6/14/2020 11:19:34 PM Finding Old Ship Parts (2.8342s) 6/14/2020 11:19:38 PM Recording Result: 42 (4.4093s) 6/14/2020 11:19:38 PM Issuing Orders (0.0140s) 6/14/2020 11:19:38 PM Augmenting Infusers (0.0130s) 6/14/2020 11:19:38 PM Infusing (0.0480s) 6/14/2020 11:19:38 PM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/14/2020 11:19:38 PM Post-Proton Surge (0.0080s) 6/14/2020 11:19:38 PM Calibrate Weapons Arrays (0.0550s) 6/14/2020 11:19:39 PM Stimulate Modulation (0.1390s) 6/14/2020 11:19:39 PM ArcenAssetBundleCache.InstantiatedObjects: 896 6/14/2020 11:19:42 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/14/2020 11:19:43 PM Load Surrogates (4.0602s) 6/14/2020 11:19:43 PM Load Historical Documents (0.0070s) 6/14/2020 11:19:43 PM 16.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Blowing Out Starfields (0.3s) Fondly Remembering Distant Planets (1.2s) Finding Old Ship Parts (2.8s) Recording Result: 42 (4.4s) Load Surrogates (4.1s) 6/14/2020 11:19:43 PM Hello Steam user 'Sir Limbo' 6/14/2020 11:19:58 PM PlayerAccount Arex has now been put in control of faction 1. 6/14/2020 11:19:58 PM Successfully opened host socket 6/14/2020 11:19:58 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/14/2020 11:19:58 PM Added the faction AIReserves. 6/14/2020 11:19:58 PM Added the faction AntiAIZombie. 6/14/2020 11:19:58 PM Added the faction AntiPlayerZombie. 6/14/2020 11:19:58 PM Added the faction AntiEveryoneZombie. 6/14/2020 11:19:58 PM Added the faction Mercenary. 6/14/2020 11:19:58 PM Added the faction GC_FakeFaction. 6/14/2020 11:20:08 PM Start Generate FULL Map with X and seed 2115536861 and planet count 85 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/14/2020 11:20:10 PM Generate FULL Map Complete 6/14/2020 11:23:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/14/2020 11:33:34 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/14/2020 11:33:34 PM Boot up FleetOS (0.4710s) 6/14/2020 11:33:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/14/2020 11:33:34 PM Check System Logs For Rogue Intelligence (0.2320s) 6/14/2020 11:33:34 PM Game Version: 2.065 6/14/2020 11:33:34 PM Eject Trash Into Hyperspace (0.1110s) 6/14/2020 11:33:34 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/14/2020 11:33:34 PM Check For Extra Modules (0.0110s) 6/14/2020 11:33:34 PM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/14/2020 11:33:34 PM Bring Cloaking Systems Online (0.0190s) 6/14/2020 11:33:34 PM Remembering Alamo (0.0230s) 6/14/2020 11:33:34 PM Generating Framerates (0.0070s) 6/14/2020 11:33:34 PM Recalculate Speed Of Light (0.0240s) 6/14/2020 11:33:34 PM Optimize Comfort On Command Decks (0.0400s) 6/14/2020 11:33:34 PM Check Nearby Stellar Masses (0.0310s) 6/14/2020 11:33:34 PM No resolution change was required. 6/14/2020 11:33:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/14/2020 11:33:34 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/14/2020 11:33:34 PM Refresh Optical Lensing (0.0110s) 6/14/2020 11:33:34 PM Revise Fundamental Physical Laws (0.0300s) 6/14/2020 11:33:34 PM Boot Audio Comms (0.0120s) 6/14/2020 11:33:34 PM Establish Individual Audio Links (0.0210s) 6/14/2020 11:33:35 PM Prepare Explosions and Crackles (0.2990s) 6/14/2020 11:33:35 PM Calculate Odds Of Success (0.1350s) 6/14/2020 11:33:35 PM Briefly Panic (0.3560s) 6/14/2020 11:33:36 PM Install Confidence Routines (0.3320s) 6/14/2020 11:33:36 PM Bring Commander Interface Online (0.1290s) 6/14/2020 11:33:36 PM Motivate All Crews (0.0470s) 6/14/2020 11:33:36 PM Externalizing Patterns (0.0240s) 6/14/2020 11:33:36 PM Hooking Externals (0.0080s) 6/14/2020 11:33:36 PM Handlizing Hooks (0.0150s) 6/14/2020 11:33:36 PM Disengaging Constants (0.0450s) 6/14/2020 11:33:36 PM Late Axionic Computations (0.0890s) 6/14/2020 11:33:36 PM Connecting to Fleet Command (0.0120s) 6/14/2020 11:33:36 PM Thinking Of Advice (0.0100s) 6/14/2020 11:33:36 PM Degaussing Advice (0.0210s) 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:33:36 PM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/14/2020 11:33:36 PM Reading Alien Diaries (0.0300s) 6/14/2020 11:33:36 PM Naming All Known Planets (0.0090s) 6/14/2020 11:33:36 PM Remembering Speeds (0.0130s) 6/14/2020 11:33:36 PM Prioritizing Targets (0.0120s) 6/14/2020 11:33:36 PM Rebooting Sensor Arrays (0.0140s) 6/14/2020 11:33:36 PM Unloading Prismatic Grid (0.0130s) 6/14/2020 11:33:36 PM Thinking Of Objectives (0.0130s) 6/14/2020 11:33:36 PM Re-Aligning Objectives (0.0140s) 6/14/2020 11:33:36 PM Inhibiting Visual Scans (0.0180s) 6/14/2020 11:33:36 PM Synthesizing Vocals (0.0090s) 6/14/2020 11:33:36 PM Ventilating Scenarios (0.0130s) 6/14/2020 11:33:36 PM Decontaminating Targeting Systems (0.0140s) 6/14/2020 11:33:36 PM Ejecting Tactical Core (0.0130s) 6/14/2020 11:33:36 PM Calibrating Formations (0.0130s) 6/14/2020 11:33:36 PM Intercepting Galactic Maps (0.0140s) 6/14/2020 11:33:36 PM Sterilizing Test Chamber (0.0160s) 6/14/2020 11:33:36 PM Faction Diagnostics (0.0190s) 6/14/2020 11:33:36 PM Buffering Hackers (0.0210s) 6/14/2020 11:33:36 PM Inverting Death (0.0090s) 6/14/2020 11:33:36 PM Linear Field Variance (0.0900s) 6/14/2020 11:33:36 PM Charging Marks (0.0090s) 6/14/2020 11:33:36 PM Guarding The Posts (0.0130s) 6/14/2020 11:33:36 PM Range Manifolds (0.0120s) 6/14/2020 11:33:36 PM Purging ROFs (0.0130s) 6/14/2020 11:33:36 PM Manipulating Speeds (0.0160s) 6/14/2020 11:33:36 PM Detecting Projectiles (0.0110s) 6/14/2020 11:33:36 PM Grouping Flow Fields (0.0140s) 6/14/2020 11:33:36 PM Modulating Flow Field Groups (0.0400s) 6/14/2020 11:33:36 PM Designing Fleets (0.0600s) 6/14/2020 11:33:37 PM Thinking Of Technologies (0.0190s) 6/14/2020 11:33:37 PM Categorizing Starboard Sensors (0.0110s) 6/14/2020 11:33:37 PM Injecting Galactic Variables (0.0180s) 6/14/2020 11:33:37 PM Discharging Colored Ions (0.0430s) 6/14/2020 11:33:37 PM Replicating Ion Colors (0.0100s) 6/14/2020 11:33:37 PM Eating Starfields (0.3610s) 6/14/2020 11:33:38 PM Crawling Distant Planets (1.2581s) 6/14/2020 11:33:38 PM Investigating Map Signatures (0.0280s) 6/14/2020 11:33:38 PM Categorizing All Planets (0.0060s) 6/14/2020 11:33:38 PM Organizing Commands (0.0280s) 6/14/2020 11:33:38 PM Calculating Firing Cones (0.0070s) 6/14/2020 11:33:40 PM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:40 PM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:40 PM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:40 PM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:40 PM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:40 PM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:40 PM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/14/2020 11:33:40 PM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:33:41 PM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/14/2020 11:33:41 PM Scrapping Extra Ship Parts (2.8902s) 6/14/2020 11:33:45 PM Draw Power From Black Holes (4.3212s) 6/14/2020 11:33:45 PM Issuing Orders (0.0150s) 6/14/2020 11:33:46 PM Augmenting Infusers (0.0150s) 6/14/2020 11:33:46 PM Infusing (0.0310s) 6/14/2020 11:33:46 PM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/14/2020 11:33:46 PM Post-Proton Surge (0.0070s) 6/14/2020 11:33:46 PM Calibrate Weapons Arrays (0.0450s) 6/14/2020 11:33:46 PM Stimulate Modulation (0.1370s) 6/14/2020 11:33:46 PM ArcenAssetBundleCache.InstantiatedObjects: 896 6/14/2020 11:33:50 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/14/2020 11:33:50 PM Load Surrogates (4.2442s) 6/14/2020 11:33:50 PM Load Historical Documents (0.0090s) 6/14/2020 11:33:50 PM 16.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Eating Starfields (0.4s) Crawling Distant Planets (1.3s) Scrapping Extra Ship Parts (2.9s) Draw Power From Black Holes (4.3s) Load Surrogates (4.2s) 6/14/2020 11:33:50 PM Hello Steam user 'Sir Limbo' 6/14/2020 11:33:57 PM PlayerAccount Arex has now been put in control of faction 1. 6/14/2020 11:33:57 PM Successfully opened host socket 6/14/2020 11:33:57 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/14/2020 11:33:57 PM Added the faction AIReserves. 6/14/2020 11:33:57 PM Added the faction AntiAIZombie. 6/14/2020 11:33:57 PM Added the faction AntiPlayerZombie. 6/14/2020 11:33:57 PM Added the faction AntiEveryoneZombie. 6/14/2020 11:33:57 PM Added the faction Mercenary. 6/14/2020 11:33:57 PM Added the faction GC_FakeFaction. 6/14/2020 11:34:13 PM Start Generate FULL Map with X and seed 1530120900 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/14/2020 11:34:15 PM Generate FULL Map Complete 6/14/2020 11:34:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/14/2020 11:38:02 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/14/2020 11:38:02 PM Boot up FleetOS (0.4560s) 6/14/2020 11:38:02 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/14/2020 11:38:02 PM Check System Logs For Rogue Intelligence (0.2010s) 6/14/2020 11:38:03 PM Game Version: 2.065 6/14/2020 11:38:03 PM Eject Trash Into Hyperspace (0.1140s) 6/14/2020 11:38:03 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/14/2020 11:38:03 PM Check For Extra Modules (0.0120s) 6/14/2020 11:38:03 PM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/14/2020 11:38:03 PM Bring Cloaking Systems Online (0.0220s) 6/14/2020 11:38:03 PM Remembering Alamo (0.0200s) 6/14/2020 11:38:03 PM Generating Framerates (0.0060s) 6/14/2020 11:38:03 PM Recalculate Speed Of Light (0.0270s) 6/14/2020 11:38:03 PM Optimize Comfort On Command Decks (0.0210s) 6/14/2020 11:38:03 PM Check Nearby Stellar Masses (0.0300s) 6/14/2020 11:38:03 PM No resolution change was required. 6/14/2020 11:38:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/14/2020 11:38:03 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/14/2020 11:38:03 PM Refresh Optical Lensing (0.0130s) 6/14/2020 11:38:03 PM Revise Fundamental Physical Laws (0.0320s) 6/14/2020 11:38:03 PM Boot Audio Comms (0.0110s) 6/14/2020 11:38:03 PM Establish Individual Audio Links (0.0210s) 6/14/2020 11:38:03 PM Prepare Explosions and Crackles (0.3010s) 6/14/2020 11:38:03 PM Calculate Odds Of Success (0.1400s) 6/14/2020 11:38:04 PM Briefly Panic (0.3480s) 6/14/2020 11:38:04 PM Install Confidence Routines (0.3560s) 6/14/2020 11:38:04 PM Bring Commander Interface Online (0.1300s) 6/14/2020 11:38:04 PM Motivate All Crews (0.0450s) 6/14/2020 11:38:04 PM Externalizing Patterns (0.0240s) 6/14/2020 11:38:04 PM Hooking Externals (0.0080s) 6/14/2020 11:38:04 PM Handlizing Hooks (0.0130s) 6/14/2020 11:38:04 PM Disengaging Constants (0.0470s) 6/14/2020 11:38:04 PM Late Axionic Computations (0.0800s) 6/14/2020 11:38:04 PM Connecting to Fleet Command (0.0100s) 6/14/2020 11:38:04 PM Thinking Of Advice (0.0120s) 6/14/2020 11:38:04 PM Degaussing Advice (0.0220s) 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:38:04 PM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/14/2020 11:38:04 PM Reading Alien Diaries (0.0300s) 6/14/2020 11:38:04 PM Naming All Known Planets (0.0090s) 6/14/2020 11:38:04 PM Remembering Speeds (0.0120s) 6/14/2020 11:38:04 PM Prioritizing Targets (0.0120s) 6/14/2020 11:38:04 PM Rebooting Sensor Arrays (0.0140s) 6/14/2020 11:38:04 PM Unloading Prismatic Grid (0.0130s) 6/14/2020 11:38:04 PM Thinking Of Objectives (0.0140s) 6/14/2020 11:38:04 PM Re-Aligning Objectives (0.0130s) 6/14/2020 11:38:04 PM Inhibiting Visual Scans (0.0180s) 6/14/2020 11:38:04 PM Synthesizing Vocals (0.0090s) 6/14/2020 11:38:04 PM Ventilating Scenarios (0.0130s) 6/14/2020 11:38:04 PM Decontaminating Targeting Systems (0.0140s) 6/14/2020 11:38:04 PM Ejecting Tactical Core (0.0140s) 6/14/2020 11:38:04 PM Calibrating Formations (0.0120s) 6/14/2020 11:38:04 PM Intercepting Galactic Maps (0.0140s) 6/14/2020 11:38:04 PM Sterilizing Test Chamber (0.0160s) 6/14/2020 11:38:05 PM Faction Diagnostics (0.0190s) 6/14/2020 11:38:05 PM Buffering Hackers (0.0210s) 6/14/2020 11:38:05 PM Inverting Death (0.0090s) 6/14/2020 11:38:05 PM Linear Field Variance (0.1030s) 6/14/2020 11:38:05 PM Charging Marks (0.0130s) 6/14/2020 11:38:05 PM Guarding The Posts (0.0130s) 6/14/2020 11:38:05 PM Range Manifolds (0.0110s) 6/14/2020 11:38:05 PM Purging ROFs (0.0130s) 6/14/2020 11:38:05 PM Manipulating Speeds (0.0160s) 6/14/2020 11:38:05 PM Detecting Projectiles (0.0130s) 6/14/2020 11:38:05 PM Grouping Flow Fields (0.0110s) 6/14/2020 11:38:05 PM Modulating Flow Field Groups (0.0460s) 6/14/2020 11:38:05 PM Designing Fleets (0.0490s) 6/14/2020 11:38:05 PM Thinking Of Technologies (0.0130s) 6/14/2020 11:38:05 PM Categorizing Starboard Sensors (0.0080s) 6/14/2020 11:38:05 PM Injecting Galactic Variables (0.0180s) 6/14/2020 11:38:05 PM Discharging Colored Ions (0.0340s) 6/14/2020 11:38:05 PM Replicating Ion Colors (0.0080s) 6/14/2020 11:38:05 PM Grappling Starfields (0.3220s) 6/14/2020 11:38:06 PM Browsing Distant Planets (1.2451s) 6/14/2020 11:38:07 PM Investigating Map Signatures (0.0280s) 6/14/2020 11:38:07 PM Categorizing All Planets (0.0060s) 6/14/2020 11:38:07 PM Organizing Commands (0.0280s) 6/14/2020 11:38:07 PM Calculating Firing Cones (0.0070s) 6/14/2020 11:38:09 PM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/14/2020 11:38:09 PM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:38:09 PM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/14/2020 11:38:09 PM Fumbling With Ship Parts (2.9452s) 6/14/2020 11:38:14 PM Reactivate Cold Fusion Reactor (4.3252s) 6/14/2020 11:38:14 PM Issuing Orders (0.0160s) 6/14/2020 11:38:14 PM Augmenting Infusers (0.0130s) 6/14/2020 11:38:14 PM Infusing (0.0300s) 6/14/2020 11:38:14 PM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/14/2020 11:38:14 PM Post-Proton Surge (0.0070s) 6/14/2020 11:38:14 PM Calibrate Weapons Arrays (0.0470s) 6/14/2020 11:38:14 PM Stimulate Modulation (0.1400s) 6/14/2020 11:38:14 PM ArcenAssetBundleCache.InstantiatedObjects: 896 6/14/2020 11:38:18 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/14/2020 11:38:18 PM Load Surrogates (4.2762s) 6/14/2020 11:38:18 PM Load Historical Documents (0.0060s) 6/14/2020 11:38:18 PM 16.6 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Grappling Starfields (0.3s) Browsing Distant Planets (1.2s) Fumbling With Ship Parts (2.9s) Reactivate Cold Fusion Reactor (4.3s) Load Surrogates (4.3s) 6/14/2020 11:38:19 PM Hello Steam user 'Sir Limbo' 6/14/2020 11:38:42 PM PlayerAccount Arex has now been put in control of faction 1. 6/14/2020 11:38:42 PM Successfully opened host socket 6/14/2020 11:38:42 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/14/2020 11:38:42 PM Added the faction AIReserves. 6/14/2020 11:38:42 PM Added the faction AntiAIZombie. 6/14/2020 11:38:42 PM Added the faction AntiPlayerZombie. 6/14/2020 11:38:42 PM Added the faction AntiEveryoneZombie. 6/14/2020 11:38:42 PM Added the faction Mercenary. 6/14/2020 11:38:42 PM Added the faction GC_FakeFaction. 6/14/2020 11:38:44 PM Start Generate FULL Map with X and seed 902484976 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/14/2020 11:38:45 PM Generate FULL Map Complete 6/14/2020 11:39:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/14/2020 11:39:47 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/14/2020 11:39:47 PM Boot up FleetOS (0.5350s) 6/14/2020 11:39:47 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/14/2020 11:39:47 PM Check System Logs For Rogue Intelligence (0.2210s) 6/14/2020 11:39:47 PM Game Version: 2.065 6/14/2020 11:39:47 PM Eject Trash Into Hyperspace (0.1190s) 6/14/2020 11:39:47 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/14/2020 11:39:47 PM Check For Extra Modules (0.0350s) 6/14/2020 11:39:47 PM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/14/2020 11:39:47 PM Bring Cloaking Systems Online (0.0390s) 6/14/2020 11:39:47 PM Remembering Alamo (0.0320s) 6/14/2020 11:39:47 PM Generating Framerates (0.0090s) 6/14/2020 11:39:47 PM Recalculate Speed Of Light (0.0270s) 6/14/2020 11:39:47 PM Optimize Comfort On Command Decks (0.0290s) 6/14/2020 11:39:47 PM Check Nearby Stellar Masses (0.0270s) 6/14/2020 11:39:47 PM No resolution change was required. 6/14/2020 11:39:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/14/2020 11:39:47 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/14/2020 11:39:47 PM Refresh Optical Lensing (0.0130s) 6/14/2020 11:39:47 PM Revise Fundamental Physical Laws (0.0350s) 6/14/2020 11:39:47 PM Boot Audio Comms (0.0120s) 6/14/2020 11:39:47 PM Establish Individual Audio Links (0.0230s) 6/14/2020 11:39:48 PM Prepare Explosions and Crackles (0.2990s) 6/14/2020 11:39:48 PM Calculate Odds Of Success (0.1410s) 6/14/2020 11:39:48 PM Briefly Panic (0.3870s) 6/14/2020 11:39:48 PM Install Confidence Routines (0.3580s) 6/14/2020 11:39:49 PM Bring Commander Interface Online (0.1270s) 6/14/2020 11:39:49 PM Motivate All Crews (0.0470s) 6/14/2020 11:39:49 PM Externalizing Patterns (0.0240s) 6/14/2020 11:39:49 PM Hooking Externals (0.0080s) 6/14/2020 11:39:49 PM Handlizing Hooks (0.0150s) 6/14/2020 11:39:49 PM Disengaging Constants (0.0470s) 6/14/2020 11:39:49 PM Late Axionic Computations (0.0810s) 6/14/2020 11:39:49 PM Connecting to Fleet Command (0.0100s) 6/14/2020 11:39:49 PM Thinking Of Advice (0.0110s) 6/14/2020 11:39:49 PM Degaussing Advice (0.0200s) 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:49 PM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/14/2020 11:39:49 PM Reading Alien Diaries (0.0310s) 6/14/2020 11:39:49 PM Naming All Known Planets (0.0070s) 6/14/2020 11:39:49 PM Remembering Speeds (0.0150s) 6/14/2020 11:39:49 PM Prioritizing Targets (0.0140s) 6/14/2020 11:39:49 PM Rebooting Sensor Arrays (0.0100s) 6/14/2020 11:39:49 PM Unloading Prismatic Grid (0.0150s) 6/14/2020 11:39:49 PM Thinking Of Objectives (0.0140s) 6/14/2020 11:39:49 PM Re-Aligning Objectives (0.0140s) 6/14/2020 11:39:49 PM Inhibiting Visual Scans (0.0180s) 6/14/2020 11:39:49 PM Synthesizing Vocals (0.0090s) 6/14/2020 11:39:49 PM Ventilating Scenarios (0.0120s) 6/14/2020 11:39:49 PM Decontaminating Targeting Systems (0.0150s) 6/14/2020 11:39:49 PM Ejecting Tactical Core (0.0130s) 6/14/2020 11:39:49 PM Calibrating Formations (0.0130s) 6/14/2020 11:39:49 PM Intercepting Galactic Maps (0.0140s) 6/14/2020 11:39:49 PM Sterilizing Test Chamber (0.0140s) 6/14/2020 11:39:49 PM Faction Diagnostics (0.0240s) 6/14/2020 11:39:49 PM Buffering Hackers (0.0240s) 6/14/2020 11:39:49 PM Inverting Death (0.0130s) 6/14/2020 11:39:49 PM Linear Field Variance (0.0970s) 6/14/2020 11:39:49 PM Charging Marks (0.0100s) 6/14/2020 11:39:49 PM Guarding The Posts (0.0130s) 6/14/2020 11:39:49 PM Range Manifolds (0.0120s) 6/14/2020 11:39:49 PM Purging ROFs (0.0120s) 6/14/2020 11:39:49 PM Manipulating Speeds (0.0150s) 6/14/2020 11:39:49 PM Detecting Projectiles (0.0130s) 6/14/2020 11:39:49 PM Grouping Flow Fields (0.0140s) 6/14/2020 11:39:49 PM Modulating Flow Field Groups (0.0350s) 6/14/2020 11:39:49 PM Designing Fleets (0.0600s) 6/14/2020 11:39:49 PM Thinking Of Technologies (0.0190s) 6/14/2020 11:39:49 PM Categorizing Starboard Sensors (0.0100s) 6/14/2020 11:39:49 PM Injecting Galactic Variables (0.0200s) 6/14/2020 11:39:49 PM Discharging Colored Ions (0.0420s) 6/14/2020 11:39:49 PM Replicating Ion Colors (0.0120s) 6/14/2020 11:39:50 PM Wiping Down Starfields (0.3270s) 6/14/2020 11:39:51 PM Rejecting Distant Planets (1.2061s) 6/14/2020 11:39:51 PM Investigating Map Signatures (0.0240s) 6/14/2020 11:39:51 PM Categorizing All Planets (0.0060s) 6/14/2020 11:39:51 PM Organizing Commands (0.0290s) 6/14/2020 11:39:51 PM Calculating Firing Cones (0.0070s) 6/14/2020 11:39:52 PM ArcenXML::ArcenLoadRootElement(), error opening file F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest_Current//GameEntity/KDL_Ships_AIStructures.xml:System.Xml.XmlException: 'icon_name' is a duplicate attribute name. Line 692, position 6. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg, System.Int32 lineNo, System.Int32 linePos) [0x00016] in :0 at System.Xml.XmlTextReaderImpl.AttributeDuplCheck () [0x00094] in :0 at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x004a2] in :0 at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0 at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x00085] in :0 at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0 at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in :0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00025] in <893f828a97c94108b07ac8799b5b128f>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ArcenLoadRootElement (System.String Filepath) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:39:53 PM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:53 PM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:53 PM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:53 PM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:53 PM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:53 PM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:53 PM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/14/2020 11:39:53 PM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:39:54 PM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo Error in ArcenXML.ImportIntoDynamicTable while reading F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/GalacticConquest_Current//GameEntity/KDL_Ships_AIStructures.xml: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <893f828a97c94108b07ac8799b5b128f>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00023] in <893f828a97c94108b07ac8799b5b128f>:0 CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/14/2020 11:39:54 PM Remembering Lost Ship Parts (2.8782s) 6/14/2020 11:39:58 PM Redefine Best Practices (4.3022s) 6/14/2020 11:39:58 PM Issuing Orders (0.0130s) 6/14/2020 11:39:58 PM Augmenting Infusers (0.0140s) 6/14/2020 11:39:58 PM Infusing (0.0300s) 6/14/2020 11:39:58 PM Post-Proton Surge (0.0090s) 6/14/2020 11:39:58 PM Calibrate Weapons Arrays (0.0440s) 6/14/2020 11:39:59 PM Stimulate Modulation (0.1330s) 6/14/2020 11:39:59 PM ArcenAssetBundleCache.InstantiatedObjects: 896 6/14/2020 11:40:02 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/14/2020 11:40:02 PM Load Surrogates (3.9242s) 6/14/2020 11:40:02 PM Load Historical Documents (0.0110s) 6/14/2020 11:40:02 PM 16.4 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Wiping Down Starfields (0.3s) Rejecting Distant Planets (1.2s) Remembering Lost Ship Parts (2.9s) Redefine Best Practices (4.3s) Load Surrogates (3.9s) 6/14/2020 11:40:03 PM Hello Steam user 'Sir Limbo' 6/14/2020 11:40:30 PM PlayerAccount Arex has now been put in control of faction 1. 6/14/2020 11:40:30 PM Successfully opened host socket 6/14/2020 11:40:31 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/14/2020 11:40:31 PM Added the faction AIReserves. 6/14/2020 11:40:31 PM Added the faction AntiAIZombie. 6/14/2020 11:40:31 PM Added the faction AntiPlayerZombie. 6/14/2020 11:40:31 PM Added the faction AntiEveryoneZombie. 6/14/2020 11:40:31 PM Added the faction Mercenary. 6/14/2020 11:40:31 PM Added the faction GC_FakeFaction. 6/14/2020 11:40:32 PM Start Generate FULL Map with X and seed 236829694 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/14/2020 11:40:33 PM Generate FULL Map Complete 6/14/2020 11:42:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/14/2020 11:42:33 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/14/2020 11:42:33 PM Boot up FleetOS (0.4930s) 6/14/2020 11:42:33 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/14/2020 11:42:33 PM Check System Logs For Rogue Intelligence (0.1910s) 6/14/2020 11:42:33 PM Game Version: 2.065 6/14/2020 11:42:33 PM Eject Trash Into Hyperspace (0.1030s) 6/14/2020 11:42:33 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/14/2020 11:42:33 PM Check For Extra Modules (0.0100s) 6/14/2020 11:42:33 PM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/14/2020 11:42:33 PM Bring Cloaking Systems Online (0.0180s) 6/14/2020 11:42:33 PM Remembering Alamo (0.0200s) 6/14/2020 11:42:33 PM Generating Framerates (0.0060s) 6/14/2020 11:42:33 PM Recalculate Speed Of Light (0.0240s) 6/14/2020 11:42:33 PM Optimize Comfort On Command Decks (0.0220s) 6/14/2020 11:42:33 PM Check Nearby Stellar Masses (0.0240s) 6/14/2020 11:42:33 PM No resolution change was required. 6/14/2020 11:42:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/14/2020 11:42:33 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/14/2020 11:42:33 PM Refresh Optical Lensing (0.0130s) 6/14/2020 11:42:33 PM Revise Fundamental Physical Laws (0.0340s) 6/14/2020 11:42:33 PM Boot Audio Comms (0.0150s) 6/14/2020 11:42:33 PM Establish Individual Audio Links (0.0230s) 6/14/2020 11:42:34 PM Prepare Explosions and Crackles (0.2980s) 6/14/2020 11:42:34 PM Calculate Odds Of Success (0.1400s) 6/14/2020 11:42:34 PM Briefly Panic (0.3640s) 6/14/2020 11:42:35 PM Install Confidence Routines (0.3700s) 6/14/2020 11:42:35 PM Bring Commander Interface Online (0.1220s) 6/14/2020 11:42:35 PM Motivate All Crews (0.0440s) 6/14/2020 11:42:35 PM Externalizing Patterns (0.0250s) 6/14/2020 11:42:35 PM Hooking Externals (0.0090s) 6/14/2020 11:42:35 PM Handlizing Hooks (0.0120s) 6/14/2020 11:42:35 PM Disengaging Constants (0.0450s) 6/14/2020 11:42:35 PM Late Axionic Computations (0.0820s) 6/14/2020 11:42:35 PM Connecting to Fleet Command (0.0090s) 6/14/2020 11:42:35 PM Thinking Of Advice (0.0130s) 6/14/2020 11:42:35 PM Degaussing Advice (0.0180s) 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:42:35 PM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/14/2020 11:42:35 PM Reading Alien Diaries (0.0320s) 6/14/2020 11:42:35 PM Naming All Known Planets (0.0090s) 6/14/2020 11:42:35 PM Remembering Speeds (0.0110s) 6/14/2020 11:42:35 PM Prioritizing Targets (0.0130s) 6/14/2020 11:42:35 PM Rebooting Sensor Arrays (0.0130s) 6/14/2020 11:42:35 PM Unloading Prismatic Grid (0.0150s) 6/14/2020 11:42:35 PM Thinking Of Objectives (0.0140s) 6/14/2020 11:42:35 PM Re-Aligning Objectives (0.0140s) 6/14/2020 11:42:35 PM Inhibiting Visual Scans (0.0180s) 6/14/2020 11:42:35 PM Synthesizing Vocals (0.0100s) 6/14/2020 11:42:35 PM Ventilating Scenarios (0.0100s) 6/14/2020 11:42:35 PM Decontaminating Targeting Systems (0.0140s) 6/14/2020 11:42:35 PM Ejecting Tactical Core (0.0140s) 6/14/2020 11:42:35 PM Calibrating Formations (0.0120s) 6/14/2020 11:42:35 PM Intercepting Galactic Maps (0.0140s) 6/14/2020 11:42:35 PM Sterilizing Test Chamber (0.0170s) 6/14/2020 11:42:35 PM Faction Diagnostics (0.0190s) 6/14/2020 11:42:35 PM Buffering Hackers (0.0210s) 6/14/2020 11:42:35 PM Inverting Death (0.0100s) 6/14/2020 11:42:35 PM Linear Field Variance (0.0900s) 6/14/2020 11:42:35 PM Charging Marks (0.0090s) 6/14/2020 11:42:35 PM Guarding The Posts (0.0130s) 6/14/2020 11:42:35 PM Range Manifolds (0.0110s) 6/14/2020 11:42:35 PM Purging ROFs (0.0160s) 6/14/2020 11:42:35 PM Manipulating Speeds (0.0130s) 6/14/2020 11:42:35 PM Detecting Projectiles (0.0110s) 6/14/2020 11:42:35 PM Grouping Flow Fields (0.0150s) 6/14/2020 11:42:35 PM Modulating Flow Field Groups (0.0350s) 6/14/2020 11:42:35 PM Designing Fleets (0.0660s) 6/14/2020 11:42:35 PM Thinking Of Technologies (0.0220s) 6/14/2020 11:42:36 PM Categorizing Starboard Sensors (0.0100s) 6/14/2020 11:42:36 PM Injecting Galactic Variables (0.0180s) 6/14/2020 11:42:36 PM Discharging Colored Ions (0.0420s) 6/14/2020 11:42:36 PM Replicating Ion Colors (0.0090s) 6/14/2020 11:42:36 PM Cooking Starfields (0.3190s) 6/14/2020 11:42:37 PM Screening Distant Planets (1.2041s) 6/14/2020 11:42:37 PM Investigating Map Signatures (0.0220s) 6/14/2020 11:42:37 PM Categorizing All Planets (0.0060s) 6/14/2020 11:42:37 PM Organizing Commands (0.0330s) 6/14/2020 11:42:37 PM Calculating Firing Cones (0.0060s) 6/14/2020 11:42:39 PM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:39 PM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:39 PM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:39 PM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:39 PM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:39 PM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:39 PM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/14/2020 11:42:39 PM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:42:40 PM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/14/2020 11:42:40 PM Divulge Ship Part Schematics To Enemy (2.8842s) 6/14/2020 11:42:44 PM Turn Systems On And Off Again (4.3893s) 6/14/2020 11:42:44 PM Issuing Orders (0.0150s) 6/14/2020 11:42:44 PM Augmenting Infusers (0.0120s) 6/14/2020 11:42:44 PM Infusing (0.0300s) 6/14/2020 11:42:45 PM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/14/2020 11:42:45 PM Post-Proton Surge (0.0100s) 6/14/2020 11:42:45 PM Calibrate Weapons Arrays (0.0440s) 6/14/2020 11:42:45 PM Stimulate Modulation (0.1660s) 6/14/2020 11:42:45 PM ArcenAssetBundleCache.InstantiatedObjects: 896 6/14/2020 11:42:49 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/14/2020 11:42:49 PM Load Surrogates (4.1502s) 6/14/2020 11:42:49 PM Load Historical Documents (0.0140s) 6/14/2020 11:42:49 PM 16.5 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Cooking Starfields (0.3s) Screening Distant Planets (1.2s) Divulge Ship Part Schematics To Enemy (2.9s) Turn Systems On And Off Again (4.4s) Load Surrogates (4.2s) 6/14/2020 11:42:49 PM Hello Steam user 'Sir Limbo' 6/14/2020 11:42:54 PM PlayerAccount Arex has now been put in control of faction 1. 6/14/2020 11:42:54 PM Successfully opened host socket 6/14/2020 11:42:54 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/14/2020 11:42:54 PM Added the faction AIReserves. 6/14/2020 11:42:54 PM Added the faction AntiAIZombie. 6/14/2020 11:42:54 PM Added the faction AntiPlayerZombie. 6/14/2020 11:42:54 PM Added the faction AntiEveryoneZombie. 6/14/2020 11:42:54 PM Added the faction Mercenary. 6/14/2020 11:42:54 PM Added the faction GC_FakeFaction. 6/14/2020 11:42:55 PM Start Generate FULL Map with X and seed 404313465 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/14/2020 11:42:57 PM Generate FULL Map Complete 6/14/2020 11:43:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/14/2020 11:44:19 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/14/2020 11:44:19 PM Boot up FleetOS (0.4730s) 6/14/2020 11:44:19 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/14/2020 11:44:19 PM Check System Logs For Rogue Intelligence (0.1900s) 6/14/2020 11:44:20 PM Game Version: 2.065 6/14/2020 11:44:20 PM Eject Trash Into Hyperspace (0.1260s) 6/14/2020 11:44:20 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/14/2020 11:44:20 PM Check For Extra Modules (0.0110s) 6/14/2020 11:44:20 PM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/14/2020 11:44:20 PM Bring Cloaking Systems Online (0.0220s) 6/14/2020 11:44:20 PM Remembering Alamo (0.0210s) 6/14/2020 11:44:20 PM Generating Framerates (0.0080s) 6/14/2020 11:44:20 PM Recalculate Speed Of Light (0.0210s) 6/14/2020 11:44:20 PM Optimize Comfort On Command Decks (0.0250s) 6/14/2020 11:44:20 PM Check Nearby Stellar Masses (0.0240s) 6/14/2020 11:44:20 PM No resolution change was required. 6/14/2020 11:44:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/14/2020 11:44:20 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/14/2020 11:44:20 PM Refresh Optical Lensing (0.0110s) 6/14/2020 11:44:20 PM Revise Fundamental Physical Laws (0.0360s) 6/14/2020 11:44:20 PM Boot Audio Comms (0.0140s) 6/14/2020 11:44:20 PM Establish Individual Audio Links (0.0240s) 6/14/2020 11:44:20 PM Prepare Explosions and Crackles (0.3000s) 6/14/2020 11:44:20 PM Calculate Odds Of Success (0.1670s) 6/14/2020 11:44:21 PM Briefly Panic (0.3710s) 6/14/2020 11:44:21 PM Install Confidence Routines (0.3450s) 6/14/2020 11:44:21 PM Bring Commander Interface Online (0.1240s) 6/14/2020 11:44:21 PM Motivate All Crews (0.0440s) 6/14/2020 11:44:21 PM Externalizing Patterns (0.0230s) 6/14/2020 11:44:21 PM Hooking Externals (0.0070s) 6/14/2020 11:44:21 PM Handlizing Hooks (0.0140s) 6/14/2020 11:44:21 PM Disengaging Constants (0.0460s) 6/14/2020 11:44:21 PM Late Axionic Computations (0.0810s) 6/14/2020 11:44:21 PM Connecting to Fleet Command (0.0080s) 6/14/2020 11:44:21 PM Thinking Of Advice (0.0120s) 6/14/2020 11:44:21 PM Degaussing Advice (0.0210s) 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:44:21 PM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/14/2020 11:44:21 PM Reading Alien Diaries (0.0280s) 6/14/2020 11:44:21 PM Naming All Known Planets (0.0060s) 6/14/2020 11:44:21 PM Remembering Speeds (0.0140s) 6/14/2020 11:44:21 PM Prioritizing Targets (0.0150s) 6/14/2020 11:44:21 PM Rebooting Sensor Arrays (0.0110s) 6/14/2020 11:44:21 PM Unloading Prismatic Grid (0.0130s) 6/14/2020 11:44:21 PM Thinking Of Objectives (0.0140s) 6/14/2020 11:44:21 PM Re-Aligning Objectives (0.0140s) 6/14/2020 11:44:21 PM Inhibiting Visual Scans (0.0180s) 6/14/2020 11:44:21 PM Synthesizing Vocals (0.0090s) 6/14/2020 11:44:22 PM Ventilating Scenarios (0.0120s) 6/14/2020 11:44:22 PM Decontaminating Targeting Systems (0.0140s) 6/14/2020 11:44:22 PM Ejecting Tactical Core (0.0140s) 6/14/2020 11:44:22 PM Calibrating Formations (0.0120s) 6/14/2020 11:44:22 PM Intercepting Galactic Maps (0.0150s) 6/14/2020 11:44:22 PM Sterilizing Test Chamber (0.0160s) 6/14/2020 11:44:22 PM Faction Diagnostics (0.0180s) 6/14/2020 11:44:22 PM Buffering Hackers (0.0220s) 6/14/2020 11:44:22 PM Inverting Death (0.0090s) 6/14/2020 11:44:22 PM Linear Field Variance (0.0930s) 6/14/2020 11:44:22 PM Charging Marks (0.0090s) 6/14/2020 11:44:22 PM Guarding The Posts (0.0140s) 6/14/2020 11:44:22 PM Range Manifolds (0.0110s) 6/14/2020 11:44:22 PM Purging ROFs (0.0130s) 6/14/2020 11:44:22 PM Manipulating Speeds (0.0150s) 6/14/2020 11:44:22 PM Detecting Projectiles (0.0130s) 6/14/2020 11:44:22 PM Grouping Flow Fields (0.0130s) 6/14/2020 11:44:22 PM Modulating Flow Field Groups (0.0360s) 6/14/2020 11:44:22 PM Designing Fleets (0.0610s) 6/14/2020 11:44:22 PM Thinking Of Technologies (0.0250s) 6/14/2020 11:44:22 PM Categorizing Starboard Sensors (0.0120s) 6/14/2020 11:44:22 PM Injecting Galactic Variables (0.0190s) 6/14/2020 11:44:22 PM Discharging Colored Ions (0.0430s) 6/14/2020 11:44:22 PM Replicating Ion Colors (0.0090s) 6/14/2020 11:44:22 PM Sucking In Starfields (0.3210s) 6/14/2020 11:44:24 PM Dissolving Distant Planets (1.2231s) 6/14/2020 11:44:24 PM Investigating Map Signatures (0.0230s) 6/14/2020 11:44:24 PM Categorizing All Planets (0.0060s) 6/14/2020 11:44:24 PM Organizing Commands (0.0280s) 6/14/2020 11:44:24 PM Calculating Firing Cones (0.0060s) 6/14/2020 11:44:26 PM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/14/2020 11:44:26 PM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:44:26 PM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/14/2020 11:44:27 PM Ejecting Ship Parts Into Space (2.8872s) 6/14/2020 11:44:31 PM Ensure Ordnance Functional (4.2802s) 6/14/2020 11:44:31 PM Issuing Orders (0.0140s) 6/14/2020 11:44:31 PM Augmenting Infusers (0.0150s) 6/14/2020 11:44:31 PM Infusing (0.0300s) 6/14/2020 11:44:31 PM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/14/2020 11:44:31 PM Post-Proton Surge (0.0070s) 6/14/2020 11:44:31 PM Calibrate Weapons Arrays (0.0440s) 6/14/2020 11:44:31 PM Stimulate Modulation (0.1390s) 6/14/2020 11:44:31 PM ArcenAssetBundleCache.InstantiatedObjects: 896 6/14/2020 11:44:35 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/14/2020 11:44:35 PM Load Surrogates (4.0272s) 6/14/2020 11:44:35 PM Load Historical Documents (0.0180s) 6/14/2020 11:44:35 PM 16.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Sucking In Starfields (0.3s) Dissolving Distant Planets (1.2s) Ejecting Ship Parts Into Space (2.9s) Ensure Ordnance Functional (4.3s) Load Surrogates (4.0s) 6/14/2020 11:44:35 PM Hello Steam user 'Sir Limbo' 6/14/2020 11:44:42 PM PlayerAccount Arex has now been put in control of faction 1. 6/14/2020 11:44:42 PM Successfully opened host socket 6/14/2020 11:44:42 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/14/2020 11:44:42 PM Added the faction AIReserves. 6/14/2020 11:44:42 PM Added the faction AntiAIZombie. 6/14/2020 11:44:42 PM Added the faction AntiPlayerZombie. 6/14/2020 11:44:42 PM Added the faction AntiEveryoneZombie. 6/14/2020 11:44:42 PM Added the faction Mercenary. 6/14/2020 11:44:42 PM Added the faction GC_FakeFaction. 6/14/2020 11:44:44 PM Start Generate FULL Map with X and seed 353088109 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/14/2020 11:44:45 PM Generate FULL Map Complete 6/14/2020 11:46:08 PM Arex used cheat on planet Tyros with result: All Players Granted 500,000 Science 6/14/2020 11:55:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/14/2020 11:58:57 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/14/2020 11:58:57 PM Boot up FleetOS (0.4670s) 6/14/2020 11:58:58 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/14/2020 11:58:58 PM Check System Logs For Rogue Intelligence (0.2200s) 6/14/2020 11:58:58 PM Game Version: 2.065 6/14/2020 11:58:58 PM Eject Trash Into Hyperspace (0.1090s) 6/14/2020 11:58:58 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/14/2020 11:58:58 PM Check For Extra Modules (0.0110s) 6/14/2020 11:58:58 PM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/14/2020 11:58:58 PM Bring Cloaking Systems Online (0.0200s) 6/14/2020 11:58:58 PM Remembering Alamo (0.0210s) 6/14/2020 11:58:58 PM Generating Framerates (0.0070s) 6/14/2020 11:58:58 PM Recalculate Speed Of Light (0.0270s) 6/14/2020 11:58:58 PM Optimize Comfort On Command Decks (0.0230s) 6/14/2020 11:58:58 PM Check Nearby Stellar Masses (0.0250s) 6/14/2020 11:58:58 PM No resolution change was required. 6/14/2020 11:58:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/14/2020 11:58:58 PM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/14/2020 11:58:58 PM Refresh Optical Lensing (0.0110s) 6/14/2020 11:58:58 PM Revise Fundamental Physical Laws (0.0350s) 6/14/2020 11:58:58 PM Boot Audio Comms (0.0130s) 6/14/2020 11:58:58 PM Establish Individual Audio Links (0.0210s) 6/14/2020 11:58:58 PM Prepare Explosions and Crackles (0.3390s) 6/14/2020 11:58:58 PM Calculate Odds Of Success (0.1870s) 6/14/2020 11:58:59 PM Briefly Panic (0.3890s) 6/14/2020 11:58:59 PM Install Confidence Routines (0.3360s) 6/14/2020 11:58:59 PM Bring Commander Interface Online (0.1220s) 6/14/2020 11:58:59 PM Motivate All Crews (0.0440s) 6/14/2020 11:58:59 PM Externalizing Patterns (0.0240s) 6/14/2020 11:58:59 PM Hooking Externals (0.0060s) 6/14/2020 11:58:59 PM Handlizing Hooks (0.0150s) 6/14/2020 11:58:59 PM Disengaging Constants (0.0460s) 6/14/2020 11:59:00 PM Late Axionic Computations (0.0830s) 6/14/2020 11:59:00 PM Connecting to Fleet Command (0.0090s) 6/14/2020 11:59:00 PM Thinking Of Advice (0.0130s) 6/14/2020 11:59:00 PM Degaussing Advice (0.0240s) 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:00 PM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/14/2020 11:59:00 PM Reading Alien Diaries (0.0290s) 6/14/2020 11:59:00 PM Naming All Known Planets (0.0070s) 6/14/2020 11:59:00 PM Remembering Speeds (0.0130s) 6/14/2020 11:59:00 PM Prioritizing Targets (0.0130s) 6/14/2020 11:59:00 PM Rebooting Sensor Arrays (0.0160s) 6/14/2020 11:59:00 PM Unloading Prismatic Grid (0.0110s) 6/14/2020 11:59:00 PM Thinking Of Objectives (0.0130s) 6/14/2020 11:59:00 PM Re-Aligning Objectives (0.0140s) 6/14/2020 11:59:00 PM Inhibiting Visual Scans (0.0180s) 6/14/2020 11:59:00 PM Synthesizing Vocals (0.0100s) 6/14/2020 11:59:00 PM Ventilating Scenarios (0.0130s) 6/14/2020 11:59:00 PM Decontaminating Targeting Systems (0.0140s) 6/14/2020 11:59:00 PM Ejecting Tactical Core (0.0120s) 6/14/2020 11:59:00 PM Calibrating Formations (0.0130s) 6/14/2020 11:59:00 PM Intercepting Galactic Maps (0.0150s) 6/14/2020 11:59:00 PM Sterilizing Test Chamber (0.0150s) 6/14/2020 11:59:00 PM Faction Diagnostics (0.0190s) 6/14/2020 11:59:00 PM Buffering Hackers (0.0250s) 6/14/2020 11:59:00 PM Inverting Death (0.0100s) 6/14/2020 11:59:00 PM Linear Field Variance (0.0930s) 6/14/2020 11:59:00 PM Charging Marks (0.0120s) 6/14/2020 11:59:00 PM Guarding The Posts (0.0110s) 6/14/2020 11:59:00 PM Range Manifolds (0.0120s) 6/14/2020 11:59:00 PM Purging ROFs (0.0130s) 6/14/2020 11:59:00 PM Manipulating Speeds (0.0130s) 6/14/2020 11:59:00 PM Detecting Projectiles (0.0130s) 6/14/2020 11:59:00 PM Grouping Flow Fields (0.0140s) 6/14/2020 11:59:00 PM Modulating Flow Field Groups (0.0390s) 6/14/2020 11:59:00 PM Designing Fleets (0.0690s) 6/14/2020 11:59:00 PM Thinking Of Technologies (0.0210s) 6/14/2020 11:59:00 PM Categorizing Starboard Sensors (0.0110s) 6/14/2020 11:59:00 PM Injecting Galactic Variables (0.0180s) 6/14/2020 11:59:00 PM Discharging Colored Ions (0.0420s) 6/14/2020 11:59:00 PM Replicating Ion Colors (0.0100s) 6/14/2020 11:59:01 PM Initiating Starfields (0.3550s) 6/14/2020 11:59:02 PM Rejecting Distant Planets (1.2671s) 6/14/2020 11:59:02 PM Investigating Map Signatures (0.0210s) 6/14/2020 11:59:02 PM Categorizing All Planets (0.0070s) 6/14/2020 11:59:02 PM Organizing Commands (0.0300s) 6/14/2020 11:59:02 PM Calculating Firing Cones (0.0080s) 6/14/2020 11:59:04 PM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:04 PM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:04 PM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:04 PM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:04 PM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:04 PM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:04 PM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/14/2020 11:59:04 PM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/14/2020 11:59:05 PM Error in RecalculateBalanceStats for GC_AIDroneSniperFrigate: ForMark is null 6/14/2020 11:59:05 PM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: row GC_AIDroneSniperNoAttrition has copy_from='GC_AIDroneSniperFrigate' but that is not defined before this one! GC_AIDroneSniperNoAttrition: has missing, invalid, or default 'GameEntityCategory' in attribute category HasAttribute: False Node-Text: GC_AIDroneSniperNoAttrition: has missing FInt in attribute size_scale GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/14/2020 11:59:05 PM Kicking Ship Parts Down Elevator Shaft (3.0972s) 6/14/2020 11:59:09 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <893f828a97c94108b07ac8799b5b128f>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM PrototypeObject failed to load for 'GC_AIDroneSniperNoAttrition' faction 'NaturalObject' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <893f828a97c94108b07ac8799b5b128f>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM PrototypeObject failed to load for 'GC_AIDroneSniperNoAttrition' faction 'Player' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <893f828a97c94108b07ac8799b5b128f>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM PrototypeObject failed to load for 'GC_AIDroneSniperNoAttrition' faction 'AI' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM Error load bundle item aiwar2goodiebox: System.Exception: Blank pathInBundle passed to bundle 'aiwar2goodiebox'! at Arcen.Universal.ArcenAssetBundleCache.InternalLoad[T] (Arcen.Universal.ArcenAssetBundlePath Path, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, System.Boolean cacheCopyAndNotDirectObject) [0x00026] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleCache.LoadGameObjectFromCache_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00001] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00015] in <893f828a97c94108b07ac8799b5b128f>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM PrototypeObject failed to load for 'GC_AIDroneSniperNoAttrition' faction 'SpecialFaction' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM No VisualsByFaction for faction 'NaturalObject' for game entity type 'GC_AIDroneSniperFrigate'. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM No VisualsByFaction for faction 'Player' for game entity type 'GC_AIDroneSniperFrigate'. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM No VisualsByFaction for faction 'AI' for game entity type 'GC_AIDroneSniperFrigate'. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM No VisualsByFaction for faction 'SpecialFaction' for game entity type 'GC_AIDroneSniperFrigate'. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__8.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/14/2020 11:59:09 PM Jettisoning VIPs (4.3562s) 6/14/2020 11:59:09 PM Issuing Orders (0.0130s) 6/14/2020 11:59:09 PM Augmenting Infusers (0.0150s) 6/14/2020 11:59:09 PM Infusing (0.0300s) 6/14/2020 11:59:09 PM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/14/2020 11:59:09 PM Error: table 'GameEntityTypeDataTable' does not have data for the following rows, which were referenced somewhere: GC_AIDroneSniperFrigate 6/14/2020 11:59:09 PM Post-Proton Surge (0.0080s) 6/14/2020 11:59:10 PM Calibrate Weapons Arrays (0.0450s) 6/14/2020 11:59:10 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.EntityRollupTypeExtensionMethods.Matches (Arcen.AIW2.Core.EntityRollupType Item, Arcen.AIW2.Core.GameEntityTypeData Data) (at <4a5fbe0325e1411d88ec5b927a662846>:0) Arcen.AIW2.Core.GameEntityTypeData.ComputeMatchingRollups () (at <4a5fbe0325e1411d88ec5b927a662846>:0) Arcen.AIW2.Core.GameEntityTypeDataTable.CalculateMatchingRollupsVeryLate () (at <4a5fbe0325e1411d88ec5b927a662846>:0) Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () (at <4a5fbe0325e1411d88ec5b927a662846>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 6/14/2020 11:59:10 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.EntityRollupTypeExtensionMethods.Matches (Arcen.AIW2.Core.EntityRollupType Item, Arcen.AIW2.Core.GameEntityTypeData Data) (at <4a5fbe0325e1411d88ec5b927a662846>:0) Arcen.AIW2.Core.GameEntityTypeData.ComputeMatchingRollups () (at <4a5fbe0325e1411d88ec5b927a662846>:0) Arcen.AIW2.Core.GameEntityTypeDataTable.CalculateMatchingRollupsVeryLate () (at <4a5fbe0325e1411d88ec5b927a662846>:0) Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () (at <4a5fbe0325e1411d88ec5b927a662846>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 6/15/2020 12:00:46 AM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 6/15/2020 12:00:46 AM Boot up FleetOS (0.4560s) 6/15/2020 12:00:46 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/15/2020 12:00:46 AM Check System Logs For Rogue Intelligence (0.1870s) 6/15/2020 12:00:47 AM Game Version: 2.065 6/15/2020 12:00:47 AM Eject Trash Into Hyperspace (0.1070s) 6/15/2020 12:00:47 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 6/15/2020 12:00:47 AM Check For Extra Modules (0.0130s) 6/15/2020 12:00:47 AM Installed Mods: GalacticConquest_Current (10000) Journal (10001) 6/15/2020 12:00:47 AM Bring Cloaking Systems Online (0.0190s) 6/15/2020 12:00:47 AM Remembering Alamo (0.0270s) 6/15/2020 12:00:47 AM Generating Framerates (0.0080s) 6/15/2020 12:00:47 AM Recalculate Speed Of Light (0.0280s) 6/15/2020 12:00:47 AM Optimize Comfort On Command Decks (0.0260s) 6/15/2020 12:00:47 AM Check Nearby Stellar Masses (0.0300s) 6/15/2020 12:00:47 AM No resolution change was required. 6/15/2020 12:00:47 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/15/2020 12:00:47 AM Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75) 6/15/2020 12:00:47 AM Refresh Optical Lensing (0.0140s) 6/15/2020 12:00:47 AM Revise Fundamental Physical Laws (0.0340s) 6/15/2020 12:00:47 AM Boot Audio Comms (0.0130s) 6/15/2020 12:00:47 AM Establish Individual Audio Links (0.0280s) 6/15/2020 12:00:47 AM Prepare Explosions and Crackles (0.3000s) 6/15/2020 12:00:47 AM Calculate Odds Of Success (0.1270s) 6/15/2020 12:00:48 AM Briefly Panic (0.3800s) 6/15/2020 12:00:48 AM Install Confidence Routines (0.3490s) 6/15/2020 12:00:48 AM Bring Commander Interface Online (0.1290s) 6/15/2020 12:00:48 AM Motivate All Crews (0.0450s) 6/15/2020 12:00:48 AM Externalizing Patterns (0.0250s) 6/15/2020 12:00:48 AM Hooking Externals (0.0070s) 6/15/2020 12:00:48 AM Handlizing Hooks (0.0140s) 6/15/2020 12:00:48 AM Disengaging Constants (0.0460s) 6/15/2020 12:00:48 AM Late Axionic Computations (0.0800s) 6/15/2020 12:00:48 AM Connecting to Fleet Command (0.0080s) 6/15/2020 12:00:48 AM Thinking Of Advice (0.0130s) 6/15/2020 12:00:48 AM Degaussing Advice (0.0220s) 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_More First: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. Second: {FactionName} Defeated FullText:{FactionName} has been defeated! Well done. It has lost its coordination with the other AI factions and is now rogue. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_AIDef_Final First: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! Second: {FactionName} Defeated FullText:{FactionName} has been defeated! That was the last of the AIs, which means you have won! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: Badg_AI_Civ First: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? Second: AI Civil War FullText:Okay, the AIs all seem to hate one another now. Can you take advantage of this and make it out alive? at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_FullTest First: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest1 First: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest2 First: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_GTest3 First: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: T3: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:T3: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest1 First: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C1: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C1: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Oh no! Duplicate 'name' (must be unique) found between two journal entries: CP_CTest2 First: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. Second: C2: {FactionName} {UnitTypeName} Test {FactionColor}{PlanetName} FullText:C2: Faction name test: {FactionName} unit name test: {UnitTypeName} faction color on planet test: {FactionColor}{PlanetName}, this is full text. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.JournalEntryTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.JournalEntry TypeDataObject) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, System.String Path, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.Expansion ForExpansion) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML+<>c__DisplayClass14_0`1[T].b__0 (System.String OtherSourceNameOrNull, Arcen.Universal.DataSource Source) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.DoForXmlFolders (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenXmlFolderProcessor Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenXML.ImportIntoDynamicTable_XMLDirectory[T] (Arcen.Universal.XmlLoadType LoadType, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 6/15/2020 12:00:48 AM Errors in reading JournalEntryTable internal name 'CP_AIDef_More' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_AIDef_Final' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'Badg_AI_Civ' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_BaseGameDirectCodeEntries.xml) internal name 'CP_FullTest' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_GTest3' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest1' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) internal name 'CP_CTest2' occured more than once (Path: F:/SteamLibrary/steamapps/common/AI War 2/XMLMods/Journal//JournalEntries/CMP_Journal_TestDirectCodeEntries.xml) 6/15/2020 12:00:48 AM Reading Alien Diaries (0.0310s) 6/15/2020 12:00:48 AM Naming All Known Planets (0.0070s) 6/15/2020 12:00:48 AM Remembering Speeds (0.0130s) 6/15/2020 12:00:48 AM Prioritizing Targets (0.0150s) 6/15/2020 12:00:48 AM Rebooting Sensor Arrays (0.0120s) 6/15/2020 12:00:48 AM Unloading Prismatic Grid (0.0130s) 6/15/2020 12:00:48 AM Thinking Of Objectives (0.0150s) 6/15/2020 12:00:48 AM Re-Aligning Objectives (0.0140s) 6/15/2020 12:00:49 AM Inhibiting Visual Scans (0.0200s) 6/15/2020 12:00:49 AM Synthesizing Vocals (0.0100s) 6/15/2020 12:00:49 AM Ventilating Scenarios (0.0140s) 6/15/2020 12:00:49 AM Decontaminating Targeting Systems (0.0110s) 6/15/2020 12:00:49 AM Ejecting Tactical Core (0.0130s) 6/15/2020 12:00:49 AM Calibrating Formations (0.0150s) 6/15/2020 12:00:49 AM Intercepting Galactic Maps (0.0140s) 6/15/2020 12:00:49 AM Sterilizing Test Chamber (0.0170s) 6/15/2020 12:00:49 AM Faction Diagnostics (0.0170s) 6/15/2020 12:00:49 AM Buffering Hackers (0.0270s) 6/15/2020 12:00:49 AM Inverting Death (0.0100s) 6/15/2020 12:00:49 AM Linear Field Variance (0.1130s) 6/15/2020 12:00:49 AM Charging Marks (0.0120s) 6/15/2020 12:00:49 AM Guarding The Posts (0.0140s) 6/15/2020 12:00:49 AM Range Manifolds (0.0100s) 6/15/2020 12:00:49 AM Purging ROFs (0.0130s) 6/15/2020 12:00:49 AM Manipulating Speeds (0.0150s) 6/15/2020 12:00:49 AM Detecting Projectiles (0.0130s) 6/15/2020 12:00:49 AM Grouping Flow Fields (0.0130s) 6/15/2020 12:00:49 AM Modulating Flow Field Groups (0.0340s) 6/15/2020 12:00:49 AM Designing Fleets (0.0500s) 6/15/2020 12:00:49 AM Thinking Of Technologies (0.0140s) 6/15/2020 12:00:49 AM Categorizing Starboard Sensors (0.0080s) 6/15/2020 12:00:49 AM Injecting Galactic Variables (0.0180s) 6/15/2020 12:00:49 AM Discharging Colored Ions (0.0340s) 6/15/2020 12:00:49 AM Replicating Ion Colors (0.0080s) 6/15/2020 12:00:49 AM Propping Up Starfields (0.3190s) 6/15/2020 12:00:51 AM Detecting Distant Planets (1.2081s) 6/15/2020 12:00:51 AM Investigating Map Signatures (0.0240s) 6/15/2020 12:00:51 AM Categorizing All Planets (0.0050s) 6/15/2020 12:00:51 AM Organizing Commands (0.0290s) 6/15/2020 12:00:51 AM Calculating Firing Cones (0.0070s) 6/15/2020 12:00:53 AM Overwrote old entry for AIArmoredGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AIArmoredGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:53 AM Overwrote old entry for AIArtilleryGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AIArtilleryGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:53 AM Overwrote old entry for AIRegeneratorGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AIRegeneratorGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:53 AM Overwrote old entry for AICursedGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AICursedGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:53 AM Overwrote old entry for AIBotnetGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AIBotnetGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:53 AM Overwrote old entry for AIBlackWidowGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AIBlackWidowGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:53 AM Overwrote old entry for AIHiveGolem in Golemite_SingularFreakySurprises 6/15/2020 12:00:53 AM Overwrote old entry for AIHiveGolem in AnySingularFreakySurprises_Golems 6/15/2020 12:00:54 AM Errors in reading GameEntityTypeDataTable GC_DarkSpireEidolonCenterpiece: has zero FInt in attribute albedo CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: CombatShadowEngineer.CombatShadowEngineer_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntigraviticVWing.GC_HumanAntigraviticVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanObstructorVWing.GC_HumanObstructorVWing_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTremorFusionBomber.GC_HumanTremorFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBunkerBomber.GC_HumanBunkerBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlastConcussionCorvette.GC_HumanBlastConcussionCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanConcussionNeedleCorvette.GC_HumanConcussionNeedleCorvette_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFocusedPikeCorvette.GC_HumanFocusedPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanImpalerCorvette.GC_HumanImpalerCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlbedoBot.GC_HumanAlbedoBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanKingSlayerBot.GC_HumanKingSlayerBot_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGatlingBot.GC_HumanGatlingBot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowCannon.GC_HumanShadowCannon_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVortexCorvette.GC_HumanVortexCorvette_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMortarLauncherCorvette.GC_HumanMortarLauncherCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMGLSCorvette.GC_HumanMGLSCorvette_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanUnstableAgravicPod.GC_HumanUnstableAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanForceAgravicPod.GC_HumanForceAgravicPod_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeBomber.GC_HumanAblativeBomber_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeReaper.GC_HumanAblativeReaper_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShredderCorvette.GC_HumanShredderCorvette_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraMLRSCorvetteHead.GC_HumanHydraMLRSCorvetteHead_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBandit.GC_HumanBandit_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlitzBlade.GC_HumanBlitzBlade_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTrapper.GC_HumanTrapper_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPartisan.GC_HumanPartisan_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSentryGunboat.GC_HumanSentryGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierGunboat.GC_HumanRamifierGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStinger.GC_HumanStinger_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHeckenschuetze.GC_HumanHeckenschuetze_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGlassPlane.GC_HumanGlassPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSupplyPlane.GC_HumanSupplyPlane_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionTank.GC_HumanFusionTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMaus.GC_HumanMaus_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticSpider.GC_HumanParasiticSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAcidSpider.GC_HumanAcidSpider_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNightwind.GC_HumanNightwind_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackBiter.GC_HumanBlackBiter_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuicideSaw.GC_HumanSuicideSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMegablade.GC_HumanMegablade_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanManta.GC_HumanManta_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMelter.GC_HumanMelter_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanLiberator.GC_HumanLiberator_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingAutoBomb.GC_HumanMetabolizingAutoBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAutoFusionBomb.GC_HumanAutoFusionBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHelminth.GC_HumanHelminth_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBlackPlague.GC_HumanBlackPlague_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticFusionBomber.GC_HumanParasiticFusionBomber_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPorcupine.GC_HumanPorcupine_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeCorvette.GC_HumanParasiticPikeCorvette_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStalker.GC_HumanStalker_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydra.GC_HumanVanguardHydra_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVanguardHydraHead.GC_HumanVanguardHydraHead_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGunbot.GC_HumanGunbot_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanZapper.GC_HumanZapper_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMolotov.GC_HumanMolotov_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAggressor.GC_HumanAggressor_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeTroll.GC_HumanAblativeTroll_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHarasser.GC_HumanHarasser_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaider.GC_HumanViciousRaider_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDagger.GC_HumanDagger_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVelociraptor.GC_HumanVelociraptor_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSentinelGunboat.GC_HumanVeteranSentinelGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRanger.GC_HumanRanger_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_TachyonArray: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMedicGunboat.GC_HumanMedicGunboat_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanVeteranSniper.GC_HumanVeteranSniper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTripper.GC_HumanTripper_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailpod.GC_HumanRailpod_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMirage.GC_HumanMirage_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiShieldPulsarTank.GC_HumanAntiShieldPulsarTank_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPulsarPunk.GC_HumanPulsarPunk_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTerrier.GC_HumanTerrier_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousVampireClaw.GC_HumanViciousVampireClaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAbsorber.GC_HumanAbsorber_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousMetabolizingGangsaw.GC_HumanViciousMetabolizingGangsaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBarnacle.GC_HumanBarnacle_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionSaw.GC_HumanFusionSaw_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParalyser.GC_HumanParalyser_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanStingrayHydraHead.GC_HumanStingrayHydraHead_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanEnsnarerEtherjet.GC_HumanEnsnarerEtherjet_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_TractorBeam: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanThief.GC_HumanThief_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMiniClusterBomb.GC_HumanMiniClusterBomb_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNanoswarm.GC_HumanNanoswarm_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRam.GC_HumanRam_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiteHydraHead.GC_HumanParasiteHydraHead_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VWingDrone.GC_HRF_VWingDrone_GraviticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_FusionBomberDrone.GC_HRF_FusionBomberDrone_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ConcussionCorvetteDrone.GC_HRF_ConcussionCorvetteDrone_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PikeCorvetteDrone.GC_HRF_PikeCorvetteDrone_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VanguardDrone.GC_HRF_VanguardDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutocannonMinipodDrone.GC_HRF_AutocannonMinipodDrone_BallisticDoubleshot: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_InhibitingTeslaCorvetteDrone.GC_HRF_InhibitingTeslaCorvetteDrone_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_GrenadeLauncherCorvetteDrone.GC_HRF_GrenadeLauncherCorvetteDrone_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AgravicPodDrone.GC_HRF_AgravicPodDrone_AgravicBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AblativeGatlingDrone.GC_HRF_AblativeGatlingDrone_AblativeCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MLRSCorvetteDrone.GC_HRF_MLRSCorvetteDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaiderDrone.GC_HRF_RaiderDrone_PlasmaBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_RaptorDrone.GC_HRF_RaptorDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SentinelGunboatDrone.GC_HRF_SentinelGunboatDrone_EnergyWave: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SniperDrone.GC_HRF_SniperDrone_Railcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpacePlaneDrone.GC_HRF_SpacePlaneDrone_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_AugmentedLaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_PulsarTankDrone.GC_HRF_PulsarTankDrone_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_SpiderDrone.GC_HRF_SpiderDrone_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_VampireClawDrone.GC_HRF_VampireClawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_MetabolizingGangsawDrone.GC_HRF_MetabolizingGangsawDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_StingrayDrone.GC_HRF_StingrayDrone_StingerBolts: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_EtherjetDrone.GC_HRF_EtherjetDrone_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_AutoBombDrone.GC_HRF_AutoBombDrone_Melee: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_ParasiteDrone.GC_HRF_ParasiteDrone_ParasiteBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_MRC_RaiderPrime.GC_MRC_RaiderPrime_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOverchargedTachyonArray.GC_HumanOverchargedTachyonArray_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorMinefield.GC_HumanInterceptorMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanGravityMinefield.GC_HumanGravityMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticMinefield.GC_HumanParasiticMinefield_Mine: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionArtilleryFrigate.GC_HumanFusionArtilleryFrigate_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPhoenixWing.GC_HumanPhoenixWing_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAlphaRaidFrigate.GC_HumanAlphaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_Cloaker: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanOmegaRaidFrigate.GC_HumanOmegaRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFlytrapFrigate.GC_HumanFlytrapFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaNukeFrigate.GC_HumanPlasmaNukeFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanPlasmaFusionFrigate.GC_HumanPlasmaFusionFrigate_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAblativeSniperFrigate.GC_HumanAblativeSniperFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRailgunPlatformFrigate.GC_HumanRailgunPlatformFrigate_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRoninFrigate.GC_HumanRoninFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanNinjaFrigate.GC_HumanNinjaFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBrawler.GC_HumanBrawler_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMugger.GC_HumanMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanCloakedMugger.GC_HumanCloakedMugger_FusionBomb: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanBountyHunter.GC_HumanBountyHunter_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanApparition.GC_HumanApparition_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanViciousRaidFrigate.GC_HumanViciousRaidFrigate_FusionBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSiphoner.GC_HumanSiphoner_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanSuppressor.GC_HumanSuppressor_BallisticCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanDevestator.GC_HumanDevestator_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanIonDisruptor.GC_HumanIonDisruptor_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifier.GC_HumanRamifier_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRipper.GC_HumanRipper_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HRF_WarbirdFrigate.GC_HRF_WarbirdFrigate_ParalysisBolt: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanParasiticPikeTurret.GC_HumanParasiticPikeTurret_Petard: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInterceptorAmbushTurret.GC_HumanInterceptorAmbushTurret_DeadlineInjector: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanFusionGrenadeLauncherTurret.GC_HumanFusionGrenadeLauncherTurret_Grenade: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanAntiNucleumTurret.GC_HumanAntiNucleumTurret_LaserPulse: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanTeslaZapTurret.GC_HumanTeslaZapTurret_TeslaCoil: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowConcussionTurret.GC_HumanShadowConcussionTurret_ConcussionMissile: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanMetabolizingMLRSTurret.GC_HumanMetabolizingMLRSTurret_FusionRockets: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanShadowPlasmaTurret.GC_HumanShadowPlasmaTurret_PlasmaTorpedo: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanRamifierTurret.GC_HumanRamifierTurret_TritiumRailcannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanInhibitorSpiderTurret.GC_HumanInhibitorSpiderTurret_SpiderCannon: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_HumanHydraBeamCannon.GC_HumanHydraBeamCannon_HeavyBeamCannon: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: is missing string attribute shot_type_data GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_ShotSpeed' in attribute shot_speed GC_HumanHydraBeamCannonHead.GC_HumanHydraBeamCannonHead_HeavyBeamCannon: has missing, invalid, or default 'Balance_RateOfFire' in attribute rate_of_fire GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeDrone.GC_AIShatterNukeDrone_Shatter: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: GC_AIShatterNukeCore.GC_AIShatterNukeCore_Detonate: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage2.HumanSLAMMIRVAmmoStage2_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split5: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split4: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split3: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split2: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'EntitySystemCategory' in attribute category HasAttribute: False Node-Text: HumanSLAMMIRVAmmoStage3.HumanSLAMMIRVAmmoStage3_Split1: has missing, invalid, or default 'FiringTiming' in attribute firing_timing HasAttribute: False Node-Text: 6/15/2020 12:00:54 AM Jailbreaking Favorite Ship Parts (2.9192s) 6/15/2020 12:00:58 AM Toy With Natives On Nearby Planet (4.3442s) 6/15/2020 12:00:58 AM Issuing Orders (0.0150s) 6/15/2020 12:00:58 AM Augmenting Infusers (0.0140s) 6/15/2020 12:00:58 AM Infusing (0.0330s) 6/15/2020 12:00:58 AM Error: table 'Balance_RangeTable' does not have data for the following rows, which were referenced somewhere: AboveAverage5 6/15/2020 12:00:58 AM Post-Proton Surge (0.0100s) 6/15/2020 12:00:58 AM Calibrate Weapons Arrays (0.0450s) 6/15/2020 12:00:58 AM Stimulate Modulation (0.1420s) 6/15/2020 12:00:58 AM ArcenAssetBundleCache.InstantiatedObjects: 896 6/15/2020 12:01:02 AM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 6/15/2020 12:01:02 AM Load Surrogates (3.9862s) 6/15/2020 12:01:02 AM Load Historical Documents (0.0050s) 6/15/2020 12:01:02 AM 16.3 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Propping Up Starfields (0.3s) Detecting Distant Planets (1.2s) Jailbreaking Favorite Ship Parts (2.9s) Toy With Natives On Nearby Planet (4.3s) Load Surrogates (4.0s) 6/15/2020 12:01:02 AM Hello Steam user 'Sir Limbo' 6/15/2020 12:01:09 AM PlayerAccount Arex has now been put in control of faction 1. 6/15/2020 12:01:09 AM Successfully opened host socket 6/15/2020 12:01:09 AM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/15/2020 12:01:09 AM Added the faction AIReserves. 6/15/2020 12:01:09 AM Added the faction AntiAIZombie. 6/15/2020 12:01:09 AM Added the faction AntiPlayerZombie. 6/15/2020 12:01:09 AM Added the faction AntiEveryoneZombie. 6/15/2020 12:01:09 AM Added the faction Mercenary. 6/15/2020 12:01:09 AM Added the faction GC_FakeFaction. 6/15/2020 12:01:11 AM Start Generate FULL Map with X and seed 949449018 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/15/2020 12:01:12 AM Generate FULL Map Complete 6/15/2020 12:01:23 AM Arex used cheat on planet Ousterhout with result: All Players Granted 500,000 Science 6/15/2020 12:04:06 AM PLAYER DISCONNECTED 0.0.0.0=>0 6/15/2020 12:04:07 AM PlayerAccount Arex has now been put in control of faction 1. 6/15/2020 12:04:07 AM Successfully opened host socket 6/15/2020 12:04:07 AM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Marauders Human Resistance Fighters Devourer Golem Fake Faction Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Reserves 6/15/2020 12:04:07 AM Added the faction AIReserves. 6/15/2020 12:04:07 AM Added the faction AntiAIZombie. 6/15/2020 12:04:07 AM Added the faction AntiPlayerZombie. 6/15/2020 12:04:07 AM Added the faction AntiEveryoneZombie. 6/15/2020 12:04:07 AM Added the faction Mercenary. 6/15/2020 12:04:07 AM Added the faction GC_FakeFaction. 6/15/2020 12:04:10 AM Start Generate FULL Map with X and seed 1141198227 and planet count 85 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/15/2020 12:04:11 AM Generate FULL Map Complete 6/15/2020 12:04:36 AM Arex used cheat on planet Nexon with result: All Players Granted 50,000 Science 6/15/2020 12:06:07 AM Arex used cheat on planet Nexon with result: All enemy units of faction Arex killed on planet Nexon (there were 3441). 136 units were skipped because they were of 'never target' status. 6/15/2020 12:08:32 AM Tried to write Int32 NonNeg, but passed value was: -1, which is out of range! Value set to 0 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at ArcenGameController.Update () [0x00000] in :0