6/12/2020 11:47:29 PM Tried to add more than 200 waves to a single faction! FactionIndex: 15 AI Sentinels at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.ExtensionMethodsFor_AI_PlannedWave_Data.AddWave (Arcen.AIW2.Core.Faction ParentObject, Arcen.AIW2.External.PlannedWave wave) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_Wave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, System.Int32 overrideBudget, System.Int32 overrideLaunchTime) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:47:29 PM Tried to add more than 200 waves to a single faction! FactionIndex: 15 AI Sentinels at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.ExtensionMethodsFor_AI_PlannedWave_Data.AddWave (Arcen.AIW2.Core.Faction ParentObject, Arcen.AIW2.External.PlannedWave wave) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_Wave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, System.Int32 overrideBudget, System.Int32 overrideLaunchTime) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:47:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/12/2020 11:47:43 PM Successfully opened host socket 6/12/2020 11:48:06 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 3 <AI (Turtle) l65 with 9 Ripper Frigate ships, 5 Ramifier Frigate ships spawning on K'texqua from warp gate on Atlas in 0s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:06 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 6 <AI (Turtle) l59 with 368 Grenade Launcher Corvette ships spawning at an AI warp gate on Satan, and will then travel through normal space to attack you in -1s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:06 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 14 <AI (Turtle) l65 with 192 Concussion Corvette ships, 223 Grenade Launcher Corvette ships spawning at an AI warp gate on Satan, and will then travel through normal space to attack you in -2s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:07 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 19 <AI (Turtle) l435 with 88 Ripper Frigate ships spawning on K'texqua from warp gate on Atlas in 9m 43s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:07 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 27 <AI (Turtle) l67 with 8 Ramifier Frigate ships, 7 Ripper Frigate ships spawning on Atlas then joining threat fleet in -4s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:08 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 44 <AI (Turtle) l66 with 235 Concussion Corvette ships, 194 Grenade Launcher Corvette ships spawning at an AI warp gate on Satan, and will then travel through normal space to attack you in -5s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:09 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 64 <AI (Turtle) l83 with 553 Concussion Corvette ships spawning on K'texqua from warp gate on Satan in -6s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/12/2020 11:48:17 PM Successfully opened host socket 6/12/2020 11:48:33 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 3 <AI (Turtle) l530 with 3533 Concussion Corvette ships spawning on K'texqua from warp gate on Satan in 9m 42s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:34 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 8 <AI (Turtle) l424 with 105 Ramifier Frigate ships spawning at an AI warp gate on Atlas, and will then travel through normal space to attack you in 9m 41s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:35 PM Error during DoPerSimStepLogic_OnMainThreadAndPartOfSim debug number 25 System.Exception: Wave 11 <AI (Turtle) l430 with 43 Ramifier Frigate ships, 52 Ripper Frigate ships spawning at an AI warp gate on Atlas, and will then travel through normal space to attack you in 9m 40s. Hold C and click here to view details on all the ship types in the wave. > was just queued, but it seems to have a problem and needs to be dequeued immediately. Something is wrong. The most likely outcome is that the game is finding a 'valid' target for a wave, but the 're-route invalid waves' code is immediately flagging it. Usually this means something is wrong with the wave targeting. The last time this was hit, the AI was inadvertently hostile to the Neutral Faction at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00427] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <893f828a97c94108b07ac8799b5b128f>:0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass43_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4a5fbe0325e1411d88ec5b927a662846>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <11311c23c03d432bb029d93d06fe9819>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 6/12/2020 11:48:48 PM PLAYER DISCONNECTED 0.0.0.0=>0