Staging No target planet No lurk planet. Ships: Haglao: 26 to hunter, path B 7/17/2020 6:02:11 PM Donating team Fireteam 1709 has 39 units with strength 2339. Status Staging No target planet No lurk planet. Ships: Haglao: 34, Beatty: 5 to hunter, path B 7/17/2020 6:02:12 PM Donating team Fireteam 1085 has 14 units with strength 750. Status Assembling No target planet No lurk planet. Ships: Haglao: 14 to hunter, path A 7/17/2020 6:02:52 PM Donating team Fireteam 1716 has 6 units with strength 2048. Status Assembling No target planet No lurk planet. Ships: Kopara: 6 to hunter, path A 7/17/2020 6:02:52 PM Donating team Fireteam 1363 has 4 units with strength 188. Status Assembling No target planet No lurk planet. Ships: Kopara: 4 to hunter, path A 7/17/2020 6:03:05 PM Donating team Fireteam 1095 has 6 units with strength 330. Status Assembling No target planet No lurk planet. Ships: Kalixa: 6 to hunter, path A 7/17/2020 6:03:10 PM Donating team Fireteam 1100 has 6 units with strength 330. Status Assembling No target planet No lurk planet. Ships: Kalixa: 6 to hunter, path A 7/17/2020 6:03:18 PM Donating team Fireteam 1737 has 1 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Sten: 1 to hunter, path A 7/17/2020 6:03:18 PM Donating team Fireteam 1736 has 37 units with strength 2542. Status Staging No target planet No lurk planet. Ships: Trenco: 31, Salinn: 4, Sten: 2 to hunter, path B 7/17/2020 6:03:18 PM Donating team Fireteam 1734 has 42 units with strength 3220. Status Staging No target planet No lurk planet. Ships: Trenco: 42 to hunter, path B 7/17/2020 6:03:18 PM Donating team Fireteam 1735 has 15 units with strength 2864. Status Staging No target planet No lurk planet. Ships: Trenco: 15 to hunter, path B 7/17/2020 6:03:19 PM Donating team Fireteam 1377 has 6 units with strength 501. Status Assembling No target planet No lurk planet. Ships: Trenco: 6 to hunter, path A 7/17/2020 6:03:19 PM Donating team Fireteam 1104 has 5 units with strength 631. Status Assembling No target planet No lurk planet. Ships: Trenco: 5 to hunter, path A 7/17/2020 6:03:19 PM Donating team Fireteam 1106 has 6 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Kalixa: 6 to hunter, path A 7/17/2020 6:03:19 PM Donating team Fireteam 1103 has 22 units with strength 2925. Status Staging No target planet No lurk planet. Ships: Trenco: 21 to hunter, path B 7/17/2020 6:03:23 PM Donating team Fireteam 1734 has 4 units with strength 515. Status Assembling No target planet No lurk planet. Ships: Kopara: 4 to hunter, path A 7/17/2020 6:03:27 PM Donating team Fireteam 1113 has 3 units with strength 654. Status Assembling No target planet No lurk planet. Ships: Trenco: 3 to hunter, path A 7/17/2020 6:03:30 PM Donating team Fireteam 1753 has 2 units with strength 207. Status Assembling No target planet No lurk planet. Ships: Sten: 2 to hunter, path A 7/17/2020 6:03:32 PM Donating team Fireteam 1115 has 3 units with strength 654. Status Assembling No target planet No lurk planet. Ships: Trenco: 3 to hunter, path A 7/17/2020 6:03:34 PM Donating team Fireteam 1757 has 1 units with strength 69. Status Assembling No target planet No lurk planet. Ships: Kopara: 1 to hunter, path A 7/17/2020 6:03:38 PM Donating team Fireteam 1382 has 5 units with strength 4097. Status Staging No target planet No lurk planet. Ships: Trenco: 5 to hunter, path B 7/17/2020 6:03:41 PM Donating team Fireteam 1760 has 4 units with strength 2304. Status Assembling No target planet No lurk planet. Ships: Kopara: 4 to hunter, path A 7/17/2020 6:03:41 PM Donating team Fireteam 1761 has 1 units with strength 121. Status Assembling No target planet No lurk planet. Ships: Trenco: 1 to hunter, path A 7/17/2020 6:03:52 PM Donating team Fireteam 1769 has 1 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Kopara: 1 to hunter, path A 7/17/2020 6:04:02 PM Donating team Fireteam 1772 has 6 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Kopara: 6 to hunter, path A 7/17/2020 6:04:06 PM Donating team Fireteam 1386 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Kopara: 1 to hunter, path A 7/17/2020 6:04:12 PM Donating team Fireteam 1774 has 6 units with strength 329. Status Assembling No target planet No lurk planet. Ships: Kopara: 6 to hunter, path A 7/17/2020 6:04:27 PM Donating team Fireteam 1391 has 3 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Honeyman: 2, Trantor: 1 to hunter, path A 7/17/2020 6:04:27 PM Donating team Fireteam 1394 has 3 units with strength 473. Status Assembling No target planet No lurk planet. Ships: Kalixa: 3 to hunter, path A 7/17/2020 6:04:27 PM Donating team Fireteam 1390 has 42 units with strength 2901. Status Staging No target planet No lurk planet. Ships: Honeyman: 42 to hunter, path B 7/17/2020 6:04:27 PM Donating team Fireteam 1389 has 13 units with strength 2708. Status Staging No target planet No lurk planet. Ships: Honeyman: 13 to hunter, path B 7/17/2020 6:04:28 PM Donating team Fireteam 1783 has 27 units with strength 1292. Status Assembling No target planet No lurk planet. Ships: Bollacker: 9, Honeyman: 18 to hunter, path A 7/17/2020 6:04:29 PM Donating team Fireteam 1122 has 18 units with strength 3257. Status Staging No target planet No lurk planet. Ships: Honeyman: 18 to hunter, path B 7/17/2020 6:04:29 PM Donating team Fireteam 1124 has 17 units with strength 2488. Status Staging No target planet No lurk planet. Ships: Honeyman: 17 to hunter, path B 7/17/2020 6:04:29 PM Donating team Fireteam 1123 has 78 units with strength 4150. Status Staging No target planet No lurk planet. Ships: Honeyman: 78 to hunter, path B 7/17/2020 6:04:29 PM Donating team Fireteam 1125 has 44 units with strength 2969. Status Staging No target planet No lurk planet. Ships: Honeyman: 44 to hunter, path B 7/17/2020 6:05:39 PM Donating team Fireteam 1793 has 3 units with strength 450. Status Assembling No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path A 7/17/2020 6:05:39 PM Donating team Fireteam 1147 has 64 units with strength 8397. Status Staging No target planet No lurk planet. Ships: Lestallo: 64 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1146 has 54 units with strength 5581. Status Staging No target planet No lurk planet. Ships: Lestallo: 54 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1145 has 56 units with strength 9311. Status Staging No target planet No lurk planet. Ships: Lestallo: 56 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1418 has 3 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Ulindi: 1, Kalixa: 2 to hunter, path A 7/17/2020 6:05:40 PM Donating team Fireteam 1415 has 123 units with strength 15682. Status Staging No target planet No lurk planet. Ships: Lestallo: 123 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1416 has 131 units with strength 20844. Status Staging No target planet No lurk planet. Ships: Lestallo: 131 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1414 has 140 units with strength 14496. Status Staging No target planet No lurk planet. Ships: Lestallo: 140 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1799 has 187 units with strength 26654. Status Staging No target planet No lurk planet. Ships: Cil: 1, Lestallo: 186 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1798 has 187 units with strength 30264. Status Staging No target planet No lurk planet. Ships: Lestallo: 187 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1801 has 210 units with strength 31081. Status Staging No target planet No lurk planet. Ships: Lestallo: 210 to hunter, path B 7/17/2020 6:05:40 PM Donating team Fireteam 1800 has 189 units with strength 29742. Status Staging No target planet No lurk planet. Ships: Cil: 2, Lestallo: 187 to hunter, path B 7/17/2020 6:05:42 PM Donating team Fireteam 1154 has 7 units with strength 1899. Status Assembling No target planet No lurk planet. Ships: Lestallo: 7 to hunter, path A 7/17/2020 6:05:42 PM Donating team Fireteam 1418 has 4 units with strength 452. Status Assembling No target planet No lurk planet. Ships: Lestallo: 4 to hunter, path A 7/17/2020 6:05:43 PM Donating team Fireteam 1806 has 14 units with strength 1581. Status Assembling No target planet No lurk planet. Ships: Lestallo: 14 to hunter, path A 7/17/2020 6:05:43 PM Donating team Fireteam 1804 has 25 units with strength 6679. Status Staging No target planet No lurk planet. Ships: Lestallo: 25 to hunter, path B 7/17/2020 6:05:43 PM Donating team Fireteam 1805 has 13 units with strength 3457. Status Staging No target planet No lurk planet. Ships: Lestallo: 13 to hunter, path B 7/17/2020 6:05:45 PM Donating team Fireteam 1418 has 4 units with strength 489. Status Assembling No target planet No lurk planet. Ships: Lestallo: 4 to hunter, path A 7/17/2020 6:05:47 PM Donating team Fireteam 1418 has 8 units with strength 1298. Status Assembling No target planet No lurk planet. Ships: Lestallo: 8 to hunter, path A 7/17/2020 6:05:48 PM Donating team Fireteam 1808 has 5 units with strength 205. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:05:49 PM Donating team Fireteam 1418 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:05:51 PM Donating team Fireteam 1418 has 5 units with strength 676. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:05:53 PM Donating team Fireteam 1418 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:05:56 PM Donating team Fireteam 1422 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:05:56 PM Donating team Fireteam 1421 has 31 units with strength 2933. Status Staging No target planet No lurk planet. Ships: Lestallo: 31 to hunter, path B 7/17/2020 6:05:59 PM Donating team Fireteam 1429 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:06:01 PM Donating team Fireteam 1429 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:06:03 PM Donating team Fireteam 1429 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:06:10 PM Donating team Fireteam 1433 has 23 units with strength 2502. Status Assembling No target planet No lurk planet. Ships: Cil: 5, Lestallo: 18 to hunter, path A 7/17/2020 6:06:10 PM Donating team Fireteam 1434 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Lestallo: 1 to hunter, path A 7/17/2020 6:06:10 PM Donating team Fireteam 1432 has 10 units with strength 3309. Status Staging No target planet No lurk planet. Ships: Cil: 1, Lestallo: 9 to hunter, path B 7/17/2020 6:06:12 PM Donating team Fireteam 1161 has 12 units with strength 2999. Status Staging No target planet No lurk planet. Ships: Cil: 2, Lestallo: 10 to hunter, path B 7/17/2020 6:06:19 PM Donating team Fireteam 1162 has 6 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:06:19 PM Donating team Fireteam 1163 has 11 units with strength 1399. Status Assembling No target planet No lurk planet. Ships: Kalixa: 11 to hunter, path A 7/17/2020 6:06:32 PM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'Stonebridge' 7/17/2020 6:06:33 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'Stonebridge' 7/17/2020 6:06:34 PM Donating team Fireteam 1176 has 11 units with strength 605. Status Assembling No target planet No lurk planet. Ships: Kaliban: 11 to hunter, path A 7/17/2020 6:09:11 PM Donating team Fireteam 1459 has 4 units with strength 1541. Status Assembling No target planet No lurk planet. Ships: Ulindi: 1, Kalixa: 3 to hunter, path A 7/17/2020 6:09:11 PM Donating team Fireteam 1462 has 30 units with strength 1904. Status Assembling No target planet No lurk planet. Ships: Kalixa: 30 to hunter, path A 7/17/2020 6:09:13 PM Donating team Fireteam 1189 has 4 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Kalixa: 4 to hunter, path A 7/17/2020 6:09:13 PM Donating team Fireteam 1193 has 6 units with strength 463. Status Assembling No target planet No lurk planet. Ships: Kalixa: 6 to hunter, path A 7/17/2020 6:09:17 PM Donating team Fireteam 1211 has 7 units with strength 352. Status Assembling No target planet No lurk planet. Ships: Kalixa: 7 to hunter, path A 7/17/2020 6:09:22 PM Donating team Fireteam 1213 has 7 units with strength 352. Status Assembling No target planet No lurk planet. Ships: Kalixa: 7 to hunter, path A 7/17/2020 6:10:00 PM Donating team Fireteam 1213 has 5 units with strength 872. Status Assembling No target planet No lurk planet. Ships: Kalixa: 4, Sten: 1 to hunter, path A 7/17/2020 6:11:44 PM Donating team Fireteam 1218 has 20 units with strength 1050. Status Assembling No target planet No lurk planet. Ships: Lestallo: 20 to hunter, path A 7/17/2020 6:11:45 PM Donating team Fireteam 1491 has 34 units with strength 2084. Status Assembling No target planet No lurk planet. Ships: Lestallo: 34 to hunter, path A 7/17/2020 6:11:45 PM Donating team Fireteam 1490 has 53 units with strength 2914. Status Staging No target planet No lurk planet. Ships: Lestallo: 53 to hunter, path B 7/17/2020 6:11:45 PM Donating team Fireteam 1878 has 2 units with strength 191. Status Assembling No target planet No lurk planet. Ships: Lestallo: 2 to hunter, path A 7/17/2020 6:12:30 PM Donating team Fireteam 1895 has 30 units with strength 1705. Status Assembling No target planet No lurk planet. Ships: Trantor: 30 to hunter, path A 7/17/2020 6:12:31 PM Donating team Fireteam 1512 has 5 units with strength 431. Status Assembling No target planet No lurk planet. Ships: Trantor: 5 to hunter, path A 7/17/2020 6:12:37 PM Donating team Fireteam 1234 has 24 units with strength 1235. Status Assembling No target planet No lurk planet. Ships: Arden: 10, Kaliban: 14 to hunter, path A 7/17/2020 6:12:54 PM Donating team Fireteam 1237 has 25 units with strength 1294. Status Assembling No target planet No lurk planet. Ships: Trantor: 25 to hunter, path A 7/17/2020 6:12:54 PM Donating team Fireteam 1515 has 21 units with strength 1153. Status Assembling No target planet No lurk planet. Ships: Trantor: 21 to hunter, path A 7/17/2020 6:12:56 PM Donating team Fireteam 1241 has 24 units with strength 1184. Status Assembling No target planet No lurk planet. Ships: Trantor: 24 to hunter, path A 7/17/2020 6:12:56 PM Donating team Fireteam 1520 has 24 units with strength 1768. Status Assembling No target planet No lurk planet. Ships: Trantor: 24 to hunter, path A 7/17/2020 6:13:45 PM Donating team Fireteam 1526 has 18 units with strength 711. Status Assembling No target planet No lurk planet. Ships: Haglao: 18 to hunter, path A 7/17/2020 6:13:45 PM Donating team Fireteam 1525 has 39 units with strength 2230. Status Staging No target planet No lurk planet. Ships: Arden: 1, Haglao: 38 to hunter, path B 7/17/2020 6:13:49 PM Donating team Fireteam 1896 has 20 units with strength 1844. Status Assembling No target planet No lurk planet. Ships: Arden: 2, Haglao: 18 to hunter, path A 7/17/2020 6:13:53 PM Donating team Fireteam 1244 has 6 units with strength 381. Status Assembling No target planet No lurk planet. Ships: Kalixa: 6 to hunter, path A 7/17/2020 6:13:53 PM Donating team Fireteam 1536 has 8 units with strength 262. Status Assembling No target planet No lurk planet. Ships: Haglao: 6, Beatty: 2 to hunter, path A 7/17/2020 6:13:53 PM Donating team Fireteam 1542 has 2 units with strength 357. Status Assembling No target planet No lurk planet. Ships: Kalixa: 2 to hunter, path A 7/17/2020 6:13:54 PM Donating team Fireteam 1896 has 24 units with strength 3154. Status Staging No target planet No lurk planet. Ships: Kalixa: 24 to hunter, path B 7/17/2020 6:14:03 PM Donating team Fireteam 1552 has 13 units with strength 1581. Status Assembling No target planet No lurk planet. Ships: Kalixa: 13 to hunter, path A 7/17/2020 6:14:09 PM Donating team Fireteam 1903 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 6:14:11 PM Donating team Fireteam 1250 has 8 units with strength 596. Status Assembling No target planet No lurk planet. Ships: Kalixa: 8 to hunter, path A 7/17/2020 6:15:25 PM Donating team Fireteam 1556 has 1 units with strength 100. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:15:28 PM Donating team Fireteam 1908 has 2 units with strength 295. Status Assembling No target planet No lurk planet. Ships: Kalixa: 2 to hunter, path A 7/17/2020 6:15:32 PM Donating team Fireteam 1556 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:15:34 PM Donating team Fireteam 1557 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:16:01 PM Donating team Fireteam 1561 has 13 units with strength 1201. Status Assembling No target planet No lurk planet. Ships: Lestallo: 13 to hunter, path A 7/17/2020 6:16:06 PM Donating team Fireteam 1561 has 1 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:16:09 PM Donating team Fireteam 1544 has 35 units with strength 3234. Status Staging No target planet No lurk planet. Ships: Kalixa: 29, Sten: 4, Micali: 2 to hunter, path B 7/17/2020 6:16:09 PM Donating team Fireteam 1545 has 32 units with strength 3649. Status Staging No target planet No lurk planet. Ships: Kalixa: 20, Sten: 9, Micali: 3 to hunter, path B 7/17/2020 6:16:32 PM Donating team Fireteam 1912 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Lestallo: 1 to hunter, path A 7/17/2020 6:16:53 PM Donating team Fireteam 1566 has 10 units with strength 666. Status Assembling No target planet No lurk planet. Ships: Trantor: 10 to hunter, path A 7/17/2020 6:16:54 PM Donating team Fireteam 1913 has 9 units with strength 1920. Status Assembling No target planet No lurk planet. Ships: Trantor: 9 to hunter, path A 7/17/2020 6:16:54 PM Donating team Fireteam 1254 has 12 units with strength 715. Status Assembling No target planet No lurk planet. Ships: Trantor: 12 to hunter, path A 7/17/2020 6:17:24 PM Donating team Fireteam 1918 has 19 units with strength 1441. Status Assembling No target planet No lurk planet. Ships: Arden: 1, Kaliban: 18 to hunter, path A 7/17/2020 6:17:27 PM Donating team Fireteam 1266 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Kaliban: 1 to hunter, path A 7/17/2020 6:17:47 PM Donating team Fireteam 1277 has 33 units with strength 2799. Status Staging No target planet No lurk planet. Ships: Haglao: 33 to hunter, path B 7/17/2020 6:17:48 PM Donating team Fireteam 1586 has 5 units with strength 360. Status Assembling No target planet No lurk planet. Ships: Haglao: 5 to hunter, path A 7/17/2020 6:17:48 PM Donating team Fireteam 1926 has 2 units with strength 191. Status Assembling No target planet No lurk planet. Ships: Arden: 2 to hunter, path A 7/17/2020 6:17:48 PM Donating team Fireteam 1925 has 20 units with strength 2353. Status Staging No target planet No lurk planet. Ships: Arden: 20 to hunter, path B 7/17/2020 6:17:52 PM Donating team Fireteam 1277 has 2 units with strength 2516. Status Assembling No target planet No lurk planet. Ships: Arden: 2 to hunter, path A 7/17/2020 6:17:52 PM Donating team Fireteam 1278 has 33 units with strength 1878. Status Assembling No target planet No lurk planet. Ships: Haglao: 33 to hunter, path A 7/17/2020 6:17:54 PM Donating team Fireteam 1280 has 2 units with strength 179. Status Assembling No target planet No lurk planet. Ships: Arden: 1, Haglao: 1 to hunter, path A 7/17/2020 6:17:58 PM Donating team Fireteam 1283 has 1 units with strength 51. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 6:18:03 PM Donating team Fireteam 1590 has 1 units with strength 58. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 6:18:03 PM Donating team Fireteam 1548 has 7 units with strength 3068. Status Staging No target planet No lurk planet. Ships: Kalixa: 1, Micali: 6 to hunter, path B 7/17/2020 6:18:05 PM Donating team Fireteam 1291 has 17 units with strength 1027. Status Assembling No target planet No lurk planet. Ships: Arden: 17 to hunter, path A 7/17/2020 6:18:05 PM Donating team Fireteam 1292 has 29 units with strength 1881. Status Assembling No target planet No lurk planet. Ships: Haglao: 29 to hunter, path A 7/17/2020 6:18:05 PM Donating team Fireteam 1590 has 7 units with strength 588. Status Assembling No target planet No lurk planet. Ships: Arden: 6, Sten: 1 to hunter, path A 7/17/2020 6:18:05 PM Donating team Fireteam 1591 has 5 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Arden: 4, Haglao: 1 to hunter, path A 7/17/2020 6:18:07 PM Donating team Fireteam 1296 has 5 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:18:07 PM Donating team Fireteam 1591 has 7 units with strength 1052. Status Assembling No target planet No lurk planet. Ships: Micali: 7 to hunter, path A 7/17/2020 6:18:07 PM Donating team Fireteam 1590 has 35 units with strength 2659. Status Staging No target planet No lurk planet. Ships: Micali: 35 to hunter, path B 7/17/2020 6:18:09 PM Donating team Fireteam 1598 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Arden: 1 to hunter, path A 7/17/2020 6:18:12 PM Donating team Fireteam 1598 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:18:19 PM Donating team Fireteam 1934 has 5 units with strength 593. Status Assembling No target planet No lurk planet. Ships: Haglao: 5 to hunter, path A 7/17/2020 6:18:24 PM Donating team Fireteam 1934 has 1 units with strength 195. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 6:18:25 PM Donating team Fireteam 1597 has 5 units with strength 585. Status Assembling No target planet No lurk planet. Ships: Haglao: 5 to hunter, path A 7/17/2020 6:18:29 PM Donating team Fireteam 1297 has 3 units with strength 708. Status Assembling No target planet No lurk planet. Ships: Arden: 3 to hunter, path A 7/17/2020 6:18:30 PM Donating team Fireteam 1598 has 7 units with strength 1480. Status Assembling No target planet No lurk planet. Ships: Arden: 7 to hunter, path A 7/17/2020 6:18:33 PM Donating team Fireteam 1934 has 1 units with strength 900. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 6:18:36 PM Donating team Fireteam 1598 has 15 units with strength 2311. Status Assembling No target planet No lurk planet. Ships: Arden: 15 to hunter, path A 7/17/2020 6:18:37 PM Donating team Fireteam 1934 has 2 units with strength 94. Status Assembling No target planet No lurk planet. Ships: Haglao: 2 to hunter, path A 7/17/2020 6:18:40 PM Donating team Fireteam 1301 has 1 units with strength 113. Status Assembling No target planet No lurk planet. Ships: Arden: 1 to hunter, path A 7/17/2020 6:18:40 PM Donating team Fireteam 1598 has 2 units with strength 386. Status Assembling No target planet No lurk planet. Ships: Arden: 2 to hunter, path A 7/17/2020 6:18:45 PM Donating team Fireteam 1603 has 1 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Arden: 1 to hunter, path A 7/17/2020 6:18:54 PM Donating team Fireteam 1605 has 2 units with strength 312. Status Assembling No target planet No lurk planet. Ships: Arden: 2 to hunter, path A 7/17/2020 6:18:59 PM Donating team Fireteam 1950 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:18:59 PM Donating team Fireteam 1952 has 10 units with strength 1691. Status Assembling No target planet No lurk planet. Ships: Micali: 10 to hunter, path A 7/17/2020 6:18:59 PM Donating team Fireteam 1953 has 14 units with strength 2482. Status Assembling No target planet No lurk planet. Ships: Micali: 14 to hunter, path A 7/17/2020 6:18:59 PM Donating team Fireteam 1954 has 25 units with strength 2033. Status Assembling No target planet No lurk planet. Ships: Micali: 25 to hunter, path A 7/17/2020 6:19:00 PM Donating team Fireteam 1304 has 3 units with strength 335. Status Assembling No target planet No lurk planet. Ships: Ulindi: 1, Kalixa: 2 to hunter, path A 7/17/2020 6:19:01 PM Donating team Fireteam 1963 has 1 units with strength 55. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:19:01 PM Donating team Fireteam 1608 has 19 units with strength 2606. Status Assembling No target planet No lurk planet. Ships: Micali: 19 to hunter, path A 7/17/2020 6:19:01 PM Donating team Fireteam 1609 has 3 units with strength 138. Status Assembling No target planet No lurk planet. Ships: Micali: 3 to hunter, path A 7/17/2020 6:19:05 PM Donating team Fireteam 1963 has 1 units with strength 55. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:19:12 PM Donating team Fireteam 1609 has 2 units with strength 472. Status Assembling No target planet No lurk planet. Ships: Arden: 2 to hunter, path A 7/17/2020 6:19:25 PM Donating team Fireteam 1315 has 6 units with strength 789. Status Assembling No target planet No lurk planet. Ships: Arden: 6 to hunter, path A 7/17/2020 6:19:25 PM Donating team Fireteam 1612 has 4 units with strength 698. Status Assembling No target planet No lurk planet. Ships: Arden: 4 to hunter, path A 7/17/2020 6:20:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:20:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:55 PM Donating team Fireteam 1618 has 5 units with strength 1279. Status Assembling No target planet No lurk planet. Ships: Beatty: 5 to hunter, path A 7/17/2020 6:24:55 PM Donating team Fireteam 1619 has 9 units with strength 1459. Status Assembling No target planet No lurk planet. Ships: Lestallo: 9 to hunter, path A 7/17/2020 6:24:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:56 PM Donating team Fireteam 1967 has 2 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Beatty: 2 to hunter, path A 7/17/2020 6:24:56 PM Donating team Fireteam 1969 has 2 units with strength 110. Status Assembling No target planet No lurk planet. Ships: Lestallo: 2 to hunter, path A 7/17/2020 6:24:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:24:59 PM Donating team Fireteam 1319 has 26 units with strength 2498. Status Assembling No target planet No lurk planet. Ships: Arden: 26 to hunter, path A 7/17/2020 6:25:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:01 PM Donating team Fireteam 1619 has 17 units with strength 2079. Status Assembling No target planet No lurk planet. Ships: Arden: 17 to hunter, path A 7/17/2020 6:25:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:03 PM Donating team Fireteam 1621 has 13 units with strength 2085. Status Assembling No target planet No lurk planet. Ships: Arden: 13 to hunter, path A 7/17/2020 6:25:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:10 PM Donating team Fireteam 1972 has 3 units with strength 1882. Status Assembling No target planet No lurk planet. Ships: Beatty: 3 to hunter, path A 7/17/2020 6:25:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:25:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:26:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:27:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:41 PM Donating team Fireteam 1331 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Trenco: 1 to hunter, path A 7/17/2020 6:28:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:28:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:44 PM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'Wesrin Cross' 7/17/2020 6:29:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:48 PM Soft Warning: had to remove extra flagship of (wrong) type SpireDreadnoughtFlagship in city fleet Spire City 'Helios' 7/17/2020 6:29:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:50 PM Donating team Fireteam 1630 has 1 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Trenco: 1 to hunter, path A 7/17/2020 6:29:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:29:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:40 PM Donating team Fireteam 1986 has 2 units with strength 2208. Status Assembling No target planet No lurk planet. Ships: Nordin: 2 to hunter, path A 7/17/2020 6:30:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:42 PM Donating team Fireteam 1993 has 41 units with strength 3903. Status Staging No target planet No lurk planet. Ships: Corrin: 39, Laubos: 2 to hunter, path B 7/17/2020 6:30:42 PM Donating team Fireteam 1994 has 30 units with strength 2736. Status Staging No target planet No lurk planet. Ships: Corrin: 28, Laubos: 2 to hunter, path B 7/17/2020 6:30:42 PM Donating team Fireteam 1996 has 18 units with strength 2261. Status Staging No target planet No lurk planet. Ships: Corrin: 17, Laubos: 1 to hunter, path B 7/17/2020 6:30:42 PM Donating team Fireteam 1995 has 30 units with strength 2964. Status Staging No target planet No lurk planet. Ships: Corrin: 29, Laubos: 1 to hunter, path B 7/17/2020 6:30:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:44 PM Donating team Fireteam 1341 has 8 units with strength 618. Status Assembling No target planet No lurk planet. Ships: Corrin: 8 to hunter, path A 7/17/2020 6:30:45 PM Donating team Fireteam 1639 has 25 units with strength 2566. Status Assembling No target planet No lurk planet. Ships: Corrin: 24, Laubos: 1 to hunter, path A 7/17/2020 6:30:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:30:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:07 PM Donating team Fireteam 1349 has 21 units with strength 2884. Status Staging No target planet No lurk planet. Ships: Nordin: 21 to hunter, path B 7/17/2020 6:31:07 PM Donating team Fireteam 1348 has 36 units with strength 5773. Status Staging No target planet No lurk planet. Ships: Nordin: 35, Micali: 1 to hunter, path B 7/17/2020 6:31:07 PM Donating team Fireteam 1347 has 8 units with strength 3454. Status Staging No target planet No lurk planet. Ships: Nordin: 8 to hunter, path B 7/17/2020 6:31:07 PM Donating team Fireteam 1350 has 18 units with strength 4634. Status Staging No target planet No lurk planet. Ships: Nordin: 18 to hunter, path B 7/17/2020 6:31:07 PM Donating team Fireteam 1650 has 2 units with strength 370. Status Assembling No target planet No lurk planet. Ships: Nordin: 2 to hunter, path A 7/17/2020 6:31:08 PM Donating team Fireteam 1649 has 3 units with strength 3413. Status Staging No target planet No lurk planet. Ships: Nordin: 3 to hunter, path B 7/17/2020 6:31:08 PM Donating team Fireteam 1648 has 3 units with strength 2880. Status Staging No target planet No lurk planet. Ships: Nordin: 3 to hunter, path B 7/17/2020 6:31:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:09 PM Donating team Fireteam 1996 has 42 units with strength 2787. Status Assembling No target planet No lurk planet. Ships: Corrin: 42 to hunter, path A 7/17/2020 6:31:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:31:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:44 PM Donating team Fireteam 1657 has 25 units with strength 1863. Status Assembling No target planet No lurk planet. Ships: Kalixa: 25 to hunter, path A 7/17/2020 6:32:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:45 PM Donating team Fireteam 2012 has 2 units with strength 135. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1, Micali: 1 to hunter, path A 7/17/2020 6:32:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:46 PM Donating team Fireteam 1367 has 19 units with strength 1586. Status Assembling No target planet No lurk planet. Ships: Kalixa: 19 to hunter, path A 7/17/2020 6:32:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:52 PM Donating team Fireteam 1661 has 6 units with strength 846. Status Assembling No target planet No lurk planet. Ships: Kalixa: 6 to hunter, path A 7/17/2020 6:32:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:32:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:33:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:34:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:34:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:17 PM Donating team Fireteam 2007 has 23 units with strength 2706. Status Assembling No target planet No lurk planet. Ships: Micali: 23 to hunter, path A 7/17/2020 6:35:17 PM Donating team Fireteam 2008 has 33 units with strength 4809. Status Staging No target planet No lurk planet. Ships: Micali: 33 to hunter, path B 7/17/2020 6:35:17 PM Donating team Fireteam 2006 has 51 units with strength 3429. Status Staging No target planet No lurk planet. Ships: Micali: 51 to hunter, path B 7/17/2020 6:35:17 PM Donating team Fireteam 2009 has 34 units with strength 2469. Status Staging No target planet No lurk planet. Ships: Micali: 34 to hunter, path B 7/17/2020 6:35:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:19 PM Donating team Fireteam 2018 has 5 units with strength 571. Status Assembling No target planet No lurk planet. Ships: Cavalos: 1, Micali: 4 to hunter, path A 7/17/2020 6:35:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:21 PM Donating team Fireteam 1380 has 4 units with strength 232. Status Assembling No target planet No lurk planet. Ships: Kalixa: 4 to hunter, path A 7/17/2020 6:35:21 PM Donating team Fireteam 1386 has 13 units with strength 1803. Status Assembling No target planet No lurk planet. Ships: Micali: 13 to hunter, path A 7/17/2020 6:35:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:23 PM Donating team Fireteam 1665 has 2 units with strength 407. Status Assembling No target planet No lurk planet. Ships: Kalixa: 2 to hunter, path A 7/17/2020 6:35:23 PM Donating team Fireteam 1670 has 5 units with strength 766. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:35:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:24 PM Donating team Fireteam 1388 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:35:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:25 PM Donating team Fireteam 2019 has 3 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Kalixa: 3 to hunter, path A 7/17/2020 6:35:25 PM Donating team Fireteam 2022 has 7 units with strength 279. Status Assembling No target planet No lurk planet. Ships: Micali: 7 to hunter, path A 7/17/2020 6:35:25 PM Donating team Fireteam 1672 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:35:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:26 PM Donating team Fireteam 1389 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:35:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:30 PM Donating team Fireteam 1672 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:35:30 PM Donating team Fireteam 1674 has 1 units with strength 92. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:35:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:34 PM Donating team Fireteam 2024 has 11 units with strength 561. Status Assembling No target planet No lurk planet. Ships: Micali: 11 to hunter, path A 7/17/2020 6:35:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:35:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:00 PM Donating team Fireteam 1391 has 6 units with strength 468. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 6:36:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:05 PM Donating team Fireteam 1674 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:36:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:19 PM Donating team Fireteam 1682 has 8 units with strength 282. Status Assembling No target planet No lurk planet. Ships: Thrun: 8 to hunter, path A 7/17/2020 6:36:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:36:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:47 PM Donating team Fireteam 1329 has 17 units with strength 2716. Status Assembling No target planet No lurk planet. Ships: Cavalos: 17 to hunter, path A 7/17/2020 6:37:47 PM Donating team Fireteam 1322 has 24 units with strength 3556. Status Staging No target planet No lurk planet. Ships: Cavalos: 17 to hunter, path B 7/17/2020 6:37:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:37:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:38:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:39:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:01 PM Donating team Fireteam 2047 has 2 units with strength 226. Status Assembling No target planet No lurk planet. Ships: Micali: 2 to hunter, path A 7/17/2020 6:40:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:02 PM Donating team Fireteam 1422 has 70 units with strength 7702. Status Staging No target planet No lurk planet. Ships: Kalixa: 9, Micali: 61 to hunter, path B 7/17/2020 6:40:02 PM Donating team Fireteam 1421 has 61 units with strength 8515. Status Staging No target planet No lurk planet. Ships: Kalixa: 10, Micali: 51 to hunter, path B 7/17/2020 6:40:02 PM Donating team Fireteam 1423 has 40 units with strength 3689. Status Staging No target planet No lurk planet. Ships: Kalixa: 3, Micali: 37 to hunter, path B 7/17/2020 6:40:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:04 PM Donating team Fireteam 1715 has 5 units with strength 1126. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:04 PM Donating team Fireteam 1713 has 19 units with strength 5051. Status Staging No target planet No lurk planet. Ships: Kalixa: 2, Micali: 17 to hunter, path B 7/17/2020 6:40:04 PM Donating team Fireteam 1714 has 32 units with strength 2917. Status Staging No target planet No lurk planet. Ships: Kalixa: 2, Micali: 30 to hunter, path B 7/17/2020 6:40:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:05 PM Donating team Fireteam 2065 has 4 units with strength 526. Status Assembling No target planet No lurk planet. Ships: Micali: 4 to hunter, path A 7/17/2020 6:40:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:09 PM Donating team Fireteam 2072 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Trenco: 1 to hunter, path A 7/17/2020 6:40:09 PM Donating team Fireteam 2073 has 4 units with strength 686. Status Assembling No target planet No lurk planet. Ships: Micali: 4 to hunter, path A 7/17/2020 6:40:09 PM Donating team Fireteam 2071 has 9 units with strength 2583. Status Staging No target planet No lurk planet. Ships: Trenco: 9 to hunter, path B 7/17/2020 6:40:09 PM Donating team Fireteam 2070 has 14 units with strength 3205. Status Staging No target planet No lurk planet. Ships: Trenco: 14 to hunter, path B 7/17/2020 6:40:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:10 PM Donating team Fireteam 1342 has 56 units with strength 3370. Status Staging No target planet No lurk planet. Ships: Nordin: 14, Micali: 42 to hunter, path B 7/17/2020 6:40:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:11 PM Donating team Fireteam 2077 has 7 units with strength 759. Status Assembling No target planet No lurk planet. Ships: Micali: 7 to hunter, path A 7/17/2020 6:40:11 PM Donating team Fireteam 2074 has 16 units with strength 3136. Status Staging No target planet No lurk planet. Ships: Micali: 16 to hunter, path B 7/17/2020 6:40:11 PM Donating team Fireteam 2076 has 33 units with strength 2226. Status Staging No target planet No lurk planet. Ships: Micali: 33 to hunter, path B 7/17/2020 6:40:11 PM Donating team Fireteam 2075 has 9 units with strength 2358. Status Staging No target planet No lurk planet. Ships: Micali: 9 to hunter, path B 7/17/2020 6:40:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:12 PM Donating team Fireteam 1432 has 6 units with strength 390. Status Assembling No target planet No lurk planet. Ships: Kalixa: 2, Micali: 4 to hunter, path A 7/17/2020 6:40:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:13 PM Donating team Fireteam 2075 has 6 units with strength 826. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 6:40:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:15 PM Donating team Fireteam 2075 has 7 units with strength 1222. Status Assembling No target planet No lurk planet. Ships: Micali: 7 to hunter, path A 7/17/2020 6:40:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:16 PM Donating team Fireteam 1434 has 4 units with strength 242. Status Assembling No target planet No lurk planet. Ships: Micali: 4 to hunter, path A 7/17/2020 6:40:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:17 PM Donating team Fireteam 2078 has 5 units with strength 605. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:18 PM Donating team Fireteam 1723 has 1 units with strength 93. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:40:18 PM Donating team Fireteam 1437 has 13 units with strength 546. Status Assembling No target planet No lurk planet. Ships: Micali: 13 to hunter, path A 7/17/2020 6:40:18 PM Donating team Fireteam 1435 has 12 units with strength 3477. Status Staging No target planet No lurk planet. Ships: Micali: 12 to hunter, path B 7/17/2020 6:40:19 PM Donating team Fireteam 1436 has 6 units with strength 5717. Status Staging No target planet No lurk planet. Ships: Micali: 6 to hunter, path B 7/17/2020 6:40:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:19 PM Donating team Fireteam 2078 has 6 units with strength 949. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 6:40:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:21 PM Donating team Fireteam 2080 has 7 units with strength 901. Status Assembling No target planet No lurk planet. Ships: Kalixa: 2, Micali: 5 to hunter, path A 7/17/2020 6:40:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:23 PM Donating team Fireteam 2080 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 6:40:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:24 PM Donating team Fireteam 1724 has 3 units with strength 312. Status Assembling No target planet No lurk planet. Ships: Micali: 3 to hunter, path A 7/17/2020 6:40:24 PM Donating team Fireteam 1652 has 31 units with strength 4001. Status Staging No target planet No lurk planet. Ships: Kalixa: 11, Micali: 20 to hunter, path B 7/17/2020 6:40:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:25 PM Donating team Fireteam 2080 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:28 PM Donating team Fireteam 2080 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:30 PM Donating team Fireteam 2080 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:31 PM Donating team Fireteam 1725 has 3 units with strength 142. Status Assembling No target planet No lurk planet. Ships: Micali: 3 to hunter, path A 7/17/2020 6:40:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:32 PM Donating team Fireteam 2080 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 6:40:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:35 PM Donating team Fireteam 2080 has 6 units with strength 949. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 6:40:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:39 PM Donating team Fireteam 2080 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:42 PM Donating team Fireteam 1731 has 1 units with strength 65. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 6:40:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:43 PM Donating team Fireteam 2080 has 10 units with strength 1598. Status Assembling No target planet No lurk planet. Ships: Micali: 10 to hunter, path A 7/17/2020 6:40:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:46 PM Donating team Fireteam 2080 has 4 units with strength 563. Status Assembling No target planet No lurk planet. Ships: Micali: 4 to hunter, path A 7/17/2020 6:40:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:49 PM Donating team Fireteam 2080 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:40:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:40:59 PM Donating team Fireteam 2084 has 11 units with strength 5872. Status Staging No target planet No lurk planet. Ships: Kalixa: 4, Micali: 7 to hunter, path B 7/17/2020 6:40:59 PM Donating team Fireteam 2086 has 15 units with strength 5525. Status Staging No target planet No lurk planet. Ships: Kalixa: 5, Micali: 10 to hunter, path B 7/17/2020 6:40:59 PM Donating team Fireteam 2085 has 24 units with strength 3402. Status Staging No target planet No lurk planet. Ships: Kalixa: 9, Micali: 15 to hunter, path B 7/17/2020 6:40:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:01 PM Donating team Fireteam 2089 has 7 units with strength 1449. Status Assembling No target planet No lurk planet. Ships: Micali: 7 to hunter, path A 7/17/2020 6:41:01 PM Donating team Fireteam 2088 has 12 units with strength 3487. Status Staging No target planet No lurk planet. Ships: Kalixa: 4, Micali: 8 to hunter, path B 7/17/2020 6:41:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:06 PM Donating team Fireteam 2091 has 8 units with strength 2367. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1, Micali: 7 to hunter, path A 7/17/2020 6:41:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:09 PM Donating team Fireteam 2092 has 5 units with strength 639. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 6:41:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:41:58 PM Donating team Fireteam 2102 has 35 units with strength 3970. Status Staging No target planet No lurk planet. Ships: Lestallo: 35 to hunter, path B 7/17/2020 6:41:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:00 PM Donating team Fireteam 1446 has 65 units with strength 3035. Status Staging No target planet No lurk planet. Ships: Lestallo: 65 to hunter, path B 7/17/2020 6:42:00 PM Donating team Fireteam 1448 has 38 units with strength 3077. Status Staging No target planet No lurk planet. Ships: Lestallo: 38 to hunter, path B 7/17/2020 6:42:00 PM Donating team Fireteam 1445 has 33 units with strength 6882. Status Staging No target planet No lurk planet. Ships: Lestallo: 33 to hunter, path B 7/17/2020 6:42:00 PM Donating team Fireteam 1447 has 66 units with strength 3170. Status Staging No target planet No lurk planet. Ships: Lestallo: 66 to hunter, path B 7/17/2020 6:42:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:42:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:10 PM Donating team Fireteam 2058 has 16 units with strength 2286. Status Assembling No target planet No lurk planet. Ships: Kalixa: 9, Micali: 7 to hunter, path A 7/17/2020 6:43:10 PM Donating team Fireteam 1998 has 22 units with strength 3429. Status Staging No target planet No lurk planet. Ships: Ulindi: 4, Kalixa: 18 to hunter, path B 7/17/2020 6:43:10 PM Donating team Fireteam 2002 has 35 units with strength 7106. Status Staging No target planet No lurk planet. Ships: Kalixa: 34, Micali: 1 to hunter, path B 7/17/2020 6:43:10 PM Donating team Fireteam 1997 has 18 units with strength 3212. Status Staging No target planet No lurk planet. Ships: Ulindi: 3, Kalixa: 15 to hunter, path B 7/17/2020 6:43:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:12 PM Donating team Fireteam 1466 has 40 units with strength 2407. Status Assembling No target planet No lurk planet. Ships: Kalixa: 40 to hunter, path A 7/17/2020 6:43:12 PM Donating team Fireteam 1465 has 19 units with strength 2083. Status Staging No target planet No lurk planet. Ships: Kalixa: 19 to hunter, path B 7/17/2020 6:43:12 PM Donating team Fireteam 1749 has 18 units with strength 1058. Status Assembling No target planet No lurk planet. Ships: Kalixa: 18 to hunter, path A 7/17/2020 6:43:12 PM Donating team Fireteam 1747 has 7 units with strength 2409. Status Staging No target planet No lurk planet. Ships: Kalixa: 7 to hunter, path B 7/17/2020 6:43:12 PM Donating team Fireteam 1748 has 4 units with strength 2270. Status Staging No target planet No lurk planet. Ships: Kalixa: 4 to hunter, path B 7/17/2020 6:43:12 PM Donating team Fireteam 1746 has 43 units with strength 6814. Status Staging No target planet No lurk planet. Ships: Kalixa: 43 to hunter, path B 7/17/2020 6:43:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:13 PM Donating team Fireteam 2120 has 25 units with strength 990. Status Assembling No target planet No lurk planet. Ships: Kalixa: 25 to hunter, path A 7/17/2020 6:43:13 PM Donating team Fireteam 2119 has 14 units with strength 2937. Status Staging No target planet No lurk planet. Ships: Kalixa: 14 to hunter, path B 7/17/2020 6:43:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:25 PM Donating team Fireteam 1474 has 1 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:43:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:43:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:01 PM Donating team Fireteam 1474 has 1 units with strength 1471. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 6:44:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:30 PM Donating team Fireteam 1479 has 11 units with strength 2080. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 11 to hunter, path A 7/17/2020 6:44:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:34 PM Donating team Fireteam 1482 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 1 to hunter, path A 7/17/2020 6:44:34 PM Donating team Fireteam 1485 has 35 units with strength 2190. Status Assembling No target planet No lurk planet. Ships: Haglao: 35 to hunter, path A 7/17/2020 6:44:34 PM Donating team Fireteam 1483 has 8 units with strength 3276. Status Staging No target planet No lurk planet. Ships: Haglao: 8 to hunter, path B 7/17/2020 6:44:34 PM Donating team Fireteam 1484 has 27 units with strength 2806. Status Staging No target planet No lurk planet. Ships: Haglao: 27 to hunter, path B 7/17/2020 6:44:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:35 PM Donating team Fireteam 1759 has 6 units with strength 860. Status Assembling No target planet No lurk planet. Ships: Arden: 2, Haglao: 3, Sten: 1 to hunter, path A 7/17/2020 6:44:35 PM Donating team Fireteam 1762 has 6 units with strength 642. Status Assembling No target planet No lurk planet. Ships: Haglao: 6 to hunter, path A 7/17/2020 6:44:35 PM Donating team Fireteam 1761 has 22 units with strength 2356. Status Staging No target planet No lurk planet. Ships: Haglao: 22 to hunter, path B 7/17/2020 6:44:36 PM Donating team Fireteam 1760 has 5 units with strength 3218. Status Staging No target planet No lurk planet. Ships: Haglao: 5 to hunter, path B 7/17/2020 6:44:36 PM Donating team Fireteam 1758 has 5 units with strength 2586. Status Staging No target planet No lurk planet. Ships: Haglao: 5 to hunter, path B 7/17/2020 6:44:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:37 PM Donating team Fireteam 2145 has 26 units with strength 2232. Status Assembling No target planet No lurk planet. Ships: Haglao: 26 to hunter, path A 7/17/2020 6:44:37 PM Donating team Fireteam 2142 has 19 units with strength 4246. Status Staging No target planet No lurk planet. Ships: Haglao: 19 to hunter, path B 7/17/2020 6:44:37 PM Donating team Fireteam 2143 has 28 units with strength 2928. Status Staging No target planet No lurk planet. Ships: Haglao: 28 to hunter, path B 7/17/2020 6:44:37 PM Donating team Fireteam 2144 has 10 units with strength 2789. Status Staging No target planet No lurk planet. Ships: Haglao: 10 to hunter, path B 7/17/2020 6:44:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:43 PM Donating team Fireteam 1493 has 13 units with strength 2183. Status Assembling No target planet No lurk planet. Ships: Prasa: 13 to hunter, path A 7/17/2020 6:44:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:48 PM Donating team Fireteam 1495 has 4 units with strength 649. Status Assembling No target planet No lurk planet. Ships: Prasa: 4 to hunter, path A 7/17/2020 6:44:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:49 PM Donating team Fireteam 1759 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Prasa: 1 to hunter, path A 7/17/2020 6:44:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:53 PM Donating team Fireteam 1496 has 14 units with strength 2025. Status Assembling No target planet No lurk planet. Ships: Prasa: 14 to hunter, path A 7/17/2020 6:44:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:54 PM Donating team Fireteam 1759 has 5 units with strength 688. Status Assembling No target planet No lurk planet. Ships: Prasa: 5 to hunter, path A 7/17/2020 6:44:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:58 PM Donating team Fireteam 1496 has 4 units with strength 526. Status Assembling No target planet No lurk planet. Ships: Prasa: 4 to hunter, path A 7/17/2020 6:44:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:44:59 PM Donating team Fireteam 1759 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Prasa: 1 to hunter, path A 7/17/2020 6:45:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:04 PM Donating team Fireteam 1498 has 14 units with strength 2025. Status Assembling No target planet No lurk planet. Ships: Prasa: 14 to hunter, path A 7/17/2020 6:45:04 PM Donating team Fireteam 1496 has 3 units with strength 2633. Status Staging No target planet No lurk planet. Ships: Zeclite: 3 to hunter, path B 7/17/2020 6:45:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:05 PM Donating team Fireteam 1759 has 5 units with strength 688. Status Assembling No target planet No lurk planet. Ships: Prasa: 5 to hunter, path A 7/17/2020 6:45:06 PM Donating team Fireteam 2144 has 18 units with strength 1480. Status Assembling No target planet No lurk planet. Ships: Zeclite: 17, Bresenham: 1 to hunter, path A 7/17/2020 6:45:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:08 PM Donating team Fireteam 1498 has 4 units with strength 526. Status Assembling No target planet No lurk planet. Ships: Prasa: 4 to hunter, path A 7/17/2020 6:45:09 PM Donating team Fireteam 1759 has 1 units with strength 236. Status Assembling No target planet No lurk planet. Ships: Prasa: 1 to hunter, path A 7/17/2020 6:45:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:11 PM Donating team Fireteam 1498 has 14 units with strength 2025. Status Assembling No target planet No lurk planet. Ships: Prasa: 14 to hunter, path A 7/17/2020 6:45:12 PM Donating team Fireteam 1759 has 4 units with strength 575. Status Assembling No target planet No lurk planet. Ships: Prasa: 4 to hunter, path A 7/17/2020 6:45:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:16 PM Donating team Fireteam 2033 has 40 units with strength 6229. Status Staging No target planet No lurk planet. Ships: Tichy: 2, Prasa: 38 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2030 has 15 units with strength 3029. Status Staging No target planet No lurk planet. Ships: Giedi: 4, Prasa: 11 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2027 has 53 units with strength 6214. Status Staging No target planet No lurk planet. Ships: Prasa: 53 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2032 has 28 units with strength 3008. Status Staging No target planet No lurk planet. Ships: Cil: 1, Prasa: 27 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2028 has 44 units with strength 6031. Status Staging No target planet No lurk planet. Ships: Prasa: 44 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2042 has 24 units with strength 5120. Status Staging No target planet No lurk planet. Ships: Prasa: 24 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2026 has 58 units with strength 5725. Status Staging No target planet No lurk planet. Ships: Prasa: 58 to hunter, path B 7/17/2020 6:45:16 PM Donating team Fireteam 2029 has 55 units with strength 6471. Status Staging No target planet No lurk planet. Ships: Prasa: 55 to hunter, path B 7/17/2020 6:45:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:20 PM Donating team Fireteam 1381 has 142 units with strength 15480. Status Staging No target planet No lurk planet. Ships: Cil: 1, Prasa: 141 to hunter, path B 7/17/2020 6:45:20 PM Donating team Fireteam 1390 has 38 units with strength 3337. Status Staging No target planet No lurk planet. Ships: Aldebaran: 2, Prasa: 36 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1379 has 126 units with strength 10899. Status Staging No target planet No lurk planet. Ships: Prasa: 126 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1391 has 132 units with strength 10494. Status Staging No target planet No lurk planet. Ships: Zeclite: 2, Prasa: 130 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1397 has 23 units with strength 4308. Status Staging No target planet No lurk planet. Ships: Giedi: 1, Prasa: 22 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1392 has 145 units with strength 12526. Status Staging No target planet No lurk planet. Ships: Giedi: 2, Prasa: 143 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1294 has 4 units with strength 3539. Status Staging No target planet No lurk planet. Ships: Zeclite: 3, Damsascene: 1 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1365 has 24 units with strength 4308. Status Staging No target planet No lurk planet. Ships: Giedi: 1, Bresenham: 4, Prasa: 19 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1261 has 18 units with strength 3375. Status Staging No target planet No lurk planet. Ships: Aldebaran: 1, Prasa: 17 to hunter, path B 7/17/2020 6:45:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:21 PM Donating team Fireteam 1691 has 30 units with strength 3032. Status Staging No target planet No lurk planet. Ships: Tichy: 1, Prasa: 29 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1690 has 14 units with strength 3243. Status Staging No target planet No lurk planet. Ships: Prasa: 14 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1682 has 37 units with strength 3887. Status Staging No target planet No lurk planet. Ships: Prasa: 37 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1688 has 64 units with strength 8565. Status Staging No target planet No lurk planet. Ships: Giedi: 3, Tichy: 1, Prasa: 60 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1678 has 37 units with strength 2693. Status Staging No target planet No lurk planet. Ships: Prasa: 37 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1680 has 66 units with strength 3200. Status Staging No target planet No lurk planet. Ships: Aldebaran: 3, Prasa: 63 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1693 has 16 units with strength 3009. Status Staging No target planet No lurk planet. Ships: Zeclite: 2, Bresenham: 3, Prasa: 11 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1694 has 20 units with strength 3011. Status Staging No target planet No lurk planet. Ships: Cil: 1, Prasa: 19 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1689 has 22 units with strength 3036. Status Staging No target planet No lurk planet. Ships: Prasa: 22 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1681 has 29 units with strength 3065. Status Staging No target planet No lurk planet. Ships: Prasa: 29 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1683 has 14 units with strength 4188. Status Staging No target planet No lurk planet. Ships: Prasa: 14 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1695 has 51 units with strength 2923. Status Staging No target planet No lurk planet. Ships: Giedi: 1, Arora: 1, Prasa: 49 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1686 has 57 units with strength 10597. Status Staging No target planet No lurk planet. Ships: Prasa: 57 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1685 has 74 units with strength 9005. Status Staging No target planet No lurk planet. Ships: Cil: 1, Prasa: 73 to hunter, path B 7/17/2020 6:45:21 PM Donating team Fireteam 1684 has 22 units with strength 9541. Status Staging No target planet No lurk planet. Ships: Prasa: 22 to hunter, path B 7/17/2020 6:45:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:24 PM Donating team Fireteam 1764 has 6 units with strength 496. Status Assembling No target planet No lurk planet. Ships: Korell: 6 to hunter, path A 7/17/2020 6:45:24 PM Donating team Fireteam 1767 has 1 units with strength 1323. Status Assembling No target planet No lurk planet. Ships: Prasa: 1 to hunter, path A 7/17/2020 6:45:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:35 PM Donating team Fireteam 2162 has 3 units with strength 245. Status Assembling No target planet No lurk planet. Ships: Korell: 3 to hunter, path A 7/17/2020 6:45:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:49 PM Donating team Fireteam 1498 has 3 units with strength 228. Status Assembling No target planet No lurk planet. Ships: Giedi: 3 to hunter, path A 7/17/2020 6:45:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:52 PM Donating team Fireteam 1776 has 2 units with strength 238. Status Assembling No target planet No lurk planet. Ships: Kalixa: 2 to hunter, path A 7/17/2020 6:45:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:45:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:02 PM Donating team Fireteam 1504 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Korell: 1 to hunter, path A 7/17/2020 6:46:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:14 PM Donating team Fireteam 1508 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Korell: 1 to hunter, path A 7/17/2020 6:46:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:46:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:47:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:48:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:33 PM Donating team Fireteam 1809 has 8 units with strength 1101. Status Assembling No target planet No lurk planet. Ships: Beatty: 8 to hunter, path A 7/17/2020 6:49:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:35 PM Donating team Fireteam 1537 has 2 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Beatty: 2 to hunter, path A 7/17/2020 6:49:35 PM Donating team Fireteam 1540 has 8 units with strength 1868. Status Assembling No target planet No lurk planet. Ships: Lestallo: 8 to hunter, path A 7/17/2020 6:49:35 PM Donating team Fireteam 1536 has 17 units with strength 5470. Status Staging No target planet No lurk planet. Ships: Beatty: 17 to hunter, path B 7/17/2020 6:49:35 PM Donating team Fireteam 1535 has 32 units with strength 2589. Status Staging No target planet No lurk planet. Ships: Beatty: 31, Corrin: 1 to hunter, path B 7/17/2020 6:49:35 PM Donating team Fireteam 1539 has 15 units with strength 5210. Status Staging No target planet No lurk planet. Ships: Lestallo: 15 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1820 has 40 units with strength 4540. Status Staging No target planet No lurk planet. Ships: Lestallo: 40 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1814 has 40 units with strength 5682. Status Staging No target planet No lurk planet. Ships: Beatty: 40 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1813 has 48 units with strength 7289. Status Staging No target planet No lurk planet. Ships: Beatty: 48 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1819 has 51 units with strength 5869. Status Staging No target planet No lurk planet. Ships: Lestallo: 51 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1815 has 38 units with strength 6777. Status Staging No target planet No lurk planet. Ships: Beatty: 38 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1822 has 31 units with strength 4439. Status Staging No target planet No lurk planet. Ships: Lestallo: 31 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1816 has 44 units with strength 10089. Status Staging No target planet No lurk planet. Ships: Beatty: 44 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 1821 has 31 units with strength 6514. Status Staging No target planet No lurk planet. Ships: Lestallo: 31 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 2234 has 24 units with strength 1781. Status Assembling No target planet No lurk planet. Ships: Lestallo: 24 to hunter, path A 7/17/2020 6:49:36 PM Donating team Fireteam 2232 has 4 units with strength 4322. Status Staging No target planet No lurk planet. Ships: Lestallo: 4 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 2226 has 14 units with strength 5284. Status Staging No target planet No lurk planet. Ships: Beatty: 14 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 2227 has 19 units with strength 6728. Status Staging No target planet No lurk planet. Ships: Beatty: 19 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 2233 has 18 units with strength 2013. Status Staging No target planet No lurk planet. Ships: Lestallo: 18 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 2228 has 24 units with strength 6937. Status Staging No target planet No lurk planet. Ships: Beatty: 24 to hunter, path B 7/17/2020 6:49:36 PM Donating team Fireteam 2229 has 18 units with strength 3329. Status Staging No target planet No lurk planet. Ships: Beatty: 18 to hunter, path B 7/17/2020 6:49:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:39 PM Donating team Fireteam 1826 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Beatty: 6 to hunter, path A 7/17/2020 6:49:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:49:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:00 PM Donating team Fireteam 2246 has 5 units with strength 1440. Status Assembling No target planet No lurk planet. Ships: Beatty: 4, Corrin: 1 to hunter, path A 7/17/2020 6:50:00 PM Donating team Fireteam 2244 has 14 units with strength 3229. Status Staging No target planet No lurk planet. Ships: Beatty: 14 to hunter, path B 7/17/2020 6:50:00 PM Donating team Fireteam 2245 has 9 units with strength 2160. Status Staging No target planet No lurk planet. Ships: Beatty: 9 to hunter, path B 7/17/2020 6:50:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:39 PM Donating team Fireteam 1835 has 5 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Korell: 5 to hunter, path A 7/17/2020 6:50:39 PM Donating team Fireteam 1834 has 35 units with strength 2291. Status Staging No target planet No lurk planet. Ships: Korell: 35 to hunter, path B 7/17/2020 6:50:39 PM Donating team Fireteam 2255 has 6 units with strength 549. Status Assembling No target planet No lurk planet. Ships: Korell: 6 to hunter, path A 7/17/2020 6:50:39 PM Donating team Fireteam 2253 has 29 units with strength 2260. Status Staging No target planet No lurk planet. Ships: Korell: 29 to hunter, path B 7/17/2020 6:50:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:50:59 PM Donating team Fireteam 1849 has 2 units with strength 253. Status Assembling No target planet No lurk planet. Ships: Bresenham: 2 to hunter, path A 7/17/2020 6:50:59 PM Donating team Fireteam 1846 has 11 units with strength 2228. Status Staging No target planet No lurk planet. Ships: Bresenham: 11 to hunter, path B 7/17/2020 6:50:59 PM Donating team Fireteam 1847 has 32 units with strength 2616. Status Staging No target planet No lurk planet. Ships: Varandal: 2, Bresenham: 30 to hunter, path B 7/17/2020 6:50:59 PM Donating team Fireteam 1848 has 17 units with strength 3738. Status Staging No target planet No lurk planet. Ships: Varandal: 2, Bresenham: 15 to hunter, path B 7/17/2020 6:50:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:11 PM Donating team Fireteam 1847 has 1 units with strength 1008. Status Assembling No target planet No lurk planet. Ships: Korell: 1 to hunter, path A 7/17/2020 6:51:11 PM Donating team Fireteam 1846 has 10 units with strength 3894. Status Staging No target planet No lurk planet. Ships: Giedi: 10 to hunter, path B 7/17/2020 6:51:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:19 PM Donating team Fireteam 2267 has 3 units with strength 410. Status Assembling No target planet No lurk planet. Ships: Korell: 3 to hunter, path A 7/17/2020 6:51:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:36 PM Donating team Fireteam 1745 has 41 units with strength 4717. Status Staging No target planet No lurk planet. Ships: Corrin: 3, Prasa: 38 to hunter, path B 7/17/2020 6:51:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:41 PM Donating team Fireteam 1574 has 20 units with strength 5529. Status Staging No target planet No lurk planet. Ships: Corrin: 13, Laubos: 7 to hunter, path B 7/17/2020 6:51:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:41 PM Donating team Fireteam 1573 has 25 units with strength 3537. Status Staging No target planet No lurk planet. Ships: Corrin: 22, Laubos: 3 to hunter, path B 7/17/2020 6:51:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:41 PM Donating team Fireteam 1862 has 9 units with strength 652. Status Assembling No target planet No lurk planet. Ships: Corrin: 8, Laubos: 1 to hunter, path A 7/17/2020 6:51:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:42 PM Donating team Fireteam 1861 has 16 units with strength 2396. Status Staging No target planet No lurk planet. Ships: Corrin: 8, Laubos: 8 to hunter, path B 7/17/2020 6:51:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:51:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:14 PM Donating team Fireteam 1587 has 3 units with strength 126. Status Assembling No target planet No lurk planet. Ships: Giedi: 3 to hunter, path A 7/17/2020 6:52:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:15 PM Donating team Fireteam 2293 has 8 units with strength 582. Status Assembling No target planet No lurk planet. Ships: Haglao: 8 to hunter, path A 7/17/2020 6:52:15 PM Donating team Fireteam 2296 has 22 units with strength 930. Status Assembling No target planet No lurk planet. Ships: Genizee: 6, Korell: 16 to hunter, path A 7/17/2020 6:52:15 PM Donating team Fireteam 2297 has 28 units with strength 2071. Status Assembling No target planet No lurk planet. Ships: Trenco: 28 to hunter, path A 7/17/2020 6:52:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:16 PM Donating team Fireteam 1594 has 16 units with strength 2099. Status Assembling No target planet No lurk planet. Ships: Trenco: 16 to hunter, path A 7/17/2020 6:52:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:17 PM Donating team Fireteam 2301 has 6 units with strength 447. Status Assembling No target planet No lurk planet. Ships: Korell: 6 to hunter, path A 7/17/2020 6:52:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:52:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:53:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:53 PM Donating team Fireteam 2317 has 23 units with strength 2272. Status Assembling No target planet No lurk planet. Ships: Korell: 23 to hunter, path A 7/17/2020 6:54:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:54:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:33 PM Donating team Fireteam 1617 has 3 units with strength 3202. Status Staging No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path B 7/17/2020 6:55:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:34 PM Donating team Fireteam 2327 has 2 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Korell: 2 to hunter, path A 7/17/2020 6:55:34 PM Donating team Fireteam 2329 has 5 units with strength 2013. Status Assembling No target planet No lurk planet. Ships: Trenco: 5 to hunter, path A 7/17/2020 6:55:34 PM Donating team Fireteam 2333 has 23 units with strength 2076. Status Staging No target planet No lurk planet. Ships: Cil: 3, Lestallo: 20 to hunter, path B 7/17/2020 6:55:34 PM Donating team Fireteam 2332 has 17 units with strength 2172. Status Staging No target planet No lurk planet. Ships: Lestallo: 17 to hunter, path B 7/17/2020 6:55:34 PM Donating team Fireteam 2330 has 22 units with strength 2986. Status Staging No target planet No lurk planet. Ships: Cil: 2, Lestallo: 20 to hunter, path B 7/17/2020 6:55:35 PM Donating team Fireteam 1903 has 3 units with strength 3105. Status Staging No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path B 7/17/2020 6:55:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:42 PM Donating team Fireteam 2344 has 3 units with strength 303. Status Assembling No target planet No lurk planet. Ships: Cil: 1, Lestallo: 2 to hunter, path A 7/17/2020 6:55:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:55:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:56:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:43 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:57:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:41 PM Donating team Fireteam 1627 has 3 units with strength 536. Status Assembling No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path A 7/17/2020 6:58:41 PM Donating team Fireteam 1626 has 22 units with strength 3274. Status Staging No target planet No lurk planet. Ships: Lestallo: 22 to hunter, path B 7/17/2020 6:58:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:44 PM Donating team Fireteam 1905 has 8 units with strength 839. Status Assembling No target planet No lurk planet. Ships: Haglao: 8 to hunter, path A 7/17/2020 6:58:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:47 PM Donating team Fireteam 1629 has 5 units with strength 799. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:58:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:50 PM Donating team Fireteam 1629 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:58:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:53 PM Donating team Fireteam 1629 has 7 units with strength 1062. Status Assembling No target planet No lurk planet. Ships: Lestallo: 7 to hunter, path A 7/17/2020 6:58:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:56 PM Donating team Fireteam 1629 has 8 units with strength 1298. Status Assembling No target planet No lurk planet. Ships: Lestallo: 8 to hunter, path A 7/17/2020 6:58:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:58:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:04 PM Donating team Fireteam 1629 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:59:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:07 PM Donating team Fireteam 1629 has 17 units with strength 2672. Status Staging No target planet No lurk planet. Ships: Lestallo: 17 to hunter, path B 7/17/2020 6:59:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:09 PM Donating team Fireteam 1629 has 6 units with strength 912. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 6:59:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:15 PM Donating team Fireteam 1629 has 5 units with strength 639. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 6:59:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:18 PM Donating team Fireteam 1629 has 15 units with strength 2409. Status Assembling No target planet No lurk planet. Ships: Lestallo: 15 to hunter, path A 7/17/2020 6:59:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:24 PM Donating team Fireteam 1631 has 9 units with strength 702. Status Assembling No target planet No lurk planet. Ships: Lestallo: 9 to hunter, path A 7/17/2020 6:59:24 PM Donating team Fireteam 1633 has 20 units with strength 1457. Status Assembling No target planet No lurk planet. Ships: Lestallo: 20 to hunter, path A 7/17/2020 6:59:24 PM Donating team Fireteam 1632 has 17 units with strength 2974. Status Staging No target planet No lurk planet. Ships: Lestallo: 17 to hunter, path B 7/17/2020 6:59:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:28 PM Donating team Fireteam 1916 has 30 units with strength 3084. Status Staging No target planet No lurk planet. Ships: Haglao: 30 to hunter, path B 7/17/2020 6:59:28 PM Donating team Fireteam 1915 has 27 units with strength 2996. Status Staging No target planet No lurk planet. Ships: Haglao: 27 to hunter, path B 7/17/2020 6:59:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:31 PM Donating team Fireteam 1632 has 65 units with strength 10672. Status Staging No target planet No lurk planet. Ships: Haglao: 65 to hunter, path B 7/17/2020 6:59:31 PM Donating team Fireteam 1634 has 56 units with strength 5874. Status Staging No target planet No lurk planet. Ships: Haglao: 56 to hunter, path B 7/17/2020 6:59:31 PM Donating team Fireteam 1633 has 69 units with strength 6155. Status Staging No target planet No lurk planet. Ships: Haglao: 69 to hunter, path B 7/17/2020 6:59:31 PM Donating team Fireteam 1635 has 51 units with strength 7226. Status Staging No target planet No lurk planet. Ships: Haglao: 51 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 1921 has 35 units with strength 2690. Status Assembling No target planet No lurk planet. Ships: Lestallo: 35 to hunter, path A 7/17/2020 6:59:32 PM Donating team Fireteam 1922 has 23 units with strength 1645. Status Assembling No target planet No lurk planet. Ships: Lestallo: 23 to hunter, path A 7/17/2020 6:59:32 PM Donating team Fireteam 1916 has 47 units with strength 10134. Status Staging No target planet No lurk planet. Ships: Haglao: 47 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 1919 has 37 units with strength 7091. Status Staging No target planet No lurk planet. Ships: Haglao: 37 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 1918 has 33 units with strength 4380. Status Staging No target planet No lurk planet. Ships: Haglao: 33 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 1917 has 50 units with strength 6178. Status Staging No target planet No lurk planet. Ships: Haglao: 50 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 2368 has 17 units with strength 1919. Status Assembling No target planet No lurk planet. Ships: Lestallo: 17 to hunter, path A 7/17/2020 6:59:32 PM Donating team Fireteam 2367 has 37 units with strength 3036. Status Staging No target planet No lurk planet. Ships: Lestallo: 37 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 2362 has 16 units with strength 4871. Status Staging No target planet No lurk planet. Ships: Haglao: 16 to hunter, path B 7/17/2020 6:59:32 PM Donating team Fireteam 2363 has 19 units with strength 2637. Status Staging No target planet No lurk planet. Ships: Haglao: 19 to hunter, path B 7/17/2020 6:59:33 PM Donating team Fireteam 2370 has 37 units with strength 5040. Status Staging No target planet No lurk planet. Ships: Lestallo: 37 to hunter, path B 7/17/2020 6:59:33 PM Donating team Fireteam 2360 has 10 units with strength 2466. Status Staging No target planet No lurk planet. Ships: Haglao: 10 to hunter, path B 7/17/2020 6:59:33 PM Donating team Fireteam 2361 has 31 units with strength 3167. Status Staging No target planet No lurk planet. Ships: Haglao: 31 to hunter, path B 7/17/2020 6:59:33 PM Donating team Fireteam 2369 has 24 units with strength 3636. Status Staging No target planet No lurk planet. Ships: Lestallo: 24 to hunter, path B 7/17/2020 6:59:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:43 PM Donating team Fireteam 1925 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 6:59:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 6:59:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:22 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:30 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:33 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:36 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:38 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:40 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:41 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:42 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:44 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:00:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:13 PM Donating team Fireteam 1645 has 30 units with strength 2055. Status Assembling No target planet No lurk planet. Ships: Thrun: 30 to hunter, path A 7/17/2020 7:01:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:23 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:29 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:31 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:32 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:34 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:35 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:37 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:39 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:45 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:46 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:47 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:48 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:49 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:50 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:51 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:52 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:54 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:57 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:01:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:00 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:05 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:08 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:09 PM Donating team Fireteam 1655 has 12 units with strength 1959. Status Assembling No target planet No lurk planet. Ships: Thrun: 12 to hunter, path A 7/17/2020 7:02:10 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:12 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:14 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:16 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:18 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:19 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:24 PM Donating team Fireteam 1657 has 13 units with strength 2194. Status Assembling No target planet No lurk planet. Ships: Trenco: 11, Salinn: 2 to hunter, path A 7/17/2020 7:02:24 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:24 PM Donating team Fireteam 1939 has 8 units with strength 1212. Status Assembling No target planet No lurk planet. Ships: Corrin: 8 to hunter, path A 7/17/2020 7:02:25 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:26 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:27 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:28 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:53 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:55 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:56 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:58 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:02:59 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:01 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:02 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:03 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:04 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:06 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:07 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:09 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:11 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:12 PM Donating team Fireteam 1664 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Trenco: 1 to hunter, path A 7/17/2020 7:03:13 PM Donating team Fireteam 1947 has 33 units with strength 2821. Status Assembling No target planet No lurk planet. Ships: Corrin: 29, Laubos: 4 to hunter, path A 7/17/2020 7:03:13 PM Donating team Fireteam 1948 has 3 units with strength 258. Status Assembling No target planet No lurk planet. Ships: Laubos: 3 to hunter, path A 7/17/2020 7:03:13 PM Donating team Fireteam 1946 has 12 units with strength 2780. Status Staging No target planet No lurk planet. Ships: Corrin: 4, Laubos: 8 to hunter, path B 7/17/2020 7:03:13 PM Donating team Fireteam 1950 has 45 units with strength 6434. Status Staging No target planet No lurk planet. Ships: Cil: 3, Laubos: 42 to hunter, path B 7/17/2020 7:03:13 PM Donating team Fireteam 1951 has 35 units with strength 6677. Status Staging No target planet No lurk planet. Ships: Laubos: 35 to hunter, path B 7/17/2020 7:03:13 PM Donating team Fireteam 1945 has 35 units with strength 5323. Status Staging No target planet No lurk planet. Ships: Tichy: 7, Cil: 3, Arora: 1, Laubos: 24 to hunter, path B 7/17/2020 7:03:13 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:14 PM Donating team Fireteam 2394 has 29 units with strength 1793. Status Assembling No target planet No lurk planet. Ships: Laubos: 29 to hunter, path A 7/17/2020 7:03:14 PM Donating team Fireteam 2393 has 13 units with strength 2717. Status Staging No target planet No lurk planet. Ships: Laubos: 13 to hunter, path B 7/17/2020 7:03:14 PM Donating team Fireteam 2392 has 38 units with strength 2938. Status Staging No target planet No lurk planet. Ships: Laubos: 38 to hunter, path B 7/17/2020 7:03:14 PM Donating team Fireteam 2391 has 18 units with strength 3017. Status Staging No target planet No lurk planet. Ships: Corrin: 3, Laubos: 15 to hunter, path B 7/17/2020 7:03:14 PM Donating team Fireteam 2389 has 30 units with strength 3009. Status Staging No target planet No lurk planet. Ships: Corrin: 20, Laubos: 10 to hunter, path B 7/17/2020 7:03:14 PM Donating team Fireteam 2390 has 21 units with strength 5429. Status Staging No target planet No lurk planet. Ships: Corrin: 13, Laubos: 8 to hunter, path B 7/17/2020 7:03:15 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:16 PM Donating team Fireteam 1672 has 16 units with strength 1824. Status Assembling No target planet No lurk planet. Ships: Corrin: 16 to hunter, path A 7/17/2020 7:03:16 PM Donating team Fireteam 1675 has 8 units with strength 1556. Status Assembling No target planet No lurk planet. Ships: Laubos: 8 to hunter, path A 7/17/2020 7:03:16 PM Donating team Fireteam 1674 has 18 units with strength 2330. Status Staging No target planet No lurk planet. Ships: Laubos: 18 to hunter, path B 7/17/2020 7:03:16 PM Donating team Fireteam 1673 has 16 units with strength 3871. Status Staging No target planet No lurk planet. Ships: Laubos: 16 to hunter, path B 7/17/2020 7:03:17 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:20 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:21 PM In PerSecond_UpdateFleetData, debugCode 600 System.Exception: For Viral Shredder Copy no base unit type was defined in the XML at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x000bb] in <3a4f6166062f4495a859e79efae94b07>:0 7/17/2020 7:03:21 PM Donating team Fireteam 1672 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Trenco: 1 to hunter, path A 7/17/2020 9:44:29 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/17/2020 9:44:29 PM Boot up FleetOS (0.3782s) 7/17/2020 9:44:29 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2020 9:44:29 PM Check System Logs For Rogue Intelligence (0.5488s) 7/17/2020 9:44:30 PM Game Version: 2.099 7/17/2020 9:44:30 PM Eject Trash Into Hyperspace (0.1860s) 7/17/2020 9:44:30 PM Check For Extra Modules (0.0640s) 7/17/2020 9:44:30 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/17/2020 9:44:30 PM Bring Cloaking Systems Online (0.0710s) 7/17/2020 9:44:30 PM Recalculate Speed Of Light (0.0290s) 7/17/2020 9:44:30 PM Optimize Comfort On Command Decks (0.0180s) 7/17/2020 9:44:30 PM Generating Framerates (0.0150s) 7/17/2020 9:44:30 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/17/2020 9:44:30 PM Mods: SpireRailgunShop (Enabled!) 7/17/2020 9:44:30 PM Check Nearby Stellar Masses (0.1180s) 7/17/2020 9:44:30 PM Remembering Alamo (0.0840s) 7/17/2020 9:44:30 PM Boot Audio Comms (0.0260s) 7/17/2020 9:44:30 PM Establish Individual Audio Links (0.0300s) 7/17/2020 9:44:30 PM Prepare Explosions and Crackles (0.0740s) 7/17/2020 9:44:30 PM Resolution changed to fullscreen 1200x1600 7/17/2020 9:44:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/17/2020 9:44:30 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/17/2020 9:44:30 PM Refresh Optical Lensing (0.0060s) 7/17/2020 9:44:30 PM Revise Fundamental Physical Laws (0.0110s) 7/17/2020 9:44:30 PM Calculate Odds Of Success (0.1730s) 7/17/2020 9:44:32 PM Briefly Panic (1.8803s) 7/17/2020 9:44:32 PM Install Confidence Routines (0.1970s) 7/17/2020 9:44:33 PM Bring Commander Interface Online (0.1580s) 7/17/2020 9:44:33 PM Motivate All Crews (0.0530s) 7/17/2020 9:44:33 PM Locating Available Networks (0.0460s) 7/17/2020 9:44:33 PM Externalizing Patterns (0.0530s) 7/17/2020 9:44:33 PM Hooking Externals (0.0270s) 7/17/2020 9:44:33 PM Handlizing Hooks (0.0100s) 7/17/2020 9:44:33 PM Disengaging Constants (0.1960s) 7/17/2020 9:44:33 PM Late Axionic Computations (0.2020s) 7/17/2020 9:44:33 PM Connecting to Fleet Command (0.0200s) 7/17/2020 9:44:33 PM Thinking Of Advice (0.0290s) 7/17/2020 9:44:33 PM Degaussing Advice (0.1880s) 7/17/2020 9:44:34 PM Reading Alien Diaries (0.0920s) 7/17/2020 9:44:34 PM Naming All Known Planets (0.0170s) 7/17/2020 9:44:34 PM Remembering Speeds (0.0160s) 7/17/2020 9:44:34 PM Prioritizing Targets (0.0040s) 7/17/2020 9:44:34 PM Rebooting Sensor Arrays (0.0490s) 7/17/2020 9:44:34 PM Unloading Prismatic Grid (0.0120s) 7/17/2020 9:44:34 PM Thinking Of Objectives (0.0200s) 7/17/2020 9:44:34 PM Re-Aligning Objectives (0.0600s) 7/17/2020 9:44:34 PM Inhibiting Visual Scans (0.0350s) 7/17/2020 9:44:34 PM Synthesizing Vocals (0.0180s) 7/17/2020 9:44:34 PM Investigating Map Signatures (0.0266s) 7/17/2020 9:44:34 PM Ventilating Scenarios (0.0040s) 7/17/2020 9:44:34 PM Decontaminating Targeting Systems (0.0230s) 7/17/2020 9:44:34 PM Ejecting Tactical Core (0.0050s) 7/17/2020 9:44:34 PM Calibrating Formations (0.0060s) 7/17/2020 9:44:34 PM Intercepting Galactic Maps (0.0170s) 7/17/2020 9:44:34 PM Discharging Colored Ions (0.0170s) 7/17/2020 9:44:34 PM Replicating Ion Colors (0.0090s) 7/17/2020 9:44:34 PM Faction Diagnostics (0.0370s) 7/17/2020 9:44:34 PM Buffering Hackers (0.0430s) 7/17/2020 9:44:34 PM Inverting Death (0.0280s) 7/17/2020 9:44:34 PM Linear Field Variance (0.0330s) 7/17/2020 9:44:34 PM Charging Marks (0.0180s) 7/17/2020 9:44:34 PM Guarding The Posts (0.0190s) 7/17/2020 9:44:34 PM Range Manifolds (0.0530s) 7/17/2020 9:44:34 PM Purging ROFs (0.0040s) 7/17/2020 9:44:34 PM Manipulating Speeds (0.0170s) 7/17/2020 9:44:34 PM Detecting Projectiles (0.0040s) 7/17/2020 9:44:34 PM Grouping Flow Fields (0.0110s) 7/17/2020 9:44:34 PM Modulating Flow Field Groups (0.0390s) 7/17/2020 9:44:34 PM Designing Fleets (0.1660s) 7/17/2020 9:44:34 PM Thinking Of Technologies (0.0190s) 7/17/2020 9:44:34 PM Categorizing Starboard Sensors (0.0430s) 7/17/2020 9:44:34 PM Injecting Galactic Variables (0.0380s) 7/17/2020 9:44:34 PM Taunting Starfields (0.0633s) 7/17/2020 9:44:35 PM Ejecting Distant Planets (0.5303s) 7/17/2020 9:44:35 PM Categorizing All Planets (0.0050s) 7/17/2020 9:44:35 PM Organizing Commands (0.0290s) 7/17/2020 9:44:35 PM Calculating Firing Cones (0.0040s) 7/17/2020 9:44:36 PM Fumbling With Ship Parts (1.2999s) 7/17/2020 9:44:36 PM Sterilizing Test Chamber (0.0580s) 7/17/2020 9:44:44 PM Replicating Terminal (7.1352s) 7/17/2020 9:44:44 PM Issuing Orders (0.0070s) 7/17/2020 9:44:44 PM Augmenting Infusers (0.0390s) 7/17/2020 9:44:44 PM Infusing (0.3071s) 7/17/2020 9:44:44 PM Post-Proton Surge (0.0060s) 7/17/2020 9:44:44 PM Stimulate Modulation (0.0240s) 7/17/2020 9:44:45 PM ArcenAssetBundleCache.InstantiatedObjects: 522 7/17/2020 9:44:45 PM Load Surrogates (0.9882s) 7/17/2020 9:44:48 PM Final Checks (3.0396s) 7/17/2020 9:44:48 PM Load Historical Documents (0.0150s) 7/17/2020 9:44:48 PM 19.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Briefly Panic (1.9s) Ejecting Distant Planets (0.5s) Fumbling With Ship Parts (1.3s) Replicating Terminal (7.1s) Infusing (0.3s) Load Surrogates (1.0s) Final Checks (3.0s) 7/17/2020 9:44:48 PM Hello Steam user 'Lord Of Nothing' 7/17/2020 9:45:12 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick 3.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 9:45:14 PM Finish load save in 1,794.5ms 7/17/2020 9:45:52 PM Donating team Fireteam 1664 has 26 units with strength 2513. Status Staging No target planet No lurk planet. Ships: Corrin: 18, Laubos: 8 to hunter, path B 7/17/2020 9:45:52 PM Donating team Fireteam 1945 has 24 units with strength 2336. Status Staging No target planet No lurk planet. Ships: Corrin: 22, Laubos: 2 to hunter, path B 7/17/2020 9:45:52 PM Donating team Fireteam 1944 has 14 units with strength 2644. Status Staging No target planet No lurk planet. Ships: Corrin: 14 to hunter, path B 7/17/2020 9:45:53 PM Donating team Fireteam 2387 has 19 units with strength 3713. Status Staging No target planet No lurk planet. Ships: Corrin: 10, Laubos: 9 to hunter, path B 7/17/2020 9:45:53 PM Donating team Fireteam 2388 has 28 units with strength 3600. Status Staging No target planet No lurk planet. Ships: Corrin: 21, Laubos: 7 to hunter, path B 7/17/2020 9:45:53 PM Donating team Fireteam 2386 has 20 units with strength 3644. Status Staging No target planet No lurk planet. Ships: Corrin: 12, Laubos: 8 to hunter, path B 7/17/2020 9:47:01 PM Donating team Fireteam 2404 has 30 units with strength 1820. Status Assembling No target planet No lurk planet. Ships: Zeclite: 30 to hunter, path A 7/17/2020 9:47:02 PM Donating team Fireteam 1676 has 27 units with strength 2953. Status Assembling No target planet No lurk planet. Ships: Zeclite: 27 to hunter, path A 7/17/2020 9:47:52 PM Donating team Fireteam 2412 has 6 units with strength 570. Status Assembling No target planet No lurk planet. Ships: Korell: 6 to hunter, path A 7/17/2020 9:48:06 PM Donating team Fireteam 1688 has 12 units with strength 2066. Status Assembling No target planet No lurk planet. Ships: Giedi: 12 to hunter, path A 7/17/2020 9:49:41 PM Donating team Fireteam 1691 has 8 units with strength 1395. Status Assembling No target planet No lurk planet. Ships: Lestallo: 8 to hunter, path A 7/17/2020 9:49:43 PM Donating team Fireteam 1691 has 3 units with strength 951. Status Assembling No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path A 7/17/2020 9:49:46 PM Donating team Fireteam 1691 has 5 units with strength 1096. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 9:49:49 PM Donating team Fireteam 1691 has 3 units with strength 951. Status Assembling No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path A 7/17/2020 9:49:51 PM Donating team Fireteam 1698 has 3 units with strength 625. Status Assembling No target planet No lurk planet. Ships: Lestallo: 3 to hunter, path A 7/17/2020 9:49:54 PM Donating team Fireteam 1698 has 5 units with strength 1422. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 9:49:57 PM Donating team Fireteam 1698 has 5 units with strength 1029. Status Assembling No target planet No lurk planet. Ships: Lestallo: 5 to hunter, path A 7/17/2020 9:49:59 PM Donating team Fireteam 1698 has 10 units with strength 1895. Status Assembling No target planet No lurk planet. Ships: Lestallo: 10 to hunter, path A 7/17/2020 9:50:17 PM Donating team Fireteam 2432 has 10 units with strength 2686. Status Staging No target planet No lurk planet. Ships: Lestallo: 10 to hunter, path B 7/17/2020 9:50:17 PM Donating team Fireteam 2434 has 25 units with strength 2519. Status Staging No target planet No lurk planet. Ships: Cil: 10, Lestallo: 15 to hunter, path B 7/17/2020 9:50:17 PM Donating team Fireteam 2433 has 16 units with strength 2691. Status Staging No target planet No lurk planet. Ships: Cil: 5, Lestallo: 11 to hunter, path B 7/17/2020 9:50:18 PM Donating team Fireteam 1700 has 15 units with strength 3467. Status Staging No target planet No lurk planet. Ships: Lestallo: 15 to hunter, path B 7/17/2020 9:50:27 PM Donating team Fireteam 1704 has 2 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Lestallo: 2 to hunter, path A 7/17/2020 9:51:58 PM Donating team Fireteam 1981 has 1 units with strength 59. Status Assembling No target planet No lurk planet. Ships: Thrun: 1 to hunter, path A 7/17/2020 9:52:27 PM Donating team Fireteam 1985 has 2 units with strength 115. Status Assembling No target planet No lurk planet. Ships: Thrun: 2 to hunter, path A 7/17/2020 9:52:58 PM Donating team Fireteam 1985 has 3 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Thrun: 3 to hunter, path A 7/17/2020 9:52:59 PM Donating team Fireteam 2454 has 3 units with strength 412. Status Assembling No target planet No lurk planet. Ships: Thrun: 3 to hunter, path A 7/17/2020 9:56:14 PM Donating team Fireteam 2454 has 3 units with strength 252. Status Assembling No target planet No lurk planet. Ships: Thrun: 3 to hunter, path A 7/17/2020 9:56:45 PM Donating team Fireteam 1730 has 1 units with strength 77. Status Assembling No target planet No lurk planet. Ships: Giedi: 1 to hunter, path A 7/17/2020 9:56:46 PM Donating team Fireteam 1995 has 11 units with strength 1000. Status Assembling No target planet No lurk planet. Ships: Giedi: 9, Korell: 1, Bresenham: 1 to hunter, path A 7/17/2020 9:56:47 PM Donating team Fireteam 2464 has 10 units with strength 1325. Status Assembling No target planet No lurk planet. Ships: Trenco: 10 to hunter, path A 7/17/2020 9:56:47 PM Donating team Fireteam 2468 has 14 units with strength 952. Status Assembling No target planet No lurk planet. Ships: Giedi: 14 to hunter, path A 7/17/2020 9:56:47 PM Donating team Fireteam 2465 has 6 units with strength 3561. Status Staging No target planet No lurk planet. Ships: Trenco: 6 to hunter, path B 7/17/2020 9:56:47 PM Donating team Fireteam 2466 has 29 units with strength 2191. Status Staging No target planet No lurk planet. Ships: Trenco: 29 to hunter, path B 7/17/2020 9:56:47 PM Donating team Fireteam 2463 has 19 units with strength 3120. Status Staging No target planet No lurk planet. Ships: Trenco: 19 to hunter, path B 7/17/2020 9:56:48 PM Donating team Fireteam 2003 has 5 units with strength 5339. Status Staging No target planet No lurk planet. Ships: Trenco: 5 to hunter, path B 7/17/2020 9:56:48 PM Donating team Fireteam 2004 has 16 units with strength 2464. Status Staging No target planet No lurk planet. Ships: Trenco: 16 to hunter, path B 7/17/2020 9:56:48 PM Donating team Fireteam 2005 has 10 units with strength 2447. Status Staging No target planet No lurk planet. Ships: Trenco: 10 to hunter, path B 7/17/2020 9:56:51 PM Donating team Fireteam 2007 has 11 units with strength 606. Status Assembling No target planet No lurk planet. Ships: Trenco: 11 to hunter, path A 7/17/2020 9:56:55 PM Donating team Fireteam 2468 has 1 units with strength 1854. Status Assembling No target planet No lurk planet. Ships: Giedi: 1 to hunter, path A 7/17/2020 9:57:00 PM Donating team Fireteam 2472 has 23 units with strength 1788. Status Assembling No target planet No lurk planet. Ships: Bresenham: 23 to hunter, path A 7/17/2020 9:57:00 PM Donating team Fireteam 2473 has 23 units with strength 1318. Status Assembling No target planet No lurk planet. Ships: Varandal: 10, Bresenham: 13 to hunter, path A 7/17/2020 9:57:02 PM Donating team Fireteam 2007 has 6 units with strength 410. Status Assembling No target planet No lurk planet. Ships: Giedi: 6 to hunter, path A 7/17/2020 9:57:02 PM Donating team Fireteam 2014 has 13 units with strength 1649. Status Assembling No target planet No lurk planet. Ships: Bresenham: 13 to hunter, path A 7/17/2020 9:57:02 PM Donating team Fireteam 2011 has 3 units with strength 3203. Status Staging No target planet No lurk planet. Ships: Varandal: 1, Bresenham: 2 to hunter, path B 7/17/2020 9:57:02 PM Donating team Fireteam 2012 has 6 units with strength 5066. Status Staging No target planet No lurk planet. Ships: Bresenham: 6 to hunter, path B 7/17/2020 9:57:02 PM Donating team Fireteam 2013 has 8 units with strength 6422. Status Staging No target planet No lurk planet. Ships: Varandal: 2, Bresenham: 6 to hunter, path B 7/17/2020 9:57:10 PM Donating team Fireteam 2017 has 4 units with strength 308. Status Assembling No target planet No lurk planet. Ships: Bresenham: 4 to hunter, path A 7/17/2020 9:59:11 PM Reconquest Seeding for Joshi: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/17/2020 9:59:18 PM Donating team Fireteam 2498 has 12 units with strength 1000. Status Assembling No target planet No lurk planet. Ships: Lestallo: 12 to hunter, path A 7/17/2020 9:59:18 PM Donating team Fireteam 2496 has 12 units with strength 5140. Status Staging No target planet No lurk planet. Ships: Lestallo: 12 to hunter, path B 7/17/2020 9:59:18 PM Donating team Fireteam 2497 has 15 units with strength 8382. Status Staging No target planet No lurk planet. Ships: Cil: 1, Lestallo: 14 to hunter, path B 7/17/2020 9:59:18 PM Donating team Fireteam 2495 has 19 units with strength 2296. Status Staging No target planet No lurk planet. Ships: Cil: 1, Lestallo: 18 to hunter, path B 7/17/2020 9:59:19 PM Donating team Fireteam 1743 has 19 units with strength 3457. Status Staging No target planet No lurk planet. Ships: Cil: 6, Lestallo: 13 to hunter, path B 7/17/2020 9:59:19 PM Donating team Fireteam 1741 has 14 units with strength 5061. Status Staging No target planet No lurk planet. Ships: Cil: 3, Lestallo: 11 to hunter, path B 7/17/2020 9:59:19 PM Donating team Fireteam 1742 has 10 units with strength 3264. Status Staging No target planet No lurk planet. Ships: Cil: 4, Lestallo: 6 to hunter, path B 7/17/2020 9:59:20 PM Donating team Fireteam 2028 has 6 units with strength 2354. Status Assembling No target planet No lurk planet. Ships: Cil: 1, Lestallo: 5 to hunter, path A 7/17/2020 9:59:20 PM Donating team Fireteam 2027 has 25 units with strength 3562. Status Staging No target planet No lurk planet. Ships: Cil: 2, Lestallo: 23 to hunter, path B 7/17/2020 9:59:27 PM Donating team Fireteam 1742 has 3 units with strength 1969. Status Assembling No target planet No lurk planet. Ships: Cil: 1, Lestallo: 2 to hunter, path A 7/17/2020 10:00:32 PM Donating team Fireteam 2506 has 1 units with strength 1298. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 10:00:32 PM Donating team Fireteam 2505 has 25 units with strength 2880. Status Staging No target planet No lurk planet. Ships: Haglao: 25 to hunter, path B 7/17/2020 10:00:33 PM Donating team Fireteam 1748 has 28 units with strength 2554. Status Assembling No target planet No lurk planet. Ships: Haglao: 28 to hunter, path A 7/17/2020 10:00:33 PM Donating team Fireteam 1751 has 23 units with strength 1872. Status Assembling No target planet No lurk planet. Ships: Arden: 4, Haglao: 19 to hunter, path A 7/17/2020 10:00:33 PM Donating team Fireteam 1750 has 7 units with strength 2953. Status Staging No target planet No lurk planet. Ships: Haglao: 7 to hunter, path B 7/17/2020 10:00:33 PM Donating team Fireteam 1749 has 39 units with strength 2757. Status Staging No target planet No lurk planet. Ships: Haglao: 39 to hunter, path B 7/17/2020 10:00:33 PM Donating team Fireteam 2038 has 28 units with strength 2468. Status Assembling No target planet No lurk planet. Ships: Arden: 1, Haglao: 27 to hunter, path A 7/17/2020 10:00:35 PM Donating team Fireteam 2510 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/17/2020 10:00:36 PM Donating team Fireteam 1758 has 12 units with strength 2099. Status Assembling No target planet No lurk planet. Ships: Karger: 10, Murdoch: 2 to hunter, path A 7/17/2020 10:00:36 PM Donating team Fireteam 1757 has 25 units with strength 2272. Status Staging No target planet No lurk planet. Ships: Karger: 25 to hunter, path B 7/17/2020 10:00:36 PM Donating team Fireteam 2049 has 3 units with strength 255. Status Assembling No target planet No lurk planet. Ships: Karger: 3 to hunter, path A 7/17/2020 10:00:37 PM Donating team Fireteam 2048 has 16 units with strength 4101. Status Staging No target planet No lurk planet. Ships: Karger: 14, Murdoch: 2 to hunter, path B 7/17/2020 10:00:37 PM Donating team Fireteam 2047 has 9 units with strength 2392. Status Staging No target planet No lurk planet. Ships: Karger: 9 to hunter, path B 7/17/2020 10:00:37 PM Donating team Fireteam 2518 has 17 units with strength 2472. Status Assembling No target planet No lurk planet. Ships: Karger: 17 to hunter, path A 7/17/2020 10:00:37 PM Donating team Fireteam 2520 has 8 units with strength 3971. Status Staging No target planet No lurk planet. Ships: Karger: 8 to hunter, path B 7/17/2020 10:00:37 PM Donating team Fireteam 2519 has 19 units with strength 3359. Status Staging No target planet No lurk planet. Ships: Karger: 19 to hunter, path B 7/17/2020 10:00:37 PM Donating team Fireteam 2521 has 51 units with strength 2883. Status Staging No target planet No lurk planet. Ships: Karger: 36, Murdoch: 15 to hunter, path B 7/17/2020 10:00:39 PM Donating team Fireteam 1762 has 2 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Haglao: 2 to hunter, path A 7/17/2020 10:00:42 PM Donating team Fireteam 2526 has 22 units with strength 2699. Status Assembling No target planet No lurk planet. Ships: Karger: 22 to hunter, path A 7/17/2020 10:00:42 PM Donating team Fireteam 2529 has 16 units with strength 1313. Status Assembling No target planet No lurk planet. Ships: Karger: 16 to hunter, path A 7/17/2020 10:00:43 PM Donating team Fireteam 2527 has 12 units with strength 3855. Status Staging No target planet No lurk planet. Ships: Karger: 8, Murdoch: 4 to hunter, path B 7/17/2020 10:00:43 PM Donating team Fireteam 2528 has 22 units with strength 2745. Status Staging No target planet No lurk planet. Ships: Karger: 22 to hunter, path B 7/17/2020 10:00:44 PM Donating team Fireteam 2052 has 9 units with strength 1347. Status Assembling No target planet No lurk planet. Ships: Karger: 9 to hunter, path A 7/17/2020 10:00:45 PM Donating team Fireteam 2532 has 3 units with strength 153. Status Assembling No target planet No lurk planet. Ships: Karger: 3 to hunter, path A 7/17/2020 10:00:48 PM Donating team Fireteam 2535 has 7 units with strength 1365. Status Assembling No target planet No lurk planet. Ships: Karger: 7 to hunter, path A 7/17/2020 10:00:50 PM Donating team Fireteam 1775 has 1 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/17/2020 10:00:59 PM Donating team Fireteam 2054 has 10 units with strength 350. Status Assembling No target planet No lurk planet. Ships: Karger: 10 to hunter, path A 7/17/2020 10:01:01 PM Donating team Fireteam 1775 has 1 units with strength 1323. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/17/2020 10:01:02 PM Donating team Fireteam 2537 has 10 units with strength 1552. Status Assembling No target planet No lurk planet. Ships: Karger: 10 to hunter, path A 7/17/2020 10:01:06 PM Donating team Fireteam 2061 has 2 units with strength 140. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/17/2020 10:01:08 PM Donating team Fireteam 1777 has 16 units with strength 2918. Status Staging No target planet No lurk planet. Ships: Aalst: 16 to hunter, path B 7/17/2020 10:01:08 PM Donating team Fireteam 1778 has 66 units with strength 3161. Status Staging No target planet No lurk planet. Ships: Hemry: 24, Aalst: 42 to hunter, path B 7/17/2020 10:01:08 PM Donating team Fireteam 2064 has 4 units with strength 280. Status Assembling No target planet No lurk planet. Ships: Karger: 4 to hunter, path A 7/17/2020 10:01:09 PM Reconquest Seeding for Hemry: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 7/17/2020 10:01:09 PM Donating team Fireteam 2540 has 1 units with strength 82. Status Assembling No target planet No lurk planet. Ships: Karger: 1 to hunter, path A 7/17/2020 10:01:09 PM Donating team Fireteam 2541 has 3 units with strength 276. Status Assembling No target planet No lurk planet. Ships: Thrun: 3 to hunter, path A 7/17/2020 10:01:21 PM Donating team Fireteam 1780 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 10:01:33 PM Donating team Fireteam 2067 has 26 units with strength 2505. Status Assembling No target planet No lurk planet. Ships: Haglao: 26 to hunter, path A 7/17/2020 10:01:33 PM Donating team Fireteam 2548 has 1 units with strength 3057. Status Staging No target planet No lurk planet. Ships: Haglao: 1 to hunter, path B 7/17/2020 10:01:41 PM Donating team Fireteam 1787 has 1 units with strength 70. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 10:02:01 PM Donating team Fireteam 1789 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Haglao: 1 to hunter, path A 7/17/2020 10:02:01 PM Donating team Fireteam 1791 has 3 units with strength 138. Status Assembling No target planet No lurk planet. Ships: Kalixa: 3 to hunter, path A 7/17/2020 10:02:13 PM Donating team Fireteam 2557 has 9 units with strength 702. Status Assembling No target planet No lurk planet. Ships: Thrun: 9 to hunter, path A 7/17/2020 10:02:18 PM Donating team Fireteam 2084 has 15 units with strength 3155. Status Staging No target planet No lurk planet. Ships: Korell: 2, Leonis: 13 to hunter, path B 7/17/2020 10:02:18 PM Donating team Fireteam 2086 has 13 units with strength 3452. Status Staging No target planet No lurk planet. Ships: Leonis: 13 to hunter, path B 7/17/2020 10:02:18 PM Donating team Fireteam 2085 has 11 units with strength 4183. Status Staging No target planet No lurk planet. Ships: Leonis: 11 to hunter, path B 7/17/2020 10:02:18 PM Donating team Fireteam 2087 has 14 units with strength 5277. Status Staging No target planet No lurk planet. Ships: Leonis: 14 to hunter, path B 7/17/2020 10:02:19 PM Donating team Fireteam 2557 has 14 units with strength 1539. Status Assembling No target planet No lurk planet. Ships: Leonis: 14 to hunter, path A 7/17/2020 10:02:37 PM Donating team Fireteam 2560 has 3 units with strength 90. Status Assembling No target planet No lurk planet. Ships: Leonis: 3 to hunter, path A 7/17/2020 10:02:40 PM Donating team Fireteam 2560 has 4 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Leonis: 4 to hunter, path A 7/17/2020 10:02:40 PM Donating team Fireteam 2096 has 17 units with strength 1054. Status Assembling No target planet No lurk planet. Ships: Leonis: 17 to hunter, path A 7/17/2020 10:02:58 PM Donating team Fireteam 2563 has 1 units with strength 1830. Status Assembling No target planet No lurk planet. Ships: Leonis: 1 to hunter, path A 7/17/2020 10:03:20 PM Donating team Fireteam 2571 has 15 units with strength 2318. Status Assembling No target planet No lurk planet. Ships: Mandalon: 15 to hunter, path A 7/17/2020 10:03:24 PM Donating team Fireteam 1799 has 27 units with strength 1971. Status Assembling No target planet No lurk planet. Ships: Mandalon: 27 to hunter, path A 7/17/2020 10:03:25 PM Donating team Fireteam 2103 has 1 units with strength 891. Status Assembling No target planet No lurk planet. Ships: Leonis: 1 to hunter, path A 7/17/2020 10:03:37 PM Donating team Fireteam 1803 has 2 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Lazowska: 2 to hunter, path A 7/17/2020 10:03:37 PM Donating team Fireteam 1805 has 7 units with strength 360. Status Assembling No target planet No lurk planet. Ships: Zhar: 7 to hunter, path A 7/17/2020 10:03:59 PM Donating team Fireteam 2121 has 10 units with strength 691. Status Assembling No target planet No lurk planet. Ships: Lamuella: 4, Yeltsin: 6 to hunter, path A 7/17/2020 10:03:59 PM Donating team Fireteam 2122 has 3 units with strength 738. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2, Horvitz: 1 to hunter, path A 7/17/2020 10:04:01 PM Donating team Fireteam 1815 has 19 units with strength 2672. Status Assembling No target planet No lurk planet. Ships: Lestallo: 19 to hunter, path A 7/17/2020 10:04:02 PM Donating team Fireteam 2584 has 11 units with strength 2848. Status Staging No target planet No lurk planet. Ships: Lestallo: 11 to hunter, path B 7/17/2020 10:04:06 PM Donating team Fireteam 2129 has 2 units with strength 246. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 7/17/2020 10:04:06 PM Donating team Fireteam 2130 has 1 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Thrun: 1 to hunter, path A 7/17/2020 10:04:06 PM Donating team Fireteam 2131 has 32 units with strength 2373. Status Assembling No target planet No lurk planet. Ships: Hemry: 27, Joshi: 5 to hunter, path A 7/17/2020 10:04:06 PM Donating team Fireteam 2132 has 5 units with strength 281. Status Assembling No target planet No lurk planet. Ships: Joshi: 5 to hunter, path A 7/17/2020 10:04:08 PM Donating team Fireteam 2594 has 1 units with strength 70. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:04:12 PM Donating team Fireteam 1818 has 7 units with strength 539. Status Assembling No target planet No lurk planet. Ships: Lazowska: 7 to hunter, path A 7/17/2020 10:04:12 PM Donating team Fireteam 1819 has 13 units with strength 715. Status Assembling No target planet No lurk planet. Ships: Hemry: 13 to hunter, path A 7/17/2020 10:04:17 PM Donating team Fireteam 2135 has 3 units with strength 234. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 3 to hunter, path A 7/17/2020 10:05:22 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Imperial Vision Failure.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 10:05:24 PM Finish load save in 1,689.4ms 7/17/2020 10:05:47 PM Reconquest Seeding for Lazowska: guard post placer: OneSingleMasss scheduled: 6 actually seeded: 6 7/17/2020 10:06:27 PM Donating team Fireteam 2145 has 1 units with strength 1298. Status Assembling No target planet No lurk planet. Ships: Zhar: 1 to hunter, path A 7/17/2020 10:06:28 PM Donating team Fireteam 2604 has 6 units with strength 408. Status Assembling No target planet No lurk planet. Ships: Joshi: 6 to hunter, path A 7/17/2020 10:06:28 PM Donating team Fireteam 2605 has 13 units with strength 641. Status Assembling No target planet No lurk planet. Ships: Kaliban: 5, Joshi: 8 to hunter, path A 7/17/2020 10:06:37 PM Donating team Fireteam 1829 has 2 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Lazowska: 1, Zhar: 1 to hunter, path A 7/17/2020 10:06:37 PM Donating team Fireteam 1830 has 10 units with strength 1640. Status Assembling No target planet No lurk planet. Ships: Joshi: 10 to hunter, path A 7/17/2020 10:06:37 PM Donating team Fireteam 2150 has 24 units with strength 1569. Status Assembling No target planet No lurk planet. Ships: Lazowska: 1, Zhar: 23 to hunter, path A 7/17/2020 10:06:37 PM Donating team Fireteam 2151 has 10 units with strength 1184. Status Assembling No target planet No lurk planet. Ships: Joshi: 10 to hunter, path A 7/17/2020 10:06:53 PM Donating team Fireteam 2605 has 21 units with strength 2081. Status Assembling No target planet No lurk planet. Ships: Lazowska: 20, Hemry: 1 to hunter, path A 7/17/2020 10:06:53 PM Donating team Fireteam 2606 has 1 units with strength 77. Status Assembling No target planet No lurk planet. Ships: Joshi: 1 to hunter, path A 7/17/2020 10:07:27 PM Donating team Fireteam 2153 has 4 units with strength 242. Status Assembling No target planet No lurk planet. Ships: Lazowska: 1, Hemry: 3 to hunter, path A 7/17/2020 10:07:51 PM Donating team Fireteam 2157 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:08:16 PM Donating team Fireteam 2157 has 25 units with strength 2432. Status Assembling No target planet No lurk planet. Ships: Zhar: 25 to hunter, path A 7/17/2020 10:08:20 PM Donating team Fireteam 2613 has 4 units with strength 328. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 4 to hunter, path A 7/17/2020 10:09:38 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nanoplague 2\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/17/2020 10:09:39 PM Finish load save in 1,306.1ms 7/17/2020 10:12:42 PM Donating team Fireteam 2157 has 8 units with strength 2028. Status Assembling No target planet No lurk planet. Ships: Lazowska: 8 to hunter, path A 7/17/2020 10:12:42 PM Donating team Fireteam 2159 has 7 units with strength 541. Status Assembling No target planet No lurk planet. Ships: Lazowska: 3, Zhar: 4 to hunter, path A 7/17/2020 10:12:42 PM Donating team Fireteam 2158 has 3 units with strength 3193. Status Staging No target planet No lurk planet. Ships: Lazowska: 3 to hunter, path B 7/17/2020 10:12:45 PM Donating team Fireteam 1833 has 13 units with strength 906. Status Assembling No target planet No lurk planet. Ships: Lazowska: 5, Hemry: 8 to hunter, path A 7/17/2020 10:12:45 PM Donating team Fireteam 1835 has 13 units with strength 1138. Status Assembling No target planet No lurk planet. Ships: Hemry: 13 to hunter, path A 7/17/2020 10:12:45 PM Donating team Fireteam 1834 has 27 units with strength 3847. Status Staging No target planet No lurk planet. Ships: Hemry: 27 to hunter, path B 7/17/2020 10:12:45 PM Donating team Fireteam 2157 has 14 units with strength 2293. Status Assembling No target planet No lurk planet. Ships: Lazowska: 14 to hunter, path A 7/17/2020 10:12:45 PM Donating team Fireteam 2160 has 20 units with strength 1650. Status Assembling No target planet No lurk planet. Ships: Hemry: 1, Joshi: 19 to hunter, path A 7/17/2020 10:12:45 PM Donating team Fireteam 2159 has 41 units with strength 2704. Status Staging No target planet No lurk planet. Ships: Hemry: 41 to hunter, path B 7/17/2020 10:12:45 PM Donating team Fireteam 2158 has 16 units with strength 2377. Status Staging No target planet No lurk planet. Ships: Hemry: 16 to hunter, path B 7/17/2020 10:12:48 PM Donating team Fireteam 2159 has 3 units with strength 213. Status Assembling No target planet No lurk planet. Ships: Lazowska: 3 to hunter, path A 7/17/2020 10:12:48 PM Donating team Fireteam 2160 has 4 units with strength 328. Status Assembling No target planet No lurk planet. Ships: Zhar: 4 to hunter, path A 7/17/2020 10:12:55 PM Donating team Fireteam 1833 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Hemry: 1 to hunter, path A 7/17/2020 10:13:31 PM Donating team Fireteam 2622 has 41 units with strength 2725. Status Assembling No target planet No lurk planet. Ships: Lestallo: 41 to hunter, path A 7/17/2020 10:13:31 PM Donating team Fireteam 2626 has 2 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 7/17/2020 10:13:31 PM Donating team Fireteam 2623 has 9 units with strength 3153. Status Staging No target planet No lurk planet. Ships: Lestallo: 9 to hunter, path B 7/17/2020 10:13:31 PM Donating team Fireteam 2621 has 34 units with strength 2527. Status Staging No target planet No lurk planet. Ships: Lestallo: 34 to hunter, path B 7/17/2020 10:13:32 PM Donating team Fireteam 2167 has 20 units with strength 1992. Status Assembling No target planet No lurk planet. Ships: Lamuella: 6, Yeltsin: 14 to hunter, path A 7/17/2020 10:13:32 PM Donating team Fireteam 2166 has 85 units with strength 5788. Status Staging No target planet No lurk planet. Ships: Cil: 5, Lestallo: 80 to hunter, path B 7/17/2020 10:13:32 PM Donating team Fireteam 2165 has 51 units with strength 7487. Status Staging No target planet No lurk planet. Ships: Cil: 4, Lestallo: 47 to hunter, path B 7/17/2020 10:13:32 PM Donating team Fireteam 2164 has 47 units with strength 10155. Status Staging No target planet No lurk planet. Ships: Cil: 4, Lestallo: 43 to hunter, path B 7/17/2020 10:13:32 PM Donating team Fireteam 2163 has 61 units with strength 9855. Status Staging No target planet No lurk planet. Ships: Cil: 4, Lestallo: 57 to hunter, path B 7/17/2020 10:13:33 PM Donating team Fireteam 1842 has 36 units with strength 3158. Status Staging No target planet No lurk planet. Ships: Cil: 7, Lestallo: 29 to hunter, path B 7/17/2020 10:13:33 PM Donating team Fireteam 1839 has 21 units with strength 3470. Status Staging No target planet No lurk planet. Ships: Cil: 2, Lestallo: 19 to hunter, path B 7/17/2020 10:13:33 PM Donating team Fireteam 1840 has 28 units with strength 3421. Status Staging No target planet No lurk planet. Ships: Cil: 2, Lestallo: 26 to hunter, path B 7/17/2020 10:13:33 PM Donating team Fireteam 1841 has 49 units with strength 3139. Status Staging No target planet No lurk planet. Ships: Cil: 4, Lestallo: 45 to hunter, path B 7/17/2020 10:14:01 PM Donating team Fireteam 2184 has 6 units with strength 436. Status Assembling No target planet No lurk planet. Ships: Lestallo: 6 to hunter, path A 7/17/2020 10:14:06 PM Donating team Fireteam 2635 has 1 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:14:27 PM Donating team Fireteam 1856 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:14:28 PM Donating team Fireteam 2645 has 37 units with strength 2297. Status Assembling No target planet No lurk planet. Ships: Lestallo: 37 to hunter, path A 7/17/2020 10:14:28 PM Donating team Fireteam 2646 has 36 units with strength 3006. Status Staging No target planet No lurk planet. Ships: Cil: 1, Lestallo: 35 to hunter, path B 7/17/2020 10:14:28 PM Donating team Fireteam 2647 has 22 units with strength 3003. Status Staging No target planet No lurk planet. Ships: Lestallo: 22 to hunter, path B 7/17/2020 10:14:31 PM Donating team Fireteam 2195 has 32 units with strength 2844. Status Assembling No target planet No lurk planet. Ships: Lestallo: 32 to hunter, path A 7/17/2020 10:14:31 PM Donating team Fireteam 2197 has 44 units with strength 2343. Status Assembling No target planet No lurk planet. Ships: Cil: 19, Lestallo: 25 to hunter, path A 7/17/2020 10:14:31 PM Donating team Fireteam 2196 has 13 units with strength 3019. Status Staging No target planet No lurk planet. Ships: Lestallo: 13 to hunter, path B 7/17/2020 10:14:32 PM Donating team Fireteam 1864 has 9 units with strength 823. Status Assembling No target planet No lurk planet. Ships: Arden: 1, Kaliban: 8 to hunter, path A 7/17/2020 10:14:32 PM Donating team Fireteam 1866 has 14 units with strength 1374. Status Assembling No target planet No lurk planet. Ships: Kaliban: 12, Joshi: 2 to hunter, path A 7/17/2020 10:14:32 PM Donating team Fireteam 1867 has 6 units with strength 709. Status Assembling No target planet No lurk planet. Ships: Joshi: 2, Radev: 4 to hunter, path A 7/17/2020 10:14:32 PM Donating team Fireteam 1865 has 15 units with strength 3870. Status Staging No target planet No lurk planet. Ships: Lazowska: 15 to hunter, path B 7/17/2020 10:14:32 PM Donating team Fireteam 1863 has 33 units with strength 2658. Status Staging No target planet No lurk planet. Ships: Lestallo: 33 to hunter, path B 7/17/2020 10:14:32 PM Donating team Fireteam 1861 has 32 units with strength 2614. Status Staging No target planet No lurk planet. Ships: Lestallo: 32 to hunter, path B 7/17/2020 10:14:32 PM Donating team Fireteam 1862 has 28 units with strength 2207. Status Staging No target planet No lurk planet. Ships: Lestallo: 28 to hunter, path B 7/17/2020 10:14:32 PM Donating team Fireteam 1860 has 22 units with strength 4819. Status Staging No target planet No lurk planet. Ships: Lestallo: 22 to hunter, path B 7/17/2020 10:14:36 PM Donating team Fireteam 2645 has 2 units with strength 2411. Status Staging No target planet No lurk planet. Ships: Lestallo: 2 to hunter, path B 7/17/2020 10:14:44 PM Donating team Fireteam 1865 has 5 units with strength 490. Status Assembling No target planet No lurk planet. Ships: Trenco: 5 to hunter, path A 7/17/2020 10:14:44 PM Donating team Fireteam 1866 has 2 units with strength 366. Status Assembling No target planet No lurk planet. Ships: Lestallo: 2 to hunter, path A 7/17/2020 10:14:44 PM Donating team Fireteam 1864 has 10 units with strength 5019. Status Staging No target planet No lurk planet. Ships: Trenco: 10 to hunter, path B 7/17/2020 10:15:28 PM Donating team Fireteam 1868 has 2 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Lazowska: 2 to hunter, path A 7/17/2020 10:15:28 PM Donating team Fireteam 1870 has 4 units with strength 304. Status Assembling No target planet No lurk planet. Ships: Zhar: 4 to hunter, path A 7/17/2020 10:15:28 PM Donating team Fireteam 1869 has 28 units with strength 2183. Status Staging No target planet No lurk planet. Ships: Zhar: 28 to hunter, path B 7/17/2020 10:15:37 PM Donating team Fireteam 2200 has 1 units with strength 195. Status Assembling No target planet No lurk planet. Ships: Bresenham: 1 to hunter, path A 7/17/2020 10:15:37 PM Donating team Fireteam 2201 has 11 units with strength 5221. Status Staging No target planet No lurk planet. Ships: Lazowska: 11 to hunter, path B 7/17/2020 10:15:42 PM Donating team Fireteam 1869 has 2 units with strength 200. Status Assembling No target planet No lurk planet. Ships: Arden: 1, Sten: 1 to hunter, path A 7/17/2020 10:15:44 PM Donating team Fireteam 1872 has 7 units with strength 1167. Status Assembling No target planet No lurk planet. Ships: Arden: 6, Sten: 1 to hunter, path A 7/17/2020 10:15:44 PM Donating team Fireteam 1874 has 19 units with strength 1543. Status Assembling No target planet No lurk planet. Ships: Arden: 8, Haglao: 11 to hunter, path A 7/17/2020 10:15:45 PM Donating team Fireteam 2204 has 18 units with strength 1999. Status Assembling No target planet No lurk planet. Ships: Arden: 18 to hunter, path A 7/17/2020 10:15:45 PM Donating team Fireteam 2205 has 11 units with strength 1160. Status Assembling No target planet No lurk planet. Ships: Arden: 8, Haglao: 3 to hunter, path A 7/17/2020 10:15:46 PM Donating team Fireteam 2656 has 10 units with strength 955. Status Assembling No target planet No lurk planet. Ships: Arden: 10 to hunter, path A 7/17/2020 10:15:51 PM Donating team Fireteam 2342 has 10 units with strength 4630. Status Staging No target planet No lurk planet. Ships: Arden: 7, Sten: 3 to hunter, path B 7/17/2020 10:15:53 PM Donating team Fireteam 1871 has 13 units with strength 3006. Status Staging No target planet No lurk planet. Ships: Arden: 7, Sten: 6 to hunter, path B 7/17/2020 10:15:54 PM Donating team Fireteam 2660 has 13 units with strength 1224. Status Assembling No target planet No lurk planet. Ships: Arden: 6, Haglao: 7 to hunter, path A 7/17/2020 10:15:54 PM Donating team Fireteam 2657 has 12 units with strength 5135. Status Staging No target planet No lurk planet. Ships: Arden: 10, Sten: 2 to hunter, path B 7/17/2020 10:15:54 PM Donating team Fireteam 2656 has 38 units with strength 6762. Status Staging No target planet No lurk planet. Ships: Arden: 19, Sten: 19 to hunter, path B 7/17/2020 10:16:09 PM Donating team Fireteam 2207 has 8 units with strength 646. Status Assembling No target planet No lurk planet. Ships: Kalixa: 8 to hunter, path A 7/17/2020 10:16:12 PM Donating team Fireteam 2219 has 1 units with strength 1298. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:17:58 PM Donating team Fireteam 2668 has 2 units with strength 228. Status Assembling No target planet No lurk planet. Ships: Arden: 2 to hunter, path A 7/17/2020 10:17:58 PM Donating team Fireteam 2667 has 24 units with strength 2462. Status Staging No target planet No lurk planet. Ships: Arden: 24 to hunter, path B 7/17/2020 10:18:11 PM Donating team Fireteam 1883 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:18:12 PM Donating team Fireteam 2679 has 15 units with strength 4873. Status Staging No target planet No lurk planet. Ships: Yeltsin: 15 to hunter, path B 7/17/2020 10:18:12 PM Donating team Fireteam 2678 has 22 units with strength 2381. Status Staging No target planet No lurk planet. Ships: Yeltsin: 22 to hunter, path B 7/17/2020 10:18:12 PM Donating team Fireteam 2676 has 6 units with strength 2390. Status Staging No target planet No lurk planet. Ships: Yeltsin: 6 to hunter, path B 7/17/2020 10:18:12 PM Donating team Fireteam 2677 has 29 units with strength 2909. Status Staging No target planet No lurk planet. Ships: Yeltsin: 29 to hunter, path B 7/17/2020 10:18:14 PM Donating team Fireteam 2232 has 10 units with strength 2157. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 6, Horvitz: 4 to hunter, path A 7/17/2020 10:18:14 PM Donating team Fireteam 2235 has 34 units with strength 2453. Status Assembling No target planet No lurk planet. Ships: Kalixa: 34 to hunter, path A 7/17/2020 10:18:14 PM Donating team Fireteam 2231 has 11 units with strength 4062. Status Staging No target planet No lurk planet. Ships: Yeltsin: 7, Horvitz: 4 to hunter, path B 7/17/2020 10:18:14 PM Donating team Fireteam 2233 has 21 units with strength 3857. Status Staging No target planet No lurk planet. Ships: Yeltsin: 21 to hunter, path B 7/17/2020 10:20:47 PM Donating team Fireteam 2689 has 2 units with strength 1349. Status Assembling No target planet No lurk planet. Ships: Salinn: 2 to hunter, path A 7/17/2020 10:20:49 PM Donating team Fireteam 2249 has 3 units with strength 514. Status Assembling No target planet No lurk planet. Ships: Kopara: 3 to hunter, path A 7/17/2020 10:20:49 PM Donating team Fireteam 2251 has 5 units with strength 620. Status Assembling No target planet No lurk planet. Ships: Arora: 5 to hunter, path A 7/17/2020 10:20:49 PM Donating team Fireteam 2252 has 1 units with strength 92. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 10:20:49 PM Donating team Fireteam 2254 has 1 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Sten: 1 to hunter, path A 7/17/2020 10:20:52 PM Donating team Fireteam 2694 has 24 units with strength 2595. Status Assembling No target planet No lurk planet. Ships: Arora: 24 to hunter, path A 7/17/2020 10:20:54 PM Donating team Fireteam 1888 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Cil: 1 to hunter, path A 7/17/2020 10:20:54 PM Donating team Fireteam 1889 has 33 units with strength 2238. Status Assembling No target planet No lurk planet. Ships: Arora: 33 to hunter, path A 7/17/2020 10:20:54 PM Donating team Fireteam 1890 has 8 units with strength 673. Status Assembling No target planet No lurk planet. Ships: Salinn: 8 to hunter, path A 7/17/2020 10:20:55 PM Donating team Fireteam 2694 has 3 units with strength 2562. Status Assembling No target planet No lurk planet. Ships: Kopara: 1, Salinn: 2 to hunter, path A 7/17/2020 10:21:15 PM Donating team Fireteam 1897 has 20 units with strength 1952. Status Assembling No target planet No lurk planet. Ships: Sten: 20 to hunter, path A 7/17/2020 10:21:15 PM Donating team Fireteam 1896 has 44 units with strength 11827. Status Staging No target planet No lurk planet. Ships: Arden: 40, Sten: 4 to hunter, path B 7/17/2020 10:21:15 PM Donating team Fireteam 1895 has 39 units with strength 4874. Status Staging No target planet No lurk planet. Ships: Arden: 38, Sten: 1 to hunter, path B 7/17/2020 10:21:15 PM Donating team Fireteam 1894 has 44 units with strength 5202. Status Staging No target planet No lurk planet. Ships: Arden: 38, Sten: 6 to hunter, path B 7/17/2020 10:21:15 PM Donating team Fireteam 1893 has 31 units with strength 3292. Status Staging No target planet No lurk planet. Ships: Arden: 27, Sten: 4 to hunter, path B 7/17/2020 10:21:16 PM Donating team Fireteam 2264 has 1 units with strength 642. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 10:21:16 PM Donating team Fireteam 2265 has 4 units with strength 361. Status Assembling No target planet No lurk planet. Ships: Sten: 4 to hunter, path A 7/17/2020 10:21:16 PM Donating team Fireteam 2261 has 35 units with strength 2921. Status Staging No target planet No lurk planet. Ships: Arden: 19, Sten: 16 to hunter, path B 7/17/2020 10:21:16 PM Donating team Fireteam 2260 has 30 units with strength 3134. Status Staging No target planet No lurk planet. Ships: Arden: 20, Sten: 10 to hunter, path B 7/17/2020 10:21:16 PM Donating team Fireteam 2262 has 18 units with strength 4221. Status Staging No target planet No lurk planet. Ships: Arden: 15, Sten: 3 to hunter, path B 7/17/2020 10:21:16 PM Donating team Fireteam 2263 has 25 units with strength 4339. Status Staging No target planet No lurk planet. Ships: Arden: 21, Sten: 4 to hunter, path B 7/17/2020 10:21:17 PM Donating team Fireteam 2698 has 8 units with strength 997. Status Assembling No target planet No lurk planet. Ships: Sten: 8 to hunter, path A 7/17/2020 10:21:17 PM Donating team Fireteam 2697 has 16 units with strength 3298. Status Staging No target planet No lurk planet. Ships: Arden: 15, Sten: 1 to hunter, path B 7/17/2020 10:21:17 PM Donating team Fireteam 2694 has 25 units with strength 2584. Status Staging No target planet No lurk planet. Ships: Arden: 23, Sten: 2 to hunter, path B 7/17/2020 10:21:17 PM Donating team Fireteam 2695 has 67 units with strength 11724. Status Staging No target planet No lurk planet. Ships: Arden: 62, Sten: 5 to hunter, path B 7/17/2020 10:21:17 PM Donating team Fireteam 2696 has 27 units with strength 4618. Status Staging No target planet No lurk planet. Ships: Arden: 27 to hunter, path B 7/17/2020 10:21:18 PM Donating team Fireteam 1893 has 3 units with strength 459. Status Assembling No target planet No lurk planet. Ships: Cil: 1, Arora: 2 to hunter, path A 7/17/2020 10:21:18 PM Donating team Fireteam 1894 has 32 units with strength 2322. Status Assembling No target planet No lurk planet. Ships: Arora: 32 to hunter, path A 7/17/2020 10:21:20 PM Donating team Fireteam 1893 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Arden: 1 to hunter, path A 7/17/2020 10:22:09 PM Donating team Fireteam 2702 has 5 units with strength 403. Status Assembling No target planet No lurk planet. Ships: Karger: 5 to hunter, path A 7/17/2020 10:22:09 PM Donating team Fireteam 2703 has 15 units with strength 2265. Status Assembling No target planet No lurk planet. Ships: Cousot: 15 to hunter, path A 7/17/2020 10:22:10 PM Donating team Fireteam 1899 has 4 units with strength 368. Status Assembling No target planet No lurk planet. Ships: Cil: 4 to hunter, path A 7/17/2020 10:22:10 PM Donating team Fireteam 1901 has 17 units with strength 1477. Status Assembling No target planet No lurk planet. Ships: Arora: 17 to hunter, path A 7/17/2020 10:22:10 PM Donating team Fireteam 1903 has 2 units with strength 200. Status Assembling No target planet No lurk planet. Ships: Salinn: 2 to hunter, path A 7/17/2020 10:22:11 PM Donating team Fireteam 2264 has 10 units with strength 2399. Status Assembling No target planet No lurk planet. Ships: Cil: 6, Cousot: 4 to hunter, path A 7/17/2020 10:22:11 PM Donating team Fireteam 2265 has 21 units with strength 1775. Status Assembling No target planet No lurk planet. Ships: Cousot: 21 to hunter, path A 7/17/2020 10:22:11 PM Donating team Fireteam 2266 has 2 units with strength 152. Status Assembling No target planet No lurk planet. Ships: Karger: 1, Arora: 1 to hunter, path A 7/17/2020 10:22:13 PM Donating team Fireteam 2265 has 4 units with strength 274. Status Assembling No target planet No lurk planet. Ships: Karger: 4 to hunter, path A 7/17/2020 10:22:13 PM Donating team Fireteam 2266 has 1 units with strength 93. Status Assembling No target planet No lurk planet. Ships: Cousot: 1 to hunter, path A 7/17/2020 10:22:41 PM Donating team Fireteam 1908 has 58 units with strength 11826. Status Staging No target planet No lurk planet. Ships: Cil: 57, Arora: 1 to hunter, path B 7/17/2020 10:22:41 PM Donating team Fireteam 1909 has 38 units with strength 7476. Status Staging No target planet No lurk planet. Ships: Cil: 38 to hunter, path B 7/17/2020 10:22:41 PM Donating team Fireteam 1910 has 51 units with strength 4591. Status Staging No target planet No lurk planet. Ships: Cil: 51 to hunter, path B 7/17/2020 10:22:41 PM Donating team Fireteam 1907 has 57 units with strength 4143. Status Staging No target planet No lurk planet. Ships: Cil: 57 to hunter, path B 7/17/2020 10:22:42 PM Donating team Fireteam 2706 has 48 units with strength 6484. Status Staging No target planet No lurk planet. Ships: Cil: 48 to hunter, path B 7/17/2020 10:22:42 PM Donating team Fireteam 2708 has 48 units with strength 6210. Status Staging No target planet No lurk planet. Ships: Cil: 48 to hunter, path B 7/17/2020 10:22:42 PM Donating team Fireteam 2709 has 70 units with strength 6148. Status Staging No target planet No lurk planet. Ships: Cil: 70 to hunter, path B 7/17/2020 10:22:42 PM Donating team Fireteam 2707 has 47 units with strength 5180. Status Staging No target planet No lurk planet. Ships: Cil: 46, Arora: 1 to hunter, path B 7/17/2020 10:22:42 PM Donating team Fireteam 2272 has 6 units with strength 776. Status Assembling No target planet No lurk planet. Ships: Cil: 6 to hunter, path A 7/17/2020 10:22:42 PM Donating team Fireteam 2271 has 30 units with strength 2672. Status Staging No target planet No lurk planet. Ships: Cil: 30 to hunter, path B 7/17/2020 10:22:45 PM Donating team Fireteam 2715 has 12 units with strength 4114. Status Staging No target planet No lurk planet. Ships: Cil: 12 to hunter, path B 7/17/2020 10:23:13 PM Donating team Fireteam 1923 has 1 units with strength 58. Status Assembling No target planet No lurk planet. Ships: Arora: 1 to hunter, path A 7/17/2020 10:23:14 PM Donating team Fireteam 2716 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Cousot: 1 to hunter, path A 7/17/2020 10:23:26 PM Donating team Fireteam 2282 has 17 units with strength 1587. Status Assembling No target planet No lurk planet. Ships: Laubos: 17 to hunter, path A 7/17/2020 10:24:50 PM Donating team Fireteam 2285 has 5 units with strength 460. Status Assembling No target planet No lurk planet. Ships: Karger: 5 to hunter, path A 7/17/2020 10:24:50 PM Donating team Fireteam 2287 has 1 units with strength 204. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 10:24:52 PM Donating team Fireteam 1941 has 3 units with strength 277. Status Assembling No target planet No lurk planet. Ships: Karger: 3 to hunter, path A 7/17/2020 10:24:53 PM Donating team Fireteam 2292 has 2 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Karger: 2 to hunter, path A 7/17/2020 10:25:03 PM Donating team Fireteam 2304 has 12 units with strength 969. Status Assembling No target planet No lurk planet. Ships: Korell: 4, Leonis: 8 to hunter, path A 7/17/2020 10:25:03 PM Donating team Fireteam 2303 has 30 units with strength 3995. Status Staging No target planet No lurk planet. Ships: Leonis: 30 to hunter, path B 7/17/2020 10:25:04 PM Donating team Fireteam 2742 has 11 units with strength 3147. Status Staging No target planet No lurk planet. Ships: Korell: 3, Leonis: 8 to hunter, path B 7/17/2020 10:25:04 PM Donating team Fireteam 2739 has 32 units with strength 2967. Status Staging No target planet No lurk planet. Ships: Leonis: 32 to hunter, path B 7/17/2020 10:25:04 PM Donating team Fireteam 2740 has 24 units with strength 3061. Status Staging No target planet No lurk planet. Ships: Leonis: 24 to hunter, path B 7/17/2020 10:25:04 PM Donating team Fireteam 2741 has 22 units with strength 2494. Status Staging No target planet No lurk planet. Ships: Leonis: 22 to hunter, path B 7/17/2020 10:25:18 PM Donating team Fireteam 1959 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 10:25:22 PM Donating team Fireteam 2306 has 2 units with strength 304. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1, Micali: 1 to hunter, path A 7/17/2020 10:25:24 PM Donating team Fireteam 1967 has 7 units with strength 406. Status Assembling No target planet No lurk planet. Ships: Leonis: 7 to hunter, path A 7/17/2020 10:25:32 PM Donating team Fireteam 1968 has 2 units with strength 2585. Status Assembling No target planet No lurk planet. Ships: Salinn: 2 to hunter, path A 7/17/2020 10:25:32 PM Donating team Fireteam 1967 has 18 units with strength 3004. Status Staging No target planet No lurk planet. Ships: Kopara: 5, Salinn: 13 to hunter, path B 7/17/2020 10:25:37 PM Donating team Fireteam 2317 has 10 units with strength 2418. Status Assembling No target planet No lurk planet. Ships: Salinn: 10 to hunter, path A 7/17/2020 10:26:10 PM Donating team Fireteam 2747 has 13 units with strength 2100. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 13 to hunter, path A 7/17/2020 10:26:26 PM Donating team Fireteam 2717 has 17 units with strength 2606. Status Assembling No target planet No lurk planet. Ships: Korell: 4, Leonis: 13 to hunter, path A 7/17/2020 10:27:17 PM Donating team Fireteam 2767 has 10 units with strength 780. Status Assembling No target planet No lurk planet. Ships: Giedi: 10 to hunter, path A 7/17/2020 10:27:17 PM Donating team Fireteam 2770 has 71 units with strength 9212. Status Staging No target planet No lurk planet. Ships: Genizee: 17, Korell: 54 to hunter, path B 7/17/2020 10:27:17 PM Donating team Fireteam 2771 has 37 units with strength 8787. Status Staging No target planet No lurk planet. Ships: Genizee: 1, Korell: 36 to hunter, path B 7/17/2020 10:27:17 PM Donating team Fireteam 2768 has 67 units with strength 8481. Status Staging No target planet No lurk planet. Ships: Genizee: 24, Korell: 43 to hunter, path B 7/17/2020 10:27:17 PM Donating team Fireteam 2769 has 34 units with strength 6919. Status Staging No target planet No lurk planet. Ships: Genizee: 4, Korell: 30 to hunter, path B 7/17/2020 10:27:18 PM Donating team Fireteam 1984 has 170 units with strength 24885. Status Staging No target planet No lurk planet. Ships: Genizee: 3, Korell: 167 to hunter, path B 7/17/2020 10:27:18 PM Donating team Fireteam 1982 has 139 units with strength 17746. Status Staging No target planet No lurk planet. Ships: Genizee: 6, Korell: 133 to hunter, path B 7/17/2020 10:27:18 PM Donating team Fireteam 1983 has 156 units with strength 30647. Status Staging No target planet No lurk planet. Ships: Genizee: 2, Korell: 154 to hunter, path B 7/17/2020 10:27:18 PM Donating team Fireteam 1981 has 176 units with strength 22233. Status Staging No target planet No lurk planet. Ships: Genizee: 9, Korell: 167 to hunter, path B 7/17/2020 10:27:19 PM Donating team Fireteam 2334 has 85 units with strength 12336. Status Staging No target planet No lurk planet. Ships: Genizee: 3, Alexandria: 3, Korell: 79 to hunter, path B 7/17/2020 10:27:19 PM Donating team Fireteam 2332 has 88 units with strength 13987. Status Staging No target planet No lurk planet. Ships: Genizee: 3, Alexandria: 2, Korell: 83 to hunter, path B 7/17/2020 10:27:19 PM Donating team Fireteam 2333 has 87 units with strength 11453. Status Staging No target planet No lurk planet. Ships: Genizee: 1, Alexandria: 1, Korell: 85 to hunter, path B 7/17/2020 10:27:20 PM Donating team Fireteam 2331 has 84 units with strength 11461. Status Staging No target planet No lurk planet. Ships: Genizee: 3, Alexandria: 2, Korell: 79 to hunter, path B 7/17/2020 10:27:28 PM Donating team Fireteam 2343 has 14 units with strength 1582. Status Assembling No target planet No lurk planet. Ships: Korell: 14 to hunter, path A 7/17/2020 10:27:28 PM Donating team Fireteam 2342 has 25 units with strength 2533. Status Staging No target planet No lurk planet. Ships: Korell: 25 to hunter, path B 7/17/2020 10:27:39 PM Donating team Fireteam 2789 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Cousot: 1 to hunter, path A 7/17/2020 10:27:39 PM Donating team Fireteam 2788 has 22 units with strength 3134. Status Staging No target planet No lurk planet. Ships: Cousot: 22 to hunter, path B 7/17/2020 10:28:05 PM Reconquest Seeding for Yeltsin: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/17/2020 10:28:12 PM Donating team Fireteam 2355 has 28 units with strength 4223. Status Staging No target planet No lurk planet. Ships: Giedi: 28 to hunter, path B 7/17/2020 10:28:14 PM Donating team Fireteam 2813 has 2 units with strength 130. Status Assembling No target planet No lurk planet. Ships: Giedi: 2 to hunter, path A 7/17/2020 10:28:30 PM Donating team Fireteam 2825 has 1 units with strength 92. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 1 to hunter, path A 7/17/2020 10:30:49 PM Donating team Fireteam 2832 has 2 units with strength 184. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 7/17/2020 10:30:53 PM Donating team Fireteam 2014 has 7 units with strength 1293. Status Assembling No target planet No lurk planet. Ships: Arora: 7 to hunter, path A 7/17/2020 10:30:55 PM Donating team Fireteam 2846 has 25 units with strength 1558. Status Assembling No target planet No lurk planet. Ships: Tichy: 1, Cousot: 24 to hunter, path A 7/17/2020 10:31:04 PM Donating team Fireteam 2849 has 1 units with strength 92. Status Assembling No target planet No lurk planet. Ships: Arora: 1 to hunter, path A 7/17/2020 10:31:05 PM Donating team Fireteam 2025 has 3 units with strength 1184. Status Assembling No target planet No lurk planet. Ships: Arora: 3 to hunter, path A 7/17/2020 10:31:09 PM Donating team Fireteam 2375 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Bollacker: 1 to hunter, path A 7/17/2020 10:31:09 PM Donating team Fireteam 2376 has 3 units with strength 228. Status Assembling No target planet No lurk planet. Ships: Kalixa: 3 to hunter, path A 7/17/2020 10:31:09 PM Donating team Fireteam 2369 has 8 units with strength 2977. Status Staging No target planet No lurk planet. Ships: Hori: 8 to hunter, path B 7/17/2020 10:31:15 PM Donating team Fireteam 2376 has 9 units with strength 2393. Status Assembling No target planet No lurk planet. Ships: Alexandria: 9 to hunter, path A 7/17/2020 10:31:15 PM Donating team Fireteam 2375 has 16 units with strength 2752. Status Staging No target planet No lurk planet. Ships: Alexandria: 16 to hunter, path B 7/17/2020 10:31:17 PM Donating team Fireteam 2040 has 4 units with strength 496. Status Assembling No target planet No lurk planet. Ships: Galdin: 4 to hunter, path A 7/17/2020 10:31:17 PM Donating team Fireteam 2039 has 24 units with strength 3764. Status Staging No target planet No lurk planet. Ships: Galdin: 24 to hunter, path B 7/17/2020 10:31:20 PM Donating team Fireteam 2853 has 8 units with strength 1023. Status Assembling No target planet No lurk planet. Ships: Alexandria: 7, Liskov: 1 to hunter, path A 7/17/2020 10:31:20 PM Donating team Fireteam 2859 has 14 units with strength 3285. Status Staging No target planet No lurk planet. Ships: Galdin: 14 to hunter, path B 7/17/2020 10:31:20 PM Donating team Fireteam 2851 has 9 units with strength 2575. Status Staging No target planet No lurk planet. Ships: Alexandria: 8, Liskov: 1 to hunter, path B 7/17/2020 10:31:20 PM Donating team Fireteam 2858 has 18 units with strength 2790. Status Staging No target planet No lurk planet. Ships: Galdin: 18 to hunter, path B 7/17/2020 10:31:20 PM Donating team Fireteam 2857 has 26 units with strength 2596. Status Staging No target planet No lurk planet. Ships: Galdin: 26 to hunter, path B 7/17/2020 10:31:20 PM Donating team Fireteam 2852 has 12 units with strength 4059. Status Staging No target planet No lurk planet. Ships: Alexandria: 12 to hunter, path B 7/17/2020 10:31:20 PM Donating team Fireteam 2860 has 7 units with strength 3827. Status Staging No target planet No lurk planet. Ships: Galdin: 7 to hunter, path B 7/17/2020 10:31:23 PM Donating team Fireteam 2395 has 10 units with strength 1609. Status Assembling No target planet No lurk planet. Ships: Alexandria: 7, Liskov: 3 to hunter, path A 7/17/2020 10:31:23 PM Donating team Fireteam 2393 has 24 units with strength 5800. Status Staging No target planet No lurk planet. Ships: Alexandria: 18, Liskov: 6 to hunter, path B 7/17/2020 10:31:23 PM Donating team Fireteam 2394 has 7 units with strength 6507. Status Staging No target planet No lurk planet. Ships: Alexandria: 7 to hunter, path B 7/17/2020 10:31:25 PM Donating team Fireteam 2869 has 152 units with strength 30778. Status Staging No target planet No lurk planet. Ships: Alexandria: 149, Bloch: 2, Liskov: 1 to hunter, path B 7/17/2020 10:31:25 PM Donating team Fireteam 2872 has 174 units with strength 34077. Status Staging No target planet No lurk planet. Ships: Alexandria: 170, Bloch: 3, Liskov: 1 to hunter, path B 7/17/2020 10:31:25 PM Donating team Fireteam 2871 has 153 units with strength 41266. Status Staging No target planet No lurk planet. Ships: Alexandria: 150, Bloch: 1, Liskov: 2 to hunter, path B 7/17/2020 10:31:25 PM Donating team Fireteam 2870 has 150 units with strength 35862. Status Staging No target planet No lurk planet. Ships: Alexandria: 149, Lamuella: 1 to hunter, path B 7/17/2020 10:31:26 PM Donating team Fireteam 2049 has 16 units with strength 2748. Status Staging No target planet No lurk planet. Ships: Alexandria: 15, Liskov: 1 to hunter, path B 7/17/2020 10:31:26 PM Donating team Fireteam 2051 has 17 units with strength 2692. Status Staging No target planet No lurk planet. Ships: Alexandria: 13, Liskov: 4 to hunter, path B 7/17/2020 10:31:26 PM Donating team Fireteam 2048 has 21 units with strength 6092. Status Staging No target planet No lurk planet. Ships: Alexandria: 20, Liskov: 1 to hunter, path B 7/17/2020 10:31:26 PM Donating team Fireteam 2050 has 33 units with strength 2630. Status Staging No target planet No lurk planet. Ships: Alexandria: 33 to hunter, path B 7/17/2020 10:31:27 PM Donating team Fireteam 2401 has 14 units with strength 2866. Status Assembling No target planet No lurk planet. Ships: Alexandria: 14 to hunter, path A 7/17/2020 10:31:27 PM Donating team Fireteam 2402 has 14 units with strength 987. Status Assembling No target planet No lurk planet. Ships: Tichy: 4, Cousot: 10 to hunter, path A 7/17/2020 10:31:27 PM Donating team Fireteam 2406 has 38 units with strength 2963. Status Staging No target planet No lurk planet. Ships: Cousot: 38 to hunter, path B 7/17/2020 10:31:27 PM Donating team Fireteam 2405 has 39 units with strength 3556. Status Staging No target planet No lurk planet. Ships: Cousot: 39 to hunter, path B 7/17/2020 10:31:27 PM Donating team Fireteam 2404 has 33 units with strength 3409. Status Staging No target planet No lurk planet. Ships: Cousot: 33 to hunter, path B 7/17/2020 10:31:27 PM Donating team Fireteam 2403 has 42 units with strength 3810. Status Staging No target planet No lurk planet. Ships: Cousot: 42 to hunter, path B 7/17/2020 10:31:32 PM Donating team Fireteam 2060 has 4 units with strength 244. Status Assembling No target planet No lurk planet. Ships: Hori: 3, Ulindi: 1 to hunter, path A 7/17/2020 10:31:32 PM Donating team Fireteam 2066 has 10 units with strength 300. Status Assembling No target planet No lurk planet. Ships: Bollacker: 10 to hunter, path A 7/17/2020 10:31:32 PM Donating team Fireteam 2058 has 3 units with strength 3445. Status Staging No target planet No lurk planet. Ships: Hori: 3 to hunter, path B 7/17/2020 10:31:32 PM Donating team Fireteam 2059 has 30 units with strength 2777. Status Staging No target planet No lurk planet. Ships: Hori: 30 to hunter, path B 7/17/2020 10:31:34 PM Donating team Fireteam 2401 has 2 units with strength 471. Status Assembling No target planet No lurk planet. Ships: Alexandria: 2 to hunter, path A 7/17/2020 10:31:44 PM Donating team Fireteam 2896 has 3 units with strength 245. Status Assembling No target planet No lurk planet. Ships: Galdin: 2, Radole: 1 to hunter, path A 7/17/2020 10:31:45 PM Donating team Fireteam 2074 has 1 units with strength 100. Status Assembling No target planet No lurk planet. Ships: Galdin: 1 to hunter, path A 7/17/2020 10:31:48 PM Donating team Fireteam 2897 has 6 units with strength 1632. Status Assembling No target planet No lurk planet. Ships: Alexandria: 6 to hunter, path A 7/17/2020 10:31:48 PM Donating team Fireteam 2899 has 2 units with strength 390. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 7/17/2020 10:31:51 PM Donating team Fireteam 2901 has 2 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Alexandria: 2 to hunter, path A 7/17/2020 10:32:04 PM Donating team Fireteam 2908 has 11 units with strength 3484. Status Staging No target planet No lurk planet. Ships: Saif: 1, Tozus: 1, Radole: 8, Dunkels: 1 to hunter, path B 7/17/2020 10:32:05 PM Donating team Fireteam 2096 has 2 units with strength 136. Status Assembling No target planet No lurk planet. Ships: Tozus: 2 to hunter, path A 7/17/2020 10:32:07 PM Donating team Fireteam 2415 has 3 units with strength 204. Status Assembling No target planet No lurk planet. Ships: Micali: 3 to hunter, path A 7/17/2020 10:32:07 PM Donating team Fireteam 2413 has 15 units with strength 3087. Status Staging No target planet No lurk planet. Ships: Micali: 15 to hunter, path B 7/17/2020 10:32:07 PM Donating team Fireteam 2412 has 9 units with strength 2865. Status Staging No target planet No lurk planet. Ships: Kalixa: 3, Micali: 6 to hunter, path B 7/17/2020 10:32:07 PM Donating team Fireteam 2414 has 16 units with strength 2850. Status Staging No target planet No lurk planet. Ships: Micali: 16 to hunter, path B 7/17/2020 10:32:10 PM Donating team Fireteam 2110 has 8 units with strength 1637. Status Assembling No target planet No lurk planet. Ships: Micali: 8 to hunter, path A 7/17/2020 10:32:10 PM Donating team Fireteam 2109 has 29 units with strength 2472. Status Staging No target planet No lurk planet. Ships: Kalixa: 3, Micali: 26 to hunter, path B 7/17/2020 10:32:13 PM Donating team Fireteam 2923 has 2 units with strength 1506. Status Assembling No target planet No lurk planet. Ships: Tozus: 2 to hunter, path A 7/17/2020 10:32:14 PM Donating team Fireteam 2111 has 9 units with strength 715. Status Assembling No target planet No lurk planet. Ships: Tozus: 9 to hunter, path A 7/17/2020 10:32:15 PM Donating team Fireteam 2112 has 6 units with strength 1156. Status Assembling No target planet No lurk planet. Ships: Tozus: 4, Radole: 2 to hunter, path A 7/17/2020 10:32:18 PM Donating team Fireteam 2114 has 2 units with strength 410. Status Assembling No target planet No lurk planet. Ships: Radole: 1, Dunkels: 1 to hunter, path A 7/17/2020 10:32:25 PM Donating team Fireteam 2927 has 2 units with strength 1842. Status Assembling No target planet No lurk planet. Ships: Radole: 2 to hunter, path A 7/17/2020 10:32:39 PM Donating team Fireteam 2428 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/17/2020 10:32:39 PM Donating team Fireteam 2427 has 30 units with strength 2938. Status Staging No target planet No lurk planet. Ships: Kalixa: 30 to hunter, path B 7/17/2020 10:33:19 PM Donating team Fireteam 2131 has 3 units with strength 213. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1, Lusitania: 2 to hunter, path A 7/17/2020 10:33:19 PM Donating team Fireteam 2134 has 2 units with strength 160. Status Assembling No target planet No lurk planet. Ships: Lusitania: 2 to hunter, path A 7/17/2020 10:33:19 PM Donating team Fireteam 2132 has 22 units with strength 2366. Status Staging No target planet No lurk planet. Ships: Lusitania: 22 to hunter, path B 7/17/2020 10:33:19 PM Donating team Fireteam 2133 has 13 units with strength 2979. Status Staging No target planet No lurk planet. Ships: Lusitania: 13 to hunter, path B 7/17/2020 10:33:29 PM Failed to load Sprite 'assets/Icons/OfficialGUI/GUIShipsWhite/AIEye.png' from bundle 'arcenui' 7/17/2020 10:33:38 PM Donating team Fireteam 2954 has 2 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Saif: 2 to hunter, path A 7/17/2020 10:33:38 PM Donating team Fireteam 2955 has 4 units with strength 494. Status Assembling No target planet No lurk planet. Ships: Tozus: 4 to hunter, path A 7/17/2020 10:33:38 PM Donating team Fireteam 2945 has 6 units with strength 3367. Status Staging No target planet No lurk planet. Ships: Maibaum: 6 to hunter, path B 7/17/2020 10:33:38 PM Donating team Fireteam 2944 has 8 units with strength 2981. Status Staging No target planet No lurk planet. Ships: Maibaum: 8 to hunter, path B 7/17/2020 10:33:54 PM Donating team Fireteam 2967 has 19 units with strength 3367. Status Staging No target planet No lurk planet. Ships: Rhea: 13, Dunkels: 6 to hunter, path B 7/17/2020 10:33:54 PM Donating team Fireteam 2968 has 23 units with strength 2545. Status Staging No target planet No lurk planet. Ships: Rhea: 15, Dunkels: 8 to hunter, path B 7/17/2020 10:33:57 PM Donating team Fireteam 2970 has 17 units with strength 1710. Status Assembling No target planet No lurk planet. Ships: Rhea: 17 to hunter, path A 7/17/2020 10:34:05 PM Donating team Fireteam 2975 has 10 units with strength 1036. Status Assembling No target planet No lurk planet. Ships: Rhea: 10 to hunter, path A 7/17/2020 10:34:06 PM Donating team Fireteam 2151 has 2 units with strength 2561. Status Assembling No target planet No lurk planet. Ships: Maibaum: 2 to hunter, path A 7/17/2020 10:34:06 PM Donating team Fireteam 2152 has 1 units with strength 58. Status Assembling No target planet No lurk planet. Ships: Lusitania: 1 to hunter, path A 7/17/2020 10:34:06 PM Donating team Fireteam 2153 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Tozus: 1 to hunter, path A 7/17/2020 10:34:08 PM Donating team Fireteam 2983 has 1 units with strength 91. Status Assembling No target planet No lurk planet. Ships: Rhea: 1 to hunter, path A 7/17/2020 10:34:08 PM Donating team Fireteam 2984 has 2 units with strength 190. Status Assembling No target planet No lurk planet. Ships: Saif: 2 to hunter, path A 7/17/2020 10:34:08 PM Donating team Fireteam 2985 has 2 units with strength 188. Status Assembling No target planet No lurk planet. Ships: Tozus: 2 to hunter, path A 7/17/2020 10:34:13 PM Donating team Fireteam 2990 has 7 units with strength 458. Status Assembling No target planet No lurk planet. Ships: Bloch: 7 to hunter, path A 7/17/2020 10:34:14 PM Donating team Fireteam 2153 has 4 units with strength 235. Status Assembling No target planet No lurk planet. Ships: Lusitania: 4 to hunter, path A 7/17/2020 10:34:15 PM Donating team Fireteam 2447 has 1 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Lusitania: 1 to hunter, path A 7/17/2020 10:34:31 PM Donating team Fireteam 2997 has 21 units with strength 1871. Status Assembling No target planet No lurk planet. Ships: Bloch: 21 to hunter, path A 7/17/2020 10:34:31 PM Donating team Fireteam 2999 has 3 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Maibaum: 3 to hunter, path A 7/17/2020 10:34:31 PM Donating team Fireteam 3003 has 2 units with strength 154. Status Assembling No target planet No lurk planet. Ships: Maibaum: 2 to hunter, path A 7/17/2020 10:34:31 PM Donating team Fireteam 2998 has 7 units with strength 3526. Status Staging No target planet No lurk planet. Ships: Maibaum: 7 to hunter, path B 7/17/2020 10:34:31 PM Donating team Fireteam 2996 has 22 units with strength 2101. Status Staging No target planet No lurk planet. Ships: Bloch: 22 to hunter, path B 7/17/2020 10:34:31 PM Donating team Fireteam 2165 has 3 units with strength 172. Status Assembling No target planet No lurk planet. Ships: Bloch: 3 to hunter, path A 7/17/2020 10:34:31 PM Donating team Fireteam 2169 has 5 units with strength 820. Status Assembling No target planet No lurk planet. Ships: Spewak: 5 to hunter, path A 7/17/2020 10:34:32 PM Donating team Fireteam 2454 has 2 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Bloch: 2 to hunter, path A 7/17/2020 10:34:32 PM Donating team Fireteam 2455 has 23 units with strength 2100. Status Assembling No target planet No lurk planet. Ships: Spewak: 23 to hunter, path A 7/17/2020 10:34:32 PM Donating team Fireteam 2456 has 2 units with strength 295. Status Assembling No target planet No lurk planet. Ships: Spewak: 1, Dunkels: 1 to hunter, path A 7/17/2020 10:34:34 PM Donating team Fireteam 3012 has 1 units with strength 77. Status Assembling No target planet No lurk planet. Ships: Bloch: 1 to hunter, path A 7/17/2020 10:34:34 PM Donating team Fireteam 3016 has 5 units with strength 834. Status Assembling No target planet No lurk planet. Ships: Spewak: 5 to hunter, path A 7/17/2020 10:34:34 PM Donating team Fireteam 3015 has 10 units with strength 2868. Status Staging No target planet No lurk planet. Ships: Lamuella: 1, Spewak: 9 to hunter, path B 7/17/2020 10:34:38 PM Donating team Fireteam 2454 has 2 units with strength 364. Status Assembling No target planet No lurk planet. Ships: Bloch: 2 to hunter, path A 7/17/2020 10:34:38 PM Donating team Fireteam 2455 has 11 units with strength 1026. Status Assembling No target planet No lurk planet. Ships: Spewak: 11 to hunter, path A 7/17/2020 10:34:50 PM Donating team Fireteam 3022 has 2 units with strength 147. Status Assembling No target planet No lurk planet. Ships: Spewak: 2 to hunter, path A 7/17/2020 10:34:50 PM Donating team Fireteam 3027 has 1 units with strength 52. Status Assembling No target planet No lurk planet. Ships: Halpern: 1 to hunter, path A 7/17/2020 10:34:50 PM Donating team Fireteam 3021 has 16 units with strength 4023. Status Staging No target planet No lurk planet. Ships: Spewak: 16 to hunter, path B 7/17/2020 10:35:11 PM Donating team Fireteam 2191 has 3 units with strength 2151. Status Assembling No target planet No lurk planet. Ships: Micali: 3 to hunter, path A 7/17/2020 10:35:14 PM Donating team Fireteam 2470 has 2 units with strength 147. Status Assembling No target planet No lurk planet. Ships: Micali: 2 to hunter, path A 7/17/2020 10:35:14 PM Donating team Fireteam 2469 has 17 units with strength 2892. Status Staging No target planet No lurk planet. Ships: Micali: 17 to hunter, path B 7/17/2020 10:35:14 PM Donating team Fireteam 2468 has 14 units with strength 2890. Status Staging No target planet No lurk planet. Ships: Micali: 14 to hunter, path B 7/17/2020 10:35:16 PM Donating team Fireteam 2476 has 10 units with strength 440. Status Assembling No target planet No lurk planet. Ships: Micali: 10 to hunter, path A 7/17/2020 10:35:21 PM Donating team Fireteam 3057 has 15 units with strength 1538. Status Assembling No target planet No lurk planet. Ships: Maibaum: 15 to hunter, path A 7/17/2020 10:35:21 PM Donating team Fireteam 3061 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Lusitania: 1 to hunter, path A 7/17/2020 10:35:21 PM Donating team Fireteam 3060 has 25 units with strength 2859. Status Staging No target planet No lurk planet. Ships: Lusitania: 25 to hunter, path B 7/17/2020 10:35:35 PM Donating team Fireteam 3079 has 7 units with strength 456. Status Assembling No target planet No lurk planet. Ships: Spewak: 4, Dunkels: 3 to hunter, path A 7/17/2020 10:35:36 PM Donating team Fireteam 2201 has 14 units with strength 4259. Status Staging No target planet No lurk planet. Ships: Lusitania: 14 to hunter, path B 7/17/2020 10:35:36 PM Donating team Fireteam 2200 has 24 units with strength 3281. Status Staging No target planet No lurk planet. Ships: Lusitania: 24 to hunter, path B 7/17/2020 10:35:37 PM Donating team Fireteam 2491 has 9 units with strength 938. Status Assembling No target planet No lurk planet. Ships: Lusitania: 9 to hunter, path A 7/17/2020 10:35:38 PM Donating team Fireteam 3082 has 1 units with strength 119. Status Assembling No target planet No lurk planet. Ships: Maibaum: 1 to hunter, path A 7/17/2020 10:35:38 PM Donating team Fireteam 3083 has 3 units with strength 229. Status Assembling No target planet No lurk planet. Ships: Lusitania: 3 to hunter, path A 7/17/2020 10:35:42 PM Donating team Fireteam 3082 has 6 units with strength 465. Status Assembling No target planet No lurk planet. Ships: Genizee: 6 to hunter, path A 7/17/2020 10:35:42 PM Donating team Fireteam 3087 has 2 units with strength 152. Status Assembling No target planet No lurk planet. Ships: Lusitania: 2 to hunter, path A 7/17/2020 10:35:42 PM Donating team Fireteam 3083 has 10 units with strength 3688. Status Staging No target planet No lurk planet. Ships: Lamuella: 3, Spewak: 7 to hunter, path B 7/17/2020 10:35:48 PM Donating team Fireteam 2495 has 1 units with strength 171. Status Assembling No target planet No lurk planet. Ships: Genizee: 1 to hunter, path A 7/17/2020 10:35:48 PM Donating team Fireteam 2496 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Lusitania: 1 to hunter, path A 7/17/2020 10:35:48 PM Donating team Fireteam 2505 has 5 units with strength 1010. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 10:35:48 PM Donating team Fireteam 2506 has 5 units with strength 1010. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 10:35:48 PM Donating team Fireteam 2499 has 66 units with strength 7282. Status Staging No target planet No lurk planet. Ships: Lamuella: 27, Yeltsin: 39 to hunter, path B 7/17/2020 10:35:48 PM Donating team Fireteam 2502 has 63 units with strength 5288. Status Staging No target planet No lurk planet. Ships: Lamuella: 18, Yeltsin: 45 to hunter, path B 7/17/2020 10:35:48 PM Donating team Fireteam 2501 has 66 units with strength 8041. Status Staging No target planet No lurk planet. Ships: Lamuella: 19, Yeltsin: 47 to hunter, path B 7/17/2020 10:36:00 PM Donating team Fireteam 2212 has 8 units with strength 331. Status Assembling No target planet No lurk planet. Ships: Trantor: 8 to hunter, path A 7/17/2020 10:36:00 PM Donating team Fireteam 2208 has 90 units with strength 13380. Status Staging No target planet No lurk planet. Ships: Maibaum: 90 to hunter, path B 7/17/2020 10:36:00 PM Donating team Fireteam 2209 has 88 units with strength 8821. Status Staging No target planet No lurk planet. Ships: Maibaum: 88 to hunter, path B 7/17/2020 10:36:00 PM Donating team Fireteam 2207 has 66 units with strength 9867. Status Staging No target planet No lurk planet. Ships: Maibaum: 66 to hunter, path B 7/17/2020 10:36:00 PM Donating team Fireteam 2210 has 82 units with strength 15027. Status Staging No target planet No lurk planet. Ships: Maibaum: 82 to hunter, path B 7/17/2020 10:36:01 PM Donating team Fireteam 2522 has 11 units with strength 624. Status Assembling No target planet No lurk planet. Ships: Trantor: 11 to hunter, path A 7/17/2020 10:36:01 PM Donating team Fireteam 2515 has 38 units with strength 12303. Status Staging No target planet No lurk planet. Ships: Maibaum: 27, Trantor: 11 to hunter, path B 7/17/2020 10:36:01 PM Donating team Fireteam 2516 has 34 units with strength 8910. Status Staging No target planet No lurk planet. Ships: Maibaum: 34 to hunter, path B 7/17/2020 10:36:01 PM Donating team Fireteam 2519 has 8 units with strength 2794. Status Staging No target planet No lurk planet. Ships: Yeltsin: 6, Horvitz: 2 to hunter, path B 7/17/2020 10:36:01 PM Donating team Fireteam 2518 has 30 units with strength 3167. Status Staging No target planet No lurk planet. Ships: Maibaum: 27, Tozus: 2, Trantor: 1 to hunter, path B 7/17/2020 10:36:01 PM Donating team Fireteam 2517 has 35 units with strength 5064. Status Staging No target planet No lurk planet. Ships: Maibaum: 33, Tozus: 2 to hunter, path B 7/17/2020 10:36:03 PM Donating team Fireteam 3094 has 23 units with strength 2035. Status Assembling No target planet No lurk planet. Ships: Genizee: 22, Lusitania: 1 to hunter, path A 7/17/2020 10:36:03 PM Donating team Fireteam 3099 has 33 units with strength 2311. Status Assembling No target planet No lurk planet. Ships: Trantor: 33 to hunter, path A 7/17/2020 10:36:03 PM Donating team Fireteam 3096 has 47 units with strength 3971. Status Staging No target planet No lurk planet. Ships: Maibaum: 44, Trantor: 3 to hunter, path B 7/17/2020 10:36:03 PM Donating team Fireteam 3098 has 45 units with strength 7623. Status Staging No target planet No lurk planet. Ships: Maibaum: 43, Trantor: 2 to hunter, path B 7/17/2020 10:36:03 PM Donating team Fireteam 3097 has 32 units with strength 6179. Status Staging No target planet No lurk planet. Ships: Maibaum: 30, Trantor: 2 to hunter, path B 7/17/2020 10:36:03 PM Donating team Fireteam 3095 has 39 units with strength 5894. Status Staging No target planet No lurk planet. Ships: Maibaum: 37, Trantor: 2 to hunter, path B 7/17/2020 10:36:04 PM Donating team Fireteam 2212 has 8 units with strength 2035. Status Assembling No target planet No lurk planet. Ships: Spewak: 8 to hunter, path A 7/17/2020 10:36:04 PM Donating team Fireteam 2214 has 9 units with strength 2393. Status Assembling No target planet No lurk planet. Ships: Micali: 9 to hunter, path A 7/17/2020 10:36:04 PM Donating team Fireteam 2216 has 5 units with strength 1585. Status Assembling No target planet No lurk planet. Ships: Micali: 5 to hunter, path A 7/17/2020 10:36:04 PM Donating team Fireteam 2213 has 16 units with strength 2752. Status Staging No target planet No lurk planet. Ships: Micali: 16 to hunter, path B 7/17/2020 10:36:06 PM Donating team Fireteam 2526 has 9 units with strength 2297. Status Assembling No target planet No lurk planet. Ships: Micali: 9 to hunter, path A 7/17/2020 10:36:06 PM Donating team Fireteam 2527 has 11 units with strength 2145. Status Assembling No target planet No lurk planet. Ships: Micali: 11 to hunter, path A 7/17/2020 10:36:06 PM Donating team Fireteam 2528 has 1 units with strength 317. Status Assembling No target planet No lurk planet. Ships: Micali: 1 to hunter, path A 7/17/2020 10:36:06 PM Donating team Fireteam 2525 has 17 units with strength 2906. Status Staging No target planet No lurk planet. Ships: Micali: 17 to hunter, path B 7/17/2020 10:36:08 PM Donating team Fireteam 3100 has 1 units with strength 95. Status Assembling No target planet No lurk planet. Ships: Spewak: 1 to hunter, path A 7/17/2020 10:36:08 PM Donating team Fireteam 3099 has 23 units with strength 2867. Status Staging No target planet No lurk planet. Ships: Spewak: 23 to hunter, path B 7/17/2020 10:36:08 PM Donating team Fireteam 3097 has 19 units with strength 2731. Status Staging No target planet No lurk planet. Ships: Spewak: 19 to hunter, path B 7/17/2020 10:36:08 PM Donating team Fireteam 3098 has 23 units with strength 2396. Status Staging No target planet No lurk planet. Ships: Spewak: 23 to hunter, path B 7/17/2020 10:36:12 PM Donating team Fireteam 3059 has 38 units with strength 5668. Status Staging No target planet No lurk planet. Ships: Spewak: 38 to hunter, path B 7/17/2020 10:36:24 PM Donating team Fireteam 2227 has 15 units with strength 1745. Status Assembling No target planet No lurk planet. Ships: Spewak: 15 to hunter, path A 7/17/2020 10:36:27 PM Donating team Fireteam 3114 has 16 units with strength 1912. Status Assembling No target planet No lurk planet. Ships: Rhea: 11, Dunkels: 5 to hunter, path A 7/17/2020 10:36:27 PM Donating team Fireteam 3117 has 21 units with strength 5110. Status Staging No target planet No lurk planet. Ships: Spewak: 21 to hunter, path B 7/17/2020 10:36:27 PM Donating team Fireteam 3112 has 20 units with strength 2770. Status Staging No target planet No lurk planet. Ships: Lamuella: 4, Spewak: 16 to hunter, path B 7/17/2020 10:36:27 PM Donating team Fireteam 3116 has 39 units with strength 4342. Status Staging No target planet No lurk planet. Ships: Spewak: 39 to hunter, path B 7/17/2020 10:36:27 PM Donating team Fireteam 3118 has 20 units with strength 2224. Status Staging No target planet No lurk planet. Ships: Spewak: 20 to hunter, path B 7/17/2020 10:36:27 PM Donating team Fireteam 3115 has 19 units with strength 5156. Status Staging No target planet No lurk planet. Ships: Spewak: 19 to hunter, path B 7/17/2020 10:36:35 PM Donating team Fireteam 3117 has 82 units with strength 11070. Status Staging No target planet No lurk planet. Ships: Rhea: 77, Dunkels: 5 to hunter, path B 7/17/2020 10:36:35 PM Donating team Fireteam 3115 has 75 units with strength 15451. Status Staging No target planet No lurk planet. Ships: Rhea: 72, Dunkels: 3 to hunter, path B 7/17/2020 10:36:35 PM Donating team Fireteam 3116 has 71 units with strength 15961. Status Staging No target planet No lurk planet. Ships: Rhea: 67, Dunkels: 4 to hunter, path B 7/17/2020 10:36:35 PM Donating team Fireteam 3114 has 67 units with strength 12832. Status Staging No target planet No lurk planet. Ships: Rhea: 65, Dunkels: 2 to hunter, path B 7/17/2020 10:37:16 PM Donating team Fireteam 2545 has 93 units with strength 23202. Status Staging No target planet No lurk planet. Ships: Horvitz: 90, Caliban: 3 to hunter, path B 7/17/2020 10:37:16 PM Donating team Fireteam 2543 has 72 units with strength 14089. Status Staging No target planet No lurk planet. Ships: Horvitz: 72 to hunter, path B 7/17/2020 10:37:16 PM Donating team Fireteam 2544 has 78 units with strength 18314. Status Staging No target planet No lurk planet. Ships: Horvitz: 78 to hunter, path B 7/17/2020 10:37:16 PM Donating team Fireteam 2546 has 99 units with strength 21278. Status Staging No target planet No lurk planet. Ships: Horvitz: 92 to hunter, path B 7/17/2020 10:37:17 PM Donating team Fireteam 3132 has 32 units with strength 2150. Status Assembling No target planet No lurk planet. Ships: Horvitz: 25, Caliban: 7 to hunter, path A 7/17/2020 10:37:17 PM Donating team Fireteam 3134 has 9 units with strength 738. Status Assembling No target planet No lurk planet. Ships: Horvitz: 9 to hunter, path A 7/17/2020 10:37:17 PM Donating team Fireteam 3133 has 20 units with strength 3637. Status Staging No target planet No lurk planet. Ships: Horvitz: 16, Caliban: 4 to hunter, path B 7/17/2020 10:37:18 PM Donating team Fireteam 2240 has 1 units with strength 1830. Status Assembling No target planet No lurk planet. Ships: Sancere: 1 to hunter, path A 7/17/2020 10:37:19 PM Donating team Fireteam 2551 has 4 units with strength 808. Status Assembling No target planet No lurk planet. Ships: Horvitz: 4 to hunter, path A 7/17/2020 10:37:28 PM Donating team Fireteam 2551 has 11 units with strength 1930. Status Assembling No target planet No lurk planet. Ships: Micali: 11 to hunter, path A 7/17/2020 10:37:28 PM Donating team Fireteam 2554 has 6 units with strength 1787. Status Assembling No target planet No lurk planet. Ships: Micali: 6 to hunter, path A 7/17/2020 10:37:28 PM Donating team Fireteam 2553 has 16 units with strength 2896. Status Staging No target planet No lurk planet. Ships: Micali: 16 to hunter, path B 7/17/2020 10:37:28 PM Donating team Fireteam 2552 has 9 units with strength 2297. Status Staging No target planet No lurk planet. Ships: Micali: 9 to hunter, path B 7/17/2020 10:37:30 PM Donating team Fireteam 3145 has 3 units with strength 246. Status Assembling No target planet No lurk planet. Ships: Spewak: 3 to hunter, path A 7/17/2020 10:37:31 PM Donating team Fireteam 2249 has 7 units with strength 1989. Status Assembling No target planet No lurk planet. Ships: Micali: 7 to hunter, path A 7/17/2020 10:37:31 PM Donating team Fireteam 2248 has 18 units with strength 3156. Status Staging No target planet No lurk planet. Ships: Micali: 18 to hunter, path B 7/17/2020 10:37:35 PM Donating team Fireteam 2258 has 99 units with strength 15004. Status Staging No target planet No lurk planet. Ships: Micali: 99 to hunter, path B 7/17/2020 10:37:35 PM Donating team Fireteam 2260 has 93 units with strength 17469. Status Staging No target planet No lurk planet. Ships: Micali: 93 to hunter, path B 7/17/2020 10:37:35 PM Donating team Fireteam 2259 has 104 units with strength 19920. Status Staging No target planet No lurk planet. Ships: Micali: 104 to hunter, path B 7/17/2020 10:37:35 PM Donating team Fireteam 2257 has 88 units with strength 16673. Status Staging No target planet No lurk planet. Ships: Micali: 88 to hunter, path B 7/17/2020 10:37:36 PM Donating team Fireteam 2555 has 146 units with strength 29917. Status Staging No target planet No lurk planet. Ships: Nordin: 1, Micali: 145 to hunter, path B 7/17/2020 10:37:36 PM Donating team Fireteam 2556 has 127 units with strength 23045. Status Staging No target planet No lurk planet. Ships: Micali: 127 to hunter, path B 7/17/2020 10:37:36 PM Donating team Fireteam 2557 has 131 units with strength 19786. Status Staging No target planet No lurk planet. Ships: Micali: 131 to hunter, path B 7/17/2020 10:37:36 PM Donating team Fireteam 2558 has 136 units with strength 25127. Status Staging No target planet No lurk planet. Ships: Micali: 136 to hunter, path B 7/17/2020 10:37:39 PM Donating team Fireteam 2257 has 10 units with strength 2106. Status Assembling No target planet No lurk planet. Ships: Micali: 10 to hunter, path A 7/17/2020 10:37:40 PM Donating team Fireteam 2566 has 9 units with strength 1904. Status Assembling No target planet No lurk planet. Ships: Micali: 9 to hunter, path A 7/17/2020 10:37:40 PM Donating team Fireteam 2570 has 16 units with strength 1548. Status Assembling No target planet No lurk planet. Ships: Horvitz: 16 to hunter, path A 7/17/2020 10:37:46 PM Donating team Fireteam 2573 has 3 units with strength 625. Status Assembling No target planet No lurk planet. Ships: Micali: 3 to hunter, path A 7/17/2020 10:38:08 PM Donating team Fireteam 2577 has 7 units with strength 1877. Status Assembling No target planet No lurk planet. Ships: Topira: 7 to hunter, path A 7/17/2020 10:38:08 PM Donating team Fireteam 2573 has 7 units with strength 2408. Status Staging No target planet No lurk planet. Ships: Rigel: 7 to hunter, path B 7/17/2020 10:38:08 PM Donating team Fireteam 2576 has 22 units with strength 2442. Status Staging No target planet No lurk planet. Ships: Topira: 22 to hunter, path B 7/17/2020 10:38:30 PM Donating team Fireteam 2261 has 4 units with strength 395. Status Assembling No target planet No lurk planet. Ships: Murdoch: 4 to hunter, path A 7/17/2020 10:38:30 PM Donating team Fireteam 2262 has 22 units with strength 1646. Status Assembling No target planet No lurk planet. Ships: Murdoch: 12, Trantor: 10 to hunter, path A 7/17/2020 10:39:04 PM Donating team Fireteam 2586 has 7 units with strength 3097. Status Staging No target planet No lurk planet. Ships: Nordin: 2, Tzen: 5 to hunter, path B 7/17/2020 10:39:04 PM Donating team Fireteam 2467 has 28 units with strength 4345. Status Staging No target planet No lurk planet. Ships: Nordin: 1, Tzen: 27 to hunter, path B 7/17/2020 10:39:04 PM Donating team Fireteam 2554 has 19 units with strength 4773. Status Staging No target planet No lurk planet. Ships: Nordin: 3, Tzen: 16 to hunter, path B 7/17/2020 10:39:21 PM Donating team Fireteam 2611 has 11 units with strength 1705. Status Assembling No target planet No lurk planet. Ships: Flowers: 11 to hunter, path A 7/17/2020 10:39:26 PM Donating team Fireteam 2292 has 4 units with strength 521. Status Assembling No target planet No lurk planet. Ships: Flowers: 3, Thalia: 1 to hunter, path A 7/17/2020 10:39:38 PM Donating team Fireteam 2305 has 12 units with strength 2884. Status Staging No target planet No lurk planet. Ships: Hatton: 12 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2314 has 13 units with strength 1806. Status Assembling No target planet No lurk planet. Ships: Hatton: 2, Numos: 11 to hunter, path A 7/17/2020 10:39:53 PM Donating team Fireteam 2315 has 26 units with strength 2315. Status Assembling No target planet No lurk planet. Ships: Cantrill: 3, Blei: 23 to hunter, path A 7/17/2020 10:39:53 PM Donating team Fireteam 2313 has 112 units with strength 21015. Status Staging No target planet No lurk planet. Ships: Elee: 2, Hatton: 110 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2306 has 38 units with strength 4282. Status Staging No target planet No lurk planet. Ships: Cantrill: 19, Elee: 19 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2307 has 22 units with strength 4442. Status Staging No target planet No lurk planet. Ships: Elee: 22 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2312 has 113 units with strength 23008. Status Staging No target planet No lurk planet. Ships: Elee: 5, Hatton: 108 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2311 has 109 units with strength 19384. Status Staging No target planet No lurk planet. Ships: Elee: 5, Hatton: 104 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2310 has 122 units with strength 31531. Status Staging No target planet No lurk planet. Ships: Elee: 7, Hatton: 115 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2308 has 34 units with strength 5705. Status Staging No target planet No lurk planet. Ships: Elee: 34 to hunter, path B 7/17/2020 10:39:53 PM Donating team Fireteam 2309 has 27 units with strength 3794. Status Staging No target planet No lurk planet. Ships: Cantrill: 1, Elee: 26 to hunter, path B 7/17/2020 10:39:59 PM Donating team Fireteam 2308 has 9 units with strength 1885. Status Assembling No target planet No lurk planet. Ships: Hatton: 9 to hunter, path A 7/17/2020 10:40:08 PM Donating team Fireteam 2626 has 2 units with strength 136. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 7/17/2020 10:40:08 PM Donating team Fireteam 2628 has 3 units with strength 210. Status Assembling No target planet No lurk planet. Ships: Flowers: 3 to hunter, path A 7/17/2020 10:40:10 PM Donating team Fireteam 3194 has 15 units with strength 3180. Status Staging No target planet No lurk planet. Ships: Lamuella: 5, Yeltsin: 10 to hunter, path B 7/17/2020 10:40:10 PM Donating team Fireteam 3191 has 19 units with strength 4503. Status Staging No target planet No lurk planet. Ships: Lamuella: 9, Yeltsin: 10 to hunter, path B 7/17/2020 10:41:12 PM Donating team Fireteam 2647 has 1 units with strength 246. Status Assembling No target planet No lurk planet. Ships: Flowers: 1 to hunter, path A 7/17/2020 10:41:12 PM Donating team Fireteam 2649 has 16 units with strength 1842. Status Assembling No target planet No lurk planet. Ships: Nordin: 12, Thalia: 4 to hunter, path A 7/17/2020 10:41:12 PM Donating team Fireteam 2650 has 8 units with strength 1149. Status Assembling No target planet No lurk planet. Ships: Nordin: 6, Thalia: 2 to hunter, path A 7/17/2020 10:41:12 PM Donating team Fireteam 2651 has 7 units with strength 541. Status Assembling No target planet No lurk planet. Ships: Nordin: 7 to hunter, path A 7/17/2020 10:41:16 PM Donating team Fireteam 2331 has 1 units with strength 150. Status Assembling No target planet No lurk planet. Ships: Flowers: 1 to hunter, path A 7/17/2020 10:41:16 PM Donating team Fireteam 2335 has 38 units with strength 4771. Status Staging No target planet No lurk planet. Ships: Nordin: 28, Thalia: 10 to hunter, path B 7/17/2020 10:41:16 PM Donating team Fireteam 2333 has 23 units with strength 3341. Status Staging No target planet No lurk planet. Ships: Nordin: 20, Thalia: 3 to hunter, path B 7/17/2020 10:41:16 PM Donating team Fireteam 2334 has 31 units with strength 4963. Status Staging No target planet No lurk planet. Ships: Nordin: 28, Thalia: 3 to hunter, path B 7/17/2020 10:41:16 PM Donating team Fireteam 2332 has 22 units with strength 6599. Status Staging No target planet No lurk planet. Ships: Nordin: 18, Thalia: 4 to hunter, path B 7/17/2020 10:41:16 PM Donating team Fireteam 2330 has 3 units with strength 3294. Status Staging No target planet No lurk planet. Ships: Flowers: 2, Thalia: 1 to hunter, path B 7/17/2020 10:41:18 PM Donating team Fireteam 2659 has 7 units with strength 476. Status Assembling No target planet No lurk planet. Ships: Nordin: 7 to hunter, path A 7/17/2020 10:41:18 PM Donating team Fireteam 2661 has 6 units with strength 168. Status Assembling No target planet No lurk planet. Ships: Grove: 6 to hunter, path A 7/17/2020 10:41:25 PM Donating team Fireteam 2661 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Topira: 3 to hunter, path A 7/17/2020 10:41:41 PM Donating team Fireteam 2665 has 12 units with strength 2125. Status Assembling No target planet No lurk planet. Ships: Flowers: 12 to hunter, path A 7/17/2020 10:41:59 PM Donating team Fireteam 2675 has 11 units with strength 2797. Status Assembling No target planet No lurk planet. Ships: Vostea: 11 to hunter, path A 7/17/2020 10:41:59 PM Donating team Fireteam 2674 has 14 units with strength 2348. Status Staging No target planet No lurk planet. Ships: Vostea: 14 to hunter, path B 7/17/2020 10:42:02 PM Donating team Fireteam 3224 has 44 units with strength 7573. Status Staging No target planet No lurk planet. Ships: Vostea: 35, Gyarm: 9 to hunter, path B 7/17/2020 10:42:02 PM Donating team Fireteam 3223 has 49 units with strength 5425. Status Staging No target planet No lurk planet. Ships: Vostea: 45, Gyarm: 4 to hunter, path B 7/17/2020 10:42:02 PM Donating team Fireteam 3225 has 34 units with strength 3557. Status Staging No target planet No lurk planet. Ships: Vostea: 34 to hunter, path B 7/17/2020 10:42:02 PM Donating team Fireteam 3226 has 33 units with strength 7513. Status Staging No target planet No lurk planet. Ships: Vostea: 29, Gyarm: 4 to hunter, path B 7/17/2020 10:42:05 PM Donating team Fireteam 2674 has 136 units with strength 22556. Status Staging No target planet No lurk planet. Ships: Vostea: 102, Gyarm: 34 to hunter, path B 7/17/2020 10:42:05 PM Donating team Fireteam 2677 has 115 units with strength 25464. Status Staging No target planet No lurk planet. Ships: Vostea: 91, Gyarm: 24 to hunter, path B 7/17/2020 10:42:05 PM Donating team Fireteam 2676 has 118 units with strength 25632. Status Staging No target planet No lurk planet. Ships: Vostea: 94, Gyarm: 24 to hunter, path B 7/17/2020 10:42:05 PM Donating team Fireteam 2675 has 122 units with strength 29792. Status Staging No target planet No lurk planet. Ships: Vostea: 98, Gyarm: 24 to hunter, path B 7/17/2020 10:42:11 PM Donating team Fireteam 2687 has 5 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Cavalos: 5 to hunter, path A 7/17/2020 10:42:11 PM Donating team Fireteam 2690 has 6 units with strength 1413. Status Assembling No target planet No lurk planet. Ships: Vostea: 6 to hunter, path A 7/17/2020 10:42:11 PM Donating team Fireteam 2689 has 17 units with strength 3424. Status Staging No target planet No lurk planet. Ships: Vostea: 17 to hunter, path B 7/17/2020 10:42:16 PM Donating team Fireteam 3244 has 1 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Vostea: 1 to hunter, path A 7/17/2020 10:42:18 PM Donating team Fireteam 2356 has 13 units with strength 2343. Status Staging No target planet No lurk planet. Ships: Cavalos: 10, Thalia: 3 to hunter, path B 7/17/2020 10:42:38 PM Donating team Fireteam 2360 has 5 units with strength 847. Status Assembling No target planet No lurk planet. Ships: Cantrill: 3, Blei: 1, Dumais: 1 to hunter, path A 7/17/2020 10:43:38 PM Donating team Fireteam 2729 has 7 units with strength 798. Status Assembling No target planet No lurk planet. Ships: Felicity: 7 to hunter, path A 7/17/2020 10:43:39 PM Donating team Fireteam 2728 has 2 units with strength 3049. Status Staging No target planet No lurk planet. Ships: Felicity: 2 to hunter, path B 7/17/2020 10:43:49 PM Donating team Fireteam 2405 has 23 units with strength 8602. Status Staging No target planet No lurk planet. Ships: Hopper: 8, Teufel: 15 to hunter, path B 7/17/2020 10:43:49 PM Donating team Fireteam 2403 has 25 units with strength 5647. Status Staging No target planet No lurk planet. Ships: Hopper: 5, Teufel: 20 to hunter, path B 7/17/2020 10:43:49 PM Donating team Fireteam 2406 has 32 units with strength 5914. Status Staging No target planet No lurk planet. Ships: Hopper: 11, Teufel: 21 to hunter, path B 7/17/2020 10:43:49 PM Donating team Fireteam 2404 has 34 units with strength 7124. Status Staging No target planet No lurk planet. Ships: Hopper: 9, Teufel: 25 to hunter, path B 7/17/2020 10:44:00 PM Donating team Fireteam 2739 has 13 units with strength 1482. Status Assembling No target planet No lurk planet. Ships: Nordin: 13 to hunter, path A 7/17/2020 10:44:00 PM Donating team Fireteam 2742 has 3 units with strength 606. Status Assembling No target planet No lurk planet. Ships: Nordin: 3 to hunter, path A 7/17/2020 10:44:06 PM Donating team Fireteam 2750 has 1 units with strength 246. Status Assembling No target planet No lurk planet. Ships: Teufel: 1 to hunter, path A 7/17/2020 10:44:11 PM Donating team Fireteam 2418 has 4 units with strength 220. Status Assembling No target planet No lurk planet. Ships: Tzen: 4 to hunter, path A 7/17/2020 10:44:11 PM Donating team Fireteam 2420 has 8 units with strength 1048. Status Assembling No target planet No lurk planet. Ships: Felicity: 8 to hunter, path A 7/17/2020 10:44:11 PM Donating team Fireteam 2419 has 19 units with strength 5477. Status Staging No target planet No lurk planet. Ships: Felicity: 19 to hunter, path B 7/17/2020 10:44:32 PM Donating team Fireteam 2995 has 18 units with strength 2037. Status Assembling No target planet No lurk planet. Ships: Lusitania: 18 to hunter, path A 7/17/2020 10:44:32 PM Donating team Fireteam 2994 has 21 units with strength 4433. Status Staging No target planet No lurk planet. Ships: Lusitania: 21 to hunter, path B 7/17/2020 10:44:32 PM Donating team Fireteam 2992 has 28 units with strength 3008. Status Staging No target planet No lurk planet. Ships: Lusitania: 28 to hunter, path B 7/17/2020 10:44:33 PM Donating team Fireteam 2431 has 5 units with strength 484. Status Assembling No target planet No lurk planet. Ships: Nordin: 4, Teufel: 1 to hunter, path A 7/17/2020 10:44:33 PM Donating team Fireteam 2432 has 21 units with strength 1053. Status Assembling No target planet No lurk planet. Ships: Nordin: 20, Teufel: 1 to hunter, path A 7/17/2020 10:44:33 PM Donating team Fireteam 2433 has 2 units with strength 156. Status Assembling No target planet No lurk planet. Ships: Nordin: 2 to hunter, path A 7/17/2020 10:44:33 PM Donating team Fireteam 2275 has 97 units with strength 16961. Status Staging No target planet No lurk planet. Ships: Nordin: 51, Hopper: 46 to hunter, path B 7/17/2020 10:44:35 PM Donating team Fireteam 2444 has 35 units with strength 2500. Status Assembling No target planet No lurk planet. Ships: Lusitania: 35 to hunter, path A 7/17/2020 10:44:39 PM Donating team Fireteam 3260 has 17 units with strength 1276. Status Assembling No target planet No lurk planet. Ships: Lusitania: 17 to hunter, path A 7/17/2020 10:44:39 PM Donating team Fireteam 2431 has 4 units with strength 406. Status Assembling No target planet No lurk planet. Ships: Lusitania: 4 to hunter, path A 7/17/2020 10:44:42 PM Donating team Fireteam 2762 has 1 units with strength 212. Status Assembling No target planet No lurk planet. Ships: Lusitania: 1 to hunter, path A 7/17/2020 10:44:42 PM Donating team Fireteam 2764 has 8 units with strength 1507. Status Assembling No target planet No lurk planet. Ships: Lusitania: 8 to hunter, path A 7/17/2020 10:44:42 PM Donating team Fireteam 2763 has 39 units with strength 3095. Status Staging No target planet No lurk planet. Ships: Lusitania: 39 to hunter, path B 7/17/2020 10:44:47 PM Donating team Fireteam 2431 has 5 units with strength 1585. Status Assembling No target planet No lurk planet. Ships: Ommog: 5 to hunter, path A 7/17/2020 10:44:55 PM Donating team Fireteam 2427 has 11 units with strength 1595. Status Assembling No target planet No lurk planet. Ships: Ommog: 6, Rossem: 5 to hunter, path A 7/17/2020 10:44:55 PM Donating team Fireteam 2429 has 8 units with strength 1876. Status Assembling No target planet No lurk planet. Ships: Ommog: 6, Rossem: 2 to hunter, path A 7/17/2020 10:44:55 PM Donating team Fireteam 2428 has 18 units with strength 3169. Status Staging No target planet No lurk planet. Ships: Ommog: 15, Rossem: 3 to hunter, path B 7/17/2020 10:44:59 PM Donating team Fireteam 2762 has 1 units with strength 96. Status Assembling No target planet No lurk planet. Ships: Flowers: 1 to hunter, path A 7/17/2020 10:44:59 PM Donating team Fireteam 2763 has 7 units with strength 2559. Status Assembling No target planet No lurk planet. Ships: Nordin: 6, Hopper: 1 to hunter, path A 7/17/2020 10:45:04 PM Donating team Fireteam 2434 has 4 units with strength 168. Status Assembling No target planet No lurk planet. Ships: Covenant: 4 to hunter, path A 7/17/2020 10:45:04 PM Donating team Fireteam 2435 has 1 units with strength 147. Status Assembling No target planet No lurk planet. Ships: Nordin: 1 to hunter, path A 7/17/2020 10:45:04 PM Donating team Fireteam 2439 has 45 units with strength 6582. Status Staging No target planet No lurk planet. Ships: Nordin: 5, Hopper: 40 to hunter, path B 7/17/2020 10:45:04 PM Donating team Fireteam 2437 has 38 units with strength 17085. Status Staging No target planet No lurk planet. Ships: Nordin: 1, Hopper: 37 to hunter, path B 7/17/2020 10:45:04 PM Donating team Fireteam 2436 has 45 units with strength 11598. Status Staging No target planet No lurk planet. Ships: Nordin: 2, Hopper: 43 to hunter, path B 7/17/2020 10:45:04 PM Donating team Fireteam 2438 has 35 units with strength 9082. Status Staging No target planet No lurk planet. Ships: Nordin: 2, Hopper: 33 to hunter, path B 7/17/2020 10:45:07 PM Donating team Fireteam 2763 has 21 units with strength 2497. Status Assembling No target planet No lurk planet. Ships: Hopper: 19, Thalia: 2 to hunter, path A 7/17/2020 10:45:07 PM Donating team Fireteam 2764 has 9 units with strength 822. Status Assembling No target planet No lurk planet. Ships: Hopper: 9 to hunter, path A 7/17/2020 10:45:07 PM Donating team Fireteam 2765 has 11 units with strength 1811. Status Assembling No target planet No lurk planet. Ships: Nordin: 11 to hunter, path A 7/17/2020 10:45:07 PM Donating team Fireteam 2766 has 11 units with strength 1844. Status Assembling No target planet No lurk planet. Ships: Nordin: 11 to hunter, path A 7/17/2020 10:45:07 PM Donating team Fireteam 2767 has 12 units with strength 2227. Status Staging No target planet No lurk planet. Ships: Damsascene: 1, Nordin: 5, Hopper: 5, Teufel: 1 to hunter, path B 7/17/2020 10:45:07 PM Donating team Fireteam 2768 has 15 units with strength 2567. Status Staging No target planet No lurk planet. Ships: Nordin: 4, Hopper: 11 to hunter, path B 7/17/2020 10:45:44 PM Reconquest Seeding for Lusitania: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 7/17/2020 10:46:34 PM Donating team Fireteam 2787 has 2 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Gyarm: 2 to hunter, path A 7/17/2020 10:46:34 PM Donating team Fireteam 2785 has 21 units with strength 2702. Status Staging No target planet No lurk planet. Ships: Gyarm: 21 to hunter, path B 7/17/2020 10:46:34 PM Donating team Fireteam 2784 has 18 units with strength 2407. Status Staging No target planet No lurk planet. Ships: Gyarm: 18 to hunter, path B 7/17/2020 10:46:34 PM Donating team Fireteam 2786 has 18 units with strength 2665. Status Staging No target planet No lurk planet. Ships: Gyarm: 18 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3291 has 66 units with strength 15454. Status Staging No target planet No lurk planet. Ships: Vostea: 14, Gyarm: 52 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3288 has 75 units with strength 17587. Status Staging No target planet No lurk planet. Ships: Vostea: 21, Gyarm: 54 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3289 has 70 units with strength 19446. Status Staging No target planet No lurk planet. Ships: Vostea: 11, Gyarm: 59 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3298 has 11 units with strength 9309. Status Staging No target planet No lurk planet. Ships: Gyarm: 1, Plotkin: 10 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3297 has 11 units with strength 9571. Status Staging No target planet No lurk planet. Ships: Gyarm: 1, Plotkin: 10 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3292 has 20 units with strength 5840. Status Staging No target planet No lurk planet. Ships: Gamma: 8, Plotkin: 12 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3295 has 9 units with strength 5699. Status Staging No target planet No lurk planet. Ships: Gyarm: 4, Plotkin: 5 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3290 has 91 units with strength 23091. Status Staging No target planet No lurk planet. Ships: Vostea: 18, Gyarm: 73 to hunter, path B 7/17/2020 10:46:40 PM Donating team Fireteam 3296 has 20 units with strength 10771. Status Staging No target planet No lurk planet. Ships: Gyarm: 3, Plotkin: 17 to hunter, path B 7/17/2020 10:46:42 PM Donating team Fireteam 2793 has 3 units with strength 754. Status Assembling No target planet No lurk planet. Ships: Plotkin: 3 to hunter, path A 7/17/2020 10:46:42 PM Donating team Fireteam 2792 has 6 units with strength 7251. Status Staging No target planet No lurk planet. Ships: Gamma: 1, Plotkin: 5 to hunter, path B 7/17/2020 10:46:51 PM Donating team Fireteam 2736 has 14 units with strength 2723. Status Staging No target planet No lurk planet. Ships: Damsascene: 14 to hunter, path B 7/17/2020 10:46:51 PM Donating team Fireteam 2734 has 9 units with strength 3037. Status Staging No target planet No lurk planet. Ships: Damsascene: 9 to hunter, path B 7/17/2020 10:47:05 PM Donating team Fireteam 3303 has 7 units with strength 686. Status Assembling No target planet No lurk planet. Ships: Gyarm: 7 to hunter, path A 7/17/2020 10:47:05 PM Donating team Fireteam 3304 has 4 units with strength 392. Status Assembling No target planet No lurk planet. Ships: Gyarm: 4 to hunter, path A 7/17/2020 10:47:41 PM Donating team Fireteam 2380 has 75 units with strength 13975. Status Staging No target planet No lurk planet. Ships: Thrun: 75 to hunter, path B 7/17/2020 10:47:42 PM Donating team Fireteam 2381 has 38 units with strength 3704. Status Staging No target planet No lurk planet. Ships: Thrun: 38 to hunter, path B 7/17/2020 10:47:42 PM Donating team Fireteam 2379 has 63 units with strength 8905. Status Staging No target planet No lurk planet. Ships: Thrun: 63 to hunter, path B 7/17/2020 10:47:42 PM Donating team Fireteam 2377 has 66 units with strength 12250. Status Staging No target planet No lurk planet. Ships: Tichy: 2, Thrun: 64 to hunter, path B 7/17/2020 10:47:42 PM Donating team Fireteam 2378 has 66 units with strength 15030. Status Staging No target planet No lurk planet. Ships: Thrun: 66 to hunter, path B 7/17/2020 10:47:49 PM Donating team Fireteam 2360 has 176 units with strength 40163. Status Staging No target planet No lurk planet. Ships: Seldon: 151, Vixie: 25 to hunter, path B 7/17/2020 10:47:49 PM Donating team Fireteam 2363 has 126 units with strength 37527. Status Staging No target planet No lurk planet. Ships: Seldon: 115, Vixie: 11 to hunter, path B 7/17/2020 10:47:49 PM Donating team Fireteam 2366 has 123 units with strength 66572. Status Staging No target planet No lurk planet. Ships: Seldon: 63, Vixie: 60 to hunter, path B 7/17/2020 10:47:49 PM Donating team Fireteam 2361 has 170 units with strength 45346. Status Staging No target planet No lurk planet. Ships: Seldon: 147, Vixie: 23 to hunter, path B 7/17/2020 10:47:49 PM Donating team Fireteam 2362 has 142 units with strength 50030. Status Staging No target planet No lurk planet. Ships: Seldon: 125, Vixie: 17 to hunter, path B 7/17/2020 10:47:58 PM Donating team Fireteam 2370 has 5 units with strength 1402. Status Assembling No target planet No lurk planet. Ships: Seldon: 4, Vixie: 1 to hunter, path A 7/17/2020 10:47:58 PM Donating team Fireteam 2371 has 12 units with strength 2769. Status Staging No target planet No lurk planet. Ships: Seldon: 12 to hunter, path B 7/17/2020 10:48:01 PM Donating team Fireteam 2805 has 11 units with strength 1556. Status Assembling No target planet No lurk planet. Ships: Hopper: 11 to hunter, path A 7/17/2020 10:49:36 PM Donating team Fireteam 2824 has 34 units with strength 6689. Status Staging No target planet No lurk planet. Ships: Hopper: 34 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2830 has 129 units with strength 43791. Status Staging No target planet No lurk planet. Ships: Dawn: 16, Felicity: 26, Tarjan: 9, Corvus: 35, Stamper: 23, Nadin: 1, Tertius: 19 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2823 has 30 units with strength 12348. Status Staging No target planet No lurk planet. Ships: Hopper: 30 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2832 has 101 units with strength 26768. Status Staging No target planet No lurk planet. Ships: Dawn: 19, Felicity: 20, Tarjan: 10, Corvus: 17, Stamper: 19, Nadin: 2, Tertius: 14 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2833 has 127 units with strength 50533. Status Staging No target planet No lurk planet. Ships: Dawn: 17, Felicity: 30, Tarjan: 14, Corvus: 18, Stamper: 24, Nadin: 1, Tertius: 23 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2825 has 41 units with strength 13064. Status Staging No target planet No lurk planet. Ships: Hopper: 41 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2822 has 45 units with strength 17269. Status Staging No target planet No lurk planet. Ships: Hopper: 45 to hunter, path B 7/17/2020 10:49:36 PM Donating team Fireteam 2831 has 110 units with strength 31699. Status Staging No target planet No lurk planet. Ships: Dawn: 22, Felicity: 20, Tarjan: 12, Corvus: 28, Stamper: 15, Nadin: 3, Tertius: 10 to hunter, path B 7/17/2020 10:50:17 PM Donating team Fireteam 2833 has 3 units with strength 384. Status Assembling No target planet No lurk planet. Ships: Felicity: 3 to hunter, path A 7/17/2020 10:50:17 PM Donating team Fireteam 2832 has 1 units with strength 2935. Status Staging No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path B 7/17/2020 10:50:17 PM Donating team Fireteam 2831 has 4 units with strength 3268. Status Staging No target planet No lurk planet. Ships: Felicity: 3, Tarjan: 1 to hunter, path B 7/17/2020 10:52:03 PM Donating team Fireteam 3316 has 10 units with strength 3621. Status Staging No target planet No lurk planet. Ships: Vosta: 8, Typhoon: 2 to hunter, path B 7/17/2020 10:52:41 PM Donating team Fireteam 3327 has 6 units with strength 588. Status Assembling No target planet No lurk planet. Ships: Vosta: 6 to hunter, path A 7/17/2020 10:52:54 PM Donating team Fireteam 3324 has 13 units with strength 1274. Status Assembling No target planet No lurk planet. Ships: Vosta: 13 to hunter, path A 7/17/2020 10:56:35 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:56:37 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:56:44 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:56:45 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:11 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:13 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:19 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:20 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:43 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:45 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:51 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:51 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:57:58 PM Donating team Fireteam 3349 has 9 units with strength 1739. Status Assembling No target planet No lurk planet. Ships: Octave: 9 to hunter, path A 7/17/2020 10:57:58 PM Donating team Fireteam 3352 has 4 units with strength 896. Status Assembling No target planet No lurk planet. Ships: Octave: 4 to hunter, path A 7/17/2020 10:57:58 PM Donating team Fireteam 3351 has 15 units with strength 2945. Status Staging No target planet No lurk planet. Ships: Octave: 15 to hunter, path B 7/17/2020 10:57:58 PM Donating team Fireteam 3350 has 12 units with strength 2223. Status Staging No target planet No lurk planet. Ships: Octave: 12 to hunter, path B 7/17/2020 10:58:17 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:24 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:24 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:25 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:34 PM Donating team Fireteam 2903 has 3 units with strength 2686. Status Staging No target planet No lurk planet. Ships: Nadin: 3 to hunter, path B 7/17/2020 10:58:34 PM Donating team Fireteam 2904 has 25 units with strength 3562. Status Staging No target planet No lurk planet. Ships: Veryard: 2, Nadin: 23 to hunter, path B 7/17/2020 10:58:34 PM Donating team Fireteam 2905 has 6 units with strength 3088. Status Staging No target planet No lurk planet. Ships: Veryard: 1, Nadin: 5 to hunter, path B 7/17/2020 10:58:34 PM Donating team Fireteam 2906 has 18 units with strength 12452. Status Staging No target planet No lurk planet. Ships: Veryard: 5, Nadin: 13 to hunter, path B 7/17/2020 10:58:49 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:55 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:55 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:58:57 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:59:29 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:59:34 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:59:34 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 10:59:36 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:08 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:13 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:13 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:15 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:40 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:45 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:45 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:00:47 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:13 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:18 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:18 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:21 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:51 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:56 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:56 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:01:58 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:02:18 PM Donating team Fireteam 2946 has 16 units with strength 4175. Status Staging No target planet No lurk planet. Ships: Tesler: 16 to hunter, path B 7/17/2020 11:02:18 PM Donating team Fireteam 2945 has 19 units with strength 3725. Status Staging No target planet No lurk planet. Ships: Tesler: 19 to hunter, path B 7/17/2020 11:02:25 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:02:30 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:02:30 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:02:32 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:04 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:04 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:06 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:06 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:36 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:36 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:38 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:03:38 PM BUG: somehow this ai faction has no allies, not even including itself 7/17/2020 11:04:07 PM Skipped log Achievement To Steam Attempted Burglary because we think it's already there. 7/17/2020 11:04:07 PM Skipped log Achievement To Steam Caught Red Handed because we think it's already there. 7/17/2020 11:04:07 PM Logged Achievement To Steam Critical Mission Failure! 7/17/2020 11:04:07 PM Logged Achievement To Steam Fall Back! 7/17/2020 11:04:07 PM Logged Achievement To Steam Man Down! 7/17/2020 11:04:07 PM Logged Achievement To Steam Sentenced To Defeat 7/17/2020 11:04:07 PM Logged Achievement To Steam Wheel of Doom 7/17/2020 11:04:07 PM Logged Achievement To Steam Wheel of Misfortune 7/17/2020 11:04:07 PM Logged Achievement To Steam Wheel of Torture 7/17/2020 11:04:07 PM Logged Achievement To Steam Win On 160 Planet Map 7/18/2020 12:49:35 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/18/2020 12:49:35 PM Boot up FleetOS (0.3263s) 7/18/2020 12:49:35 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2020 12:49:35 PM Check System Logs For Rogue Intelligence (0.5698s) 7/18/2020 12:49:36 PM Game Version: 2.101 7/18/2020 12:49:36 PM Eject Trash Into Hyperspace (0.1570s) 7/18/2020 12:49:36 PM Check For Extra Modules (0.0830s) 7/18/2020 12:49:36 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 12:49:36 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 12:49:36 PM Bring Cloaking Systems Online (0.0830s) 7/18/2020 12:49:36 PM Recalculate Speed Of Light (0.0290s) 7/18/2020 12:49:36 PM Optimize Comfort On Command Decks (0.0490s) 7/18/2020 12:49:36 PM Generating Framerates (0.0140s) 7/18/2020 12:49:36 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/18/2020 12:49:36 PM Mods: SpireRailgunShop (Enabled!) 7/18/2020 12:49:36 PM Check Nearby Stellar Masses (0.1190s) 7/18/2020 12:49:36 PM Remembering Alamo (0.0800s) 7/18/2020 12:49:36 PM Boot Audio Comms (0.0200s) 7/18/2020 12:49:36 PM Establish Individual Audio Links (0.0220s) 7/18/2020 12:49:36 PM Prepare Explosions and Crackles (0.0750s) 7/18/2020 12:49:36 PM Resolution changed to fullscreen 768x1024 7/18/2020 12:49:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 12:49:36 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/18/2020 12:49:36 PM Refresh Optical Lensing (0.0110s) 7/18/2020 12:49:36 PM Revise Fundamental Physical Laws (0.0180s) 7/18/2020 12:49:36 PM Calculate Odds Of Success (0.2311s) 7/18/2020 12:49:38 PM Briefly Panic (1.9750s) 7/18/2020 12:49:39 PM Install Confidence Routines (0.2140s) 7/18/2020 12:49:39 PM Bring Commander Interface Online (0.1880s) 7/18/2020 12:49:39 PM Motivate All Crews (0.0740s) 7/18/2020 12:49:39 PM Locating Available Networks (0.0470s) 7/18/2020 12:49:39 PM Externalizing Patterns (0.0340s) 7/18/2020 12:49:39 PM Hooking Externals (0.0240s) 7/18/2020 12:49:39 PM Handlizing Hooks (0.0220s) 7/18/2020 12:49:39 PM Disengaging Constants (0.2200s) 7/18/2020 12:49:39 PM Late Axionic Computations (0.2201s) 7/18/2020 12:49:39 PM Connecting to Fleet Command (0.0200s) 7/18/2020 12:49:39 PM Thinking Of Advice (0.0290s) 7/18/2020 12:49:40 PM Degaussing Advice (0.4341s) 7/18/2020 12:49:40 PM Reading Alien Diaries (0.0920s) 7/18/2020 12:49:40 PM Naming All Known Planets (0.0120s) 7/18/2020 12:49:40 PM Remembering Speeds (0.0159s) 7/18/2020 12:49:40 PM Prioritizing Targets (0.0800s) 7/18/2020 12:49:40 PM Rebooting Sensor Arrays (0.0230s) 7/18/2020 12:49:40 PM Unloading Prismatic Grid (0.0210s) 7/18/2020 12:49:40 PM Thinking Of Objectives (0.0050s) 7/18/2020 12:49:40 PM Re-Aligning Objectives (0.0250s) 7/18/2020 12:49:40 PM Inhibiting Visual Scans (0.0720s) 7/18/2020 12:49:40 PM Synthesizing Vocals (0.0140s) 7/18/2020 12:49:40 PM Investigating Map Signatures (0.0330s) 7/18/2020 12:49:40 PM Ventilating Scenarios (0.0050s) 7/18/2020 12:49:40 PM Decontaminating Targeting Systems (0.0240s) 7/18/2020 12:49:40 PM Ejecting Tactical Core (0.0050s) 7/18/2020 12:49:40 PM Calibrating Formations (0.0070s) 7/18/2020 12:49:40 PM Intercepting Galactic Maps (0.0330s) 7/18/2020 12:49:40 PM Discharging Colored Ions (0.0170s) 7/18/2020 12:49:40 PM Replicating Ion Colors (0.0090s) 7/18/2020 12:49:40 PM Faction Diagnostics (0.0322s) 7/18/2020 12:49:40 PM Buffering Hackers (0.0560s) 7/18/2020 12:49:40 PM Inverting Death (0.0280s) 7/18/2020 12:49:41 PM Linear Field Variance (0.0330s) 7/18/2020 12:49:41 PM Charging Marks (0.0260s) 7/18/2020 12:49:41 PM Guarding The Posts (0.0190s) 7/18/2020 12:49:41 PM Range Manifolds (0.0530s) 7/18/2020 12:49:41 PM Purging ROFs (0.0080s) 7/18/2020 12:49:41 PM Manipulating Speeds (0.0130s) 7/18/2020 12:49:41 PM Detecting Projectiles (0.0030s) 7/18/2020 12:49:41 PM Grouping Flow Fields (0.0100s) 7/18/2020 12:49:41 PM Modulating Flow Field Groups (0.0410s) 7/18/2020 12:49:41 PM Designing Fleets (0.1500s) 7/18/2020 12:49:41 PM Thinking Of Technologies (0.0190s) 7/18/2020 12:49:41 PM Categorizing Starboard Sensors (0.0590s) 7/18/2020 12:49:41 PM Injecting Galactic Variables (0.0370s) 7/18/2020 12:49:41 PM Weepinig Over Starfields (0.0740s) 7/18/2020 12:49:41 PM Combing Distant Planets (0.1540s) 7/18/2020 12:49:41 PM Categorizing All Planets (0.0040s) 7/18/2020 12:49:41 PM Organizing Commands (0.0220s) 7/18/2020 12:49:41 PM Calculating Firing Cones (0.0030s) 7/18/2020 12:49:42 PM Scrapping Extra Ship Parts (1.0640s) 7/18/2020 12:49:42 PM Sterilizing Test Chamber (0.1370s) 7/18/2020 12:49:49 PM Ensure Time Travel Still Nonfunctional (7.0555s) 7/18/2020 12:49:49 PM Issuing Orders (0.0070s) 7/18/2020 12:49:50 PM Augmenting Infusers (0.0440s) 7/18/2020 12:49:50 PM Infusing (0.2491s) 7/18/2020 12:49:50 PM Post-Proton Surge (0.0040s) 7/18/2020 12:49:50 PM Stimulate Modulation (0.0240s) 7/18/2020 12:49:51 PM ArcenAssetBundleCache.InstantiatedObjects: 522 7/18/2020 12:49:51 PM Load Surrogates (1.0708s) 7/18/2020 12:49:53 PM Final Checks (2.1747s) 7/18/2020 12:49:53 PM Load Historical Documents (0.0090s) 7/18/2020 12:49:53 PM 18.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Briefly Panic (2.0s) Degaussing Advice (0.4s) Scrapping Extra Ship Parts (1.1s) Ensure Time Travel Still Nonfunctional (7.1s) Load Surrogates (1.1s) Final Checks (2.2s) 7/18/2020 12:49:54 PM Hello Steam user 'Lord Of Nothing' 7/18/2020 12:51:24 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/18/2020 12:51:24 PM Boot up FleetOS (0.2085s) 7/18/2020 12:51:24 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2020 12:51:24 PM Check System Logs For Rogue Intelligence (0.1492s) 7/18/2020 12:51:24 PM Game Version: 2.101 7/18/2020 12:51:24 PM Eject Trash Into Hyperspace (0.0560s) 7/18/2020 12:51:24 PM Check For Extra Modules (0.0170s) 7/18/2020 12:51:24 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 12:51:24 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 12:51:24 PM Bring Cloaking Systems Online (0.0200s) 7/18/2020 12:51:24 PM Recalculate Speed Of Light (0.0110s) 7/18/2020 12:51:24 PM Optimize Comfort On Command Decks (0.0160s) 7/18/2020 12:51:24 PM Generating Framerates (0.0060s) 7/18/2020 12:51:24 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/18/2020 12:51:24 PM Mods: SpireRailgunShop (Enabled!) 7/18/2020 12:51:24 PM Check Nearby Stellar Masses (0.0290s) 7/18/2020 12:51:24 PM Remembering Alamo (0.0120s) 7/18/2020 12:51:24 PM Boot Audio Comms (0.0090s) 7/18/2020 12:51:24 PM Establish Individual Audio Links (0.0110s) 7/18/2020 12:51:24 PM Prepare Explosions and Crackles (0.0150s) 7/18/2020 12:51:24 PM No resolution change was required. 7/18/2020 12:51:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 12:51:24 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/18/2020 12:51:24 PM Refresh Optical Lensing (0.0060s) 7/18/2020 12:51:24 PM Revise Fundamental Physical Laws (0.0050s) 7/18/2020 12:51:24 PM Calculate Odds Of Success (0.0300s) 7/18/2020 12:51:24 PM Briefly Panic (0.1620s) 7/18/2020 12:51:24 PM Install Confidence Routines (0.1621s) 7/18/2020 12:51:24 PM Bring Commander Interface Online (0.0664s) 7/18/2020 12:51:24 PM Motivate All Crews (0.0280s) 7/18/2020 12:51:24 PM Locating Available Networks (0.0110s) 7/18/2020 12:51:24 PM Externalizing Patterns (0.0130s) 7/18/2020 12:51:24 PM Hooking Externals (0.0048s) 7/18/2020 12:51:24 PM Handlizing Hooks (0.0070s) 7/18/2020 12:51:24 PM Disengaging Constants (0.0230s) 7/18/2020 12:51:24 PM Late Axionic Computations (0.0431s) 7/18/2020 12:51:24 PM Connecting to Fleet Command (0.0060s) 7/18/2020 12:51:25 PM Thinking Of Advice (0.0070s) 7/18/2020 12:51:25 PM Degaussing Advice (0.0126s) 7/18/2020 12:51:25 PM Reading Alien Diaries (0.0100s) 7/18/2020 12:51:25 PM Naming All Known Planets (0.0060s) 7/18/2020 12:51:25 PM Remembering Speeds (0.0080s) 7/18/2020 12:51:25 PM Prioritizing Targets (0.0060s) 7/18/2020 12:51:25 PM Rebooting Sensor Arrays (0.0070s) 7/18/2020 12:51:25 PM Unloading Prismatic Grid (0.0070s) 7/18/2020 12:51:25 PM Thinking Of Objectives (0.0070s) 7/18/2020 12:51:25 PM Re-Aligning Objectives (0.0070s) 7/18/2020 12:51:25 PM Inhibiting Visual Scans (0.0100s) 7/18/2020 12:51:25 PM Synthesizing Vocals (0.0050s) 7/18/2020 12:51:25 PM Investigating Map Signatures (0.0090s) 7/18/2020 12:51:25 PM Ventilating Scenarios (0.0040s) 7/18/2020 12:51:25 PM Decontaminating Targeting Systems (0.0070s) 7/18/2020 12:51:25 PM Ejecting Tactical Core (0.0070s) 7/18/2020 12:51:25 PM Calibrating Formations (0.0070s) 7/18/2020 12:51:25 PM Intercepting Galactic Maps (0.0070s) 7/18/2020 12:51:25 PM Discharging Colored Ions (0.0150s) 7/18/2020 12:51:25 PM Replicating Ion Colors (0.0040s) 7/18/2020 12:51:25 PM Faction Diagnostics (0.0110s) 7/18/2020 12:51:25 PM Buffering Hackers (0.0080s) 7/18/2020 12:51:25 PM Inverting Death (0.0050s) 7/18/2020 12:51:25 PM Linear Field Variance (0.0070s) 7/18/2020 12:51:25 PM Charging Marks (0.0060s) 7/18/2020 12:51:25 PM Guarding The Posts (0.0500s) 7/18/2020 12:51:25 PM Range Manifolds (0.0040s) 7/18/2020 12:51:25 PM Purging ROFs (0.0070s) 7/18/2020 12:51:25 PM Manipulating Speeds (0.0080s) 7/18/2020 12:51:25 PM Detecting Projectiles (0.0060s) 7/18/2020 12:51:25 PM Grouping Flow Fields (0.0080s) 7/18/2020 12:51:25 PM Modulating Flow Field Groups (0.0170s) 7/18/2020 12:51:25 PM Designing Fleets (0.0140s) 7/18/2020 12:51:25 PM Thinking Of Technologies (0.0080s) 7/18/2020 12:51:25 PM Categorizing Starboard Sensors (0.0050s) 7/18/2020 12:51:25 PM Injecting Galactic Variables (0.0090s) 7/18/2020 12:51:25 PM Grappling Starfields (0.0110s) 7/18/2020 12:51:25 PM Fondly Remembering Distant Planets (0.1250s) 7/18/2020 12:51:25 PM Categorizing All Planets (0.0060s) 7/18/2020 12:51:25 PM Organizing Commands (0.0140s) 7/18/2020 12:51:25 PM Calculating Firing Cones (0.0040s) 7/18/2020 12:51:25 PM Declaring Ship Parts At Customs (0.4908s) 7/18/2020 12:51:25 PM Sterilizing Test Chamber (0.0140s) 7/18/2020 12:51:27 PM Reversing Particle Flux (1.2353s) 7/18/2020 12:51:27 PM Issuing Orders (0.0060s) 7/18/2020 12:51:27 PM Augmenting Infusers (0.0060s) 7/18/2020 12:51:27 PM Infusing (0.0170s) 7/18/2020 12:51:27 PM Post-Proton Surge (0.0090s) 7/18/2020 12:51:27 PM Stimulate Modulation (0.0260s) 7/18/2020 12:51:27 PM ArcenAssetBundleCache.InstantiatedObjects: 541 7/18/2020 12:51:27 PM Load Surrogates (0.0930s) 7/18/2020 12:51:28 PM Final Checks (0.6822s) 7/18/2020 12:51:28 PM Load Historical Documents (0.0090s) 7/18/2020 12:51:28 PM 4.2 seconds total load time. Declaring Ship Parts At Customs (0.5s) Reversing Particle Flux (1.2s) Final Checks (0.7s) 7/18/2020 12:51:28 PM Hello Steam user 'Lord Of Nothing' 7/18/2020 12:51:42 PM No resolution change was required. 7/18/2020 12:51:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 12:51:42 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/18/2020 12:52:51 PM Resolution changed to fullscreen 1080x1920 7/18/2020 12:52:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 12:52:51 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/18/2020 12:54:02 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/18/2020 12:54:02 PM Boot up FleetOS (0.2071s) 7/18/2020 12:54:03 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2020 12:54:03 PM Check System Logs For Rogue Intelligence (0.1470s) 7/18/2020 12:54:03 PM Game Version: 2.101 7/18/2020 12:54:03 PM Eject Trash Into Hyperspace (0.0540s) 7/18/2020 12:54:03 PM Check For Extra Modules (0.0140s) 7/18/2020 12:54:03 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 12:54:03 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 12:54:03 PM Bring Cloaking Systems Online (0.0200s) 7/18/2020 12:54:03 PM Recalculate Speed Of Light (0.0120s) 7/18/2020 12:54:03 PM Optimize Comfort On Command Decks (0.0170s) 7/18/2020 12:54:03 PM Generating Framerates (0.0040s) 7/18/2020 12:54:03 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/18/2020 12:54:03 PM Mods: SpireRailgunShop (Disabled) 7/18/2020 12:54:03 PM Check Nearby Stellar Masses (0.0290s) 7/18/2020 12:54:03 PM Remembering Alamo (0.0100s) 7/18/2020 12:54:03 PM Boot Audio Comms (0.0090s) 7/18/2020 12:54:03 PM Establish Individual Audio Links (0.0130s) 7/18/2020 12:54:03 PM Prepare Explosions and Crackles (0.0180s) 7/18/2020 12:54:03 PM No resolution change was required. 7/18/2020 12:54:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 12:54:03 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/18/2020 12:54:03 PM Refresh Optical Lensing (0.0050s) 7/18/2020 12:54:03 PM Revise Fundamental Physical Laws (0.0040s) 7/18/2020 12:54:03 PM Calculate Odds Of Success (0.0340s) 7/18/2020 12:54:03 PM Briefly Panic (0.1510s) 7/18/2020 12:54:03 PM Install Confidence Routines (0.1640s) 7/18/2020 12:54:03 PM Bring Commander Interface Online (0.0673s) 7/18/2020 12:54:03 PM Motivate All Crews (0.0290s) 7/18/2020 12:54:03 PM Locating Available Networks (0.0110s) 7/18/2020 12:54:03 PM Externalizing Patterns (0.0150s) 7/18/2020 12:54:03 PM Hooking Externals (0.0040s) 7/18/2020 12:54:03 PM Handlizing Hooks (0.0110s) 7/18/2020 12:54:03 PM Disengaging Constants (0.0259s) 7/18/2020 12:54:03 PM Late Axionic Computations (0.0460s) 7/18/2020 12:54:03 PM Connecting to Fleet Command (0.0060s) 7/18/2020 12:54:03 PM Thinking Of Advice (0.0100s) 7/18/2020 12:54:03 PM Degaussing Advice (0.0135s) 7/18/2020 12:54:03 PM Reading Alien Diaries (0.0075s) 7/18/2020 12:54:03 PM Naming All Known Planets (0.0080s) 7/18/2020 12:54:03 PM Remembering Speeds (0.0110s) 7/18/2020 12:54:03 PM Prioritizing Targets (0.0100s) 7/18/2020 12:54:03 PM Rebooting Sensor Arrays (0.0100s) 7/18/2020 12:54:03 PM Unloading Prismatic Grid (0.0100s) 7/18/2020 12:54:03 PM Thinking Of Objectives (0.0100s) 7/18/2020 12:54:03 PM Re-Aligning Objectives (0.0100s) 7/18/2020 12:54:03 PM Inhibiting Visual Scans (0.0130s) 7/18/2020 12:54:03 PM Synthesizing Vocals (0.0070s) 7/18/2020 12:54:03 PM Investigating Map Signatures (0.0140s) 7/18/2020 12:54:03 PM Ventilating Scenarios (0.0060s) 7/18/2020 12:54:03 PM Decontaminating Targeting Systems (0.0100s) 7/18/2020 12:54:04 PM Ejecting Tactical Core (0.0100s) 7/18/2020 12:54:04 PM Calibrating Formations (0.0100s) 7/18/2020 12:54:04 PM Intercepting Galactic Maps (0.0100s) 7/18/2020 12:54:04 PM Discharging Colored Ions (0.0180s) 7/18/2020 12:54:04 PM Replicating Ion Colors (0.0040s) 7/18/2020 12:54:04 PM Faction Diagnostics (0.0140s) 7/18/2020 12:54:04 PM Buffering Hackers (0.0100s) 7/18/2020 12:54:04 PM Inverting Death (0.0060s) 7/18/2020 12:54:04 PM Linear Field Variance (0.0110s) 7/18/2020 12:54:04 PM Charging Marks (0.0100s) 7/18/2020 12:54:04 PM Guarding The Posts (0.0510s) 7/18/2020 12:54:04 PM Range Manifolds (0.0050s) 7/18/2020 12:54:04 PM Purging ROFs (0.0090s) 7/18/2020 12:54:04 PM Manipulating Speeds (0.0100s) 7/18/2020 12:54:04 PM Detecting Projectiles (0.0100s) 7/18/2020 12:54:04 PM Grouping Flow Fields (0.0110s) 7/18/2020 12:54:04 PM Modulating Flow Field Groups (0.0200s) 7/18/2020 12:54:04 PM Designing Fleets (0.0130s) 7/18/2020 12:54:04 PM Thinking Of Technologies (0.0060s) 7/18/2020 12:54:04 PM Categorizing Starboard Sensors (0.0080s) 7/18/2020 12:54:04 PM Injecting Galactic Variables (0.0120s) 7/18/2020 12:54:04 PM Initiating Starfields (0.0150s) 7/18/2020 12:54:04 PM Browsing Distant Planets (0.1280s) 7/18/2020 12:54:04 PM Categorizing All Planets (0.0050s) 7/18/2020 12:54:04 PM Organizing Commands (0.0160s) 7/18/2020 12:54:04 PM Calculating Firing Cones (0.0080s) 7/18/2020 12:54:04 PM Disassembling And Reassembling Ship Parts (0.4952s) 7/18/2020 12:54:04 PM Sterilizing Test Chamber (0.0140s) 7/18/2020 12:54:06 PM Upgrade Blast Capacity (1.5463s) 7/18/2020 12:54:06 PM Issuing Orders (0.0110s) 7/18/2020 12:54:06 PM Augmenting Infusers (0.0130s) 7/18/2020 12:54:06 PM Infusing (0.0200s) 7/18/2020 12:54:06 PM Post-Proton Surge (0.0080s) 7/18/2020 12:54:06 PM Stimulate Modulation (0.0280s) 7/18/2020 12:54:06 PM ArcenAssetBundleCache.InstantiatedObjects: 607 7/18/2020 12:54:06 PM Load Surrogates (0.0850s) 7/18/2020 12:54:07 PM Final Checks (0.5371s) 7/18/2020 12:54:07 PM Load Historical Documents (0.0060s) 7/18/2020 12:54:07 PM 4.5 seconds total load time. Disassembling And Reassembling Ship Parts (0.5s) Upgrade Blast Capacity (1.5s) Final Checks (0.5s) 7/18/2020 12:54:07 PM Hello Steam user 'Lord Of Nothing' 7/18/2020 12:54:11 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 7/18/2020 12:54:12 PM Finish load save in 952.5ms 7/18/2020 12:54:12 PM Start Generate Partial Map with Realistic and seed 1032944475 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 7/18/2020 12:54:13 PM PlayerAccount Istarial has now been put in control of faction 1. 7/18/2020 12:54:26 PM Start Generate Partial Map with Realistic and seed 1032944475 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/18/2020 12:54:26 PM Generate Partial Map Complete 7/18/2020 12:54:26 PM PlayerAccount Istarial has now been put in control of faction 1. 7/18/2020 12:54:34 PM Start Generate Partial Map with Realistic and seed 1032944475 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/18/2020 12:54:34 PM Generate Partial Map Complete 7/18/2020 12:54:34 PM PlayerAccount Istarial has now been put in control of faction 1. 7/18/2020 12:54:39 PM Start Generate Partial Map with Realistic and seed 1032944475 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/18/2020 12:54:40 PM Generate Partial Map Complete 7/18/2020 12:54:40 PM PlayerAccount Istarial has now been put in control of faction 1. 7/18/2020 1:02:01 PM Start Generate FULL Map with Realistic and seed 1032944475 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) 7/18/2020 1:02:01 PM Generate FULL Map Complete 7/18/2020 1:29:58 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/18/2020 5:28:34 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/18/2020 5:28:34 PM Boot up FleetOS (0.3437s) 7/18/2020 5:28:35 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2020 5:28:35 PM Check System Logs For Rogue Intelligence (0.6255s) 7/18/2020 5:28:35 PM Game Version: 2.101 7/18/2020 5:28:35 PM Eject Trash Into Hyperspace (0.1740s) 7/18/2020 5:28:35 PM Check For Extra Modules (0.0920s) 7/18/2020 5:28:35 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 5:28:35 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 5:28:35 PM Bring Cloaking Systems Online (0.0700s) 7/18/2020 5:28:35 PM Recalculate Speed Of Light (0.0350s) 7/18/2020 5:28:35 PM Optimize Comfort On Command Decks (0.0180s) 7/18/2020 5:28:35 PM Generating Framerates (0.0090s) 7/18/2020 5:28:35 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/18/2020 5:28:35 PM Mods: SpireRailgunShop (Disabled) 7/18/2020 5:28:35 PM Check Nearby Stellar Masses (0.1020s) 7/18/2020 5:28:35 PM Remembering Alamo (0.0560s) 7/18/2020 5:28:35 PM Boot Audio Comms (0.0190s) 7/18/2020 5:28:35 PM Establish Individual Audio Links (0.0300s) 7/18/2020 5:28:35 PM Prepare Explosions and Crackles (0.0660s) 7/18/2020 5:28:35 PM No resolution change was required. 7/18/2020 5:28:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 5:28:35 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/18/2020 5:28:35 PM Refresh Optical Lensing (0.0050s) 7/18/2020 5:28:36 PM Revise Fundamental Physical Laws (0.2110s) 7/18/2020 5:28:36 PM Calculate Odds Of Success (0.3031s) 7/18/2020 5:28:38 PM Briefly Panic (1.8069s) 7/18/2020 5:28:38 PM Install Confidence Routines (0.2916s) 7/18/2020 5:28:38 PM Bring Commander Interface Online (0.2831s) 7/18/2020 5:28:38 PM Motivate All Crews (0.0790s) 7/18/2020 5:28:38 PM Locating Available Networks (0.0300s) 7/18/2020 5:28:38 PM Externalizing Patterns (0.0260s) 7/18/2020 5:28:38 PM Hooking Externals (0.0240s) 7/18/2020 5:28:38 PM Handlizing Hooks (0.0130s) 7/18/2020 5:28:39 PM Disengaging Constants (0.2190s) 7/18/2020 5:28:39 PM Late Axionic Computations (0.2130s) 7/18/2020 5:28:39 PM Connecting to Fleet Command (0.0200s) 7/18/2020 5:28:39 PM Thinking Of Advice (0.0290s) 7/18/2020 5:28:39 PM Degaussing Advice (0.2010s) 7/18/2020 5:28:39 PM Reading Alien Diaries (0.0910s) 7/18/2020 5:28:39 PM Naming All Known Planets (0.0120s) 7/18/2020 5:28:39 PM Remembering Speeds (0.0170s) 7/18/2020 5:28:39 PM Prioritizing Targets (0.0060s) 7/18/2020 5:28:39 PM Rebooting Sensor Arrays (0.0300s) 7/18/2020 5:28:39 PM Unloading Prismatic Grid (0.0130s) 7/18/2020 5:28:39 PM Thinking Of Objectives (0.0040s) 7/18/2020 5:28:39 PM Re-Aligning Objectives (0.0250s) 7/18/2020 5:28:39 PM Inhibiting Visual Scans (0.0220s) 7/18/2020 5:28:39 PM Synthesizing Vocals (0.0150s) 7/18/2020 5:28:39 PM Investigating Map Signatures (0.0260s) 7/18/2020 5:28:39 PM Ventilating Scenarios (0.0040s) 7/18/2020 5:28:39 PM Decontaminating Targeting Systems (0.0230s) 7/18/2020 5:28:39 PM Ejecting Tactical Core (0.0040s) 7/18/2020 5:28:39 PM Calibrating Formations (0.0100s) 7/18/2020 5:28:39 PM Intercepting Galactic Maps (0.0230s) 7/18/2020 5:28:40 PM Discharging Colored Ions (0.0170s) 7/18/2020 5:28:40 PM Replicating Ion Colors (0.0090s) 7/18/2020 5:28:40 PM Faction Diagnostics (0.0320s) 7/18/2020 5:28:40 PM Buffering Hackers (0.0560s) 7/18/2020 5:28:40 PM Inverting Death (0.0280s) 7/18/2020 5:28:40 PM Linear Field Variance (0.0240s) 7/18/2020 5:28:40 PM Charging Marks (0.0350s) 7/18/2020 5:28:40 PM Guarding The Posts (0.0610s) 7/18/2020 5:28:40 PM Range Manifolds (0.0110s) 7/18/2020 5:28:40 PM Purging ROFs (0.0040s) 7/18/2020 5:28:40 PM Manipulating Speeds (0.0170s) 7/18/2020 5:28:40 PM Detecting Projectiles (0.0030s) 7/18/2020 5:28:40 PM Grouping Flow Fields (0.0130s) 7/18/2020 5:28:40 PM Modulating Flow Field Groups (0.0470s) 7/18/2020 5:28:40 PM Designing Fleets (0.1326s) 7/18/2020 5:28:40 PM Thinking Of Technologies (0.0350s) 7/18/2020 5:28:40 PM Categorizing Starboard Sensors (0.0340s) 7/18/2020 5:28:40 PM Injecting Galactic Variables (0.0300s) 7/18/2020 5:28:40 PM Eating Starfields (0.0730s) 7/18/2020 5:28:40 PM Detecting Distant Planets (0.2541s) 7/18/2020 5:28:40 PM Categorizing All Planets (0.0050s) 7/18/2020 5:28:40 PM Organizing Commands (0.0389s) 7/18/2020 5:28:40 PM Calculating Firing Cones (0.0040s) 7/18/2020 5:28:41 PM Declaring Ship Parts At Customs (0.9819s) 7/18/2020 5:28:41 PM Sterilizing Test Chamber (0.0250s) 7/18/2020 5:28:49 PM Investigate Temporal Vortex (7.9249s) 7/18/2020 5:28:49 PM Issuing Orders (0.0100s) 7/18/2020 5:28:49 PM Augmenting Infusers (0.0300s) 7/18/2020 5:28:50 PM Infusing (0.2431s) 7/18/2020 5:28:50 PM Post-Proton Surge (0.0050s) 7/18/2020 5:28:50 PM Stimulate Modulation (0.0270s) 7/18/2020 5:28:51 PM ArcenAssetBundleCache.InstantiatedObjects: 522 7/18/2020 5:28:51 PM Load Surrogates (0.9908s) 7/18/2020 5:28:54 PM Final Checks (2.9648s) 7/18/2020 5:28:54 PM Load Historical Documents (0.0110s) 7/18/2020 5:28:54 PM 19.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Calculate Odds Of Success (0.3s) Briefly Panic (1.8s) Install Confidence Routines (0.3s) Bring Commander Interface Online (0.3s) Detecting Distant Planets (0.3s) Declaring Ship Parts At Customs (1.0s) Investigate Temporal Vortex (7.9s) Load Surrogates (1.0s) Final Checks (3.0s) 7/18/2020 5:28:54 PM Hello Steam user 'Lord Of Nothing' 7/18/2020 5:29:00 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\1.save Source1: AnythingElse Source3: LoadingSaveGame 7/18/2020 5:29:12 PM PrototypeObject fixed and loaded late for 'AssaultFrigate' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab (this is not a problem, but is odd) 7/18/2020 5:29:12 PM Finish load save in 12,276.2ms 7/18/2020 5:37:13 PM Donating team Fireteam 12 has 2 units with strength 1062. Status Assembling No target planet No lurk planet. Ships: Ahn: 1, Brinkkemper: 1 to hunter, path A 7/18/2020 6:03:10 PM Donating team Fireteam 25 has 2 units with strength 80. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1, Faresa: 1 to hunter, path A 7/18/2020 6:03:12 PM Donating team Fireteam 27 has 1 units with strength 49. Status Assembling No target planet No lurk planet. Ships: Faresa: 1 to hunter, path A 7/18/2020 6:03:42 PM Donating team Fireteam 30 has 4 units with strength 113. Status Assembling No target planet No lurk planet. Ships: Faresa: 4 to hunter, path A 7/18/2020 6:03:42 PM Donating team Fireteam 31 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Faresa: 1 to hunter, path A 7/18/2020 10:28:25 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/18/2020 10:28:25 PM Boot up FleetOS (0.4220s) 7/18/2020 10:28:26 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2020 10:28:26 PM Check System Logs For Rogue Intelligence (0.8241s) 7/18/2020 10:28:26 PM Game Version: 2.101 7/18/2020 10:28:26 PM Eject Trash Into Hyperspace (0.1260s) 7/18/2020 10:28:26 PM Check For Extra Modules (0.0580s) 7/18/2020 10:28:26 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 10:28:26 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/18/2020 10:28:26 PM Bring Cloaking Systems Online (0.0570s) 7/18/2020 10:28:26 PM Recalculate Speed Of Light (0.0379s) 7/18/2020 10:28:26 PM Optimize Comfort On Command Decks (0.0569s) 7/18/2020 10:28:26 PM Generating Framerates (0.0220s) 7/18/2020 10:28:26 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/18/2020 10:28:26 PM Mods: SpireRailgunShop (Disabled) 7/18/2020 10:28:26 PM Check Nearby Stellar Masses (0.0970s) 7/18/2020 10:28:27 PM Remembering Alamo (0.0760s) 7/18/2020 10:28:27 PM Boot Audio Comms (0.0210s) 7/18/2020 10:28:27 PM Establish Individual Audio Links (0.0220s) 7/18/2020 10:28:27 PM Prepare Explosions and Crackles (0.1080s) 7/18/2020 10:28:27 PM No resolution change was required. 7/18/2020 10:28:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/18/2020 10:28:27 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/18/2020 10:28:27 PM Refresh Optical Lensing (0.0337s) 7/18/2020 10:28:27 PM Revise Fundamental Physical Laws (0.0452s) 7/18/2020 10:28:27 PM Calculate Odds Of Success (0.3064s) 7/18/2020 10:28:29 PM Briefly Panic (1.4821s) 7/18/2020 10:28:29 PM Install Confidence Routines (0.2416s) 7/18/2020 10:28:29 PM Bring Commander Interface Online (0.4671s) 7/18/2020 10:28:29 PM Motivate All Crews (0.0600s) 7/18/2020 10:28:29 PM Locating Available Networks (0.0310s) 7/18/2020 10:28:29 PM Externalizing Patterns (0.0340s) 7/18/2020 10:28:29 PM Hooking Externals (0.0070s) 7/18/2020 10:28:29 PM Handlizing Hooks (0.0140s) 7/18/2020 10:28:30 PM Disengaging Constants (0.2010s) 7/18/2020 10:28:30 PM Late Axionic Computations (0.1970s) 7/18/2020 10:28:30 PM Connecting to Fleet Command (0.0200s) 7/18/2020 10:28:30 PM Thinking Of Advice (0.0295s) 7/18/2020 10:28:30 PM Degaussing Advice (0.1593s) 7/18/2020 10:28:30 PM Reading Alien Diaries (0.0500s) 7/18/2020 10:28:30 PM Naming All Known Planets (0.0120s) 7/18/2020 10:28:30 PM Remembering Speeds (0.0160s) 7/18/2020 10:28:30 PM Prioritizing Targets (0.0190s) 7/18/2020 10:28:30 PM Rebooting Sensor Arrays (0.0421s) 7/18/2020 10:28:30 PM Unloading Prismatic Grid (0.0215s) 7/18/2020 10:28:30 PM Thinking Of Objectives (0.0297s) 7/18/2020 10:28:30 PM Re-Aligning Objectives (0.0496s) 7/18/2020 10:28:30 PM Inhibiting Visual Scans (0.0386s) 7/18/2020 10:28:30 PM Synthesizing Vocals (0.0402s) 7/18/2020 10:28:30 PM Investigating Map Signatures (0.0260s) 7/18/2020 10:28:30 PM Ventilating Scenarios (0.0040s) 7/18/2020 10:28:30 PM Decontaminating Targeting Systems (0.0310s) 7/18/2020 10:28:30 PM Ejecting Tactical Core (0.0050s) 7/18/2020 10:28:30 PM Calibrating Formations (0.0090s) 7/18/2020 10:28:30 PM Intercepting Galactic Maps (0.0230s) 7/18/2020 10:28:30 PM Discharging Colored Ions (0.0170s) 7/18/2020 10:28:30 PM Replicating Ion Colors (0.0090s) 7/18/2020 10:28:31 PM Faction Diagnostics (0.0330s) 7/18/2020 10:28:31 PM Buffering Hackers (0.0550s) 7/18/2020 10:28:31 PM Inverting Death (0.0280s) 7/18/2020 10:28:31 PM Linear Field Variance (0.0240s) 7/18/2020 10:28:31 PM Charging Marks (0.0350s) 7/18/2020 10:28:31 PM Guarding The Posts (0.0610s) 7/18/2020 10:28:31 PM Range Manifolds (0.0116s) 7/18/2020 10:28:31 PM Purging ROFs (0.0040s) 7/18/2020 10:28:31 PM Manipulating Speeds (0.0164s) 7/18/2020 10:28:31 PM Detecting Projectiles (0.0030s) 7/18/2020 10:28:31 PM Grouping Flow Fields (0.0223s) 7/18/2020 10:28:31 PM Modulating Flow Field Groups (0.0460s) 7/18/2020 10:28:31 PM Designing Fleets (0.1570s) 7/18/2020 10:28:31 PM Thinking Of Technologies (0.0190s) 7/18/2020 10:28:31 PM Categorizing Starboard Sensors (0.0430s) 7/18/2020 10:28:31 PM Injecting Galactic Variables (0.0370s) 7/18/2020 10:28:31 PM Hoping Starfields Are Nice (0.0820s) 7/18/2020 10:28:31 PM Reconstituting Distant Planets (0.1290s) 7/18/2020 10:28:31 PM Categorizing All Planets (0.0040s) 7/18/2020 10:28:31 PM Organizing Commands (0.0300s) 7/18/2020 10:28:31 PM Calculating Firing Cones (0.0040s) 7/18/2020 10:28:32 PM Remembering Lost Ship Parts (1.0012s) 7/18/2020 10:28:32 PM Sterilizing Test Chamber (0.0654s) 7/18/2020 10:28:40 PM Facility Burst Components (7.6901s) 7/18/2020 10:28:40 PM Issuing Orders (0.0110s) 7/18/2020 10:28:40 PM Augmenting Infusers (0.0300s) 7/18/2020 10:28:40 PM Infusing (0.1910s) 7/18/2020 10:28:40 PM Post-Proton Surge (0.0050s) 7/18/2020 10:28:40 PM Stimulate Modulation (0.0270s) 7/18/2020 10:28:41 PM ArcenAssetBundleCache.InstantiatedObjects: 522 7/18/2020 10:28:41 PM Load Surrogates (0.8942s) 7/18/2020 10:28:43 PM Final Checks (1.9059s) 7/18/2020 10:28:43 PM Load Historical Documents (0.0080s) 7/18/2020 10:28:43 PM 18.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Calculate Odds Of Success (0.3s) Briefly Panic (1.5s) Bring Commander Interface Online (0.5s) Remembering Lost Ship Parts (1.0s) Facility Burst Components (7.7s) Load Surrogates (0.9s) Final Checks (1.9s) 7/18/2020 10:28:44 PM Hello Steam user 'Lord Of Nothing' 7/18/2020 10:29:06 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/18/2020 10:29:06 PM Finish load save in 499.1ms 7/18/2020 10:38:44 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/19/2020 4:59:37 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/19/2020 4:59:37 PM Boot up FleetOS (0.4112s) 7/19/2020 4:59:38 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/19/2020 4:59:38 PM Check System Logs For Rogue Intelligence (0.7403s) 7/19/2020 4:59:38 PM Game Version: 2.101 7/19/2020 4:59:38 PM Eject Trash Into Hyperspace (0.1510s) 7/19/2020 4:59:38 PM Check For Extra Modules (0.0840s) 7/19/2020 4:59:38 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/19/2020 4:59:38 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/19/2020 4:59:38 PM Bring Cloaking Systems Online (0.0705s) 7/19/2020 4:59:38 PM Recalculate Speed Of Light (0.0350s) 7/19/2020 4:59:38 PM Optimize Comfort On Command Decks (0.0660s) 7/19/2020 4:59:38 PM Generating Framerates (0.0200s) 7/19/2020 4:59:38 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/19/2020 4:59:38 PM Mods: SpireRailgunShop (Disabled) 7/19/2020 4:59:38 PM Check Nearby Stellar Masses (0.0880s) 7/19/2020 4:59:38 PM Remembering Alamo (0.0800s) 7/19/2020 4:59:38 PM Boot Audio Comms (0.0260s) 7/19/2020 4:59:38 PM Establish Individual Audio Links (0.0300s) 7/19/2020 4:59:38 PM Prepare Explosions and Crackles (0.0830s) 7/19/2020 4:59:38 PM No resolution change was required. 7/19/2020 4:59:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/19/2020 4:59:38 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/19/2020 4:59:38 PM Refresh Optical Lensing (0.0120s) 7/19/2020 4:59:38 PM Revise Fundamental Physical Laws (0.0110s) 7/19/2020 4:59:39 PM Calculate Odds Of Success (0.2601s) 7/19/2020 4:59:40 PM Briefly Panic (1.5357s) 7/19/2020 4:59:40 PM Install Confidence Routines (0.2110s) 7/19/2020 4:59:41 PM Bring Commander Interface Online (0.3711s) 7/19/2020 4:59:41 PM Motivate All Crews (0.0610s) 7/19/2020 4:59:41 PM Locating Available Networks (0.0300s) 7/19/2020 4:59:41 PM Externalizing Patterns (0.0270s) 7/19/2020 4:59:41 PM Hooking Externals (0.0150s) 7/19/2020 4:59:41 PM Handlizing Hooks (0.0220s) 7/19/2020 4:59:41 PM Disengaging Constants (0.1780s) 7/19/2020 4:59:41 PM Late Axionic Computations (0.1951s) 7/19/2020 4:59:41 PM Connecting to Fleet Command (0.0200s) 7/19/2020 4:59:41 PM Thinking Of Advice (0.0290s) 7/19/2020 4:59:41 PM Degaussing Advice (0.1771s) 7/19/2020 4:59:42 PM Reading Alien Diaries (0.0570s) 7/19/2020 4:59:42 PM Naming All Known Planets (0.0120s) 7/19/2020 4:59:42 PM Remembering Speeds (0.0160s) 7/19/2020 4:59:42 PM Prioritizing Targets (0.0070s) 7/19/2020 4:59:42 PM Rebooting Sensor Arrays (0.0300s) 7/19/2020 4:59:42 PM Unloading Prismatic Grid (0.0210s) 7/19/2020 4:59:42 PM Thinking Of Objectives (0.0050s) 7/19/2020 4:59:42 PM Re-Aligning Objectives (0.0250s) 7/19/2020 4:59:42 PM Inhibiting Visual Scans (0.0290s) 7/19/2020 4:59:42 PM Synthesizing Vocals (0.0240s) 7/19/2020 4:59:42 PM Investigating Map Signatures (0.0340s) 7/19/2020 4:59:42 PM Ventilating Scenarios (0.0040s) 7/19/2020 4:59:42 PM Decontaminating Targeting Systems (0.0230s) 7/19/2020 4:59:42 PM Ejecting Tactical Core (0.0040s) 7/19/2020 4:59:42 PM Calibrating Formations (0.0100s) 7/19/2020 4:59:42 PM Intercepting Galactic Maps (0.0230s) 7/19/2020 4:59:42 PM Discharging Colored Ions (0.0170s) 7/19/2020 4:59:42 PM Replicating Ion Colors (0.0250s) 7/19/2020 4:59:42 PM Faction Diagnostics (0.0500s) 7/19/2020 4:59:42 PM Buffering Hackers (0.0550s) 7/19/2020 4:59:42 PM Inverting Death (0.0170s) 7/19/2020 4:59:42 PM Linear Field Variance (0.0110s) 7/19/2020 4:59:42 PM Charging Marks (0.0270s) 7/19/2020 4:59:42 PM Guarding The Posts (0.0270s) 7/19/2020 4:59:42 PM Range Manifolds (0.0525s) 7/19/2020 4:59:42 PM Purging ROFs (0.0040s) 7/19/2020 4:59:42 PM Manipulating Speeds (0.0250s) 7/19/2020 4:59:42 PM Detecting Projectiles (0.0040s) 7/19/2020 4:59:42 PM Grouping Flow Fields (0.0120s) 7/19/2020 4:59:42 PM Modulating Flow Field Groups (0.0470s) 7/19/2020 4:59:42 PM Designing Fleets (0.1330s) 7/19/2020 4:59:42 PM Thinking Of Technologies (0.0270s) 7/19/2020 4:59:42 PM Categorizing Starboard Sensors (0.0250s) 7/19/2020 4:59:42 PM Injecting Galactic Variables (0.0300s) 7/19/2020 4:59:42 PM Taunting Starfields (0.0480s) 7/19/2020 4:59:44 PM Discovering Distant Planets (1.2243s) 7/19/2020 4:59:44 PM Categorizing All Planets (0.0070s) 7/19/2020 4:59:44 PM Organizing Commands (0.0490s) 7/19/2020 4:59:44 PM Calculating Firing Cones (0.0060s) 7/19/2020 4:59:45 PM Offending Sentient Ship Parts (1.2971s) 7/19/2020 4:59:45 PM Sterilizing Test Chamber (0.0510s) 7/19/2020 4:59:51 PM Download Memories To Dark Obelisk (6.2597s) 7/19/2020 4:59:51 PM Issuing Orders (0.0110s) 7/19/2020 4:59:51 PM Augmenting Infusers (0.0270s) 7/19/2020 4:59:52 PM Infusing (0.2403s) 7/19/2020 4:59:52 PM Post-Proton Surge (0.0050s) 7/19/2020 4:59:52 PM Stimulate Modulation (0.0260s) 7/19/2020 4:59:53 PM ArcenAssetBundleCache.InstantiatedObjects: 526 7/19/2020 4:59:53 PM Load Surrogates (1.0194s) 7/19/2020 4:59:55 PM Final Checks (2.5989s) 7/19/2020 4:59:55 PM Load Historical Documents (0.0210s) 7/19/2020 4:59:55 PM 18.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Calculate Odds Of Success (0.3s) Briefly Panic (1.5s) Bring Commander Interface Online (0.4s) Discovering Distant Planets (1.2s) Offending Sentient Ship Parts (1.3s) Download Memories To Dark Obelisk (6.3s) Load Surrogates (1.0s) Final Checks (2.6s) 7/19/2020 4:59:56 PM Hello Steam user 'Lord Of Nothing' 7/19/2020 5:00:02 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 5:00:14 PM PrototypeObject fixed and loaded late for 'AstroTrainStation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/resources/fuelrefinery/fuelrefinery.prefab (this is not a problem, but is odd) 7/19/2020 5:00:14 PM Finish load save in 11,843.1ms 7/19/2020 5:02:44 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 5:02:44 PM Finish load save in 182.8ms 7/19/2020 5:07:07 PM Donating team Fireteam 61 has 8 units with strength 333. Status Assembling No target planet No lurk planet. Ships: Foin: 7, Mandress: 1 to hunter, path A 7/19/2020 5:07:07 PM Donating team Fireteam 59 has 4 units with strength 2497. Status Staging No target planet No lurk planet. Ships: Foin: 4 to hunter, path B 7/19/2020 5:07:07 PM Donating team Fireteam 60 has 24 units with strength 2922. Status Staging No target planet No lurk planet. Ships: Foin: 24 to hunter, path B 7/19/2020 5:07:35 PM Donating team Fireteam 65 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Foin: 1 to hunter, path A 7/19/2020 5:08:15 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 5:08:16 PM Finish load save in 141.2ms 7/19/2020 5:11:04 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick 2.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 5:11:04 PM Finish load save in 187.4ms 7/19/2020 5:14:15 PM Donating team Fireteam 36 has 37 units with strength 2300. Status Staging No target planet No lurk planet. Ships: Rabin: 11, Ekrhi: 22, Prism: 4 to hunter, path B 7/19/2020 5:14:15 PM Donating team Fireteam 22 has 40 units with strength 3312. Status Staging No target planet No lurk planet. Ships: Faresa: 6, Appel: 22, Skichi: 12 to hunter, path B 7/19/2020 5:16:59 PM Donating team Fireteam 51 has 15 units with strength 2651. Status Staging No target planet No lurk planet. Ships: Kalixa: 13, Saxon: 2 to hunter, path B 7/19/2020 5:18:58 PM Donating team Fireteam 41 has 12 units with strength 2283. Status Staging No target planet No lurk planet. Ships: Acteon: 1, Faresa: 1, Appel: 10 to hunter, path B 7/19/2020 5:18:58 PM Donating team Fireteam 39 has 19 units with strength 3266. Status Staging No target planet No lurk planet. Ships: Rabin: 2, Ekrhi: 14, Prism: 3 to hunter, path B 7/19/2020 5:19:08 PM Donating team Fireteam 55 has 35 units with strength 2227. Status Assembling No target planet No lurk planet. Ships: Foin: 30, Mandress: 5 to hunter, path A 7/19/2020 5:19:58 PM Donating team Fireteam 60 has 25 units with strength 1235. Status Assembling No target planet No lurk planet. Ships: Foin: 25 to hunter, path A 7/19/2020 5:20:04 PM Donating team Fireteam 60 has 3 units with strength 134. Status Assembling No target planet No lurk planet. Ships: Foin: 3 to hunter, path A 7/19/2020 5:20:06 PM Donating team Fireteam 60 has 2 units with strength 126. Status Assembling No target planet No lurk planet. Ships: Foin: 2 to hunter, path A 7/19/2020 5:20:08 PM Donating team Fireteam 60 has 2 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Foin: 2 to hunter, path A 7/19/2020 5:20:10 PM Donating team Fireteam 60 has 3 units with strength 162. Status Assembling No target planet No lurk planet. Ships: Foin: 3 to hunter, path A 7/19/2020 5:20:12 PM Donating team Fireteam 60 has 2 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Foin: 2 to hunter, path A 7/19/2020 5:20:14 PM Donating team Fireteam 60 has 3 units with strength 162. Status Assembling No target planet No lurk planet. Ships: Foin: 3 to hunter, path A 7/19/2020 5:20:16 PM Donating team Fireteam 60 has 1 units with strength 49. Status Assembling No target planet No lurk planet. Ships: Foin: 1 to hunter, path A 7/19/2020 5:20:18 PM Donating team Fireteam 60 has 2 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Foin: 2 to hunter, path A 7/19/2020 5:20:20 PM Donating team Fireteam 60 has 3 units with strength 162. Status Assembling No target planet No lurk planet. Ships: Foin: 3 to hunter, path A 7/19/2020 5:21:45 PM Donating team Fireteam 63 has 2 units with strength 470. Status Assembling No target planet No lurk planet. Ships: Foin: 2 to hunter, path A 7/19/2020 5:23:31 PM Donating team Fireteam 65 has 1 units with strength 730. Status Assembling No target planet No lurk planet. Ships: Foin: 1 to hunter, path A 7/19/2020 5:25:45 PM Donating team Fireteam 65 has 28 units with strength 782. Status Assembling No target planet No lurk planet. Ships: Mandress: 28 to hunter, path A 7/19/2020 5:26:12 PM No resolution change was required. 7/19/2020 5:26:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/19/2020 5:26:12 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/19/2020 5:26:12 PM Galaxy Option Change Requested: 'AIWar2GalaxySettingChanged_Int': GameCommand Details:DuringGameOnly_RequestGalaxySettingChanges RelatedFactionIndex:-1 RelatedString:AIWar2GalaxySettingChanged_Int RelatedString2:EnableInstigators RelatedIntegers(1): 0 7/19/2020 5:27:21 PM Donating team Fireteam 69 has 1 units with strength 1616. Status Assembling No target planet No lurk planet. Ships: Mandress: 1 to hunter, path A 7/19/2020 5:28:23 PM Donating team Fireteam 69 has 6 units with strength 287. Status Assembling No target planet No lurk planet. Ships: Foin: 6 to hunter, path A 7/19/2020 5:32:36 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\2.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 5:32:36 PM Finish load save in 149.9ms 7/19/2020 5:32:48 PM Failed to load Sprite 'assets/Icons/OfficialGUI/GUIShipsWhite/AIEye.png' from bundle 'arcenui' 7/19/2020 5:36:05 PM Exception in selection info text generation:System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.Engine_AIW2.DoForSelected (Arcen.AIW2.Core.SelectionCommandScope Scope, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x000c9] in :0 at Arcen.AIW2.External.Window_InGameSelectionInfo+customParent.OnUpdateSelected (System.Single& currentY) [0x000a3] in <384b303b5309450fa600d9f8b409ffb8>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.Window_InGameSelectionInfo+customParent.OnUpdateSelected (System.Single& currentY) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.Window_InGameSelectionInfo+customParent.OnUpdate () [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/19/2020 5:45:05 PM Donating team Fireteam 88 has 4 units with strength 99. Status Assembling No target planet No lurk planet. Ships: Foin: 2, Skichi: 2 to hunter, path A 7/19/2020 5:46:13 PM Donating team Fireteam 90 has 8 units with strength 314. Status Assembling No target planet No lurk planet. Ships: Faresa: 8 to hunter, path A 7/19/2020 5:47:17 PM Donating team Fireteam 94 has 10 units with strength 1070. Status Assembling No target planet No lurk planet. Ships: Appel: 10 to hunter, path A 7/19/2020 5:47:17 PM Donating team Fireteam 93 has 13 units with strength 2505. Status Staging No target planet No lurk planet. Ships: Appel: 13 to hunter, path B 7/19/2020 5:51:12 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 5:51:12 PM Finish load save in 146.8ms 7/19/2020 5:56:59 PM Donating team Fireteam 101 has 1 units with strength 33. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1 to hunter, path A 7/19/2020 5:58:29 PM Donating team Fireteam 113 has 4 units with strength 1090. Status Assembling No target planet No lurk planet. Ships: Foin: 4 to hunter, path A 7/19/2020 5:59:03 PM Donating team Fireteam 115 has 4 units with strength 183. Status Assembling No target planet No lurk planet. Ships: Kalixa: 4 to hunter, path A 7/19/2020 5:59:03 PM Donating team Fireteam 113 has 36 units with strength 2639. Status Staging No target planet No lurk planet. Ships: Kalixa: 36 to hunter, path B 7/19/2020 5:59:03 PM Donating team Fireteam 114 has 20 units with strength 2221. Status Staging No target planet No lurk planet. Ships: Kalixa: 18, Faresa: 2 to hunter, path B 7/19/2020 6:05:11 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 6:05:11 PM Finish load save in 147.0ms 7/19/2020 6:06:05 PM Donating team Fireteam 84 has 24 units with strength 2455. Status Staging No target planet No lurk planet. Ships: Moler: 1, Faresa: 1, Appel: 22 to hunter, path B 7/19/2020 6:07:19 PM Donating team Fireteam 107 has 1 units with strength 21. Status Assembling No target planet No lurk planet. Ships: Foin: 1 to hunter, path A 7/19/2020 6:07:49 PM Donating team Fireteam 113 has 12 units with strength 1602. Status Assembling No target planet No lurk planet. Ships: Faresa: 12 to hunter, path A 7/19/2020 6:14:54 PM Donating team Fireteam 122 has 41 units with strength 1974. Status Assembling No target planet No lurk planet. Ships: Faresa: 41 to hunter, path A 7/19/2020 6:17:52 PM Donating team Fireteam 132 has 13 units with strength 622. Status Assembling No target planet No lurk planet. Ships: Foin: 13 to hunter, path A 7/19/2020 6:17:52 PM Donating team Fireteam 133 has 4 units with strength 1134. Status Assembling No target planet No lurk planet. Ships: Mandress: 4 to hunter, path A 7/19/2020 6:17:54 PM Donating team Fireteam 139 has 24 units with strength 862. Status Assembling No target planet No lurk planet. Ships: Foin: 24 to hunter, path A 7/19/2020 6:17:54 PM Donating team Fireteam 140 has 8 units with strength 574. Status Assembling No target planet No lurk planet. Ships: Foin: 2, Mandress: 6 to hunter, path A 7/19/2020 6:19:50 PM Donating team Fireteam 102 has 67 units with strength 3579. Status Staging No target planet No lurk planet. Ships: Mandress: 3, Rabin: 3, Ekrhi: 53, Prism: 8 to hunter, path B 7/19/2020 6:22:25 PM Donating team Fireteam 137 has 28 units with strength 4812. Status Staging No target planet No lurk planet. Ships: Ekrhi: 28 to hunter, path B 7/19/2020 6:23:22 PM Donating team Fireteam 152 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Faresa: 1 to hunter, path A 7/19/2020 6:26:55 PM Donating team Fireteam 155 has 5 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Appel: 5 to hunter, path A 7/19/2020 6:28:13 PM Waiting On Server, at frame 0 client mode: False SocketMode: Off 7/19/2020 6:48:23 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/19/2020 6:48:23 PM Boot up FleetOS (0.2033s) 7/19/2020 6:48:23 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/19/2020 6:48:23 PM Check System Logs For Rogue Intelligence (0.1610s) 7/19/2020 6:48:24 PM Game Version: 2.101 7/19/2020 6:48:24 PM Eject Trash Into Hyperspace (0.0540s) 7/19/2020 6:48:24 PM Check For Extra Modules (0.0160s) 7/19/2020 6:48:24 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/19/2020 6:48:24 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/19/2020 6:48:24 PM Bring Cloaking Systems Online (0.0140s) 7/19/2020 6:48:24 PM Recalculate Speed Of Light (0.0110s) 7/19/2020 6:48:24 PM Optimize Comfort On Command Decks (0.0170s) 7/19/2020 6:48:24 PM Generating Framerates (0.0050s) 7/19/2020 6:48:24 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/19/2020 6:48:24 PM Mods: SpireRailgunShop (Disabled) 7/19/2020 6:48:24 PM Check Nearby Stellar Masses (0.0310s) 7/19/2020 6:48:24 PM Remembering Alamo (0.0120s) 7/19/2020 6:48:24 PM Boot Audio Comms (0.0090s) 7/19/2020 6:48:24 PM Establish Individual Audio Links (0.0110s) 7/19/2020 6:48:24 PM Prepare Explosions and Crackles (0.0180s) 7/19/2020 6:48:24 PM No resolution change was required. 7/19/2020 6:48:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/19/2020 6:48:24 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/19/2020 6:48:24 PM Refresh Optical Lensing (0.0060s) 7/19/2020 6:48:24 PM Revise Fundamental Physical Laws (0.0030s) 7/19/2020 6:48:24 PM Calculate Odds Of Success (0.0350s) 7/19/2020 6:48:24 PM Briefly Panic (0.1530s) 7/19/2020 6:48:24 PM Install Confidence Routines (0.1610s) 7/19/2020 6:48:24 PM Bring Commander Interface Online (0.0676s) 7/19/2020 6:48:24 PM Motivate All Crews (0.0275s) 7/19/2020 6:48:24 PM Locating Available Networks (0.0120s) 7/19/2020 6:48:24 PM Externalizing Patterns (0.0115s) 7/19/2020 6:48:24 PM Hooking Externals (0.0040s) 7/19/2020 6:48:24 PM Handlizing Hooks (0.0100s) 7/19/2020 6:48:24 PM Disengaging Constants (0.0255s) 7/19/2020 6:48:24 PM Late Axionic Computations (0.0475s) 7/19/2020 6:48:24 PM Connecting to Fleet Command (0.0060s) 7/19/2020 6:48:24 PM Thinking Of Advice (0.0100s) 7/19/2020 6:48:24 PM Degaussing Advice (0.0150s) 7/19/2020 6:48:24 PM Reading Alien Diaries (0.0070s) 7/19/2020 6:48:24 PM Naming All Known Planets (0.0080s) 7/19/2020 6:48:24 PM Remembering Speeds (0.0100s) 7/19/2020 6:48:24 PM Prioritizing Targets (0.0100s) 7/19/2020 6:48:24 PM Rebooting Sensor Arrays (0.0100s) 7/19/2020 6:48:24 PM Unloading Prismatic Grid (0.0100s) 7/19/2020 6:48:24 PM Thinking Of Objectives (0.0100s) 7/19/2020 6:48:24 PM Re-Aligning Objectives (0.0100s) 7/19/2020 6:48:24 PM Inhibiting Visual Scans (0.0130s) 7/19/2020 6:48:24 PM Synthesizing Vocals (0.0080s) 7/19/2020 6:48:24 PM Investigating Map Signatures (0.0120s) 7/19/2020 6:48:24 PM Ventilating Scenarios (0.0070s) 7/19/2020 6:48:24 PM Decontaminating Targeting Systems (0.0100s) 7/19/2020 6:48:24 PM Ejecting Tactical Core (0.0100s) 7/19/2020 6:48:24 PM Calibrating Formations (0.0100s) 7/19/2020 6:48:24 PM Intercepting Galactic Maps (0.0100s) 7/19/2020 6:48:24 PM Discharging Colored Ions (0.0180s) 7/19/2020 6:48:24 PM Replicating Ion Colors (0.0040s) 7/19/2020 6:48:24 PM Faction Diagnostics (0.0140s) 7/19/2020 6:48:24 PM Buffering Hackers (0.0100s) 7/19/2020 6:48:24 PM Inverting Death (0.0070s) 7/19/2020 6:48:24 PM Linear Field Variance (0.0100s) 7/19/2020 6:48:24 PM Charging Marks (0.0090s) 7/19/2020 6:48:25 PM Guarding The Posts (0.0540s) 7/19/2020 6:48:25 PM Range Manifolds (0.0060s) 7/19/2020 6:48:25 PM Purging ROFs (0.0080s) 7/19/2020 6:48:25 PM Manipulating Speeds (0.0110s) 7/19/2020 6:48:25 PM Detecting Projectiles (0.0090s) 7/19/2020 6:48:25 PM Grouping Flow Fields (0.0110s) 7/19/2020 6:48:25 PM Modulating Flow Field Groups (0.0210s) 7/19/2020 6:48:25 PM Designing Fleets (0.0130s) 7/19/2020 6:48:25 PM Thinking Of Technologies (0.0060s) 7/19/2020 6:48:25 PM Categorizing Starboard Sensors (0.0080s) 7/19/2020 6:48:25 PM Injecting Galactic Variables (0.0120s) 7/19/2020 6:48:25 PM Grappling Starfields (0.0150s) 7/19/2020 6:48:25 PM Rejecting Distant Planets (0.1270s) 7/19/2020 6:48:25 PM Categorizing All Planets (0.0050s) 7/19/2020 6:48:25 PM Organizing Commands (0.0170s) 7/19/2020 6:48:25 PM Calculating Firing Cones (0.0080s) 7/19/2020 6:48:25 PM Remembering Lost Ship Parts (0.4911s) 7/19/2020 6:48:25 PM Sterilizing Test Chamber (0.0120s) 7/19/2020 6:48:27 PM Checking Discrete Energy (1.4588s) 7/19/2020 6:48:27 PM Issuing Orders (0.0090s) 7/19/2020 6:48:27 PM Augmenting Infusers (0.0140s) 7/19/2020 6:48:27 PM Infusing (0.0200s) 7/19/2020 6:48:27 PM Post-Proton Surge (0.0070s) 7/19/2020 6:48:27 PM Stimulate Modulation (0.0290s) 7/19/2020 6:48:27 PM ArcenAssetBundleCache.InstantiatedObjects: 604 7/19/2020 6:48:27 PM Load Surrogates (0.0800s) 7/19/2020 6:48:27 PM Final Checks (0.5501s) 7/19/2020 6:48:27 PM Load Historical Documents (0.0060s) 7/19/2020 6:48:27 PM 4.4 seconds total load time. Remembering Lost Ship Parts (0.5s) Checking Discrete Energy (1.5s) Final Checks (0.6s) 7/19/2020 6:48:28 PM Hello Steam user 'Lord Of Nothing' 7/19/2020 6:48:33 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\3 Maybe.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 6:48:34 PM Finish load save in 397.2ms 7/19/2020 6:49:30 PM Donating team Fireteam 160 has 3 units with strength 90. Status Assembling No target planet No lurk planet. Ships: Faresa: 3 to hunter, path A 7/19/2020 6:49:30 PM Donating team Fireteam 162 has 1 units with strength 77. Status Assembling No target planet No lurk planet. Ships: Appel: 1 to hunter, path A 7/19/2020 6:50:37 PM Reconquest Seeding for Beytune: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/19/2020 6:51:02 PM Donating team Fireteam 170 has 22 units with strength 969. Status Assembling No target planet No lurk planet. Ships: Mandress: 22 to hunter, path A 7/19/2020 6:51:31 PM Donating team Fireteam 175 has 6 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Foin: 3, Mandress: 3 to hunter, path A 7/19/2020 6:53:09 PM Donating team Fireteam 189 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Beytune: 1 to hunter, path A 7/19/2020 6:53:41 PM Donating team Fireteam 190 has 3 units with strength 117. Status Assembling No target planet No lurk planet. Ships: Rabin: 3 to hunter, path A 7/19/2020 6:53:43 PM Donating team Fireteam 180 has 11 units with strength 2119. Status Assembling No target planet No lurk planet. Ships: Rabin: 6, Fortnoi: 5 to hunter, path A 7/19/2020 6:53:47 PM Donating team Fireteam 193 has 30 units with strength 2702. Status Assembling No target planet No lurk planet. Ships: Rabin: 30 to hunter, path A 7/19/2020 6:53:47 PM Donating team Fireteam 194 has 24 units with strength 1095. Status Assembling No target planet No lurk planet. Ships: Rabin: 24 to hunter, path A 7/19/2020 6:55:47 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/19/2020 6:55:48 PM Finish load save in 261.7ms 7/19/2020 7:00:39 PM Donating team Fireteam 211 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Foin: 1 to hunter, path A 7/19/2020 7:00:41 PM Donating team Fireteam 213 has 3 units with strength 730. Status Assembling No target planet No lurk planet. Ships: Foin: 3 to hunter, path A 7/19/2020 7:00:43 PM Donating team Fireteam 219 has 1 units with strength 20. Status Assembling No target planet No lurk planet. Ships: Mandress: 1 to hunter, path A 7/19/2020 7:01:19 PM Donating team Fireteam 223 has 2 units with strength 66. Status Assembling No target planet No lurk planet. Ships: Faresa: 2 to hunter, path A 7/19/2020 7:01:49 PM Donating team Fireteam 226 has 10 units with strength 776. Status Assembling No target planet No lurk planet. Ships: Mandress: 10 to hunter, path A 7/19/2020 7:02:44 PM Donating team Fireteam 229 has 32 units with strength 2367. Status Assembling No target planet No lurk planet. Ships: Skichi: 32 to hunter, path A 7/19/2020 7:03:40 PM Donating team Fireteam 232 has 24 units with strength 470. Status Assembling No target planet No lurk planet. Ships: Mandress: 24 to hunter, path A 7/19/2020 7:04:06 PM Reconquest Seeding for Hinton: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/19/2020 7:06:44 PM Donating team Fireteam 239 has 20 units with strength 758. Status Assembling No target planet No lurk planet. Ships: Appel: 20 to hunter, path A 7/19/2020 7:06:44 PM Donating team Fireteam 240 has 29 units with strength 2204. Status Assembling No target planet No lurk planet. Ships: Appel: 29 to hunter, path A 7/19/2020 7:06:46 PM Donating team Fireteam 247 has 5 units with strength 148. Status Assembling No target planet No lurk planet. Ships: Faresa: 5 to hunter, path A 7/19/2020 7:06:46 PM Donating team Fireteam 250 has 5 units with strength 109. Status Assembling No target planet No lurk planet. Ships: Mandress: 1, Prism: 4 to hunter, path A 7/19/2020 7:06:46 PM Donating team Fireteam 246 has 40 units with strength 2257. Status Staging No target planet No lurk planet. Ships: Faresa: 40 to hunter, path B 7/19/2020 7:07:21 PM Reconquest Seeding for Beytune: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/19/2020 7:09:05 PM Tried to write Int32 PosExceptNeg1, but passed value was: -4, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/19/2020 7:11:43 PM Tried to write Int32 PosExceptNeg1, but passed value was: -5, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/19/2020 7:11:53 PM Tried to write Int32 PosExceptNeg1, but passed value was: -5, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:21:38 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/20/2020 6:21:38 PM Boot up FleetOS (0.3554s) 7/20/2020 6:21:39 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/20/2020 6:21:39 PM Check System Logs For Rogue Intelligence (0.7596s) 7/20/2020 6:21:39 PM Game Version: 2.101 7/20/2020 6:21:39 PM Eject Trash Into Hyperspace (0.1711s) 7/20/2020 6:21:39 PM Check For Extra Modules (0.1000s) 7/20/2020 6:21:39 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/20/2020 6:21:39 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/20/2020 6:21:39 PM Bring Cloaking Systems Online (0.0710s) 7/20/2020 6:21:39 PM Recalculate Speed Of Light (0.0330s) 7/20/2020 6:21:39 PM Optimize Comfort On Command Decks (0.2456s) 7/20/2020 6:21:39 PM Generating Framerates (0.0250s) 7/20/2020 6:21:39 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/20/2020 6:21:39 PM Mods: SpireRailgunShop (Disabled) 7/20/2020 6:21:39 PM Check Nearby Stellar Masses (0.1260s) 7/20/2020 6:21:39 PM Remembering Alamo (0.0900s) 7/20/2020 6:21:39 PM Boot Audio Comms (0.0200s) 7/20/2020 6:21:39 PM Establish Individual Audio Links (0.0300s) 7/20/2020 6:21:40 PM Prepare Explosions and Crackles (0.0750s) 7/20/2020 6:21:40 PM No resolution change was required. 7/20/2020 6:21:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/20/2020 6:21:40 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/20/2020 6:21:40 PM Refresh Optical Lensing (0.0110s) 7/20/2020 6:21:40 PM Revise Fundamental Physical Laws (0.0120s) 7/20/2020 6:21:40 PM Calculate Odds Of Success (0.2361s) 7/20/2020 6:21:42 PM Briefly Panic (1.9869s) 7/20/2020 6:21:42 PM Install Confidence Routines (0.2211s) 7/20/2020 6:21:42 PM Bring Commander Interface Online (0.2301s) 7/20/2020 6:21:42 PM Motivate All Crews (0.0630s) 7/20/2020 6:21:42 PM Locating Available Networks (0.0480s) 7/20/2020 6:21:42 PM Externalizing Patterns (0.0430s) 7/20/2020 6:21:42 PM Hooking Externals (0.0150s) 7/20/2020 6:21:42 PM Handlizing Hooks (0.0140s) 7/20/2020 6:21:43 PM Disengaging Constants (0.2200s) 7/20/2020 6:21:43 PM Late Axionic Computations (0.2110s) 7/20/2020 6:21:43 PM Connecting to Fleet Command (0.0210s) 7/20/2020 6:21:43 PM Thinking Of Advice (0.0290s) 7/20/2020 6:21:43 PM Degaussing Advice (0.2682s) 7/20/2020 6:21:43 PM Reading Alien Diaries (0.1070s) 7/20/2020 6:21:43 PM Naming All Known Planets (0.0120s) 7/20/2020 6:21:43 PM Remembering Speeds (0.0160s) 7/20/2020 6:21:43 PM Prioritizing Targets (0.0200s) 7/20/2020 6:21:43 PM Rebooting Sensor Arrays (0.0420s) 7/20/2020 6:21:43 PM Unloading Prismatic Grid (0.0210s) 7/20/2020 6:21:43 PM Thinking Of Objectives (0.0230s) 7/20/2020 6:21:43 PM Re-Aligning Objectives (0.0310s) 7/20/2020 6:21:43 PM Inhibiting Visual Scans (0.0230s) 7/20/2020 6:21:43 PM Synthesizing Vocals (0.0050s) 7/20/2020 6:21:43 PM Investigating Map Signatures (0.0270s) 7/20/2020 6:21:43 PM Ventilating Scenarios (0.0040s) 7/20/2020 6:21:44 PM Decontaminating Targeting Systems (0.0230s) 7/20/2020 6:21:44 PM Ejecting Tactical Core (0.0050s) 7/20/2020 6:21:44 PM Calibrating Formations (0.0090s) 7/20/2020 6:21:44 PM Intercepting Galactic Maps (0.0230s) 7/20/2020 6:21:44 PM Discharging Colored Ions (0.0160s) 7/20/2020 6:21:44 PM Replicating Ion Colors (0.0090s) 7/20/2020 6:21:44 PM Faction Diagnostics (0.0420s) 7/20/2020 6:21:44 PM Buffering Hackers (0.0460s) 7/20/2020 6:21:44 PM Inverting Death (0.0290s) 7/20/2020 6:21:44 PM Linear Field Variance (0.0325s) 7/20/2020 6:21:44 PM Charging Marks (0.0270s) 7/20/2020 6:21:44 PM Guarding The Posts (0.0600s) 7/20/2020 6:21:44 PM Range Manifolds (0.0110s) 7/20/2020 6:21:44 PM Purging ROFs (0.0080s) 7/20/2020 6:21:44 PM Manipulating Speeds (0.0130s) 7/20/2020 6:21:44 PM Detecting Projectiles (0.0040s) 7/20/2020 6:21:44 PM Grouping Flow Fields (0.0130s) 7/20/2020 6:21:44 PM Modulating Flow Field Groups (0.0490s) 7/20/2020 6:21:44 PM Designing Fleets (0.1710s) 7/20/2020 6:21:44 PM Thinking Of Technologies (0.0260s) 7/20/2020 6:21:44 PM Categorizing Starboard Sensors (0.0440s) 7/20/2020 6:21:44 PM Injecting Galactic Variables (0.0790s) 7/20/2020 6:21:44 PM Gazing Into Starfields (0.0820s) 7/20/2020 6:21:46 PM Pillaging Distant Planets (1.7425s) 7/20/2020 6:21:46 PM Categorizing All Planets (0.0080s) 7/20/2020 6:21:46 PM Organizing Commands (0.0370s) 7/20/2020 6:21:46 PM Calculating Firing Cones (0.0060s) 7/20/2020 6:21:47 PM Ejecting Ship Parts Into Space (0.9884s) 7/20/2020 6:21:47 PM Sterilizing Test Chamber (0.0510s) 7/20/2020 6:21:53 PM Accounting For Decay (5.7249s) 7/20/2020 6:21:53 PM Issuing Orders (0.0100s) 7/20/2020 6:21:53 PM Augmenting Infusers (0.0390s) 7/20/2020 6:21:53 PM Infusing (0.2321s) 7/20/2020 6:21:53 PM Post-Proton Surge (0.0060s) 7/20/2020 6:21:53 PM Stimulate Modulation (0.0300s) 7/20/2020 6:21:54 PM ArcenAssetBundleCache.InstantiatedObjects: 522 7/20/2020 6:21:54 PM Load Surrogates (0.9061s) 7/20/2020 6:21:56 PM Final Checks (1.8562s) 7/20/2020 6:21:56 PM Load Historical Documents (0.0060s) 7/20/2020 6:21:56 PM 18.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Briefly Panic (2.0s) Degaussing Advice (0.3s) Pillaging Distant Planets (1.7s) Ejecting Ship Parts Into Space (1.0s) Accounting For Decay (5.7s) Load Surrogates (0.9s) Final Checks (1.9s) 7/20/2020 6:21:57 PM Hello Steam user 'Lord Of Nothing' 7/20/2020 6:22:03 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick 2.save Source1: AnythingElse Source3: LoadingSaveGame 7/20/2020 6:22:16 PM PrototypeObject fixed and loaded late for 'AntiShieldPulsarTank' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/spacetank2/spacetank2.prefab (this is not a problem, but is odd) 7/20/2020 6:22:16 PM Finish load save in 13,023.1ms 7/20/2020 6:23:07 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick test 2.save Source1: AnythingElse Source3: LoadingSaveGame 7/20/2020 6:23:07 PM Finish load save in 219.8ms 7/20/2020 6:27:32 PM Tried to write Int32 PosExceptNeg1, but passed value was: -2, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:27:52 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick test 2.save Source1: AnythingElse Source3: LoadingSaveGame 7/20/2020 6:27:53 PM Finish load save in 242.2ms 7/20/2020 6:29:08 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/20/2020 6:29:08 PM Boot up FleetOS (0.2150s) 7/20/2020 6:29:08 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/20/2020 6:29:08 PM Check System Logs For Rogue Intelligence (0.1630s) 7/20/2020 6:29:08 PM Game Version: 2.101 7/20/2020 6:29:08 PM Eject Trash Into Hyperspace (0.0530s) 7/20/2020 6:29:08 PM Check For Extra Modules (0.0150s) 7/20/2020 6:29:09 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/20/2020 6:29:09 PM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/20/2020 6:29:09 PM Bring Cloaking Systems Online (0.0200s) 7/20/2020 6:29:09 PM Recalculate Speed Of Light (0.0140s) 7/20/2020 6:29:09 PM Optimize Comfort On Command Decks (0.0190s) 7/20/2020 6:29:09 PM Generating Framerates (0.0050s) 7/20/2020 6:29:09 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/20/2020 6:29:09 PM Mods: SpireRailgunShop (Disabled) 7/20/2020 6:29:09 PM Check Nearby Stellar Masses (0.0300s) 7/20/2020 6:29:09 PM Remembering Alamo (0.0120s) 7/20/2020 6:29:09 PM Boot Audio Comms (0.0090s) 7/20/2020 6:29:09 PM Establish Individual Audio Links (0.0130s) 7/20/2020 6:29:09 PM Prepare Explosions and Crackles (0.0150s) 7/20/2020 6:29:09 PM No resolution change was required. 7/20/2020 6:29:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/20/2020 6:29:09 PM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/20/2020 6:29:09 PM Refresh Optical Lensing (0.0060s) 7/20/2020 6:29:09 PM Revise Fundamental Physical Laws (0.0040s) 7/20/2020 6:29:09 PM Calculate Odds Of Success (0.0350s) 7/20/2020 6:29:09 PM Briefly Panic (0.1470s) 7/20/2020 6:29:09 PM Install Confidence Routines (0.1630s) 7/20/2020 6:29:09 PM Bring Commander Interface Online (0.0655s) 7/20/2020 6:29:09 PM Motivate All Crews (0.0285s) 7/20/2020 6:29:09 PM Locating Available Networks (0.0110s) 7/20/2020 6:29:09 PM Externalizing Patterns (0.0125s) 7/20/2020 6:29:09 PM Hooking Externals (0.0039s) 7/20/2020 6:29:09 PM Handlizing Hooks (0.0100s) 7/20/2020 6:29:09 PM Disengaging Constants (0.0275s) 7/20/2020 6:29:09 PM Late Axionic Computations (0.0456s) 7/20/2020 6:29:09 PM Connecting to Fleet Command (0.0050s) 7/20/2020 6:29:09 PM Thinking Of Advice (0.0105s) 7/20/2020 6:29:09 PM Degaussing Advice (0.0143s) 7/20/2020 6:29:09 PM Reading Alien Diaries (0.0080s) 7/20/2020 6:29:09 PM Naming All Known Planets (0.0080s) 7/20/2020 6:29:09 PM Remembering Speeds (0.0105s) 7/20/2020 6:29:09 PM Prioritizing Targets (0.0103s) 7/20/2020 6:29:09 PM Rebooting Sensor Arrays (0.0100s) 7/20/2020 6:29:09 PM Unloading Prismatic Grid (0.0100s) 7/20/2020 6:29:09 PM Thinking Of Objectives (0.0110s) 7/20/2020 6:29:09 PM Re-Aligning Objectives (0.0100s) 7/20/2020 6:29:09 PM Inhibiting Visual Scans (0.0130s) 7/20/2020 6:29:09 PM Synthesizing Vocals (0.0070s) 7/20/2020 6:29:09 PM Investigating Map Signatures (0.0130s) 7/20/2020 6:29:09 PM Ventilating Scenarios (0.0060s) 7/20/2020 6:29:09 PM Decontaminating Targeting Systems (0.0100s) 7/20/2020 6:29:09 PM Ejecting Tactical Core (0.0100s) 7/20/2020 6:29:09 PM Calibrating Formations (0.0100s) 7/20/2020 6:29:09 PM Intercepting Galactic Maps (0.0100s) 7/20/2020 6:29:09 PM Discharging Colored Ions (0.0170s) 7/20/2020 6:29:09 PM Replicating Ion Colors (0.0050s) 7/20/2020 6:29:09 PM Faction Diagnostics (0.0140s) 7/20/2020 6:29:09 PM Buffering Hackers (0.0110s) 7/20/2020 6:29:09 PM Inverting Death (0.0060s) 7/20/2020 6:29:09 PM Linear Field Variance (0.0100s) 7/20/2020 6:29:09 PM Charging Marks (0.0090s) 7/20/2020 6:29:09 PM Guarding The Posts (0.0520s) 7/20/2020 6:29:09 PM Range Manifolds (0.0050s) 7/20/2020 6:29:10 PM Purging ROFs (0.0090s) 7/20/2020 6:29:10 PM Manipulating Speeds (0.0110s) 7/20/2020 6:29:10 PM Detecting Projectiles (0.0090s) 7/20/2020 6:29:10 PM Grouping Flow Fields (0.0110s) 7/20/2020 6:29:10 PM Modulating Flow Field Groups (0.0210s) 7/20/2020 6:29:10 PM Designing Fleets (0.0130s) 7/20/2020 6:29:10 PM Thinking Of Technologies (0.0070s) 7/20/2020 6:29:10 PM Categorizing Starboard Sensors (0.0080s) 7/20/2020 6:29:10 PM Injecting Galactic Variables (0.0120s) 7/20/2020 6:29:10 PM Surrounding Starfields (0.0140s) 7/20/2020 6:29:10 PM Reconstituting Distant Planets (0.1260s) 7/20/2020 6:29:10 PM Categorizing All Planets (0.0050s) 7/20/2020 6:29:10 PM Organizing Commands (0.0156s) 7/20/2020 6:29:10 PM Calculating Firing Cones (0.0070s) 7/20/2020 6:29:10 PM Holding Ship Parts For Comfort (0.4966s) 7/20/2020 6:29:10 PM Sterilizing Test Chamber (0.0150s) 7/20/2020 6:29:12 PM Assimilate Technological Distinctiveness (1.4663s) 7/20/2020 6:29:12 PM Issuing Orders (0.0110s) 7/20/2020 6:29:12 PM Augmenting Infusers (0.0130s) 7/20/2020 6:29:12 PM Infusing (0.0200s) 7/20/2020 6:29:12 PM Post-Proton Surge (0.0080s) 7/20/2020 6:29:12 PM Stimulate Modulation (0.0280s) 7/20/2020 6:29:12 PM ArcenAssetBundleCache.InstantiatedObjects: 612 7/20/2020 6:29:12 PM Load Surrogates (0.0890s) 7/20/2020 6:29:12 PM Final Checks (0.5301s) 7/20/2020 6:29:12 PM Load Historical Documents (0.0070s) 7/20/2020 6:29:12 PM 4.4 seconds total load time. Holding Ship Parts For Comfort (0.5s) Assimilate Technological Distinctiveness (1.5s) Final Checks (0.5s) 7/20/2020 6:29:13 PM Hello Steam user 'Lord Of Nothing' 7/20/2020 6:29:18 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick test.save Source1: AnythingElse Source3: LoadingSaveGame 7/20/2020 6:29:19 PM Finish load save in 445.9ms 7/20/2020 6:29:52 PM Tried to write Int32 PosExceptNeg1, but passed value was: -2, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:32:33 PM Donating team Fireteam 189 has 78 units with strength 3214. Status Staging No target planet No lurk planet. Ships: Foin: 60, Cil: 1, Hinton: 1, Skichi: 16 to hunter, path B 7/20/2020 6:37:49 PM Donating team Fireteam 281 has 4 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Appel: 4 to hunter, path A 7/20/2020 6:39:11 PM Donating team Fireteam 288 has 9 units with strength 260. Status Assembling No target planet No lurk planet. Ships: Foin: 8, Mandress: 1 to hunter, path A 7/20/2020 6:39:11 PM Donating team Fireteam 289 has 7 units with strength 1030. Status Assembling No target planet No lurk planet. Ships: Mandress: 7 to hunter, path A 7/20/2020 6:39:11 PM Donating team Fireteam 293 has 8 units with strength 227. Status Assembling No target planet No lurk planet. Ships: Skichi: 8 to hunter, path A 7/20/2020 6:39:42 PM Donating team Fireteam 306 has 11 units with strength 343. Status Assembling No target planet No lurk planet. Ships: Faresa: 11 to hunter, path A 7/20/2020 6:39:42 PM Donating team Fireteam 308 has 1 units with strength 1206. Status Assembling No target planet No lurk planet. Ships: Faresa: 1 to hunter, path A 7/20/2020 6:39:57 PM Donating team Fireteam 310 has 3 units with strength 95. Status Assembling No target planet No lurk planet. Ships: Mandress: 3 to hunter, path A 7/20/2020 6:39:57 PM Donating team Fireteam 311 has 10 units with strength 310. Status Assembling No target planet No lurk planet. Ships: Faresa: 10 to hunter, path A 7/20/2020 6:39:57 PM Donating team Fireteam 315 has 22 units with strength 2384. Status Assembling No target planet No lurk planet. Ships: Appel: 22 to hunter, path A 7/20/2020 6:39:57 PM Donating team Fireteam 319 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Prism: 1 to hunter, path A 7/20/2020 6:40:53 PM Donating team Fireteam 321 has 20 units with strength 848. Status Assembling No target planet No lurk planet. Ships: Faresa: 7, Appel: 13 to hunter, path A 7/20/2020 6:40:59 PM Donating team Fireteam 322 has 12 units with strength 403. Status Assembling No target planet No lurk planet. Ships: Appel: 12 to hunter, path A 7/20/2020 6:41:13 PM Donating team Fireteam 324 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Appel: 1 to hunter, path A 7/20/2020 6:42:06 PM Donating team Fireteam 327 has 5 units with strength 366. Status Assembling No target planet No lurk planet. Ships: Rabin: 5 to hunter, path A 7/20/2020 6:42:16 PM Donating team Fireteam 332 has 12 units with strength 344. Status Assembling No target planet No lurk planet. Ships: Beytune: 12 to hunter, path A 7/20/2020 6:42:22 PM Donating team Fireteam 335 has 1 units with strength 14. Status Assembling No target planet No lurk planet. Ships: Foin: 1 to hunter, path A 7/20/2020 6:43:09 PM Donating team Fireteam 343 has 1 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Mandress: 1 to hunter, path A 7/20/2020 6:44:15 PM Donating team Fireteam 352 has 23 units with strength 1078. Status Assembling No target planet No lurk planet. Ships: Kalixa: 3, Hinton: 20 to hunter, path A 7/20/2020 6:44:15 PM Donating team Fireteam 355 has 44 units with strength 1939. Status Assembling No target planet No lurk planet. Ships: Hinton: 44 to hunter, path A 7/20/2020 6:44:25 PM Donating team Fireteam 358 has 8 units with strength 2123. Status Assembling No target planet No lurk planet. Ships: Kalixa: 1, Hinton: 7 to hunter, path A 7/20/2020 6:45:04 PM Tried to write Int32 PosExceptNeg1, but passed value was: -6, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:46:18 PM Donating team Fireteam 375 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Hinton: 1 to hunter, path A 7/20/2020 6:46:56 PM Tried to write Int32 PosExceptNeg1, but passed value was: -2, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:48:20 PM Tried to write Int32 PosExceptNeg1, but passed value was: -2, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:49:16 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\4.save Source1: AnythingElse Source3: LoadingSaveGame 7/20/2020 6:49:16 PM Finish load save in 182.5ms 7/20/2020 6:50:35 PM Donating team Fireteam 383 has 1 units with strength 77. Status Assembling No target planet No lurk planet. Ships: Appel: 1 to hunter, path A 7/20/2020 6:50:42 PM Donating team Fireteam 398 has 10 units with strength 261. Status Assembling No target planet No lurk planet. Ships: Mandress: 10 to hunter, path A 7/20/2020 6:52:15 PM Donating team Fireteam 410 has 32 units with strength 2295. Status Staging No target planet No lurk planet. Ships: Ahn: 30, Moravec: 2 to hunter, path B 7/20/2020 6:52:15 PM Donating team Fireteam 409 has 54 units with strength 4566. Status Staging No target planet No lurk planet. Ships: Ahn: 44, Moravec: 10 to hunter, path B 7/20/2020 6:52:15 PM Donating team Fireteam 411 has 26 units with strength 2522. Status Staging No target planet No lurk planet. Ships: Ahn: 13, Moravec: 13 to hunter, path B 7/20/2020 6:53:47 PM Donating team Fireteam 421 has 11 units with strength 712. Status Assembling No target planet No lurk planet. Ships: Kalixa: 10, Faresa: 1 to hunter, path A 7/20/2020 6:53:47 PM Donating team Fireteam 419 has 15 units with strength 3032. Status Staging No target planet No lurk planet. Ships: Kalixa: 15 to hunter, path B 7/20/2020 6:53:47 PM Donating team Fireteam 420 has 18 units with strength 2562. Status Staging No target planet No lurk planet. Ships: Kalixa: 18 to hunter, path B 7/20/2020 6:54:39 PM Hit exception in EmitOnAOEParticles. Debug number 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShotVisualizer.EmitOnAOEParticles (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00169] in <8c2959f1b5614d25aaae4363f9b0283b>:0 7/20/2020 6:54:43 PM Donating team Fireteam 435 has 12 units with strength 509. Status Assembling No target planet No lurk planet. Ships: Faresa: 10, Skichi: 2 to hunter, path A 7/20/2020 6:54:57 PM Donating team Fireteam 402 has 35 units with strength 3785. Status Staging No target planet No lurk planet. Ships: Ahn: 26, Melpomenia: 2, Dayan: 7 to hunter, path B 7/20/2020 6:56:27 PM Donating team Fireteam 441 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:56:35 PM Donating team Fireteam 441 has 1 units with strength 87. Status Assembling No target planet No lurk planet. Ships: Ahn: 1 to hunter, path A 7/20/2020 6:56:37 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:39 PM Donating team Fireteam 441 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:56:41 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:43 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:45 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:47 PM Donating team Fireteam 441 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:56:49 PM Donating team Fireteam 441 has 8 units with strength 504. Status Assembling No target planet No lurk planet. Ships: Ahn: 8 to hunter, path A 7/20/2020 6:56:51 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:53 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:55 PM Donating team Fireteam 441 has 4 units with strength 259. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:57 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:56:59 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:01 PM Donating team Fireteam 441 has 5 units with strength 463. Status Assembling No target planet No lurk planet. Ships: Ahn: 5 to hunter, path A 7/20/2020 6:57:03 PM Donating team Fireteam 441 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:57:05 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:07 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:09 PM Donating team Fireteam 441 has 7 units with strength 439. Status Assembling No target planet No lurk planet. Ships: Ahn: 7 to hunter, path A 7/20/2020 6:57:11 PM Donating team Fireteam 441 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:57:13 PM Donating team Fireteam 441 has 7 units with strength 439. Status Assembling No target planet No lurk planet. Ships: Ahn: 7 to hunter, path A 7/20/2020 6:57:15 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:17 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:19 PM Donating team Fireteam 441 has 6 units with strength 323. Status Assembling No target planet No lurk planet. Ships: Ahn: 6 to hunter, path A 7/20/2020 6:57:21 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:23 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:25 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:27 PM Donating team Fireteam 441 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:57:29 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:31 PM Donating team Fireteam 441 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:33 PM Donating team Fireteam 441 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 7/20/2020 6:57:35 PM Donating team Fireteam 443 has 4 units with strength 376. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:57:37 PM Donating team Fireteam 443 has 5 units with strength 441. Status Assembling No target planet No lurk planet. Ships: Ahn: 5 to hunter, path A 7/20/2020 6:57:39 PM Donating team Fireteam 444 has 20 units with strength 2197. Status Assembling No target planet No lurk planet. Ships: Ahn: 20 to hunter, path A 7/20/2020 6:57:39 PM Donating team Fireteam 445 has 12 units with strength 2382. Status Assembling No target planet No lurk planet. Ships: Ahn: 12 to hunter, path A 7/20/2020 6:57:39 PM Donating team Fireteam 446 has 13 units with strength 2386. Status Assembling No target planet No lurk planet. Ships: Ahn: 13 to hunter, path A 7/20/2020 6:57:39 PM Donating team Fireteam 443 has 25 units with strength 3678. Status Staging No target planet No lurk planet. Ships: Ahn: 25 to hunter, path B 7/20/2020 6:57:41 PM Donating team Fireteam 448 has 4 units with strength 326. Status Assembling No target planet No lurk planet. Ships: Ahn: 4 to hunter, path A 7/20/2020 6:58:35 PM Tried to write Int32 PosExceptNeg1, but passed value was: -3, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.AstroTrainsPerTrainData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.External.AstroTrainsPerTrainExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <384b303b5309450fa600d9f8b409ffb8>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <765f780166284225a43da965771bb153>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <652a09c3972245e383da9bc1df509ebb>:0 7/20/2020 6:58:56 PM Donating team Fireteam 448 has 1 units with strength 62. Status Assembling No target planet No lurk planet. Ships: Faresa: 1 to hunter, path A 7/20/2020 6:58:58 PM Donating team Fireteam 453 has 4 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Faresa: 4 to hunter, path A 7/20/2020 6:59:04 PM Donating team Fireteam 455 has 12 units with strength 734. Status Assembling No target planet No lurk planet. Ships: Faresa: 12 to hunter, path A 7/20/2020 7:01:09 PM Donating team Fireteam 463 has 13 units with strength 3140. Status Staging No target planet No lurk planet. Ships: Appel: 13 to hunter, path B 7/20/2020 7:02:34 PM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick.save Source1: AnythingElse Source3: LoadingSaveGame 7/20/2020 7:02:34 PM Finish load save in 164.2ms 7/21/2020 1:09:23 AM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/21/2020 1:09:23 AM Boot up FleetOS (0.3545s) 7/21/2020 1:09:24 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3600 6-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16332 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/21/2020 1:09:24 AM Check System Logs For Rogue Intelligence (0.7103s) 7/21/2020 1:09:24 AM Game Version: 2.102 7/21/2020 1:09:24 AM Eject Trash Into Hyperspace (0.1290s) 7/21/2020 1:09:24 AM Check For Extra Modules (0.0530s) 7/21/2020 1:09:24 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/21/2020 1:09:24 AM Warning: skipped mod "LON" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/21/2020 1:09:24 AM Bring Cloaking Systems Online (0.2331s) 7/21/2020 1:09:24 AM Recalculate Speed Of Light (0.0210s) 7/21/2020 1:09:24 AM Optimize Comfort On Command Decks (0.0240s) 7/21/2020 1:09:25 AM Generating Framerates (0.0120s) 7/21/2020 1:09:25 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 7/21/2020 1:09:25 AM Mods: SpireRailgunShop (Disabled) 7/21/2020 1:09:25 AM Check Nearby Stellar Masses (0.0990s) 7/21/2020 1:09:25 AM Remembering Alamo (0.0480s) 7/21/2020 1:09:25 AM Boot Audio Comms (0.0130s) 7/21/2020 1:09:25 AM Establish Individual Audio Links (0.0300s) 7/21/2020 1:09:25 AM Prepare Explosions and Crackles (0.0670s) 7/21/2020 1:09:25 AM No resolution change was required. 7/21/2020 1:09:25 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/21/2020 1:09:25 AM Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 7/21/2020 1:09:25 AM Refresh Optical Lensing (0.0060s) 7/21/2020 1:09:25 AM Revise Fundamental Physical Laws (0.0070s) 7/21/2020 1:09:25 AM Calculate Odds Of Success (0.2080s) 7/21/2020 1:09:27 AM Briefly Panic (1.7355s) 7/21/2020 1:09:27 AM Install Confidence Routines (0.2030s) 7/21/2020 1:09:27 AM Bring Commander Interface Online (0.2030s) 7/21/2020 1:09:27 AM Motivate All Crews (0.0425s) 7/21/2020 1:09:27 AM Locating Available Networks (0.2551s) 7/21/2020 1:09:27 AM Externalizing Patterns (0.0240s) 7/21/2020 1:09:27 AM Hooking Externals (0.0070s) 7/21/2020 1:09:27 AM Handlizing Hooks (0.0220s) 7/21/2020 1:09:28 AM Disengaging Constants (0.2533s) 7/21/2020 1:09:28 AM Late Axionic Computations (0.1950s) 7/21/2020 1:09:28 AM Connecting to Fleet Command (0.0200s) 7/21/2020 1:09:28 AM Thinking Of Advice (0.0300s) 7/21/2020 1:09:28 AM Degaussing Advice (0.2180s) 7/21/2020 1:09:28 AM Reading Alien Diaries (0.0490s) 7/21/2020 1:09:28 AM Naming All Known Planets (0.0120s) 7/21/2020 1:09:28 AM Remembering Speeds (0.0160s) 7/21/2020 1:09:28 AM Prioritizing Targets (0.0060s) 7/21/2020 1:09:28 AM Rebooting Sensor Arrays (0.0300s) 7/21/2020 1:09:28 AM Unloading Prismatic Grid (0.0130s) 7/21/2020 1:09:28 AM Thinking Of Objectives (0.0040s) 7/21/2020 1:09:28 AM Re-Aligning Objectives (0.0260s) 7/21/2020 1:09:28 AM Inhibiting Visual Scans (0.0150s) 7/21/2020 1:09:28 AM Synthesizing Vocals (0.0130s) 7/21/2020 1:09:28 AM Investigating Map Signatures (0.0260s) 7/21/2020 1:09:28 AM Ventilating Scenarios (0.0050s) 7/21/2020 1:09:28 AM Decontaminating Targeting Systems (0.0220s) 7/21/2020 1:09:28 AM Ejecting Tactical Core (0.0050s) 7/21/2020 1:09:28 AM Calibrating Formations (0.0090s) 7/21/2020 1:09:28 AM Intercepting Galactic Maps (0.0230s) 7/21/2020 1:09:28 AM Discharging Colored Ions (0.0170s) 7/21/2020 1:09:28 AM Replicating Ion Colors (0.0090s) 7/21/2020 1:09:29 AM Faction Diagnostics (0.0250s) 7/21/2020 1:09:29 AM Buffering Hackers (0.0380s) 7/21/2020 1:09:29 AM Inverting Death (0.0285s) 7/21/2020 1:09:29 AM Linear Field Variance (0.0240s) 7/21/2020 1:09:29 AM Charging Marks (0.0180s) 7/21/2020 1:09:29 AM Guarding The Posts (0.0770s) 7/21/2020 1:09:29 AM Range Manifolds (0.0120s) 7/21/2020 1:09:29 AM Purging ROFs (0.0030s) 7/21/2020 1:09:29 AM Manipulating Speeds (0.0170s) 7/21/2020 1:09:29 AM Detecting Projectiles (0.0040s) 7/21/2020 1:09:29 AM Grouping Flow Fields (0.0120s) 7/21/2020 1:09:29 AM Modulating Flow Field Groups (0.0470s) 7/21/2020 1:09:29 AM Designing Fleets (0.1330s) 7/21/2020 1:09:29 AM Thinking Of Technologies (0.0660s) 7/21/2020 1:09:29 AM Categorizing Starboard Sensors (0.0290s) 7/21/2020 1:09:29 AM Injecting Galactic Variables (0.0290s) 7/21/2020 1:09:29 AM Pining For Starfields (0.0980s) 7/21/2020 1:09:29 AM Resizing Distant Planets (0.1380s) 7/21/2020 1:09:29 AM Categorizing All Planets (0.0040s) 7/21/2020 1:09:29 AM Organizing Commands (0.0300s) 7/21/2020 1:09:29 AM Calculating Firing Cones (0.0030s) 7/21/2020 1:09:30 AM Splitting Ship Parts Into Smaller Parts (0.9992s) 7/21/2020 1:09:30 AM Sterilizing Test Chamber (0.0600s) 7/21/2020 1:09:38 AM Jettisoning VIPs (7.6413s) 7/21/2020 1:09:38 AM Issuing Orders (0.0100s) 7/21/2020 1:09:38 AM Augmenting Infusers (0.0550s) 7/21/2020 1:09:38 AM Infusing (0.2351s) 7/21/2020 1:09:38 AM Post-Proton Surge (0.0050s) 7/21/2020 1:09:38 AM Stimulate Modulation (0.0270s) 7/21/2020 1:09:39 AM ArcenAssetBundleCache.InstantiatedObjects: 522 7/21/2020 1:09:39 AM Load Surrogates (0.8435s) 7/21/2020 1:09:41 AM Final Checks (2.0527s) 7/21/2020 1:09:41 AM Load Historical Documents (0.0100s) 7/21/2020 1:09:41 AM 18.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Briefly Panic (1.7s) Locating Available Networks (0.3s) Disengaging Constants (0.3s) Splitting Ship Parts Into Smaller Parts (1.0s) Jettisoning VIPs (7.6s) Load Surrogates (0.8s) Final Checks (2.1s) 7/21/2020 1:09:42 AM Hello Steam user 'Lord Of Nothing' 7/21/2020 1:09:48 AM Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classical\Quick 2.save Source1: AnythingElse Source3: LoadingSaveGame 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AlarmPost' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/alarmpost/alarmpost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'Ambush' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/ambush.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'Anomaly' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Nanocaust/BomberAnomaly/BomberAnomaly.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AntagonizedDysonSphereGolem' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/dysonwarpgate.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AntiShieldPulsarTank' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/spacetank2/spacetank2.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AnvilSecuritiesForcefieldFrigate' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/shieldstarship/shieldstarship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AnvilSecuritiesSpider' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/spider/spider.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'ArkOne' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/arks/arkone/arkone.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'ArmorPiercingShell' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/armorpiercingshell.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AssaultFrigate' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainCarrierStyle' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AstroTrain/AstroTrainCarrierStyle.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainDepot' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/structures/ai/astrotraindepot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainDepotVanguard' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/armorship/armorship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainRaider' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/raider/raider.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainStation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/resources/fuelrefinery/fuelrefinery.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainTankStyle' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AstroTrain/AstroTrainTankStyle.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AstroTrainWithRegularWeapons' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AstroTrain/AstroTrainWithRegularWeapons.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AutoBomb' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/FleetShips/AutoBomb/AutoBomb.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AutocannonMinipod' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/autocannon_minipod/autocannon_minipod.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AutomatedConstructionBot' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/tachyonmicrofighter/tachyonmicrofighter.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AutomatedMetabolizingGangsaw' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/vorticularcutlass/vorticularcutlass.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AutomatedSentinelGunboat' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/sentinelfrigate/sentinelfrigate.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'AutomatedSniper' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/sniper/sniper.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'BackdoorCombatFactory' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanbuildings/spacedock/spacedock.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'BastilleTurret' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Turrets/BastilleTurret/BastilleTurret.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'BellePrime' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Arks/Belle Prime/BellePrime.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'BlackHoleMachine' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/blackholemachine/blackholemachine.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'Bombard' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Strikecraft/Bombard/Bombard.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'Builder' fornaturalobjects:False from filename exp1_the_spire_rises.assets/_dlc1/scourge/scourgebuilder/scourgebuilder.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'BulwarkTurret' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Turrets/BulwarkTurret/BulwarkTurret.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'CarrierGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/carrierguardian/carrierguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'ChrisTest_humancommandstation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/commandstations/humancommandstation/humancommandstation.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'ChrisTest_Usurper' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/usurper/usurper.prefab (this is not a problem, but is odd) 7/21/2020 1:09:50 AM PrototypeObject failed async load and so loaded synchronously for 'ChrisTestBase' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/fighter/fighterold.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'CombatEngineer' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/specials/engineer/engineer.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'CommunicationNode' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/scout/scout.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'ConcussionCorvette' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/missilecorvette/missilecorvette.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'ConcussionGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/missileguardian/missileguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'ConcussionGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/Concussion/GuardPostConcussion.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'Coprocessor' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/coprocessora/coprocessor.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'CrusherTurret' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Turrets/CrusherTurret/CrusherTurret.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'Custodian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/shieldguardian/shieldguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'DarkSpirePhantom' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/DarkSpirePhantom/DarkSpirePhantom.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'DarkSpireSpecter' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/DarkSpireSpecter/DarkSpireSpecter.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'DarkSpireVengeanceGenerator' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/DarkSpireVG/DarkSpireVG.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'DarkSpireWard' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/DarkSpireWard/DarkSpireWard.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'DarkSpireWraith' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/DarkSpireWraith/DarkSpireWraith.prefab (this is not a problem, but is odd) 7/21/2020 1:09:51 AM PrototypeObject failed async load and so loaded synchronously for 'DataCenter' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/datacenter/data_center.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DeathgripTackleDrone' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Strikecraft/TackleDrone/TackleDrone.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'Devestator' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/siegestarship/siege_starship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'Deviant' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Nanocaust/MissileCorvetteDeviant/MissileCorvetteDeviant.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DevourerBeacon' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/ruinednetworknode/ruinednetworknode.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DevourerGolem' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/golems/devourergolem/devourergolem.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DevourerShot' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/devourershot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DevourerShot_Nemesis' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/devourershot_nemesis.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireConcussionGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireConcussion/DireConcussionGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireFragmentingGuardian' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Guardians/FragmentingGuardianAlt/FragmentingGuardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireGravityGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/gravityguardian/gravityguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireGravityGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireGravityGuardPost/DireGravityGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireGrenadeLauncherGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/flakguardian/flakguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireHeavyBeamGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/heavybeamguardian/heavybeamguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireHeavyBeamGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireHeavyBeamGuardPost/DireHeavyBeamGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireMLRSGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/mlrsguardian/mlrsguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireNucleophilicGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/laserguardian/laserguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:52 AM PrototypeObject failed async load and so loaded synchronously for 'DireNucleophilicGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireNucleophilic/DireNucleophilicGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireParalysisGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/widowguardian/widowguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireParasiteGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireParasiteGuardPost/DireParasiteGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DirePikeGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/needlerguardian/needlerguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DirePlasmaGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/plasmaguardian/plasmaguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireSabotGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireSabot/DireGuardPostSabot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireShredderGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/direshredderguardian/direshredderguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireShredderGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireShredderGuardPost/DireShredderGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireSpiderGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireSpider/DireSpiderGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireStealthGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/stealthguardian/stealthguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTantrumingGuardian' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Guardians/FragmentingGuardian/TantrumingGuardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTemperamentalGuardian' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Guardians/FragmentingGuardian/TemperamentalGuardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTeslaGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/lightningguardian/lightningguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTeslaGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireTesla/DireTeslaGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTethuidaGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/direteuthidaguardian/direteuthidaguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTethuidaGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/DireTethuidaGuardPost/DireTethuidaGuardPost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireTritiumSniperGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/sniperguardian/sniperguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DireVampireGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/vampireguardian/vampireguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DistributionNode' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/DistributionAndInstigator/DistributionNode.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DoubleShot_Blue' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/doubleshot_blue.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DoubleShot_Gold' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/doubleshot_gold.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DoubleShot_Green' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/doubleshot_green.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'DoubleShot_Red' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/doubleshot_red.prefab (this is not a problem, but is odd) 7/21/2020 1:09:53 AM PrototypeObject failed async load and so loaded synchronously for 'Drone MLRS' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/mlrscorvette/mlrscorvette.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'DroneFusionBomber' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/bomber/bomber.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'DroneStingray' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/FleetShips/Stingray/Stringray.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'DysonAntagonizer' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/DysonAntagonizer/DysonAntagonizer.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'DysonBastion' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Zenith/Dyson3Bulwark/DysonBulwark.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'DysonDefender' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Zenith/Dyson2Defender/DysonDefender.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'DysonSentinel' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Zenith/Dyson1Sentinel/DysonSentinel.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EconomicCommandStation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/commandstations/economiccommandstation/economiccommandstation.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ElegantCurl' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/elegantcurl.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EMPTurret' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Turrets/EMPTurret/EMPTurret.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EnergyWave' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/energywave.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EngineDisruptingShell' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/enginedisruptingshell.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EngineeringBattlestation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/experimentalfabricator/experimental_fabricator.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EnsnarerEtherjet' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/etherjettractor/etherjettractor.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EnsnarerFocusedGravityGenerator' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/focusedgravitygenerator/focusedgravitygenerator.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EnsnarerTractorArray' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/turrets/tractorturret/tractor_turret.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'EvuckPeltianWarrior' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/EvuckParts/EvuckPeltian/EvuckPeltianWarrior.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExogalacticWormhole' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/ExoGalacticWormhole.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExplosiveInvisible' fornaturalobjects:False from filename aiw2_lines_shots.assets/visualshotsandlines/shots/simplebulletsbyspeed/invisiblebullet.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticAIHunterAnnihilator' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier3_ExtragalacticAIHunterAnnihilator/Tier3_ExtragalacticAIHunterAnnihilator.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticAIHunterSeeker' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier1_ExtragalacticHunterSeeker/Tier1_ExtragalacticHunterSeeker.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticChimera' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier2_ExtragalacticWarspite/Tier2_ExtragalacticWarspite.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticChimeraArtillery' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier2_ExtragalacticWarspiteArtillery/Tier2_ExtragalacticWarspiteArtillery.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticFlenser' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier5_ExtragalacticFlenser/Tier5_ExtragalacticFlenser.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticJackalope' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier3_ExtragalacticWarSlicerFrigate/Tier3_ExtragalacticWarSlicerFrigate.prefab (this is not a problem, but is odd) 7/21/2020 1:09:54 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticMaugrim' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier1_ExtragalacticMaugrim/Tier1_ExtragalacticMaugrim.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticMothership' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier4_ExtragalacticMothership/Tier4_ExtragalacticMothership.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticPhoenix' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier1_ExtralacticRaven/Tier1_ExtralacticRaven.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticPlanetCracker' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier4_ExtragalacticPlanetCracker/Tier4_ExtragalacticPlanetCracker.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticPoltergeist' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier1_ExtragalacticTrespasser/Tier1_ExtragalacticTrespasser.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticThunderbird' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier3_ExtragalacticCommandDeck/Tier3_ExtragalacticCommandDeck.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticWendigo' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier2_ExtragalacticReanimator/Tier2_ExtragalacticReanimator.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtragalacticWyrm' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier2_ExtragalacticShellshocker/Tier2_ExtragalacticShellshocker.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtremeLongRangeRailgun' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/extremelongrangerailgun.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'ExtremelyLongRangeIon' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/extremelylongrangeion.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'Eyebot' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/eyebot/eyebot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FlakShotAOEBurstAtEnd' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/flakshot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FleetCapacityExtender' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/advancedresearchstation/fleetcapacityextender.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FortifiedDataCenter' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/datacenter/fortifieddatacenter.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FragmentingGuardianShard' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Guardians/FragmentingGuardianAlt/FragmentingGuardianShard.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FusionBolt' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/plasmabolt_fusion.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FusionBomb' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/fusionbomb.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FusionBomb_Agravic' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/fusionbomb_agravic.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FusionBomb_Viral' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/fusionbomb_viral.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'FusionRocket' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/fusionrocket.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GhostGrenadeLauncherCorvette' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/grenadelauncher2/grenadelauncher2.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GhostMLRSGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/MLRS/GuardPostMLRS.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GhostNucleophilicGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/Nucleophilic/GuardPostNucleophilic.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GhostPikeGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/Pike/GuardPostPike.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GhostSabotGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/Sabot/GuardPostSabot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GhostUnarmedGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/UnderConstruction/GuardPostUnderConstruction.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GlobalCommandAugmenter' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/AdvancedStarshipConstructor/AdvancedStarshipConstructor.prefab (this is not a problem, but is odd) 7/21/2020 1:09:55 AM PrototypeObject failed async load and so loaded synchronously for 'GrandSalvage' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Arks/GrandSalvage/GrandSalvage.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'GreatA’Thomek' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Arks/Great A'Thomek/Great A'Thomek.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'GreaterSpireFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireFortressGreater/SpireFortressGreater.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'GuidedMissile' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/guidedmissile.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'Gyrn' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/arks/arkgyrnthevoidhome/arkgyrnthevoidhome.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HackedMercBeacon' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/resources/reactor/reactor.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HomeHumanSettlement' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/HomeHumanSettlement/HomeHumanSettlement.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HRFPikeCorvette' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/multi_needler_corvette/multi_needler corvette single.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HumanCryogenicPod' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/cryotubes/cryotubes.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HumanHomeCommandStation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/commandstations/humanhomecommandstation/humanhomecommandstation.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HumanHomeCommandStationCore' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/commandstations/humanhomecommandstationcore/humanhomecommandstationcore.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'HydraMercFlagship' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/hacker/hacker.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'ImperialSpireDreadnought' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/Spire5Dreadnought/SpireDreadnought.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'IncitingParasite' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/FleetShips/Parasite/Parasite.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'InhibitingTeslaCorvette' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/LightningCorvette/LightningCorvette.prefab (this is not a problem, but is odd) 7/21/2020 1:09:56 AM PrototypeObject failed async load and so loaded synchronously for 'InstigatorBase' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/DistributionAndInstigator/InstigatorBase.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'IntraGalacticCoordinator' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/advancedfactory/advancedfactory.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'IonAlertedEye' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AIEye/AIEyeIonAlerted.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'IonCannon' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/turrets/IonCannon/Giant_Turret_Ion_Cannon.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'IonEye' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AIEye/AIEyeIon.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LaserPulse_DeepBlue' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/laserpulse_deepblue.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LaserPulse_Pink' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/laserpulse_pink.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LaserPulse_RedLevel1' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/laserpulse_redlevel1.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LaserPulse_RedLevel2' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/laserpulse_redlevel2.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LaserPulse_RedLevel3' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/laserpulse_redlevel3.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LaserPulse_SicklyGreen' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/laserpulse_sicklygreen.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LesserSpireFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireFortressLesser/SpireFortressLesser.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LesserZenithPowerGenerator' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/PlanetaryCloaker/PlanetaryCloaker.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LogisticalCommandStation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/commandstations/logisticalcommandstation/logisticalcommandstation.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'LostEnergyReactor' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/MinorCapturables/LostEnergyReactor/LostEnergyReactor.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'MacrophageEnragedHarvester' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Macrophage/Harvester/MacrophageHarvester.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'Magnifier' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/magnifier/magnifier.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'MajorDataCenter' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/experimentalturretcontroller/experimentalturretcontroller.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'Marauder_Drone_Raider' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/implosionguardian/implosionguardiancarrier.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'Marauder_Raider' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/implosionguardian/implosionguardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'Marauder_Spire_Raider' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FactionIntegration/MarauderSpireRaider/MarauderSpireRaider.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'MarauderOutpost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/HumanOddities/MarauderOutpost/MarauderOutpost.prefab (this is not a problem, but is odd) 7/21/2020 1:09:57 AM PrototypeObject failed async load and so loaded synchronously for 'MassDriver' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/massdriver.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'MatterConverter' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/resources/MatterConverter/MatterConverter.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'MaugrimDrone' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier1_MaugrimDrone/Tier1_MaugrimDrone.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'MercFlagship_Distractor' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/stealthstarship/stealth_starship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'MetalGenerator' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/resources/MetalHarvester/MetalHarvester.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'MetalGenerator' fornaturalobjects:True from filename aiwar2goodiebox.assets/_finalgamemeshes/resources/MetalHarvesterEmpty/MetalHarvesterEmpty.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'MilitaryCommandStation' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/buildings/commandstations/militarycommandstation/militarycommandstation.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'Mirage' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/spaceplane/spaceplane.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'Mutation' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Nanocaust/FighterMutation/FighterMutation.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'NanobotCenter' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Nanocaust/HiveAndCenterBase/NanobotCenter.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'NanobotCenter_Hacked_Hive' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Nanocaust/HiveAndCenterBase/NanobotHive.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'NanocaustCurvedSicklyGreenShot' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/nanocaustcurvedsicklygreenshot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'Nemesis' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeNemesis/ScourgeNemesis.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'Neophyte' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeNeophyte/ScourgeNeophyte.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'NodorianTortoid' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Arks/Nodorian Tortoid/NodorianTortoid.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'Obscenity' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FactionIntegration/NanocaustSpireObscenity/NanocaustSpireObscenity.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'OrbitalMassDriver' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/turrets/orbitalmassdriver/Giant_Turret_Orbital_Mass_Driver.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'Orchid' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/arks/arktheorchid/arktheorchid.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'ParalysisGuardian' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Guardians/SpiderAndParalysisGuardian/ParalysisGuardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'ParalysisProngedShot_Blue' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/paralysisprongedshot_blue.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'ParasiteCurvedPinkShot' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/parasitecurvedpinkshot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'PikeShot_Gold' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/pikeshot_gold.prefab (this is not a problem, but is odd) 7/21/2020 1:09:58 AM PrototypeObject failed async load and so loaded synchronously for 'PlasmaAlertedEye' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AIEye/AIEyePlasmaAlerted.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'PlasmaBolt' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/plasmabolt.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'PlasmaEye' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/AIEye/AIEyePlasma.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'PlasmaTorpedo' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/plasmatorpedonoexplosion.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'PlasmaTorpedoAOEBurstAtEnd' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/plasmatorpedo.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'RaidEngine' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/raidengine/raidengine.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'Ramifier' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/sniperstarship/sniper_starship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'Raptor' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/fleetships/raptor/raptor.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ReanimatorDrone' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/teuthidaguardiandrone/teuthidaguardiandrone.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'Ripper' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/assaultstarship/assaultstarship.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'RiskAnalyzer' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Specials/RiskAnalyzer/RiskAnalyzer.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'RorqualHegira' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/arks/arkrorqualhegira/rorqualhegira.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'RoyalSpiderGuardian' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Guardians/SpiderAndParalysisGuardian/SpiderGuardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'RoyalTractorGuardian' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/TractorGuardian/TractorGuardian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'Sabot' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/sabot.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeArmory' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeArmory/ScourgeArmory.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeBurlustFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeFortress/ScourgeFortress_Burlust.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeEvuckFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeFortress/ScourgeFortress_Evuck.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeNeinzulFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeFortress/ScourgeFortress_Neinzul.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgePeltianFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeFortress/ScourgeFortress_Peltian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeSpawner' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeSpawner/ScourgeSpawner.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeSpireFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeFortress/ScourgeFortress_Spire.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ScourgeThoraxianFortress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Scourge/ScourgeFortress/ScourgeFortress_Thoraxian.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ShieldGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/Forcefield/GuardPostForcefield.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'ShredderDrone' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/guardians/shredderguardiandrone/shredderguardiandrone.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SolAter' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Arks/Sol Ater/SolAter.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpecialForcesSecretNinjaHideout' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/specialforcesguardpost/specialforcesninjahideout.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireArchive' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/SpireArchive/SpireArchive.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireButtress' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireButtress/SpireButtress.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireCityHub' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireCityHub/SpireCityHub.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireDebris' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireDebris/SpireDebris1.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireDebris2' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireDebris/SpireDebris2.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireDebris3' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireDebris/SpireDebris3.prefab (this is not a problem, but is odd) 7/21/2020 1:09:59 AM PrototypeObject failed async load and so loaded synchronously for 'SpireDestroyerNeuralNet' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireDestroyerNeuralNet/SpireDestroyerNeuralNet.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireEngineeringCenter' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireEngineeringCenter/SpireEngineeringCenter.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireFrigateNeuralNet' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireFrigateNeuralNet/SpireFrigateNeuralNet.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireGalacticCapitol' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireGalacticCapitol/SpireGalacticCapitol.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireGreaterSpyCradle' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireGreaterSpyCradle/SpireGreaterSpyCradle.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireGreatShieldEmitter' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireGreatShieldEmitter/SpireGreatShieldEmitter.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireLesserSpyCradle' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireLesserSpyCradle/SpireLesserSpyCradle.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireLostFrigateLance' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Spire/SpireLostFrigate/SpireLostFrigate.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireMacrophageEnragedHarvester' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FactionIntegration/MacrophageSpireHarvester/MacrophageSpireHarvester.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireMiningFacility' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireMiningFacility/SpireMiningFacility.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpirePlasmaDriver' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpirePlasmaDriver/SpirePlasmaDriver.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelic' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicA1.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicA2' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicA2.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicA3' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicA3.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicA4' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicA4.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicB1' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicB1.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicB2' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicB2.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicB3' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicB3.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicB4' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireRelic/SpireRelicB4.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireRelicTrain' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/RelicTrain/RelicTrain.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireShardReactor' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireShardReactor/SpireShardReactor.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireShipyard' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireShipyard/SpireShipyard.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireTelium' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FactionIntegration/MacrophageSpireTelium/MacrophageSpireTelium.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SpireTransceiver' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/FallenSpire/SpireTransceiver/SpireTransceiver.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'Spore' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Macrophage/Spore/MacrophageSpore.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'StealthGuardPost' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/GuardPosts/Stealth/GuardPostStealth.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'StingerBolt' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/shots/new/plasmabolt_stinger.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'SuperTerminal' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/superterminal/superterminalb.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TachyonSentinel' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/aitachyonsentinel/aitachyonsentinel.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TackleDroneLauncherFrigate' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Frigates/TackleDroneLauncher/TackleDroneLauncher.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TechnologyVault' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/advancedresearchstation/techvault.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'Telium' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Macrophage/Telium/MacrophageTelium.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TeslaTorpedo' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Strikecraft/TeslaTorpedo/TeslaTorpedo.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TeslaTorpedoFrigate' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Frigates/TeslaTorpedoGunboat/TeslaTorpedoGunboat.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'Thanatos' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/arks/arkthanatos/arkthanatos.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TransportFlagship_Agile' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/colonyship/colonyship.prefab (this is not a problem, but is odd) 7/21/2020 1:10:00 AM PrototypeObject failed async load and so loaded synchronously for 'TroopAccelerator' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIBuildings/DistributionAndInstigator/TroopAccelerator.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'ViralShredder' fornaturalobjects:False from filename exp1_the_spire_rises.Assets/_DLC1/Strikecraft/ViralShredder/ViralShredder.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'WarHarvester' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/starships/armorstarship/armorstarship.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'WarpGate' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/aibuildings/aiwarpgate.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'WarSieger' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/humanoddities/tyrianiteleadermerc/tyrianiteleadermerc.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'WendigoDrone' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/AIExtragalactic/Tier2_ExtragalacticReanimator/Tier2_ExtragalacticReanimatorDrone.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'Wormhole' fornaturalobjects:False from filename aiwar2goodiebox.assets/arcenbundle/other/wormhole.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'ZenithMatterConverter' fornaturalobjects:False from filename aiwar2goodiebox.Assets/_FinalGameMeshes/Zenith/ZenithMatterConverter/ZenithMatterConverter.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM PrototypeObject failed async load and so loaded synchronously for 'ZenithTrader' fornaturalobjects:False from filename aiwar2goodiebox.assets/_finalgamemeshes/golems/zenithtrader/zenithtrader.prefab (this is not a problem, but is odd) 7/21/2020 1:10:01 AM Finish load save in 13,186.7ms