3/9/2017 9:46:31 PM World Created, Launching Server 3/9/2017 9:46:31 PM Successfully opened host socket 3/9/2017 9:48:15 PM Shutting Down Socket 3/9/2017 9:48:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/27/2017 10:15:06 PM RunInitialSetup for AIWarExternalCode. 4/27/2017 10:15:11 PM World Created, Launching Server 4/27/2017 10:15:11 PM Successfully opened host socket 4/27/2017 10:17:27 PM Shutting Down Socket 4/27/2017 10:17:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/25/2017 6:04:58 PM RunInitialSetup for AIWarExternalCode. 5/25/2017 6:04:58 PM RunInitialSetup for AIWarExternalVisualizationCode. 5/25/2017 6:05:03 PM World Created, Launching Server 5/25/2017 6:05:03 PM Successfully opened host socket 5/25/2017 6:07:02 PM Shutting Down Socket 5/25/2017 6:07:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/31/2017 10:30:46 PM Calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 7/31/2017 10:30:46 PM Finished calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 7/31/2017 10:30:47 PM Harmless Info: dll AIWarExternalVisualizationCode does not contain a IInitialSetupForDLL type. This is fine, but if you're the author of that dll and want it to run init-code, it ain't happening right now. 7/31/2017 10:30:52 PM World Created, Launching Server 7/31/2017 10:30:52 PM Successfully opened host socket 7/31/2017 10:32:48 PM Shutting Down Socket 7/31/2017 10:32:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/4/2017 11:08:11 AM Calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 9/4/2017 11:08:11 AM Finished calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 9/4/2017 11:08:11 AM Harmless Info: dll AIWarExternalVisualizationCode does not contain a IInitialSetupForDLL type. This is fine, but if you're the author of that dll and want it to run init-code, it ain't happening right now. 9/4/2017 11:11:00 AM World Created, Launching Server 9/4/2017 11:11:00 AM Successfully opened host socket 9/4/2017 11:12:46 AM Shutting Down Socket 9/4/2017 11:12:46 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/17/2017 6:33:21 PM Calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 12/17/2017 6:33:21 PM Finished calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 12/17/2017 6:33:24 PM Harmless Info: dll AIWarExternalVisualizationCode does not contain a IInitialSetupForDLL type. This is fine, but if you're the author of that dll and want it to run init-code, it ain't happening right now. 12/17/2017 6:33:44 PM World Created, Launching Server 12/17/2017 6:33:44 PM Successfully opened host socket 12/17/2017 6:36:06 PM Shutting Down Socket 12/17/2017 6:36:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/21/2018 3:27:32 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 1/21/2018 3:27:32 PM Calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 1/21/2018 3:27:32 PM Finished calling RunInitialSetup for Arcen.AIW2.External.InitialSetupForDLL from AIWarExternalCode 1/21/2018 3:27:35 PM Harmless Info: dll AIWarExternalVisualizationCode does not contain a IInitialSetupForDLL type. This is fine, but if you're the author of that dll and want it to run init-code, it ain't happening right now. 1/21/2018 3:27:35 PM Harmless Info: dll PrivateVisExtensions does not contain a IInitialSetupForDLL type. This is fine, but if you're the author of that dll and want it to run init-code, it ain't happening right now. 1/21/2018 3:27:43 PM Game Version: 0.701 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8086 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/21/2018 3:27:52 PM World Created, Launching Server 1/21/2018 3:27:52 PM Applied graphics settings: Windowed: 1024x768 AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/21/2018 3:27:52 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 1/21/2018 3:27:52 PM Successfully opened host socket 1/21/2018 3:28:47 PM Applied graphics settings: Fullscreen: 1920x1200 AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/21/2018 3:28:47 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 1/21/2018 3:33:55 PM Shutting Down Socket 1/21/2018 3:33:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/12/2018 10:34:20 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 2/12/2018 10:34:20 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/12/2018 10:34:28 PM Game Version: 0.706 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8086 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2018 10:34:28 PM Resolution changed to fullscreen 1200x1920 2/12/2018 10:34:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2018 10:34:28 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/12/2018 10:34:43 PM World Created, Launching Server 2/12/2018 10:34:43 PM Successfully opened host socket 2/12/2018 10:37:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/15/2018 9:25:42 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 3/15/2018 9:25:42 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/15/2018 9:25:53 PM Game Version: 0.712 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8086 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/15/2018 9:25:53 PM Resolution changed to fullscreen 1200x1920 3/15/2018 9:25:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/15/2018 9:25:53 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/15/2018 9:26:45 PM World Created, Launching Server 3/15/2018 9:26:46 PM Successfully opened host socket 3/15/2018 9:27:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/28/2018 12:57:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/28/2018 12:57:10 PM No resolution change was required. 10/28/2018 12:57:10 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/28/2018 12:57:10 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 10/28/2018 12:57:25 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/28/2018 12:57:25 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 10/28/2018 12:57:25 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/28/2018 12:57:25 PM 15.9 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) EntityLineTypeTable (0.4s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (4.4s) SurrogateTableTable (0.4s) 10/28/2018 12:57:26 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/28/2018 12:58:01 PM Successfully opened host socket 10/28/2018 12:58:01 PM Generate Map with type Realistic and seed 503472857 10/28/2018 12:58:02 PM Generate Map Complete 10/28/2018 12:59:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/24/2019 9:08:50 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/24/2019 9:08:50 PM No resolution change was required. 9/24/2019 9:08:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/24/2019 9:08:50 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 9/24/2019 9:08:55 PM ArcenAssetBundleCache.InstantiatedObjects: 782 9/24/2019 9:08:56 PM Game Version: 0.891 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/24/2019 9:08:56 PM 6.6 seconds total load time. Optimize Comfort On Command Decks (0.3s) Investigating Starfields (0.6s) Scanning Distant Planets (0.3s) Sequencing Nanosphere (0.7s) Breaking Nuclear Bonds (1.6s) Load Surrogates (0.7s) 9/24/2019 9:08:56 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 9/24/2019 9:09:14 PM Resolution changed to fullscreen 2160x3840 9/24/2019 9:09:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/24/2019 9:09:14 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 9/24/2019 9:09:32 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 9/24/2019 9:09:32 PM World Created, Launching Server 9/24/2019 9:09:32 PM Successfully opened host socket 9/24/2019 9:09:47 PM Start Generate FULL Map with Realistic and seed 503472857 and planet count 80 and 16 factions 9/24/2019 9:09:48 PM Generate FULL Map Complete 9/24/2019 9:13:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/28/2019 10:43:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/28/2019 10:43:27 PM Boot up FleetOS (0.2509s) 10/28/2019 10:43:27 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/28/2019 10:43:27 PM Check System Logs For Rogue Intelligence (0.0330s) 10/28/2019 10:43:27 PM Organizing Alien Translation Routines (0.1280s) 10/28/2019 10:43:27 PM Remembering Alamo (0.0310s) 10/28/2019 10:43:27 PM Generating Framerates (0.0220s) 10/28/2019 10:43:27 PM Bring Cloaking Systems Online (0.0080s) 10/28/2019 10:43:27 PM Game Version: 1.003 10/28/2019 10:43:27 PM Eject Trash Into Hyperspace (0.0120s) 10/28/2019 10:43:27 PM Recalculate Speed Of Light (0.0200s) 10/28/2019 10:43:27 PM Check Nearby Stellar Masses (0.0160s) 10/28/2019 10:43:27 PM No resolution change was required. 10/28/2019 10:43:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/28/2019 10:43:27 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 10/28/2019 10:43:27 PM Refresh Optical Lensing (0.0080s) 10/28/2019 10:43:27 PM Revise Fundamental Physical Laws (0.1065s) 10/28/2019 10:43:27 PM Boot Audio Comms (0.0110s) 10/28/2019 10:43:27 PM Establish Individual Audio Links (0.0130s) 10/28/2019 10:43:27 PM Prepare Explosions and Crackles (0.1949s) 10/28/2019 10:43:28 PM Optimize Comfort On Command Decks (0.2570s) 10/28/2019 10:43:28 PM Check For Extra Modules (0.0360s) 10/28/2019 10:43:28 PM Calculate Odds Of Success (0.0160s) 10/28/2019 10:43:28 PM Briefly Panic (0.2798s) 10/28/2019 10:43:28 PM Install Confidence Routines (0.2019s) 10/28/2019 10:43:28 PM Bring Commander Interface Online (0.0969s) 10/28/2019 10:43:28 PM Motivate All Crews (0.0280s) 10/28/2019 10:43:28 PM Externalizing Patterns (0.0190s) 10/28/2019 10:43:28 PM Disengaging Constants (0.1030s) 10/28/2019 10:43:29 PM Late Axionic Computations (0.1488s) 10/28/2019 10:43:29 PM Thinking Of Advice (0.0120s) 10/28/2019 10:43:29 PM Degaussing Advice (0.0520s) 10/28/2019 10:43:29 PM Naming All Known Planets (0.0080s) 10/28/2019 10:43:29 PM Remembering Speeds (0.0116s) 10/28/2019 10:43:29 PM Prioritizing Targets (0.0109s) 10/28/2019 10:43:29 PM Rebooting Sensor Arrays (0.0130s) 10/28/2019 10:43:29 PM Unloading Prismatic Grid (0.0090s) 10/28/2019 10:43:29 PM Thinking Of Objectives (0.0120s) 10/28/2019 10:43:29 PM Re-Aligning Objectives (0.0120s) 10/28/2019 10:43:29 PM Inhibiting Visual Scans (0.0305s) 10/28/2019 10:43:29 PM Synthesizing Vocals (0.0090s) 10/28/2019 10:43:29 PM Ventilating Scenarios (0.0110s) 10/28/2019 10:43:29 PM Decontaminating Targeting Systems (0.0120s) 10/28/2019 10:43:29 PM Ejecting Tactical Core (0.0122s) 10/28/2019 10:43:29 PM Calibrating Formations (0.0095s) 10/28/2019 10:43:29 PM Intercepting Galactic Maps (0.0157s) 10/28/2019 10:43:29 PM Sterilizing Test Chamber (0.0126s) 10/28/2019 10:43:29 PM Faction Diagnostics (0.0190s) 10/28/2019 10:43:29 PM Buffering Hackers (0.0190s) 10/28/2019 10:43:29 PM Inverting Death (0.0130s) 10/28/2019 10:43:29 PM Linear Field Variance (0.0929s) 10/28/2019 10:43:29 PM Charging Marks (0.0110s) 10/28/2019 10:43:29 PM Range Manifolds (0.0110s) 10/28/2019 10:43:29 PM Purging ROFs (0.0140s) 10/28/2019 10:43:29 PM Manipulating Speeds (0.0110s) 10/28/2019 10:43:29 PM Detecting Projectiles (0.0090s) 10/28/2019 10:43:29 PM Grouping Flow Fields (0.0130s) 10/28/2019 10:43:29 PM Modulating Flow Field Groups (0.0160s) 10/28/2019 10:43:29 PM Designing Fleets (0.0440s) 10/28/2019 10:43:29 PM Thinking Of Technologies (0.0100s) 10/28/2019 10:43:29 PM Categorizing Starboard Sensors (0.0110s) 10/28/2019 10:43:29 PM Injecting Galactic Variables (0.0170s) 10/28/2019 10:43:29 PM Discharging Colored Ions (0.0240s) 10/28/2019 10:43:29 PM Replicating Ion Colors (0.0090s) 10/28/2019 10:43:30 PM Investigating Starfields (0.5548s) 10/28/2019 10:43:33 PM Mopping Up Distant Planets (2.8490s) 10/28/2019 10:43:33 PM Investigating Map Signatures (0.0610s) 10/28/2019 10:43:33 PM Collating Solar Systems (0.0110s) 10/28/2019 10:43:33 PM Categorizing All Planets (0.0050s) 10/28/2019 10:43:33 PM Organizing Commands (0.0290s) 10/28/2019 10:43:33 PM Calculating Firing Cones (0.0070s) 10/28/2019 10:43:33 PM Kicking Ship Parts Down Elevator Shaft (0.8042s) 10/28/2019 10:43:38 PM Ensure Engines Can Take It (4.1190s) 10/28/2019 10:43:38 PM Issuing Orders (0.0110s) 10/28/2019 10:43:38 PM Augmenting Infusers (0.0220s) 10/28/2019 10:43:38 PM Infusing (0.1119s) 10/28/2019 10:43:38 PM Post-Proton Surge (0.0090s) 10/28/2019 10:43:38 PM Calibrate Weapons Arrays (0.0190s) 10/28/2019 10:43:38 PM Stimulate Modulation (0.0200s) 10/28/2019 10:43:38 PM ArcenAssetBundleCache.InstantiatedObjects: 804 10/28/2019 10:43:39 PM Load Surrogates (0.9695s) 10/28/2019 10:43:39 PM Load Historical Documents (0.0040s) 10/28/2019 10:43:39 PM 12.3 seconds total load time. Boot up FleetOS (0.3s) Optimize Comfort On Command Decks (0.3s) Briefly Panic (0.3s) Investigating Starfields (0.6s) Mopping Up Distant Planets (2.8s) Kicking Ship Parts Down Elevator Shaft (0.8s) Ensure Engines Can Take It (4.1s) Load Surrogates (1.0s) 10/28/2019 10:43:39 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 10/28/2019 10:43:57 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 10/28/2019 10:43:57 PM World Created, Launching Server 10/28/2019 10:43:57 PM Successfully opened host socket 10/28/2019 10:44:06 PM Start Generate FULL Map with Realistic and seed 503472857 and planet count 80 and 16 factions 10/28/2019 10:44:06 PM Generate FULL Map Complete 10/28/2019 10:57:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/29/2019 9:16:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/29/2019 9:16:46 PM Boot up FleetOS (0.2448s) 10/29/2019 9:16:46 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/29/2019 9:16:46 PM Check System Logs For Rogue Intelligence (0.0330s) 10/29/2019 9:16:46 PM Organizing Alien Translation Routines (0.1169s) 10/29/2019 9:16:46 PM Remembering Alamo (0.0322s) 10/29/2019 9:16:46 PM Generating Framerates (0.0230s) 10/29/2019 9:16:46 PM Bring Cloaking Systems Online (0.0100s) 10/29/2019 9:16:46 PM Game Version: 1.003 10/29/2019 9:16:46 PM Eject Trash Into Hyperspace (0.0132s) 10/29/2019 9:16:46 PM Recalculate Speed Of Light (0.0200s) 10/29/2019 9:16:46 PM Check Nearby Stellar Masses (0.0150s) 10/29/2019 9:16:46 PM No resolution change was required. 10/29/2019 9:16:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/29/2019 9:16:46 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 10/29/2019 9:16:46 PM Refresh Optical Lensing (0.0080s) 10/29/2019 9:16:46 PM Revise Fundamental Physical Laws (0.0989s) 10/29/2019 9:16:46 PM Boot Audio Comms (0.0110s) 10/29/2019 9:16:46 PM Establish Individual Audio Links (0.0120s) 10/29/2019 9:16:47 PM Prepare Explosions and Crackles (0.1939s) 10/29/2019 9:16:47 PM Optimize Comfort On Command Decks (0.0820s) 10/29/2019 9:16:47 PM Check For Extra Modules (0.0210s) 10/29/2019 9:16:47 PM Calculate Odds Of Success (0.0150s) 10/29/2019 9:16:47 PM Briefly Panic (0.1469s) 10/29/2019 9:16:47 PM Install Confidence Routines (0.1922s) 10/29/2019 9:16:47 PM Bring Commander Interface Online (0.0911s) 10/29/2019 9:16:47 PM Motivate All Crews (0.0270s) 10/29/2019 9:16:47 PM Externalizing Patterns (0.0170s) 10/29/2019 9:16:47 PM Disengaging Constants (0.1158s) 10/29/2019 9:16:47 PM Late Axionic Computations (0.0939s) 10/29/2019 9:16:47 PM Thinking Of Advice (0.0090s) 10/29/2019 9:16:47 PM Degaussing Advice (0.0440s) 10/29/2019 9:16:47 PM Naming All Known Planets (0.0080s) 10/29/2019 9:16:47 PM Remembering Speeds (0.0120s) 10/29/2019 9:16:47 PM Prioritizing Targets (0.0110s) 10/29/2019 9:16:47 PM Rebooting Sensor Arrays (0.0111s) 10/29/2019 9:16:47 PM Unloading Prismatic Grid (0.0110s) 10/29/2019 9:16:47 PM Thinking Of Objectives (0.0110s) 10/29/2019 9:16:47 PM Re-Aligning Objectives (0.0130s) 10/29/2019 9:16:47 PM Inhibiting Visual Scans (0.0310s) 10/29/2019 9:16:47 PM Synthesizing Vocals (0.0090s) 10/29/2019 9:16:48 PM Ventilating Scenarios (0.0110s) 10/29/2019 9:16:48 PM Decontaminating Targeting Systems (0.0108s) 10/29/2019 9:16:48 PM Ejecting Tactical Core (0.0120s) 10/29/2019 9:16:48 PM Calibrating Formations (0.0110s) 10/29/2019 9:16:48 PM Intercepting Galactic Maps (0.0150s) 10/29/2019 9:16:48 PM Sterilizing Test Chamber (0.0160s) 10/29/2019 9:16:48 PM Faction Diagnostics (0.0237s) 10/29/2019 9:16:48 PM Buffering Hackers (0.0180s) 10/29/2019 9:16:48 PM Inverting Death (0.0140s) 10/29/2019 9:16:48 PM Linear Field Variance (0.0909s) 10/29/2019 9:16:48 PM Charging Marks (0.0110s) 10/29/2019 9:16:48 PM Range Manifolds (0.0100s) 10/29/2019 9:16:48 PM Purging ROFs (0.0110s) 10/29/2019 9:16:48 PM Manipulating Speeds (0.0120s) 10/29/2019 9:16:48 PM Detecting Projectiles (0.0110s) 10/29/2019 9:16:48 PM Grouping Flow Fields (0.0110s) 10/29/2019 9:16:48 PM Modulating Flow Field Groups (0.0140s) 10/29/2019 9:16:48 PM Designing Fleets (0.0400s) 10/29/2019 9:16:48 PM Thinking Of Technologies (0.0100s) 10/29/2019 9:16:48 PM Categorizing Starboard Sensors (0.0100s) 10/29/2019 9:16:48 PM Injecting Galactic Variables (0.0170s) 10/29/2019 9:16:48 PM Discharging Colored Ions (0.0220s) 10/29/2019 9:16:48 PM Replicating Ion Colors (0.0080s) 10/29/2019 9:16:48 PM Investigating Starfields (0.2067s) 10/29/2019 9:16:49 PM Rejecting Distant Planets (0.9049s) 10/29/2019 9:16:49 PM Investigating Map Signatures (0.0240s) 10/29/2019 9:16:49 PM Collating Solar Systems (0.0100s) 10/29/2019 9:16:49 PM Categorizing All Planets (0.0050s) 10/29/2019 9:16:49 PM Organizing Commands (0.0291s) 10/29/2019 9:16:49 PM Calculating Firing Cones (0.0040s) 10/29/2019 9:16:50 PM Remembering Lost Ship Parts (0.5327s) 10/29/2019 9:16:51 PM Restrain Self From Stating The Odds (1.7029s) 10/29/2019 9:16:51 PM Issuing Orders (0.0050s) 10/29/2019 9:16:51 PM Augmenting Infusers (0.0160s) 10/29/2019 9:16:51 PM Infusing (0.0420s) 10/29/2019 9:16:51 PM Post-Proton Surge (0.0039s) 10/29/2019 9:16:51 PM Calibrate Weapons Arrays (0.0180s) 10/29/2019 9:16:51 PM Stimulate Modulation (0.0140s) 10/29/2019 9:16:52 PM ArcenAssetBundleCache.InstantiatedObjects: 804 10/29/2019 9:16:52 PM Load Surrogates (0.7698s) 10/29/2019 9:16:52 PM Load Historical Documents (0.0030s) 10/29/2019 9:16:52 PM 6.5 seconds total load time. Rejecting Distant Planets (0.9s) Remembering Lost Ship Parts (0.5s) Restrain Self From Stating The Odds (1.7s) Load Surrogates (0.8s) 10/29/2019 9:16:52 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 10/29/2019 9:17:12 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 10/29/2019 9:17:12 PM World Created, Launching Server 10/29/2019 9:17:12 PM Successfully opened host socket 10/29/2019 9:17:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/29/2019 9:17:29 PM Successfully opened host socket 10/29/2019 9:39:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/30/2019 9:54:33 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/30/2019 9:54:33 PM Boot up FleetOS (0.2439s) 10/30/2019 9:54:33 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/30/2019 9:54:33 PM Check System Logs For Rogue Intelligence (0.0340s) 10/30/2019 9:54:33 PM Organizing Alien Translation Routines (0.1143s) 10/30/2019 9:54:33 PM Remembering Alamo (0.0270s) 10/30/2019 9:54:33 PM Generating Framerates (0.0220s) 10/30/2019 9:54:33 PM Bring Cloaking Systems Online (0.0080s) 10/30/2019 9:54:33 PM Game Version: 1.003 10/30/2019 9:54:33 PM Eject Trash Into Hyperspace (0.0130s) 10/30/2019 9:54:33 PM Recalculate Speed Of Light (0.0187s) 10/30/2019 9:54:33 PM Check Nearby Stellar Masses (0.0170s) 10/30/2019 9:54:33 PM No resolution change was required. 10/30/2019 9:54:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/30/2019 9:54:33 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 10/30/2019 9:54:33 PM Refresh Optical Lensing (0.0080s) 10/30/2019 9:54:33 PM Revise Fundamental Physical Laws (0.1005s) 10/30/2019 9:54:33 PM Boot Audio Comms (0.0120s) 10/30/2019 9:54:33 PM Establish Individual Audio Links (0.0110s) 10/30/2019 9:54:33 PM Prepare Explosions and Crackles (0.1952s) 10/30/2019 9:54:33 PM Optimize Comfort On Command Decks (0.0790s) 10/30/2019 9:54:33 PM Check For Extra Modules (0.0270s) 10/30/2019 9:54:33 PM Calculate Odds Of Success (0.0160s) 10/30/2019 9:54:33 PM Briefly Panic (0.1609s) 10/30/2019 9:54:34 PM Install Confidence Routines (0.1899s) 10/30/2019 9:54:34 PM Bring Commander Interface Online (0.0969s) 10/30/2019 9:54:34 PM Motivate All Crews (0.0260s) 10/30/2019 9:54:34 PM Externalizing Patterns (0.0220s) 10/30/2019 9:54:34 PM Disengaging Constants (0.1006s) 10/30/2019 9:54:34 PM Late Axionic Computations (0.0919s) 10/30/2019 9:54:34 PM Thinking Of Advice (0.0100s) 10/30/2019 9:54:34 PM Degaussing Advice (0.0467s) 10/30/2019 9:54:34 PM Naming All Known Planets (0.0090s) 10/30/2019 9:54:34 PM Remembering Speeds (0.0110s) 10/30/2019 9:54:34 PM Prioritizing Targets (0.0110s) 10/30/2019 9:54:34 PM Rebooting Sensor Arrays (0.0110s) 10/30/2019 9:54:34 PM Unloading Prismatic Grid (0.0120s) 10/30/2019 9:54:34 PM Thinking Of Objectives (0.0110s) 10/30/2019 9:54:34 PM Re-Aligning Objectives (0.0140s) 10/30/2019 9:54:34 PM Inhibiting Visual Scans (0.0290s) 10/30/2019 9:54:34 PM Synthesizing Vocals (0.0080s) 10/30/2019 9:54:34 PM Ventilating Scenarios (0.0118s) 10/30/2019 9:54:34 PM Decontaminating Targeting Systems (0.0123s) 10/30/2019 9:54:34 PM Ejecting Tactical Core (0.0110s) 10/30/2019 9:54:34 PM Calibrating Formations (0.0170s) 10/30/2019 9:54:34 PM Intercepting Galactic Maps (0.0122s) 10/30/2019 9:54:34 PM Sterilizing Test Chamber (0.0102s) 10/30/2019 9:54:34 PM Faction Diagnostics (0.0170s) 10/30/2019 9:54:34 PM Buffering Hackers (0.0190s) 10/30/2019 9:54:34 PM Inverting Death (0.0130s) 10/30/2019 9:54:34 PM Linear Field Variance (0.0959s) 10/30/2019 9:54:34 PM Charging Marks (0.0140s) 10/30/2019 9:54:34 PM Range Manifolds (0.0100s) 10/30/2019 9:54:34 PM Purging ROFs (0.0110s) 10/30/2019 9:54:34 PM Manipulating Speeds (0.0150s) 10/30/2019 9:54:34 PM Detecting Projectiles (0.0120s) 10/30/2019 9:54:34 PM Grouping Flow Fields (0.0120s) 10/30/2019 9:54:34 PM Modulating Flow Field Groups (0.0220s) 10/30/2019 9:54:35 PM Designing Fleets (0.0610s) 10/30/2019 9:54:35 PM Thinking Of Technologies (0.0100s) 10/30/2019 9:54:35 PM Categorizing Starboard Sensors (0.0100s) 10/30/2019 9:54:35 PM Injecting Galactic Variables (0.0170s) 10/30/2019 9:54:35 PM Discharging Colored Ions (0.0490s) 10/30/2019 9:54:35 PM Replicating Ion Colors (0.0130s) 10/30/2019 9:54:35 PM Investigating Starfields (0.1959s) 10/30/2019 9:54:36 PM Fondly Remembering Distant Planets (1.2633s) 10/30/2019 9:54:36 PM Investigating Map Signatures (0.0280s) 10/30/2019 9:54:36 PM Collating Solar Systems (0.0120s) 10/30/2019 9:54:36 PM Categorizing All Planets (0.0040s) 10/30/2019 9:54:36 PM Organizing Commands (0.0250s) 10/30/2019 9:54:36 PM Calculating Firing Cones (0.0050s) 10/30/2019 9:54:37 PM Demoting Insubordinate Ship Parts (0.6906s) 10/30/2019 9:54:39 PM Download Memories To Dark Obelisk (1.6985s) 10/30/2019 9:54:39 PM Issuing Orders (0.0050s) 10/30/2019 9:54:39 PM Augmenting Infusers (0.0150s) 10/30/2019 9:54:39 PM Infusing (0.0380s) 10/30/2019 9:54:39 PM Post-Proton Surge (0.0040s) 10/30/2019 9:54:39 PM Calibrate Weapons Arrays (0.0181s) 10/30/2019 9:54:39 PM Stimulate Modulation (0.0140s) 10/30/2019 9:54:39 PM ArcenAssetBundleCache.InstantiatedObjects: 804 10/30/2019 9:54:40 PM Load Surrogates (0.8815s) 10/30/2019 9:54:40 PM Load Historical Documents (0.0040s) 10/30/2019 9:54:40 PM 7.2 seconds total load time. Fondly Remembering Distant Planets (1.3s) Demoting Insubordinate Ship Parts (0.7s) Download Memories To Dark Obelisk (1.7s) Load Surrogates (0.9s) 10/30/2019 9:54:40 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 10/30/2019 9:55:08 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 10/30/2019 9:55:08 PM World Created, Launching Server 10/30/2019 9:55:08 PM Successfully opened host socket 10/30/2019 9:56:04 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 10/30/2019 9:56:04 PM World Created, Launching Server 10/30/2019 9:58:27 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 9:58:27 PM Generate Partial Map Complete 10/30/2019 9:58:32 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 9:58:32 PM Generate Partial Map Complete 10/30/2019 9:58:36 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 9:58:36 PM Generate Partial Map Complete 10/30/2019 9:58:48 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 9:58:48 PM Generate Partial Map Complete 10/30/2019 9:58:52 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 9:58:52 PM Generate Partial Map Complete 10/30/2019 10:01:42 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 10:01:43 PM Generate Partial Map Complete 10/30/2019 10:02:09 PM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 10:02:09 PM Generate Partial Map Complete 10/30/2019 10:03:18 PM Start Generate FULL Map with Realistic and seed 503472857 and planet count 80 and 18 factions 10/30/2019 10:03:18 PM Generate FULL Map Complete 10/30/2019 10:54:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/31/2019 9:14:25 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/31/2019 9:14:25 PM Boot up FleetOS (0.2439s) 10/31/2019 9:14:25 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/31/2019 9:14:25 PM Check System Logs For Rogue Intelligence (0.0346s) 10/31/2019 9:14:25 PM Organizing Alien Translation Routines (0.1162s) 10/31/2019 9:14:25 PM Remembering Alamo (0.0310s) 10/31/2019 9:14:25 PM Generating Framerates (0.0240s) 10/31/2019 9:14:25 PM Bring Cloaking Systems Online (0.0070s) 10/31/2019 9:14:25 PM Game Version: 1.003 10/31/2019 9:14:25 PM Eject Trash Into Hyperspace (0.0140s) 10/31/2019 9:14:25 PM Recalculate Speed Of Light (0.0220s) 10/31/2019 9:14:25 PM Check Nearby Stellar Masses (0.0160s) 10/31/2019 9:14:25 PM No resolution change was required. 10/31/2019 9:14:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/31/2019 9:14:25 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 10/31/2019 9:14:25 PM Refresh Optical Lensing (0.0090s) 10/31/2019 9:14:25 PM Revise Fundamental Physical Laws (0.0979s) 10/31/2019 9:14:25 PM Boot Audio Comms (0.0110s) 10/31/2019 9:14:25 PM Establish Individual Audio Links (0.0120s) 10/31/2019 9:14:25 PM Prepare Explosions and Crackles (0.1949s) 10/31/2019 9:14:26 PM Optimize Comfort On Command Decks (0.0730s) 10/31/2019 9:14:26 PM Check For Extra Modules (0.0230s) 10/31/2019 9:14:26 PM Calculate Odds Of Success (0.0160s) 10/31/2019 9:14:26 PM Briefly Panic (0.1509s) 10/31/2019 9:14:26 PM Install Confidence Routines (0.1939s) 10/31/2019 9:14:26 PM Bring Commander Interface Online (0.0950s) 10/31/2019 9:14:26 PM Motivate All Crews (0.0260s) 10/31/2019 9:14:26 PM Externalizing Patterns (0.0180s) 10/31/2019 9:14:26 PM Disengaging Constants (0.0926s) 10/31/2019 9:14:26 PM Late Axionic Computations (0.1089s) 10/31/2019 9:14:26 PM Thinking Of Advice (0.0140s) 10/31/2019 9:14:26 PM Degaussing Advice (0.0580s) 10/31/2019 9:14:26 PM Naming All Known Planets (0.0090s) 10/31/2019 9:14:26 PM Remembering Speeds (0.0160s) 10/31/2019 9:14:26 PM Prioritizing Targets (0.0220s) 10/31/2019 9:14:26 PM Rebooting Sensor Arrays (0.0130s) 10/31/2019 9:14:26 PM Unloading Prismatic Grid (0.0120s) 10/31/2019 9:14:26 PM Thinking Of Objectives (0.0100s) 10/31/2019 9:14:26 PM Re-Aligning Objectives (0.0120s) 10/31/2019 9:14:26 PM Inhibiting Visual Scans (0.0330s) 10/31/2019 9:14:26 PM Synthesizing Vocals (0.0100s) 10/31/2019 9:14:26 PM Ventilating Scenarios (0.0120s) 10/31/2019 9:14:26 PM Decontaminating Targeting Systems (0.0120s) 10/31/2019 9:14:26 PM Ejecting Tactical Core (0.0110s) 10/31/2019 9:14:26 PM Calibrating Formations (0.0090s) 10/31/2019 9:14:27 PM Intercepting Galactic Maps (0.0160s) 10/31/2019 9:14:27 PM Sterilizing Test Chamber (0.0120s) 10/31/2019 9:14:27 PM Faction Diagnostics (0.0180s) 10/31/2019 9:14:27 PM Buffering Hackers (0.0230s) 10/31/2019 9:14:27 PM Inverting Death (0.0150s) 10/31/2019 9:14:27 PM Linear Field Variance (0.0890s) 10/31/2019 9:14:27 PM Charging Marks (0.0110s) 10/31/2019 9:14:27 PM Range Manifolds (0.0110s) 10/31/2019 9:14:27 PM Purging ROFs (0.0100s) 10/31/2019 9:14:27 PM Manipulating Speeds (0.0120s) 10/31/2019 9:14:27 PM Detecting Projectiles (0.0100s) 10/31/2019 9:14:27 PM Grouping Flow Fields (0.0130s) 10/31/2019 9:14:27 PM Modulating Flow Field Groups (0.0150s) 10/31/2019 9:14:27 PM Designing Fleets (0.0390s) 10/31/2019 9:14:27 PM Thinking Of Technologies (0.0090s) 10/31/2019 9:14:27 PM Categorizing Starboard Sensors (0.0100s) 10/31/2019 9:14:27 PM Injecting Galactic Variables (0.0170s) 10/31/2019 9:14:27 PM Discharging Colored Ions (0.0220s) 10/31/2019 9:14:27 PM Replicating Ion Colors (0.0090s) 10/31/2019 9:14:27 PM Investigating Starfields (0.2319s) 10/31/2019 9:14:28 PM Pinpointing Distant Planets (1.3442s) 10/31/2019 9:14:28 PM Investigating Map Signatures (0.0260s) 10/31/2019 9:14:28 PM Collating Solar Systems (0.0120s) 10/31/2019 9:14:28 PM Categorizing All Planets (0.0040s) 10/31/2019 9:14:28 PM Organizing Commands (0.0250s) 10/31/2019 9:14:28 PM Calculating Firing Cones (0.0040s) 10/31/2019 9:14:29 PM Declaring Ship Part Sovereignty (0.5479s) 10/31/2019 9:14:31 PM Submitting Paperwork To High Command (1.6940s) 10/31/2019 9:14:31 PM Issuing Orders (0.0050s) 10/31/2019 9:14:31 PM Augmenting Infusers (0.0150s) 10/31/2019 9:14:31 PM Infusing (0.0470s) 10/31/2019 9:14:31 PM Post-Proton Surge (0.0040s) 10/31/2019 9:14:31 PM Calibrate Weapons Arrays (0.0190s) 10/31/2019 9:14:31 PM Stimulate Modulation (0.0150s) 10/31/2019 9:14:31 PM ArcenAssetBundleCache.InstantiatedObjects: 804 10/31/2019 9:14:32 PM Load Surrogates (0.9025s) 10/31/2019 9:14:32 PM Load Historical Documents (0.0040s) 10/31/2019 9:14:32 PM 7.2 seconds total load time. Pinpointing Distant Planets (1.3s) Declaring Ship Part Sovereignty (0.5s) Submitting Paperwork To High Command (1.7s) Load Surrogates (0.9s) 10/31/2019 9:14:32 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 10/31/2019 9:14:48 PM Successfully opened host socket 10/31/2019 9:42:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/1/2019 6:38:53 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/1/2019 6:38:53 PM Boot up FleetOS (0.2409s) 11/1/2019 6:38:53 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/1/2019 6:38:53 PM Check System Logs For Rogue Intelligence (0.0339s) 11/1/2019 6:38:53 PM Organizing Alien Translation Routines (0.1279s) 11/1/2019 6:38:53 PM Remembering Alamo (0.0260s) 11/1/2019 6:38:53 PM Generating Framerates (0.0150s) 11/1/2019 6:38:53 PM Bring Cloaking Systems Online (0.0080s) 11/1/2019 6:38:53 PM Game Version: 1.003 11/1/2019 6:38:53 PM Eject Trash Into Hyperspace (0.0140s) 11/1/2019 6:38:53 PM Recalculate Speed Of Light (0.0200s) 11/1/2019 6:38:53 PM Check Nearby Stellar Masses (0.0160s) 11/1/2019 6:38:53 PM No resolution change was required. 11/1/2019 6:38:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/1/2019 6:38:53 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/1/2019 6:38:53 PM Refresh Optical Lensing (0.0090s) 11/1/2019 6:38:53 PM Revise Fundamental Physical Laws (0.1019s) 11/1/2019 6:38:53 PM Boot Audio Comms (0.0090s) 11/1/2019 6:38:53 PM Establish Individual Audio Links (0.0140s) 11/1/2019 6:38:53 PM Prepare Explosions and Crackles (0.1959s) 11/1/2019 6:38:53 PM Optimize Comfort On Command Decks (0.0770s) 11/1/2019 6:38:53 PM Check For Extra Modules (0.0210s) 11/1/2019 6:38:53 PM Calculate Odds Of Success (0.0160s) 11/1/2019 6:38:53 PM Briefly Panic (0.1549s) 11/1/2019 6:38:54 PM Install Confidence Routines (0.1999s) 11/1/2019 6:38:54 PM Bring Commander Interface Online (0.0979s) 11/1/2019 6:38:54 PM Motivate All Crews (0.0280s) 11/1/2019 6:38:54 PM Externalizing Patterns (0.0170s) 11/1/2019 6:38:54 PM Disengaging Constants (0.0979s) 11/1/2019 6:38:54 PM Late Axionic Computations (0.0999s) 11/1/2019 6:38:54 PM Thinking Of Advice (0.0120s) 11/1/2019 6:38:54 PM Degaussing Advice (0.0550s) 11/1/2019 6:38:54 PM Naming All Known Planets (0.0050s) 11/1/2019 6:38:54 PM Remembering Speeds (0.0141s) 11/1/2019 6:38:54 PM Prioritizing Targets (0.0100s) 11/1/2019 6:38:54 PM Rebooting Sensor Arrays (0.0130s) 11/1/2019 6:38:54 PM Unloading Prismatic Grid (0.0110s) 11/1/2019 6:38:54 PM Thinking Of Objectives (0.0090s) 11/1/2019 6:38:54 PM Re-Aligning Objectives (0.0150s) 11/1/2019 6:38:54 PM Inhibiting Visual Scans (0.0297s) 11/1/2019 6:38:54 PM Synthesizing Vocals (0.0090s) 11/1/2019 6:38:54 PM Ventilating Scenarios (0.0110s) 11/1/2019 6:38:54 PM Decontaminating Targeting Systems (0.0110s) 11/1/2019 6:38:54 PM Ejecting Tactical Core (0.0110s) 11/1/2019 6:38:54 PM Calibrating Formations (0.0080s) 11/1/2019 6:38:54 PM Intercepting Galactic Maps (0.0180s) 11/1/2019 6:38:54 PM Sterilizing Test Chamber (0.0080s) 11/1/2019 6:38:54 PM Faction Diagnostics (0.0180s) 11/1/2019 6:38:54 PM Buffering Hackers (0.0290s) 11/1/2019 6:38:54 PM Inverting Death (0.0180s) 11/1/2019 6:38:54 PM Linear Field Variance (0.0985s) 11/1/2019 6:38:54 PM Charging Marks (0.0100s) 11/1/2019 6:38:54 PM Range Manifolds (0.0111s) 11/1/2019 6:38:54 PM Purging ROFs (0.0080s) 11/1/2019 6:38:54 PM Manipulating Speeds (0.0150s) 11/1/2019 6:38:54 PM Detecting Projectiles (0.0100s) 11/1/2019 6:38:54 PM Grouping Flow Fields (0.0120s) 11/1/2019 6:38:55 PM Modulating Flow Field Groups (0.0160s) 11/1/2019 6:38:55 PM Designing Fleets (0.0430s) 11/1/2019 6:38:55 PM Thinking Of Technologies (0.0120s) 11/1/2019 6:38:55 PM Categorizing Starboard Sensors (0.0120s) 11/1/2019 6:38:55 PM Injecting Galactic Variables (0.0200s) 11/1/2019 6:38:55 PM Discharging Colored Ions (0.0295s) 11/1/2019 6:38:55 PM Replicating Ion Colors (0.0110s) 11/1/2019 6:38:55 PM Investigating Starfields (0.2058s) 11/1/2019 6:38:55 PM Combing Distant Planets (0.5087s) 11/1/2019 6:38:55 PM Investigating Map Signatures (0.0200s) 11/1/2019 6:38:55 PM Collating Solar Systems (0.0100s) 11/1/2019 6:38:55 PM Categorizing All Planets (0.0060s) 11/1/2019 6:38:55 PM Organizing Commands (0.0261s) 11/1/2019 6:38:55 PM Calculating Firing Cones (0.0050s) 11/1/2019 6:38:56 PM Scrapping Extra Ship Parts (0.5265s) 11/1/2019 6:38:58 PM Ensure Ordnance Functional (1.6411s) 11/1/2019 6:38:58 PM Issuing Orders (0.0050s) 11/1/2019 6:38:58 PM Augmenting Infusers (0.0160s) 11/1/2019 6:38:58 PM Infusing (0.0400s) 11/1/2019 6:38:58 PM Post-Proton Surge (0.0040s) 11/1/2019 6:38:58 PM Calibrate Weapons Arrays (0.0190s) 11/1/2019 6:38:58 PM Stimulate Modulation (0.0140s) 11/1/2019 6:38:58 PM ArcenAssetBundleCache.InstantiatedObjects: 804 11/1/2019 6:38:59 PM Load Surrogates (0.8360s) 11/1/2019 6:38:59 PM Load Historical Documents (0.0050s) 11/1/2019 6:38:59 PM 6.2 seconds total load time. Combing Distant Planets (0.5s) Scrapping Extra Ship Parts (0.5s) Ensure Ordnance Functional (1.6s) Load Surrogates (0.8s) 11/1/2019 6:38:59 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/1/2019 6:39:09 PM Successfully opened host socket 11/1/2019 7:09:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/1/2019 9:39:41 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/1/2019 9:39:41 PM Boot up FleetOS (0.2369s) 11/1/2019 9:39:41 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/1/2019 9:39:41 PM Check System Logs For Rogue Intelligence (0.0300s) 11/1/2019 9:39:42 PM Organizing Alien Translation Routines (0.1225s) 11/1/2019 9:39:42 PM Remembering Alamo (0.0298s) 11/1/2019 9:39:42 PM Generating Framerates (0.0150s) 11/1/2019 9:39:42 PM Bring Cloaking Systems Online (0.0080s) 11/1/2019 9:39:42 PM Game Version: 1.003 11/1/2019 9:39:42 PM Eject Trash Into Hyperspace (0.0122s) 11/1/2019 9:39:42 PM Recalculate Speed Of Light (0.0200s) 11/1/2019 9:39:42 PM Check Nearby Stellar Masses (0.0170s) 11/1/2019 9:39:42 PM No resolution change was required. 11/1/2019 9:39:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/1/2019 9:39:42 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/1/2019 9:39:42 PM Refresh Optical Lensing (0.0080s) 11/1/2019 9:39:42 PM Revise Fundamental Physical Laws (0.1017s) 11/1/2019 9:39:42 PM Boot Audio Comms (0.0120s) 11/1/2019 9:39:42 PM Establish Individual Audio Links (0.0122s) 11/1/2019 9:39:42 PM Prepare Explosions and Crackles (0.1960s) 11/1/2019 9:39:42 PM Optimize Comfort On Command Decks (0.2427s) 11/1/2019 9:39:42 PM Check For Extra Modules (0.0400s) 11/1/2019 9:39:42 PM Calculate Odds Of Success (0.0160s) 11/1/2019 9:39:43 PM Briefly Panic (0.2710s) 11/1/2019 9:39:43 PM Install Confidence Routines (0.1859s) 11/1/2019 9:39:43 PM Bring Commander Interface Online (0.0914s) 11/1/2019 9:39:43 PM Motivate All Crews (0.0251s) 11/1/2019 9:39:43 PM Externalizing Patterns (0.0210s) 11/1/2019 9:39:43 PM Disengaging Constants (0.0904s) 11/1/2019 9:39:43 PM Late Axionic Computations (0.1333s) 11/1/2019 9:39:43 PM Thinking Of Advice (0.0089s) 11/1/2019 9:39:43 PM Degaussing Advice (0.0477s) 11/1/2019 9:39:43 PM Naming All Known Planets (0.0080s) 11/1/2019 9:39:43 PM Remembering Speeds (0.0110s) 11/1/2019 9:39:43 PM Prioritizing Targets (0.0110s) 11/1/2019 9:39:43 PM Rebooting Sensor Arrays (0.0110s) 11/1/2019 9:39:43 PM Unloading Prismatic Grid (0.0110s) 11/1/2019 9:39:43 PM Thinking Of Objectives (0.0120s) 11/1/2019 9:39:43 PM Re-Aligning Objectives (0.0130s) 11/1/2019 9:39:43 PM Inhibiting Visual Scans (0.0290s) 11/1/2019 9:39:43 PM Synthesizing Vocals (0.0091s) 11/1/2019 9:39:43 PM Ventilating Scenarios (0.0110s) 11/1/2019 9:39:43 PM Decontaminating Targeting Systems (0.0120s) 11/1/2019 9:39:43 PM Ejecting Tactical Core (0.0150s) 11/1/2019 9:39:43 PM Calibrating Formations (0.0161s) 11/1/2019 9:39:43 PM Intercepting Galactic Maps (0.0138s) 11/1/2019 9:39:43 PM Sterilizing Test Chamber (0.0223s) 11/1/2019 9:39:43 PM Faction Diagnostics (0.0161s) 11/1/2019 9:39:43 PM Buffering Hackers (0.0190s) 11/1/2019 9:39:43 PM Inverting Death (0.0136s) 11/1/2019 9:39:44 PM Linear Field Variance (0.0910s) 11/1/2019 9:39:44 PM Charging Marks (0.0107s) 11/1/2019 9:39:44 PM Range Manifolds (0.0109s) 11/1/2019 9:39:44 PM Purging ROFs (0.0100s) 11/1/2019 9:39:44 PM Manipulating Speeds (0.0123s) 11/1/2019 9:39:44 PM Detecting Projectiles (0.0100s) 11/1/2019 9:39:44 PM Grouping Flow Fields (0.0120s) 11/1/2019 9:39:44 PM Modulating Flow Field Groups (0.0140s) 11/1/2019 9:39:44 PM Designing Fleets (0.0439s) 11/1/2019 9:39:44 PM Thinking Of Technologies (0.0120s) 11/1/2019 9:39:44 PM Categorizing Starboard Sensors (0.0090s) 11/1/2019 9:39:44 PM Injecting Galactic Variables (0.0172s) 11/1/2019 9:39:44 PM Discharging Colored Ions (0.0230s) 11/1/2019 9:39:44 PM Replicating Ion Colors (0.0092s) 11/1/2019 9:39:44 PM Investigating Starfields (0.4979s) 11/1/2019 9:39:46 PM Browsing Distant Planets (1.6815s) 11/1/2019 9:39:46 PM Investigating Map Signatures (0.0210s) 11/1/2019 9:39:46 PM Collating Solar Systems (0.0100s) 11/1/2019 9:39:46 PM Categorizing All Planets (0.0050s) 11/1/2019 9:39:46 PM Organizing Commands (0.0254s) 11/1/2019 9:39:46 PM Calculating Firing Cones (0.0040s) 11/1/2019 9:39:47 PM Offending Sentient Ship Parts (0.6555s) 11/1/2019 9:39:50 PM Re-inverting All Vacuum Chambers (3.2202s) 11/1/2019 9:39:50 PM Issuing Orders (0.0050s) 11/1/2019 9:39:50 PM Augmenting Infusers (0.0150s) 11/1/2019 9:39:50 PM Infusing (0.0394s) 11/1/2019 9:39:50 PM Post-Proton Surge (0.0050s) 11/1/2019 9:39:50 PM Calibrate Weapons Arrays (0.0180s) 11/1/2019 9:39:50 PM Stimulate Modulation (0.0130s) 11/1/2019 9:39:50 PM ArcenAssetBundleCache.InstantiatedObjects: 804 11/1/2019 9:39:51 PM Load Surrogates (0.7725s) 11/1/2019 9:39:51 PM Load Historical Documents (0.0030s) 11/1/2019 9:39:51 PM 9.5 seconds total load time. Briefly Panic (0.3s) Investigating Starfields (0.5s) Browsing Distant Planets (1.7s) Offending Sentient Ship Parts (0.7s) Re-inverting All Vacuum Chambers (3.2s) Load Surrogates (0.8s) 11/1/2019 9:39:51 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/1/2019 9:41:05 PM Successfully opened host socket 11/1/2019 10:41:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2019 10:03:59 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/2/2019 10:03:59 AM Boot up FleetOS (0.2259s) 11/2/2019 10:03:59 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/2/2019 10:03:59 AM Check System Logs For Rogue Intelligence (0.0310s) 11/2/2019 10:03:59 AM Organizing Alien Translation Routines (0.1119s) 11/2/2019 10:03:59 AM Remembering Alamo (0.0250s) 11/2/2019 10:03:59 AM Generating Framerates (0.0130s) 11/2/2019 10:03:59 AM Bring Cloaking Systems Online (0.0080s) 11/2/2019 10:03:59 AM Game Version: 1.003 11/2/2019 10:03:59 AM Eject Trash Into Hyperspace (0.0120s) 11/2/2019 10:03:59 AM Recalculate Speed Of Light (0.0170s) 11/2/2019 10:03:59 AM Check Nearby Stellar Masses (0.0120s) 11/2/2019 10:03:59 AM No resolution change was required. 11/2/2019 10:03:59 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/2/2019 10:03:59 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/2/2019 10:03:59 AM Refresh Optical Lensing (0.0090s) 11/2/2019 10:03:59 AM Revise Fundamental Physical Laws (0.0990s) 11/2/2019 10:03:59 AM Boot Audio Comms (0.0160s) 11/2/2019 10:03:59 AM Establish Individual Audio Links (0.0236s) 11/2/2019 10:04:00 AM Prepare Explosions and Crackles (0.2029s) 11/2/2019 10:04:00 AM Optimize Comfort On Command Decks (0.1059s) 11/2/2019 10:04:00 AM Check For Extra Modules (0.0230s) 11/2/2019 10:04:00 AM Calculate Odds Of Success (0.0260s) 11/2/2019 10:04:00 AM Briefly Panic (0.2049s) 11/2/2019 10:04:00 AM Install Confidence Routines (0.1979s) 11/2/2019 10:04:00 AM Bring Commander Interface Online (0.0881s) 11/2/2019 10:04:00 AM Motivate All Crews (0.0295s) 11/2/2019 10:04:00 AM Externalizing Patterns (0.0150s) 11/2/2019 10:04:00 AM Disengaging Constants (0.0780s) 11/2/2019 10:04:00 AM Late Axionic Computations (0.0899s) 11/2/2019 10:04:00 AM Thinking Of Advice (0.0090s) 11/2/2019 10:04:00 AM Degaussing Advice (0.0390s) 11/2/2019 10:04:00 AM Naming All Known Planets (0.0060s) 11/2/2019 10:04:00 AM Remembering Speeds (0.0120s) 11/2/2019 10:04:00 AM Prioritizing Targets (0.0110s) 11/2/2019 10:04:01 AM Rebooting Sensor Arrays (0.0140s) 11/2/2019 10:04:01 AM Unloading Prismatic Grid (0.0100s) 11/2/2019 10:04:01 AM Thinking Of Objectives (0.0123s) 11/2/2019 10:04:01 AM Re-Aligning Objectives (0.0130s) 11/2/2019 10:04:01 AM Inhibiting Visual Scans (0.0300s) 11/2/2019 10:04:01 AM Synthesizing Vocals (0.0070s) 11/2/2019 10:04:01 AM Ventilating Scenarios (0.0100s) 11/2/2019 10:04:01 AM Decontaminating Targeting Systems (0.0161s) 11/2/2019 10:04:01 AM Ejecting Tactical Core (0.0120s) 11/2/2019 10:04:01 AM Calibrating Formations (0.0110s) 11/2/2019 10:04:01 AM Intercepting Galactic Maps (0.0140s) 11/2/2019 10:04:01 AM Sterilizing Test Chamber (0.0090s) 11/2/2019 10:04:01 AM Faction Diagnostics (0.0200s) 11/2/2019 10:04:01 AM Buffering Hackers (0.0220s) 11/2/2019 10:04:01 AM Inverting Death (0.0071s) 11/2/2019 10:04:01 AM Linear Field Variance (0.0950s) 11/2/2019 10:04:01 AM Charging Marks (0.0073s) 11/2/2019 10:04:01 AM Range Manifolds (0.0110s) 11/2/2019 10:04:01 AM Purging ROFs (0.0120s) 11/2/2019 10:04:01 AM Manipulating Speeds (0.0100s) 11/2/2019 10:04:01 AM Detecting Projectiles (0.0116s) 11/2/2019 10:04:01 AM Grouping Flow Fields (0.0140s) 11/2/2019 10:04:01 AM Modulating Flow Field Groups (0.0140s) 11/2/2019 10:04:01 AM Designing Fleets (0.0400s) 11/2/2019 10:04:01 AM Thinking Of Technologies (0.0110s) 11/2/2019 10:04:01 AM Categorizing Starboard Sensors (0.0060s) 11/2/2019 10:04:01 AM Injecting Galactic Variables (0.0180s) 11/2/2019 10:04:01 AM Discharging Colored Ions (0.0230s) 11/2/2019 10:04:01 AM Replicating Ion Colors (0.0090s) 11/2/2019 10:04:01 AM Investigating Starfields (0.1909s) 11/2/2019 10:04:02 AM Verifying Distant Planets (0.5033s) 11/2/2019 10:04:02 AM Investigating Map Signatures (0.0146s) 11/2/2019 10:04:02 AM Collating Solar Systems (0.0100s) 11/2/2019 10:04:02 AM Categorizing All Planets (0.0060s) 11/2/2019 10:04:02 AM Organizing Commands (0.0330s) 11/2/2019 10:04:02 AM Calculating Firing Cones (0.0054s) 11/2/2019 10:04:02 AM Demoting Insubordinate Ship Parts (0.5735s) 11/2/2019 10:04:04 AM Re-inverting All Vacuum Chambers (1.7615s) 11/2/2019 10:04:04 AM Issuing Orders (0.0050s) 11/2/2019 10:04:04 AM Augmenting Infusers (0.0130s) 11/2/2019 10:04:04 AM Infusing (0.0530s) 11/2/2019 10:04:04 AM Post-Proton Surge (0.0040s) 11/2/2019 10:04:04 AM Calibrate Weapons Arrays (0.0230s) 11/2/2019 10:04:04 AM Stimulate Modulation (0.0210s) 11/2/2019 10:04:04 AM ArcenAssetBundleCache.InstantiatedObjects: 804 11/2/2019 10:04:05 AM Load Surrogates (0.9547s) 11/2/2019 10:04:05 AM Load Historical Documents (0.0060s) 11/2/2019 10:04:05 AM 6.4 seconds total load time. Verifying Distant Planets (0.5s) Demoting Insubordinate Ship Parts (0.6s) Re-inverting All Vacuum Chambers (1.8s) Load Surrogates (1.0s) 11/2/2019 10:04:05 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/2/2019 10:05:50 AM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 11/2/2019 10:05:50 AM World Created, Launching Server 11/2/2019 10:05:50 AM Successfully opened host socket 11/2/2019 10:08:56 AM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 22 factions 11/2/2019 10:08:56 AM Generate Partial Map Complete 11/2/2019 10:10:11 AM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 22 factions 11/2/2019 10:10:11 AM Generate Partial Map Complete 11/2/2019 10:16:44 AM Start Generate FULL Map with Realistic and seed 503472857 and planet count 80 and 22 factions 11/2/2019 10:16:44 AM Generate FULL Map Complete 11/2/2019 10:42:19 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2019 11:42:03 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/2/2019 11:42:03 AM Boot up FleetOS (0.2289s) 11/2/2019 11:42:03 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/2/2019 11:42:03 AM Check System Logs For Rogue Intelligence (0.0330s) 11/2/2019 11:42:04 AM Organizing Alien Translation Routines (0.1069s) 11/2/2019 11:42:04 AM Remembering Alamo (0.0270s) 11/2/2019 11:42:04 AM Generating Framerates (0.0120s) 11/2/2019 11:42:04 AM Bring Cloaking Systems Online (0.0080s) 11/2/2019 11:42:04 AM Game Version: 1.003 11/2/2019 11:42:04 AM Eject Trash Into Hyperspace (0.0120s) 11/2/2019 11:42:04 AM Recalculate Speed Of Light (0.0170s) 11/2/2019 11:42:04 AM Check Nearby Stellar Masses (0.0150s) 11/2/2019 11:42:04 AM No resolution change was required. 11/2/2019 11:42:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/2/2019 11:42:04 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/2/2019 11:42:04 AM Refresh Optical Lensing (0.0090s) 11/2/2019 11:42:04 AM Revise Fundamental Physical Laws (0.0969s) 11/2/2019 11:42:04 AM Boot Audio Comms (0.0080s) 11/2/2019 11:42:04 AM Establish Individual Audio Links (0.0140s) 11/2/2019 11:42:04 AM Prepare Explosions and Crackles (0.1950s) 11/2/2019 11:42:04 AM Optimize Comfort On Command Decks (0.0720s) 11/2/2019 11:42:04 AM Check For Extra Modules (0.0260s) 11/2/2019 11:42:04 AM Calculate Odds Of Success (0.0150s) 11/2/2019 11:42:04 AM Briefly Panic (0.1479s) 11/2/2019 11:42:04 AM Install Confidence Routines (0.1910s) 11/2/2019 11:42:04 AM Bring Commander Interface Online (0.0820s) 11/2/2019 11:42:04 AM Motivate All Crews (0.0260s) 11/2/2019 11:42:05 AM Externalizing Patterns (0.0150s) 11/2/2019 11:42:05 AM Disengaging Constants (0.1071s) 11/2/2019 11:42:05 AM Late Axionic Computations (0.0879s) 11/2/2019 11:42:05 AM Thinking Of Advice (0.0090s) 11/2/2019 11:42:05 AM Degaussing Advice (0.0400s) 11/2/2019 11:42:05 AM Naming All Known Planets (0.0050s) 11/2/2019 11:42:05 AM Remembering Speeds (0.0120s) 11/2/2019 11:42:05 AM Prioritizing Targets (0.0100s) 11/2/2019 11:42:05 AM Rebooting Sensor Arrays (0.0120s) 11/2/2019 11:42:05 AM Unloading Prismatic Grid (0.0140s) 11/2/2019 11:42:05 AM Thinking Of Objectives (0.0110s) 11/2/2019 11:42:05 AM Re-Aligning Objectives (0.0090s) 11/2/2019 11:42:05 AM Inhibiting Visual Scans (0.0290s) 11/2/2019 11:42:05 AM Synthesizing Vocals (0.0060s) 11/2/2019 11:42:05 AM Ventilating Scenarios (0.0112s) 11/2/2019 11:42:05 AM Decontaminating Targeting Systems (0.0110s) 11/2/2019 11:42:05 AM Ejecting Tactical Core (0.0137s) 11/2/2019 11:42:05 AM Calibrating Formations (0.0079s) 11/2/2019 11:42:05 AM Intercepting Galactic Maps (0.0201s) 11/2/2019 11:42:05 AM Sterilizing Test Chamber (0.0156s) 11/2/2019 11:42:05 AM Faction Diagnostics (0.0237s) 11/2/2019 11:42:05 AM Buffering Hackers (0.0210s) 11/2/2019 11:42:05 AM Inverting Death (0.0100s) 11/2/2019 11:42:05 AM Linear Field Variance (0.0859s) 11/2/2019 11:42:05 AM Charging Marks (0.0080s) 11/2/2019 11:42:05 AM Range Manifolds (0.0096s) 11/2/2019 11:42:05 AM Purging ROFs (0.0112s) 11/2/2019 11:42:05 AM Manipulating Speeds (0.0120s) 11/2/2019 11:42:05 AM Detecting Projectiles (0.0103s) 11/2/2019 11:42:05 AM Grouping Flow Fields (0.0149s) 11/2/2019 11:42:05 AM Modulating Flow Field Groups (0.0152s) 11/2/2019 11:42:05 AM Designing Fleets (0.0220s) 11/2/2019 11:42:05 AM Thinking Of Technologies (0.0090s) 11/2/2019 11:42:05 AM Categorizing Starboard Sensors (0.0080s) 11/2/2019 11:42:05 AM Injecting Galactic Variables (0.0200s) 11/2/2019 11:42:05 AM Discharging Colored Ions (0.0218s) 11/2/2019 11:42:05 AM Replicating Ion Colors (0.0077s) 11/2/2019 11:42:05 AM Investigating Starfields (0.1816s) 11/2/2019 11:42:06 AM Dissolving Distant Planets (0.4838s) 11/2/2019 11:42:06 AM Investigating Map Signatures (0.0150s) 11/2/2019 11:42:06 AM Collating Solar Systems (0.0090s) 11/2/2019 11:42:06 AM Categorizing All Planets (0.0060s) 11/2/2019 11:42:06 AM Organizing Commands (0.0259s) 11/2/2019 11:42:06 AM Calculating Firing Cones (0.0040s) 11/2/2019 11:42:06 AM Finding Old Ship Parts (0.4989s) 11/2/2019 11:42:08 AM Planetary Collision Avoidance (1.5666s) 11/2/2019 11:42:08 AM Issuing Orders (0.0050s) 11/2/2019 11:42:08 AM Augmenting Infusers (0.0150s) 11/2/2019 11:42:08 AM Infusing (0.0395s) 11/2/2019 11:42:08 AM Post-Proton Surge (0.0050s) 11/2/2019 11:42:08 AM Calibrate Weapons Arrays (0.0176s) 11/2/2019 11:42:08 AM Stimulate Modulation (0.0140s) 11/2/2019 11:42:08 AM ArcenAssetBundleCache.InstantiatedObjects: 804 11/2/2019 11:42:09 AM Load Surrogates (0.7426s) 11/2/2019 11:42:09 AM Load Historical Documents (0.0030s) 11/2/2019 11:42:09 AM 5.7 seconds total load time. Dissolving Distant Planets (0.5s) Finding Old Ship Parts (0.5s) Planetary Collision Avoidance (1.6s) Load Surrogates (0.7s) 11/2/2019 11:42:09 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/2/2019 11:42:59 AM Successfully opened host socket 11/2/2019 12:35:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2019 2:29:12 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/2/2019 2:29:12 PM Boot up FleetOS (0.2305s) 11/2/2019 2:29:12 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/2/2019 2:29:12 PM Check System Logs For Rogue Intelligence (0.0316s) 11/2/2019 2:29:12 PM Organizing Alien Translation Routines (0.1115s) 11/2/2019 2:29:12 PM Remembering Alamo (0.0290s) 11/2/2019 2:29:13 PM Generating Framerates (0.0150s) 11/2/2019 2:29:13 PM Bring Cloaking Systems Online (0.0070s) 11/2/2019 2:29:13 PM Game Version: 1.003 11/2/2019 2:29:13 PM Eject Trash Into Hyperspace (0.0130s) 11/2/2019 2:29:13 PM Recalculate Speed Of Light (0.0190s) 11/2/2019 2:29:13 PM Check Nearby Stellar Masses (0.0160s) 11/2/2019 2:29:13 PM No resolution change was required. 11/2/2019 2:29:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/2/2019 2:29:13 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/2/2019 2:29:13 PM Refresh Optical Lensing (0.0080s) 11/2/2019 2:29:13 PM Revise Fundamental Physical Laws (0.0990s) 11/2/2019 2:29:13 PM Boot Audio Comms (0.0114s) 11/2/2019 2:29:13 PM Establish Individual Audio Links (0.0110s) 11/2/2019 2:29:13 PM Prepare Explosions and Crackles (0.1955s) 11/2/2019 2:29:13 PM Optimize Comfort On Command Decks (0.2514s) 11/2/2019 2:29:13 PM Check For Extra Modules (0.0420s) 11/2/2019 2:29:13 PM Calculate Odds Of Success (0.0160s) 11/2/2019 2:29:13 PM Briefly Panic (0.2309s) 11/2/2019 2:29:14 PM Install Confidence Routines (0.1889s) 11/2/2019 2:29:14 PM Bring Commander Interface Online (0.0899s) 11/2/2019 2:29:14 PM Motivate All Crews (0.0270s) 11/2/2019 2:29:14 PM Externalizing Patterns (0.0150s) 11/2/2019 2:29:14 PM Disengaging Constants (0.0889s) 11/2/2019 2:29:14 PM Late Axionic Computations (0.1266s) 11/2/2019 2:29:14 PM Thinking Of Advice (0.0090s) 11/2/2019 2:29:14 PM Degaussing Advice (0.0438s) 11/2/2019 2:29:14 PM Naming All Known Planets (0.0049s) 11/2/2019 2:29:14 PM Remembering Speeds (0.0141s) 11/2/2019 2:29:14 PM Prioritizing Targets (0.0117s) 11/2/2019 2:29:14 PM Rebooting Sensor Arrays (0.0081s) 11/2/2019 2:29:14 PM Unloading Prismatic Grid (0.0143s) 11/2/2019 2:29:14 PM Thinking Of Objectives (0.0109s) 11/2/2019 2:29:14 PM Re-Aligning Objectives (0.0140s) 11/2/2019 2:29:14 PM Inhibiting Visual Scans (0.0280s) 11/2/2019 2:29:14 PM Synthesizing Vocals (0.0090s) 11/2/2019 2:29:14 PM Ventilating Scenarios (0.0080s) 11/2/2019 2:29:14 PM Decontaminating Targeting Systems (0.0121s) 11/2/2019 2:29:14 PM Ejecting Tactical Core (0.0141s) 11/2/2019 2:29:14 PM Calibrating Formations (0.0111s) 11/2/2019 2:29:14 PM Intercepting Galactic Maps (0.0170s) 11/2/2019 2:29:14 PM Sterilizing Test Chamber (0.0150s) 11/2/2019 2:29:14 PM Faction Diagnostics (0.0209s) 11/2/2019 2:29:14 PM Buffering Hackers (0.0190s) 11/2/2019 2:29:14 PM Inverting Death (0.0127s) 11/2/2019 2:29:14 PM Linear Field Variance (0.0893s) 11/2/2019 2:29:14 PM Charging Marks (0.0070s) 11/2/2019 2:29:14 PM Range Manifolds (0.0143s) 11/2/2019 2:29:14 PM Purging ROFs (0.0100s) 11/2/2019 2:29:14 PM Manipulating Speeds (0.0124s) 11/2/2019 2:29:14 PM Detecting Projectiles (0.0100s) 11/2/2019 2:29:14 PM Grouping Flow Fields (0.0181s) 11/2/2019 2:29:14 PM Modulating Flow Field Groups (0.0125s) 11/2/2019 2:29:14 PM Designing Fleets (0.0400s) 11/2/2019 2:29:14 PM Thinking Of Technologies (0.0100s) 11/2/2019 2:29:15 PM Categorizing Starboard Sensors (0.0100s) 11/2/2019 2:29:15 PM Injecting Galactic Variables (0.0170s) 11/2/2019 2:29:15 PM Discharging Colored Ions (0.0209s) 11/2/2019 2:29:15 PM Replicating Ion Colors (0.0090s) 11/2/2019 2:29:15 PM Investigating Starfields (0.3277s) 11/2/2019 2:29:15 PM Gazing At Distant Planets (0.4759s) 11/2/2019 2:29:15 PM Investigating Map Signatures (0.0190s) 11/2/2019 2:29:15 PM Collating Solar Systems (0.0090s) 11/2/2019 2:29:15 PM Categorizing All Planets (0.0070s) 11/2/2019 2:29:15 PM Organizing Commands (0.0270s) 11/2/2019 2:29:15 PM Calculating Firing Cones (0.0040s) 11/2/2019 2:29:16 PM Violating Ship Part Bylaws (0.5258s) 11/2/2019 2:29:18 PM Restrain Self From Stating The Odds (1.6166s) 11/2/2019 2:29:18 PM Issuing Orders (0.0050s) 11/2/2019 2:29:18 PM Augmenting Infusers (0.0151s) 11/2/2019 2:29:18 PM Infusing (0.0380s) 11/2/2019 2:29:18 PM Post-Proton Surge (0.0040s) 11/2/2019 2:29:18 PM Calibrate Weapons Arrays (0.0180s) 11/2/2019 2:29:18 PM Stimulate Modulation (0.0130s) 11/2/2019 2:29:18 PM ArcenAssetBundleCache.InstantiatedObjects: 804 11/2/2019 2:29:18 PM Load Surrogates (0.7517s) 11/2/2019 2:29:18 PM Load Historical Documents (0.0040s) 11/2/2019 2:29:18 PM 6.3 seconds total load time. Optimize Comfort On Command Decks (0.3s) Investigating Starfields (0.3s) Gazing At Distant Planets (0.5s) Violating Ship Part Bylaws (0.5s) Restrain Self From Stating The Odds (1.6s) Load Surrogates (0.8s) 11/2/2019 2:29:19 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/2/2019 2:30:51 PM Successfully opened host socket 11/2/2019 3:02:37 PM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <971ca50c63b14f02b192514a00b28113>:0 in StartReconquestDefenseSeeding 11/2/2019 4:13:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2019 6:35:09 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/2/2019 6:35:09 PM Boot up FleetOS (0.2279s) 11/2/2019 6:35:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/2/2019 6:35:09 PM Check System Logs For Rogue Intelligence (0.0290s) 11/2/2019 6:35:09 PM Organizing Alien Translation Routines (0.0470s) 11/2/2019 6:35:09 PM Remembering Alamo (0.0191s) 11/2/2019 6:35:09 PM Generating Framerates (0.0110s) 11/2/2019 6:35:09 PM Bring Cloaking Systems Online (0.0040s) 11/2/2019 6:35:09 PM Game Version: 1.003 11/2/2019 6:35:09 PM Eject Trash Into Hyperspace (0.0090s) 11/2/2019 6:35:09 PM Recalculate Speed Of Light (0.0110s) 11/2/2019 6:35:09 PM Check Nearby Stellar Masses (0.0160s) 11/2/2019 6:35:09 PM No resolution change was required. 11/2/2019 6:35:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/2/2019 6:35:09 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/2/2019 6:35:09 PM Refresh Optical Lensing (0.0080s) 11/2/2019 6:35:09 PM Revise Fundamental Physical Laws (0.0170s) 11/2/2019 6:35:09 PM Boot Audio Comms (0.0070s) 11/2/2019 6:35:09 PM Establish Individual Audio Links (0.0110s) 11/2/2019 6:35:09 PM Prepare Explosions and Crackles (0.1982s) 11/2/2019 6:35:09 PM Optimize Comfort On Command Decks (0.0620s) 11/2/2019 6:35:09 PM Check For Extra Modules (0.0240s) 11/2/2019 6:35:09 PM Calculate Odds Of Success (0.0120s) 11/2/2019 6:35:09 PM Briefly Panic (0.1492s) 11/2/2019 6:35:10 PM Install Confidence Routines (0.1899s) 11/2/2019 6:35:10 PM Bring Commander Interface Online (0.0691s) 11/2/2019 6:35:10 PM Motivate All Crews (0.0230s) 11/2/2019 6:35:10 PM Externalizing Patterns (0.0100s) 11/2/2019 6:35:10 PM Disengaging Constants (0.0282s) 11/2/2019 6:35:10 PM Late Axionic Computations (0.0398s) 11/2/2019 6:35:10 PM Thinking Of Advice (0.0050s) 11/2/2019 6:35:10 PM Degaussing Advice (0.0141s) 11/2/2019 6:35:10 PM Naming All Known Planets (0.0069s) 11/2/2019 6:35:10 PM Remembering Speeds (0.0120s) 11/2/2019 6:35:10 PM Prioritizing Targets (0.0111s) 11/2/2019 6:35:10 PM Rebooting Sensor Arrays (0.0112s) 11/2/2019 6:35:10 PM Unloading Prismatic Grid (0.0120s) 11/2/2019 6:35:10 PM Thinking Of Objectives (0.0160s) 11/2/2019 6:35:10 PM Re-Aligning Objectives (0.0070s) 11/2/2019 6:35:10 PM Inhibiting Visual Scans (0.0130s) 11/2/2019 6:35:10 PM Synthesizing Vocals (0.0201s) 11/2/2019 6:35:10 PM Ventilating Scenarios (0.0159s) 11/2/2019 6:35:10 PM Decontaminating Targeting Systems (0.0163s) 11/2/2019 6:35:10 PM Ejecting Tactical Core (0.0190s) 11/2/2019 6:35:10 PM Calibrating Formations (0.0145s) 11/2/2019 6:35:10 PM Intercepting Galactic Maps (0.0180s) 11/2/2019 6:35:10 PM Sterilizing Test Chamber (0.0179s) 11/2/2019 6:35:10 PM Faction Diagnostics (0.0080s) 11/2/2019 6:35:10 PM Buffering Hackers (0.0283s) 11/2/2019 6:35:10 PM Inverting Death (0.0060s) 11/2/2019 6:35:10 PM Linear Field Variance (0.0977s) 11/2/2019 6:35:10 PM Charging Marks (0.0070s) 11/2/2019 6:35:10 PM Range Manifolds (0.0103s) 11/2/2019 6:35:10 PM Purging ROFs (0.0110s) 11/2/2019 6:35:10 PM Manipulating Speeds (0.0110s) 11/2/2019 6:35:10 PM Detecting Projectiles (0.0101s) 11/2/2019 6:35:10 PM Grouping Flow Fields (0.0121s) 11/2/2019 6:35:10 PM Modulating Flow Field Groups (0.0140s) 11/2/2019 6:35:10 PM Designing Fleets (0.0150s) 11/2/2019 6:35:10 PM Thinking Of Technologies (0.0060s) 11/2/2019 6:35:10 PM Categorizing Starboard Sensors (0.0102s) 11/2/2019 6:35:10 PM Injecting Galactic Variables (0.0130s) 11/2/2019 6:35:10 PM Discharging Colored Ions (0.0230s) 11/2/2019 6:35:10 PM Replicating Ion Colors (0.0050s) 11/2/2019 6:35:10 PM Investigating Starfields (0.1815s) 11/2/2019 6:35:11 PM Verifying Distant Planets (0.4807s) 11/2/2019 6:35:11 PM Investigating Map Signatures (0.0120s) 11/2/2019 6:35:11 PM Collating Solar Systems (0.0070s) 11/2/2019 6:35:11 PM Categorizing All Planets (0.0100s) 11/2/2019 6:35:11 PM Organizing Commands (0.0210s) 11/2/2019 6:35:11 PM Calculating Firing Cones (0.0040s) 11/2/2019 6:35:11 PM Declaring Ship Parts At Customs (0.4066s) 11/2/2019 6:35:13 PM EXTERMINATE! EXTERMINATE! (1.6203s) 11/2/2019 6:35:13 PM Issuing Orders (0.0040s) 11/2/2019 6:35:13 PM Augmenting Infusers (0.0118s) 11/2/2019 6:35:13 PM Infusing (0.0210s) 11/2/2019 6:35:13 PM Post-Proton Surge (0.0050s) 11/2/2019 6:35:13 PM Calibrate Weapons Arrays (0.0210s) 11/2/2019 6:35:13 PM Stimulate Modulation (0.0140s) 11/2/2019 6:35:13 PM ArcenAssetBundleCache.InstantiatedObjects: 804 11/2/2019 6:35:14 PM Load Surrogates (0.7146s) 11/2/2019 6:35:14 PM Load Historical Documents (0.0030s) 11/2/2019 6:35:14 PM 5.3 seconds total load time. Verifying Distant Planets (0.5s) Declaring Ship Parts At Customs (0.4s) EXTERMINATE! EXTERMINATE! (1.6s) Load Surrogates (0.7s) 11/2/2019 6:35:14 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/2/2019 6:35:28 PM Successfully opened host socket 11/2/2019 6:35:28 PM OnLoad: Fixed positions of 0 ship(s), 11 shot(s), 0 other/wormhole(s). 11/2/2019 7:49:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/3/2019 8:58:41 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/3/2019 8:58:41 AM Boot up FleetOS (0.2349s) 11/3/2019 8:58:41 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/3/2019 8:58:41 AM Check System Logs For Rogue Intelligence (0.0310s) 11/3/2019 8:58:41 AM Organizing Alien Translation Routines (0.1109s) 11/3/2019 8:58:41 AM Remembering Alamo (0.0300s) 11/3/2019 8:58:41 AM Generating Framerates (0.0250s) 11/3/2019 8:58:41 AM Bring Cloaking Systems Online (0.0110s) 11/3/2019 8:58:41 AM Game Version: 1.003 11/3/2019 8:58:41 AM Eject Trash Into Hyperspace (0.0230s) 11/3/2019 8:58:41 AM Recalculate Speed Of Light (0.0340s) 11/3/2019 8:58:41 AM Check Nearby Stellar Masses (0.0210s) 11/3/2019 8:58:41 AM No resolution change was required. 11/3/2019 8:58:41 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/3/2019 8:58:41 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/3/2019 8:58:41 AM Refresh Optical Lensing (0.0130s) 11/3/2019 8:58:41 AM Revise Fundamental Physical Laws (0.1359s) 11/3/2019 8:58:41 AM Boot Audio Comms (0.0100s) 11/3/2019 8:58:41 AM Establish Individual Audio Links (0.0120s) 11/3/2019 8:58:42 AM Prepare Explosions and Crackles (0.1939s) 11/3/2019 8:58:42 AM Optimize Comfort On Command Decks (0.0840s) 11/3/2019 8:58:42 AM Check For Extra Modules (0.0210s) 11/3/2019 8:58:42 AM Calculate Odds Of Success (0.0170s) 11/3/2019 8:58:42 AM Briefly Panic (0.1489s) 11/3/2019 8:58:42 AM Install Confidence Routines (0.1890s) 11/3/2019 8:58:42 AM Bring Commander Interface Online (0.0910s) 11/3/2019 8:58:42 AM Motivate All Crews (0.0260s) 11/3/2019 8:58:42 AM Externalizing Patterns (0.0171s) 11/3/2019 8:58:42 AM Disengaging Constants (0.0980s) 11/3/2019 8:58:42 AM Late Axionic Computations (0.0870s) 11/3/2019 8:58:42 AM Thinking Of Advice (0.0090s) 11/3/2019 8:58:42 AM Degaussing Advice (0.0457s) 11/3/2019 8:58:42 AM Naming All Known Planets (0.0080s) 11/3/2019 8:58:42 AM Remembering Speeds (0.0120s) 11/3/2019 8:58:42 AM Prioritizing Targets (0.0116s) 11/3/2019 8:58:42 AM Rebooting Sensor Arrays (0.0110s) 11/3/2019 8:58:42 AM Unloading Prismatic Grid (0.0126s) 11/3/2019 8:58:42 AM Thinking Of Objectives (0.0110s) 11/3/2019 8:58:42 AM Re-Aligning Objectives (0.0120s) 11/3/2019 8:58:43 AM Inhibiting Visual Scans (0.0310s) 11/3/2019 8:58:43 AM Synthesizing Vocals (0.0100s) 11/3/2019 8:58:43 AM Ventilating Scenarios (0.0110s) 11/3/2019 8:58:43 AM Decontaminating Targeting Systems (0.0110s) 11/3/2019 8:58:43 AM Ejecting Tactical Core (0.0123s) 11/3/2019 8:58:43 AM Calibrating Formations (0.0100s) 11/3/2019 8:58:43 AM Intercepting Galactic Maps (0.0150s) 11/3/2019 8:58:43 AM Sterilizing Test Chamber (0.0123s) 11/3/2019 8:58:43 AM Faction Diagnostics (0.0170s) 11/3/2019 8:58:43 AM Buffering Hackers (0.0220s) 11/3/2019 8:58:43 AM Inverting Death (0.0150s) 11/3/2019 8:58:43 AM Linear Field Variance (0.1262s) 11/3/2019 8:58:43 AM Charging Marks (0.0120s) 11/3/2019 8:58:43 AM Range Manifolds (0.0100s) 11/3/2019 8:58:43 AM Purging ROFs (0.0120s) 11/3/2019 8:58:43 AM Manipulating Speeds (0.0120s) 11/3/2019 8:58:43 AM Detecting Projectiles (0.0110s) 11/3/2019 8:58:43 AM Grouping Flow Fields (0.0120s) 11/3/2019 8:58:43 AM Modulating Flow Field Groups (0.0160s) 11/3/2019 8:58:43 AM Designing Fleets (0.0450s) 11/3/2019 8:58:43 AM Thinking Of Technologies (0.0100s) 11/3/2019 8:58:43 AM Categorizing Starboard Sensors (0.0110s) 11/3/2019 8:58:43 AM Injecting Galactic Variables (0.0180s) 11/3/2019 8:58:43 AM Discharging Colored Ions (0.0240s) 11/3/2019 8:58:43 AM Replicating Ion Colors (0.0100s) 11/3/2019 8:58:43 AM Investigating Starfields (0.2079s) 11/3/2019 8:58:44 AM Mapping Distant Planets (0.5040s) 11/3/2019 8:58:44 AM Investigating Map Signatures (0.0230s) 11/3/2019 8:58:44 AM Collating Solar Systems (0.0100s) 11/3/2019 8:58:44 AM Categorizing All Planets (0.0050s) 11/3/2019 8:58:44 AM Organizing Commands (0.0271s) 11/3/2019 8:58:44 AM Calculating Firing Cones (0.0040s) 11/3/2019 8:58:44 AM Splitting Ship Parts Into Smaller Parts (0.5479s) 11/3/2019 8:58:46 AM Realigning Flow (1.6367s) 11/3/2019 8:58:46 AM Issuing Orders (0.0050s) 11/3/2019 8:58:46 AM Augmenting Infusers (0.0165s) 11/3/2019 8:58:46 AM Infusing (0.0380s) 11/3/2019 8:58:46 AM Post-Proton Surge (0.0040s) 11/3/2019 8:58:46 AM Calibrate Weapons Arrays (0.0181s) 11/3/2019 8:58:46 AM Stimulate Modulation (0.0140s) 11/3/2019 8:58:46 AM ArcenAssetBundleCache.InstantiatedObjects: 804 11/3/2019 8:58:47 AM Load Surrogates (0.7642s) 11/3/2019 8:58:47 AM Load Historical Documents (0.0030s) 11/3/2019 8:58:47 AM 6.1 seconds total load time. Mapping Distant Planets (0.5s) Splitting Ship Parts Into Smaller Parts (0.5s) Realigning Flow (1.6s) Load Surrogates (0.8s) 11/3/2019 8:58:47 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/3/2019 8:59:16 AM Start Generate Partial Map with Realistic and seed 503472857 and planet count 80 and 16 factions 11/3/2019 8:59:16 AM World Created, Launching Server 11/3/2019 8:59:17 AM Successfully opened host socket 11/3/2019 8:59:42 AM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/3/2019 8:59:42 AM Generate Partial Map Complete 11/3/2019 9:01:36 AM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 18 factions 11/3/2019 9:01:36 AM Generate Partial Map Complete 11/3/2019 9:01:48 AM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 18 factions 11/3/2019 9:01:49 AM Generate Partial Map Complete 11/3/2019 9:02:00 AM Start Generate FULL Map with Realistic and seed 138167159 and planet count 80 and 18 factions 11/3/2019 9:02:01 AM Generate FULL Map Complete 11/3/2019 9:05:21 AM No resolution change was required. 11/3/2019 9:05:21 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/3/2019 9:05:21 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/3/2019 9:06:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 11/3/2019 10:04:56 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/3/2019 10:04:56 PM Boot up FleetOS (0.2443s) 11/3/2019 10:04:56 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/3/2019 10:04:56 PM Check System Logs For Rogue Intelligence (0.0320s) 11/3/2019 10:04:56 PM Organizing Alien Translation Routines (0.1169s) 11/3/2019 10:04:56 PM Remembering Alamo (0.0281s) 11/3/2019 10:04:56 PM Generating Framerates (0.0230s) 11/3/2019 10:04:56 PM Bring Cloaking Systems Online (0.0080s) 11/3/2019 10:04:56 PM Game Version: 1.003 11/3/2019 10:04:56 PM Eject Trash Into Hyperspace (0.0130s) 11/3/2019 10:04:56 PM Recalculate Speed Of Light (0.0210s) 11/3/2019 10:04:56 PM Check Nearby Stellar Masses (0.0160s) 11/3/2019 10:04:56 PM No resolution change was required. 11/3/2019 10:04:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/3/2019 10:04:56 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/3/2019 10:04:56 PM Refresh Optical Lensing (0.0090s) 11/3/2019 10:04:56 PM Revise Fundamental Physical Laws (0.0978s) 11/3/2019 10:04:56 PM Boot Audio Comms (0.0110s) 11/3/2019 10:04:56 PM Establish Individual Audio Links (0.0120s) 11/3/2019 10:04:56 PM Prepare Explosions and Crackles (0.1939s) 11/3/2019 10:04:56 PM Optimize Comfort On Command Decks (0.0800s) 11/3/2019 10:04:56 PM Check For Extra Modules (0.0190s) 11/3/2019 10:04:56 PM Calculate Odds Of Success (0.0160s) 11/3/2019 10:04:57 PM Briefly Panic (0.1479s) 11/3/2019 10:04:57 PM Install Confidence Routines (0.1949s) 11/3/2019 10:04:57 PM Bring Commander Interface Online (0.0985s) 11/3/2019 10:04:57 PM Motivate All Crews (0.0253s) 11/3/2019 10:04:57 PM Externalizing Patterns (0.0220s) 11/3/2019 10:04:57 PM Disengaging Constants (0.0931s) 11/3/2019 10:04:57 PM Late Axionic Computations (0.0899s) 11/3/2019 10:04:57 PM Thinking Of Advice (0.0100s) 11/3/2019 10:04:57 PM Degaussing Advice (0.0470s) 11/3/2019 10:04:57 PM Naming All Known Planets (0.0080s) 11/3/2019 10:04:57 PM Remembering Speeds (0.0120s) 11/3/2019 10:04:57 PM Prioritizing Targets (0.0110s) 11/3/2019 10:04:57 PM Rebooting Sensor Arrays (0.0118s) 11/3/2019 10:04:57 PM Unloading Prismatic Grid (0.0102s) 11/3/2019 10:04:57 PM Thinking Of Objectives (0.0111s) 11/3/2019 10:04:57 PM Re-Aligning Objectives (0.0135s) 11/3/2019 10:04:57 PM Inhibiting Visual Scans (0.0296s) 11/3/2019 10:04:57 PM Synthesizing Vocals (0.0088s) 11/3/2019 10:04:57 PM Ventilating Scenarios (0.0100s) 11/3/2019 10:04:57 PM Decontaminating Targeting Systems (0.0121s) 11/3/2019 10:04:57 PM Ejecting Tactical Core (0.0110s) 11/3/2019 10:04:57 PM Calibrating Formations (0.0100s) 11/3/2019 10:04:57 PM Intercepting Galactic Maps (0.0210s) 11/3/2019 10:04:57 PM Sterilizing Test Chamber (0.0160s) 11/3/2019 10:04:57 PM Faction Diagnostics (0.0226s) 11/3/2019 10:04:57 PM Buffering Hackers (0.0185s) 11/3/2019 10:04:57 PM Inverting Death (0.0129s) 11/3/2019 10:04:58 PM Linear Field Variance (0.0879s) 11/3/2019 10:04:58 PM Charging Marks (0.0110s) 11/3/2019 10:04:58 PM Range Manifolds (0.0110s) 11/3/2019 10:04:58 PM Purging ROFs (0.0110s) 11/3/2019 10:04:58 PM Manipulating Speeds (0.0120s) 11/3/2019 10:04:58 PM Detecting Projectiles (0.0110s) 11/3/2019 10:04:58 PM Grouping Flow Fields (0.0110s) 11/3/2019 10:04:58 PM Modulating Flow Field Groups (0.0190s) 11/3/2019 10:04:58 PM Designing Fleets (0.0420s) 11/3/2019 10:04:58 PM Thinking Of Technologies (0.0100s) 11/3/2019 10:04:58 PM Categorizing Starboard Sensors (0.0090s) 11/3/2019 10:04:58 PM Injecting Galactic Variables (0.0180s) 11/3/2019 10:04:58 PM Discharging Colored Ions (0.0220s) 11/3/2019 10:04:58 PM Replicating Ion Colors (0.0090s) 11/3/2019 10:04:58 PM Investigating Starfields (0.1979s) 11/3/2019 10:04:59 PM Fondly Remembering Distant Planets (1.1894s) 11/3/2019 10:04:59 PM Investigating Map Signatures (0.0260s) 11/3/2019 10:04:59 PM Collating Solar Systems (0.0100s) 11/3/2019 10:04:59 PM Categorizing All Planets (0.0050s) 11/3/2019 10:04:59 PM Organizing Commands (0.0260s) 11/3/2019 10:04:59 PM Calculating Firing Cones (0.0040s) 11/3/2019 10:05:00 PM Finding Old Ship Parts (0.5435s) 11/3/2019 10:05:01 PM Calculate Improbability (1.7276s) 11/3/2019 10:05:01 PM Issuing Orders (0.0040s) 11/3/2019 10:05:01 PM Augmenting Infusers (0.0159s) 11/3/2019 10:05:02 PM Infusing (0.0405s) 11/3/2019 10:05:02 PM Post-Proton Surge (0.0040s) 11/3/2019 10:05:02 PM Calibrate Weapons Arrays (0.0187s) 11/3/2019 10:05:02 PM Stimulate Modulation (0.0140s) 11/3/2019 10:05:02 PM ArcenAssetBundleCache.InstantiatedObjects: 804 11/3/2019 10:05:02 PM Load Surrogates (0.7788s) 11/3/2019 10:05:02 PM Load Historical Documents (0.0030s) 11/3/2019 10:05:02 PM 6.8 seconds total load time. Fondly Remembering Distant Planets (1.2s) Finding Old Ship Parts (0.5s) Calculate Improbability (1.7s) Load Surrogates (0.8s) 11/3/2019 10:05:02 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/3/2019 10:05:23 PM Successfully opened host socket 11/3/2019 10:06:30 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <971ca50c63b14f02b192514a00b28113>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <971ca50c63b14f02b192514a00b28113>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <2995d442cd014b88be4e8a96d7c43f69>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <2995d442cd014b88be4e8a96d7c43f69>:0) SelectionManager.Update () (at <10a20c9ac76a4a4cbeccd66313b49f15>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 11/3/2019 10:06:30 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <971ca50c63b14f02b192514a00b28113>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <151f67d979e3489682a4b612272d1b25>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <971ca50c63b14f02b192514a00b28113>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <2995d442cd014b88be4e8a96d7c43f69>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <2995d442cd014b88be4e8a96d7c43f69>:0) SelectionManager.Update () (at <10a20c9ac76a4a4cbeccd66313b49f15>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 11/3/2019 10:48:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2019 9:35:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/5/2019 9:35:01 PM Boot up FleetOS (0.2670s) 11/5/2019 9:35:01 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/5/2019 9:35:01 PM Check System Logs For Rogue Intelligence (0.0336s) 11/5/2019 9:35:01 PM Organizing Alien Translation Routines (0.1322s) 11/5/2019 9:35:01 PM Remembering Alamo (0.0333s) 11/5/2019 9:35:01 PM Generating Framerates (0.0150s) 11/5/2019 9:35:01 PM Bring Cloaking Systems Online (0.0080s) 11/5/2019 9:35:01 PM Game Version: 1.005 11/5/2019 9:35:01 PM Eject Trash Into Hyperspace (0.0130s) 11/5/2019 9:35:01 PM Recalculate Speed Of Light (0.0195s) 11/5/2019 9:35:01 PM Check Nearby Stellar Masses (0.0170s) 11/5/2019 9:35:01 PM No resolution change was required. 11/5/2019 9:35:01 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/5/2019 9:35:01 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/5/2019 9:35:01 PM Refresh Optical Lensing (0.0080s) 11/5/2019 9:35:01 PM Revise Fundamental Physical Laws (0.1057s) 11/5/2019 9:35:01 PM Boot Audio Comms (0.0120s) 11/5/2019 9:35:01 PM Establish Individual Audio Links (0.0120s) 11/5/2019 9:35:01 PM Prepare Explosions and Crackles (0.1957s) 11/5/2019 9:35:01 PM Optimize Comfort On Command Decks (0.2474s) 11/5/2019 9:35:01 PM Check For Extra Modules (0.0320s) 11/5/2019 9:35:01 PM Calculate Odds Of Success (0.0224s) 11/5/2019 9:35:02 PM Briefly Panic (0.2836s) 11/5/2019 9:35:02 PM Install Confidence Routines (0.1930s) 11/5/2019 9:35:02 PM Bring Commander Interface Online (0.0935s) 11/5/2019 9:35:02 PM Motivate All Crews (0.0270s) 11/5/2019 9:35:02 PM Externalizing Patterns (0.0210s) 11/5/2019 9:35:02 PM Disengaging Constants (0.0966s) 11/5/2019 9:35:02 PM Late Axionic Computations (0.1346s) 11/5/2019 9:35:02 PM Thinking Of Advice (0.0090s) 11/5/2019 9:35:02 PM Degaussing Advice (0.0487s) 11/5/2019 9:35:02 PM Naming All Known Planets (0.0090s) 11/5/2019 9:35:02 PM Remembering Speeds (0.0110s) 11/5/2019 9:35:02 PM Prioritizing Targets (0.0111s) 11/5/2019 9:35:02 PM Rebooting Sensor Arrays (0.0114s) 11/5/2019 9:35:02 PM Unloading Prismatic Grid (0.0110s) 11/5/2019 9:35:02 PM Thinking Of Objectives (0.0115s) 11/5/2019 9:35:02 PM Re-Aligning Objectives (0.0130s) 11/5/2019 9:35:02 PM Inhibiting Visual Scans (0.0290s) 11/5/2019 9:35:02 PM Synthesizing Vocals (0.0090s) 11/5/2019 9:35:02 PM Ventilating Scenarios (0.0110s) 11/5/2019 9:35:02 PM Decontaminating Targeting Systems (0.0124s) 11/5/2019 9:35:02 PM Ejecting Tactical Core (0.0110s) 11/5/2019 9:35:03 PM Calibrating Formations (0.0100s) 11/5/2019 9:35:03 PM Intercepting Galactic Maps (0.0160s) 11/5/2019 9:35:03 PM Sterilizing Test Chamber (0.0110s) 11/5/2019 9:35:03 PM Faction Diagnostics (0.0170s) 11/5/2019 9:35:03 PM Buffering Hackers (0.0191s) 11/5/2019 9:35:03 PM Inverting Death (0.0130s) 11/5/2019 9:35:03 PM Linear Field Variance (0.0899s) 11/5/2019 9:35:03 PM Charging Marks (0.0173s) 11/5/2019 9:35:03 PM Range Manifolds (0.0210s) 11/5/2019 9:35:03 PM Purging ROFs (0.0156s) 11/5/2019 9:35:03 PM Manipulating Speeds (0.0120s) 11/5/2019 9:35:03 PM Detecting Projectiles (0.0125s) 11/5/2019 9:35:03 PM Grouping Flow Fields (0.0101s) 11/5/2019 9:35:03 PM Modulating Flow Field Groups (0.0160s) 11/5/2019 9:35:03 PM Designing Fleets (0.0463s) 11/5/2019 9:35:03 PM Thinking Of Technologies (0.0090s) 11/5/2019 9:35:03 PM Categorizing Starboard Sensors (0.0114s) 11/5/2019 9:35:03 PM Injecting Galactic Variables (0.0165s) 11/5/2019 9:35:03 PM Discharging Colored Ions (0.0227s) 11/5/2019 9:35:03 PM Replicating Ion Colors (0.0087s) 11/5/2019 9:35:03 PM Investigating Starfields (0.4954s) 11/5/2019 9:35:05 PM Scouring Distant Planets (1.7309s) 11/5/2019 9:35:05 PM Investigating Map Signatures (0.0247s) 11/5/2019 9:35:05 PM Collating Solar Systems (0.0100s) 11/5/2019 9:35:05 PM Categorizing All Planets (0.0070s) 11/5/2019 9:35:05 PM Organizing Commands (0.0240s) 11/5/2019 9:35:05 PM Calculating Firing Cones (0.0040s) 11/5/2019 9:35:06 PM Scrapping Extra Ship Parts (0.7246s) 11/5/2019 9:35:09 PM Reactivate Cold Fusion Reactor (3.3326s) 11/5/2019 9:35:09 PM Issuing Orders (0.0040s) 11/5/2019 9:35:09 PM Augmenting Infusers (0.0160s) 11/5/2019 9:35:09 PM Infusing (0.0410s) 11/5/2019 9:35:09 PM Post-Proton Surge (0.0040s) 11/5/2019 9:35:09 PM Calibrate Weapons Arrays (0.0191s) 11/5/2019 9:35:09 PM Stimulate Modulation (0.0140s) 11/5/2019 9:35:09 PM ArcenAssetBundleCache.InstantiatedObjects: 806 11/5/2019 9:35:10 PM Load Surrogates (0.7882s) 11/5/2019 9:35:10 PM Load Historical Documents (0.0030s) 11/5/2019 9:35:10 PM 9.9 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Investigating Starfields (0.5s) Scouring Distant Planets (1.7s) Scrapping Extra Ship Parts (0.7s) Reactivate Cold Fusion Reactor (3.3s) Load Surrogates (0.8s) 11/5/2019 9:35:10 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/5/2019 9:40:59 PM Successfully opened host socket 11/5/2019 9:41:07 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:07 PM World Created, Launching Server 11/5/2019 9:41:13 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:13 PM Generate Partial Map Complete 11/5/2019 9:41:19 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:19 PM Generate Partial Map Complete 11/5/2019 9:41:23 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:23 PM Generate Partial Map Complete 11/5/2019 9:41:32 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:32 PM Generate Partial Map Complete 11/5/2019 9:41:36 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:36 PM Generate Partial Map Complete 11/5/2019 9:41:39 PM Start Generate Partial Map with D18Rings and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:39 PM Generate Partial Map Complete 11/5/2019 9:41:44 PM Start Generate Partial Map with ClustersMicrocosm and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:44 PM Generate Partial Map Complete 11/5/2019 9:41:55 PM Start Generate Partial Map with Realistic and seed 138167159 and planet count 80 and 16 factions 11/5/2019 9:41:55 PM Generate Partial Map Complete 11/5/2019 9:41:57 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 16 factions 11/5/2019 9:41:58 PM Generate Partial Map Complete 11/5/2019 9:42:01 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 16 factions 11/5/2019 9:42:01 PM Generate Partial Map Complete 11/5/2019 9:47:13 PM Start Generate FULL Map with Realistic and seed 465772268 and planet count 80 and 18 factions 11/5/2019 9:47:13 PM Generate FULL Map Complete 11/5/2019 10:21:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2019 10:21:03 PM Successfully opened host socket 11/5/2019 10:25:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2019 10:25:06 PM Successfully opened host socket 11/5/2019 10:28:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2019 10:28:03 PM Successfully opened host socket 11/5/2019 10:39:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/6/2019 8:37:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/6/2019 8:37:49 PM Boot up FleetOS (0.2389s) 11/6/2019 8:37:50 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/6/2019 8:37:50 PM Check System Logs For Rogue Intelligence (0.0320s) 11/6/2019 8:37:50 PM Organizing Alien Translation Routines (0.1134s) 11/6/2019 8:37:50 PM Remembering Alamo (0.0270s) 11/6/2019 8:37:50 PM Generating Framerates (0.0220s) 11/6/2019 8:37:50 PM Bring Cloaking Systems Online (0.0077s) 11/6/2019 8:37:50 PM Game Version: 1.005 11/6/2019 8:37:50 PM Eject Trash Into Hyperspace (0.0145s) 11/6/2019 8:37:50 PM Recalculate Speed Of Light (0.0192s) 11/6/2019 8:37:50 PM Check Nearby Stellar Masses (0.0161s) 11/6/2019 8:37:50 PM No resolution change was required. 11/6/2019 8:37:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/6/2019 8:37:50 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/6/2019 8:37:50 PM Refresh Optical Lensing (0.0080s) 11/6/2019 8:37:50 PM Revise Fundamental Physical Laws (0.0999s) 11/6/2019 8:37:50 PM Boot Audio Comms (0.0100s) 11/6/2019 8:37:50 PM Establish Individual Audio Links (0.0120s) 11/6/2019 8:37:50 PM Prepare Explosions and Crackles (0.1951s) 11/6/2019 8:37:50 PM Optimize Comfort On Command Decks (0.0740s) 11/6/2019 8:37:50 PM Check For Extra Modules (0.0220s) 11/6/2019 8:37:50 PM Calculate Odds Of Success (0.0160s) 11/6/2019 8:37:50 PM Briefly Panic (0.1449s) 11/6/2019 8:37:50 PM Install Confidence Routines (0.1839s) 11/6/2019 8:37:51 PM Bring Commander Interface Online (0.0919s) 11/6/2019 8:37:51 PM Motivate All Crews (0.0270s) 11/6/2019 8:37:51 PM Externalizing Patterns (0.0160s) 11/6/2019 8:37:51 PM Disengaging Constants (0.1192s) 11/6/2019 8:37:51 PM Late Axionic Computations (0.0969s) 11/6/2019 8:37:51 PM Thinking Of Advice (0.0090s) 11/6/2019 8:37:51 PM Degaussing Advice (0.0450s) 11/6/2019 8:37:51 PM Naming All Known Planets (0.0090s) 11/6/2019 8:37:51 PM Remembering Speeds (0.0127s) 11/6/2019 8:37:51 PM Prioritizing Targets (0.0090s) 11/6/2019 8:37:51 PM Rebooting Sensor Arrays (0.0120s) 11/6/2019 8:37:51 PM Unloading Prismatic Grid (0.0099s) 11/6/2019 8:37:51 PM Thinking Of Objectives (0.0119s) 11/6/2019 8:37:51 PM Re-Aligning Objectives (0.0130s) 11/6/2019 8:37:51 PM Inhibiting Visual Scans (0.0290s) 11/6/2019 8:37:51 PM Synthesizing Vocals (0.0089s) 11/6/2019 8:37:51 PM Ventilating Scenarios (0.0110s) 11/6/2019 8:37:51 PM Decontaminating Targeting Systems (0.0110s) 11/6/2019 8:37:51 PM Ejecting Tactical Core (0.0164s) 11/6/2019 8:37:51 PM Calibrating Formations (0.0141s) 11/6/2019 8:37:51 PM Intercepting Galactic Maps (0.0123s) 11/6/2019 8:37:51 PM Sterilizing Test Chamber (0.0110s) 11/6/2019 8:37:51 PM Faction Diagnostics (0.0174s) 11/6/2019 8:37:51 PM Buffering Hackers (0.0190s) 11/6/2019 8:37:51 PM Inverting Death (0.0129s) 11/6/2019 8:37:51 PM Linear Field Variance (0.0904s) 11/6/2019 8:37:51 PM Charging Marks (0.0100s) 11/6/2019 8:37:51 PM Range Manifolds (0.0110s) 11/6/2019 8:37:51 PM Purging ROFs (0.0100s) 11/6/2019 8:37:51 PM Manipulating Speeds (0.0116s) 11/6/2019 8:37:51 PM Detecting Projectiles (0.0110s) 11/6/2019 8:37:51 PM Grouping Flow Fields (0.0120s) 11/6/2019 8:37:51 PM Modulating Flow Field Groups (0.0140s) 11/6/2019 8:37:51 PM Designing Fleets (0.0380s) 11/6/2019 8:37:51 PM Thinking Of Technologies (0.0100s) 11/6/2019 8:37:51 PM Categorizing Starboard Sensors (0.0100s) 11/6/2019 8:37:51 PM Injecting Galactic Variables (0.0176s) 11/6/2019 8:37:51 PM Discharging Colored Ions (0.0210s) 11/6/2019 8:37:51 PM Replicating Ion Colors (0.0090s) 11/6/2019 8:37:52 PM Investigating Starfields (0.1868s) 11/6/2019 8:37:53 PM Mapping Distant Planets (1.0881s) 11/6/2019 8:37:53 PM Investigating Map Signatures (0.0210s) 11/6/2019 8:37:53 PM Collating Solar Systems (0.0090s) 11/6/2019 8:37:53 PM Categorizing All Planets (0.0080s) 11/6/2019 8:37:53 PM Organizing Commands (0.0219s) 11/6/2019 8:37:53 PM Calculating Firing Cones (0.0040s) 11/6/2019 8:37:53 PM Declaring Ship Part Sovereignty (0.5267s) 11/6/2019 8:37:55 PM Dreaming Of Quantum Computers (1.6847s) 11/6/2019 8:37:55 PM Issuing Orders (0.0040s) 11/6/2019 8:37:55 PM Augmenting Infusers (0.0160s) 11/6/2019 8:37:55 PM Infusing (0.0366s) 11/6/2019 8:37:55 PM Post-Proton Surge (0.0050s) 11/6/2019 8:37:55 PM Calibrate Weapons Arrays (0.0180s) 11/6/2019 8:37:55 PM Stimulate Modulation (0.0130s) 11/6/2019 8:37:55 PM ArcenAssetBundleCache.InstantiatedObjects: 806 11/6/2019 8:37:56 PM Load Surrogates (0.7729s) 11/6/2019 8:37:56 PM Load Historical Documents (0.0040s) 11/6/2019 8:37:56 PM 6.6 seconds total load time. Mapping Distant Planets (1.1s) Declaring Ship Part Sovereignty (0.5s) Dreaming Of Quantum Computers (1.7s) Load Surrogates (0.8s) 11/6/2019 8:37:56 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/6/2019 8:38:00 PM Successfully opened host socket 11/6/2019 9:35:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/7/2019 6:42:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/7/2019 6:42:54 PM Boot up FleetOS (0.2613s) 11/7/2019 6:42:54 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/7/2019 6:42:54 PM Check System Logs For Rogue Intelligence (0.0330s) 11/7/2019 6:42:54 PM Organizing Alien Translation Routines (0.1249s) 11/7/2019 6:42:54 PM Remembering Alamo (0.0330s) 11/7/2019 6:42:54 PM Generating Framerates (0.0150s) 11/7/2019 6:42:54 PM Bring Cloaking Systems Online (0.0080s) 11/7/2019 6:42:54 PM Game Version: 1.006 11/7/2019 6:42:54 PM Eject Trash Into Hyperspace (0.0130s) 11/7/2019 6:42:54 PM Recalculate Speed Of Light (0.0210s) 11/7/2019 6:42:54 PM Check Nearby Stellar Masses (0.0160s) 11/7/2019 6:42:54 PM No resolution change was required. 11/7/2019 6:42:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/7/2019 6:42:54 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 11/7/2019 6:42:54 PM Refresh Optical Lensing (0.0080s) 11/7/2019 6:42:54 PM Revise Fundamental Physical Laws (0.1029s) 11/7/2019 6:42:54 PM Boot Audio Comms (0.0110s) 11/7/2019 6:42:54 PM Establish Individual Audio Links (0.0130s) 11/7/2019 6:42:54 PM Prepare Explosions and Crackles (0.1959s) 11/7/2019 6:42:54 PM Optimize Comfort On Command Decks (0.2505s) 11/7/2019 6:42:55 PM Check For Extra Modules (0.0350s) 11/7/2019 6:42:55 PM Calculate Odds Of Success (0.0190s) 11/7/2019 6:42:55 PM Briefly Panic (0.2738s) 11/7/2019 6:42:55 PM Install Confidence Routines (0.1979s) 11/7/2019 6:42:55 PM Bring Commander Interface Online (0.0979s) 11/7/2019 6:42:55 PM Motivate All Crews (0.0260s) 11/7/2019 6:42:55 PM Externalizing Patterns (0.0180s) 11/7/2019 6:42:55 PM Disengaging Constants (0.0999s) 11/7/2019 6:42:55 PM Late Axionic Computations (0.1339s) 11/7/2019 6:42:55 PM Thinking Of Advice (0.0110s) 11/7/2019 6:42:55 PM Degaussing Advice (0.0530s) 11/7/2019 6:42:55 PM Naming All Known Planets (0.0100s) 11/7/2019 6:42:55 PM Remembering Speeds (0.0110s) 11/7/2019 6:42:55 PM Prioritizing Targets (0.0110s) 11/7/2019 6:42:55 PM Rebooting Sensor Arrays (0.0110s) 11/7/2019 6:42:56 PM Unloading Prismatic Grid (0.0110s) 11/7/2019 6:42:56 PM Thinking Of Objectives (0.0120s) 11/7/2019 6:42:56 PM Re-Aligning Objectives (0.0130s) 11/7/2019 6:42:56 PM Inhibiting Visual Scans (0.0300s) 11/7/2019 6:42:56 PM Synthesizing Vocals (0.0100s) 11/7/2019 6:42:56 PM Ventilating Scenarios (0.0120s) 11/7/2019 6:42:56 PM Decontaminating Targeting Systems (0.0110s) 11/7/2019 6:42:56 PM Ejecting Tactical Core (0.0100s) 11/7/2019 6:42:56 PM Calibrating Formations (0.0110s) 11/7/2019 6:42:56 PM Intercepting Galactic Maps (0.0180s) 11/7/2019 6:42:56 PM Sterilizing Test Chamber (0.0120s) 11/7/2019 6:42:56 PM Faction Diagnostics (0.0250s) 11/7/2019 6:42:56 PM Buffering Hackers (0.0210s) 11/7/2019 6:42:56 PM Inverting Death (0.0190s) 11/7/2019 6:42:56 PM Linear Field Variance (0.0939s) 11/7/2019 6:42:56 PM Charging Marks (0.0110s) 11/7/2019 6:42:56 PM Range Manifolds (0.0100s) 11/7/2019 6:42:56 PM Purging ROFs (0.0110s) 11/7/2019 6:42:56 PM Manipulating Speeds (0.0120s) 11/7/2019 6:42:56 PM Detecting Projectiles (0.0100s) 11/7/2019 6:42:56 PM Grouping Flow Fields (0.0130s) 11/7/2019 6:42:56 PM Modulating Flow Field Groups (0.0140s) 11/7/2019 6:42:56 PM Designing Fleets (0.0460s) 11/7/2019 6:42:56 PM Thinking Of Technologies (0.0110s) 11/7/2019 6:42:56 PM Categorizing Starboard Sensors (0.0100s) 11/7/2019 6:42:56 PM Injecting Galactic Variables (0.0180s) 11/7/2019 6:42:56 PM Discharging Colored Ions (0.0230s) 11/7/2019 6:42:56 PM Replicating Ion Colors (0.0090s) 11/7/2019 6:42:57 PM Investigating Starfields (0.5179s) 11/7/2019 6:42:58 PM Resizing Distant Planets (1.8179s) 11/7/2019 6:42:58 PM Investigating Map Signatures (0.0240s) 11/7/2019 6:42:58 PM Collating Solar Systems (0.0110s) 11/7/2019 6:42:58 PM Categorizing All Planets (0.0040s) 11/7/2019 6:42:58 PM Organizing Commands (0.0270s) 11/7/2019 6:42:58 PM Calculating Firing Cones (0.0040s) 11/7/2019 6:42:59 PM Holding Ship Parts For Comfort (0.6896s) 11/7/2019 6:43:02 PM Toy With Natives On Nearby Planet (3.2997s) 11/7/2019 6:43:02 PM Issuing Orders (0.0045s) 11/7/2019 6:43:02 PM Augmenting Infusers (0.0160s) 11/7/2019 6:43:02 PM Infusing (0.0440s) 11/7/2019 6:43:02 PM Post-Proton Surge (0.0040s) 11/7/2019 6:43:02 PM Calibrate Weapons Arrays (0.0190s) 11/7/2019 6:43:02 PM Stimulate Modulation (0.0140s) 11/7/2019 6:43:03 PM ArcenAssetBundleCache.InstantiatedObjects: 806 11/7/2019 6:43:03 PM Load Surrogates (0.8130s) 11/7/2019 6:43:03 PM Load Historical Documents (0.0030s) 11/7/2019 6:43:03 PM 9.9 seconds total load time. Boot up FleetOS (0.3s) Optimize Comfort On Command Decks (0.3s) Briefly Panic (0.3s) Investigating Starfields (0.5s) Resizing Distant Planets (1.8s) Holding Ship Parts For Comfort (0.7s) Toy With Natives On Nearby Planet (3.3s) Load Surrogates (0.8s) 11/7/2019 6:43:03 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/7/2019 6:46:54 PM Successfully opened host socket 11/7/2019 7:34:18 PM ----------- InvalidOperationException: Collection was modified; enumeration operation may not execute. Stack Trace: System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.List`1+Enumerator[T].MoveNext () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) WaveUtils+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.Faction faction) (at <39708cb148e648e689be40405efacc74>:0) Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) (at <0d3945fbe3084d5491b940d6934a91a3>:0) WaveUtils.DoForKnownWavesAgainstHumanHomeworlds (System.Func`2[T,TResult] processorDelegate) (at <39708cb148e648e689be40405efacc74>:0) Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.GetWarningLevelForPlanetLink (Arcen.AIW2.Core.Planet firstPlanet, Arcen.AIW2.Core.Planet secondPlanet, System.Boolean& forwardDirection) (at <6ac6832c6fb246cbbc0b840c38ec082c>:0) Arcen.AIW2.Core.Planet.UpdateVisualObj (System.Boolean IsCurrentPlanet, System.Boolean IsTextHidden, System.Boolean AreIconsHidden) (at <0d3945fbe3084d5491b940d6934a91a3>:0) Arcen.AIW2.Core.Galaxy.UpdateVisuals () (at <0d3945fbe3084d5491b940d6934a91a3>:0) PresentationLayer_AIW2.UpdateGameController () (at :0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate_GameSpecificEngine () (at <0d3945fbe3084d5491b940d6934a91a3>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <429eeced52a041ca959687ea6e632329>:0) ArcenGameController.Update () (at <7ecb30de8af740679f32416cd22b54b6>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 11/7/2019 7:34:18 PM ErrorsReportedByEngine: ----------- InvalidOperationException: Collection was modified; enumeration operation may not execute. Stack Trace: System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Collections.Generic.List`1+Enumerator[T].MoveNext () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) WaveUtils+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.Faction faction) (at <39708cb148e648e689be40405efacc74>:0) Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) (at <0d3945fbe3084d5491b940d6934a91a3>:0) WaveUtils.DoForKnownWavesAgainstHumanHomeworlds (System.Func`2[T,TResult] processorDelegate) (at <39708cb148e648e689be40405efacc74>:0) Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.GetWarningLevelForPlanetLink (Arcen.AIW2.Core.Planet firstPlanet, Arcen.AIW2.Core.Planet secondPlanet, System.Boolean& forwardDirection) (at <6ac6832c6fb246cbbc0b840c38ec082c>:0) Arcen.AIW2.Core.Planet.UpdateVisualObj (System.Boolean IsCurrentPlanet, System.Boolean IsTextHidden, System.Boolean AreIconsHidden) (at <0d3945fbe3084d5491b940d6934a91a3>:0) Arcen.AIW2.Core.Galaxy.UpdateVisuals () (at <0d3945fbe3084d5491b940d6934a91a3>:0) PresentationLayer_AIW2.UpdateGameController () (at :0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate_GameSpecificEngine () (at <0d3945fbe3084d5491b940d6934a91a3>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <429eeced52a041ca959687ea6e632329>:0) ArcenGameController.Update () (at <7ecb30de8af740679f32416cd22b54b6>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <429eeced52a041ca959687ea6e632329>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 11/7/2019 8:08:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/19/2019 9:33:32 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/19/2019 9:33:32 PM Boot up FleetOS (0.2549s) 12/19/2019 9:33:32 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/19/2019 9:33:32 PM Check System Logs For Rogue Intelligence (0.0350s) 12/19/2019 9:33:32 PM Game Version: 1.022 12/19/2019 9:33:32 PM Eject Trash Into Hyperspace (0.1349s) 12/19/2019 9:33:32 PM Expansions: The Spire Rises (NOT INSTALLED) 12/19/2019 9:33:32 PM Check For Extra Modules (0.0110s) 12/19/2019 9:33:32 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/19/2019 9:33:32 PM Bring Cloaking Systems Online (0.0200s) 12/19/2019 9:33:32 PM Remembering Alamo (0.0240s) 12/19/2019 9:33:32 PM Generating Framerates (0.0080s) 12/19/2019 9:33:32 PM Recalculate Speed Of Light (0.0240s) 12/19/2019 9:33:32 PM Check Nearby Stellar Masses (0.0180s) 12/19/2019 9:33:32 PM No resolution change was required. 12/19/2019 9:33:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/19/2019 9:33:32 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/19/2019 9:33:32 PM Refresh Optical Lensing (0.0090s) 12/19/2019 9:33:32 PM Revise Fundamental Physical Laws (0.1040s) 12/19/2019 9:33:32 PM Boot Audio Comms (0.0110s) 12/19/2019 9:33:32 PM Establish Individual Audio Links (0.0130s) 12/19/2019 9:33:32 PM Prepare Explosions and Crackles (0.2529s) 12/19/2019 9:33:33 PM Optimize Comfort On Command Decks (0.2570s) 12/19/2019 9:33:33 PM Calculate Odds Of Success (0.0360s) 12/19/2019 9:33:33 PM Briefly Panic (0.2369s) 12/19/2019 9:33:33 PM Install Confidence Routines (0.1949s) 12/19/2019 9:33:33 PM Bring Commander Interface Online (0.1019s) 12/19/2019 9:33:33 PM Motivate All Crews (0.0320s) 12/19/2019 9:33:33 PM Externalizing Patterns (0.0190s) 12/19/2019 9:33:33 PM Disengaging Constants (0.1110s) 12/19/2019 9:33:33 PM Late Axionic Computations (0.1385s) 12/19/2019 9:33:33 PM Connecting to Fleet Command (0.0090s) 12/19/2019 9:33:33 PM Thinking Of Advice (0.0110s) 12/19/2019 9:33:34 PM Degaussing Advice (0.0520s) 12/19/2019 9:33:34 PM Naming All Known Planets (0.0080s) 12/19/2019 9:33:34 PM Remembering Speeds (0.0120s) 12/19/2019 9:33:34 PM Prioritizing Targets (0.0110s) 12/19/2019 9:33:34 PM Rebooting Sensor Arrays (0.0110s) 12/19/2019 9:33:34 PM Unloading Prismatic Grid (0.0110s) 12/19/2019 9:33:34 PM Thinking Of Objectives (0.0110s) 12/19/2019 9:33:34 PM Re-Aligning Objectives (0.0140s) 12/19/2019 9:33:34 PM Inhibiting Visual Scans (0.0270s) 12/19/2019 9:33:34 PM Synthesizing Vocals (0.0100s) 12/19/2019 9:33:34 PM Ventilating Scenarios (0.0110s) 12/19/2019 9:33:34 PM Decontaminating Targeting Systems (0.0120s) 12/19/2019 9:33:34 PM Ejecting Tactical Core (0.0110s) 12/19/2019 9:33:34 PM Calibrating Formations (0.0100s) 12/19/2019 9:33:34 PM Intercepting Galactic Maps (0.0200s) 12/19/2019 9:33:34 PM Sterilizing Test Chamber (0.0160s) 12/19/2019 9:33:34 PM Faction Diagnostics (0.0210s) 12/19/2019 9:33:34 PM Buffering Hackers (0.0210s) 12/19/2019 9:33:34 PM Inverting Death (0.0140s) 12/19/2019 9:33:34 PM Linear Field Variance (0.1009s) 12/19/2019 9:33:34 PM Charging Marks (0.0110s) 12/19/2019 9:33:34 PM Range Manifolds (0.0110s) 12/19/2019 9:33:34 PM Purging ROFs (0.0110s) 12/19/2019 9:33:34 PM Manipulating Speeds (0.0110s) 12/19/2019 9:33:34 PM Detecting Projectiles (0.0100s) 12/19/2019 9:33:34 PM Grouping Flow Fields (0.0150s) 12/19/2019 9:33:34 PM Modulating Flow Field Groups (0.0170s) 12/19/2019 9:33:34 PM Designing Fleets (0.0500s) 12/19/2019 9:33:34 PM Thinking Of Technologies (0.0110s) 12/19/2019 9:33:34 PM Categorizing Starboard Sensors (0.0100s) 12/19/2019 9:33:34 PM Injecting Galactic Variables (0.0180s) 12/19/2019 9:33:34 PM Discharging Colored Ions (0.0260s) 12/19/2019 9:33:34 PM Replicating Ion Colors (0.0080s) 12/19/2019 9:33:35 PM Investigating Starfields (0.5250s) 12/19/2019 9:33:37 PM Browsing Distant Planets (1.8922s) 12/19/2019 9:33:37 PM Investigating Map Signatures (0.0250s) 12/19/2019 9:33:37 PM Collating Solar Systems (0.0100s) 12/19/2019 9:33:37 PM Categorizing All Planets (0.0060s) 12/19/2019 9:33:37 PM Organizing Commands (0.0250s) 12/19/2019 9:33:37 PM Calculating Firing Cones (0.0040s) 12/19/2019 9:33:37 PM Breaking In New Ship Parts (0.6868s) 12/19/2019 9:33:41 PM Ensure Engines Can Take It (3.2506s) 12/19/2019 9:33:41 PM Issuing Orders (0.0050s) 12/19/2019 9:33:41 PM Augmenting Infusers (0.0150s) 12/19/2019 9:33:41 PM Infusing (0.0430s) 12/19/2019 9:33:41 PM Post-Proton Surge (0.0040s) 12/19/2019 9:33:41 PM Calibrate Weapons Arrays (0.0181s) 12/19/2019 9:33:41 PM Stimulate Modulation (0.0140s) 12/19/2019 9:33:41 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/19/2019 9:33:41 PM Load Surrogates (0.8295s) 12/19/2019 9:33:41 PM Load Historical Documents (0.0040s) 12/19/2019 9:33:41 PM 10.0 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.3s) Optimize Comfort On Command Decks (0.3s) Investigating Starfields (0.5s) Browsing Distant Planets (1.9s) Breaking In New Ship Parts (0.7s) Ensure Engines Can Take It (3.3s) Load Surrogates (0.8s) 12/19/2019 9:33:42 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 12/19/2019 9:34:02 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:02 PM World Created, Launching Server 12/19/2019 9:34:02 PM Successfully opened host socket 12/19/2019 9:34:11 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:11 PM Generate Partial Map Complete 12/19/2019 9:34:13 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:13 PM Generate Partial Map Complete 12/19/2019 9:34:23 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:23 PM Generate Partial Map Complete 12/19/2019 9:34:31 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:31 PM Generate Partial Map Complete 12/19/2019 9:34:35 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:35 PM Generate Partial Map Complete 12/19/2019 9:34:58 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:34:58 PM Generate Partial Map Complete 12/19/2019 9:35:01 PM Start Generate Partial Map with Realistic and seed 465772268 and planet count 80 and 17 factions 12/19/2019 9:35:01 PM Generate Partial Map Complete 12/19/2019 9:35:05 PM Start Generate Partial Map with Realistic and seed 637664638 and planet count 80 and 17 factions 12/19/2019 9:35:05 PM Generate Partial Map Complete 12/19/2019 9:35:06 PM Start Generate Partial Map with Realistic and seed 637664638 and planet count 80 and 17 factions 12/19/2019 9:35:06 PM Generate Partial Map Complete 12/19/2019 9:40:11 PM Start Generate FULL Map with Realistic and seed 637664638 and planet count 80 and 19 factions 12/19/2019 9:40:12 PM Generate FULL Map Complete 12/19/2019 9:45:15 PM Logged Achievement To Steam Snap Out of It! 12/19/2019 9:45:15 PM Logged Achievement To Steam Fighting a Shadow 12/19/2019 9:45:15 PM Logged Achievement To Steam Off to the Dire Graveyard 12/19/2019 10:03:07 PM Logged Achievement To Steam Research Grant 12/19/2019 10:05:54 PM Logged Achievement To Steam Teach a Man to Fish... 12/19/2019 11:22:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2019 8:29:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2019 8:29:54 PM Boot up FleetOS (0.2329s) 12/20/2019 8:29:55 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2019 8:29:55 PM Check System Logs For Rogue Intelligence (0.0380s) 12/20/2019 8:29:55 PM Game Version: 1.023 12/20/2019 8:29:55 PM Eject Trash Into Hyperspace (0.1229s) 12/20/2019 8:29:55 PM Expansions: The Spire Rises (NOT INSTALLED) 12/20/2019 8:29:55 PM Check For Extra Modules (0.0110s) 12/20/2019 8:29:55 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/20/2019 8:29:55 PM Bring Cloaking Systems Online (0.0190s) 12/20/2019 8:29:55 PM Remembering Alamo (0.0180s) 12/20/2019 8:29:55 PM Generating Framerates (0.0090s) 12/20/2019 8:29:55 PM Recalculate Speed Of Light (0.0210s) 12/20/2019 8:29:55 PM Check Nearby Stellar Masses (0.0190s) 12/20/2019 8:29:55 PM No resolution change was required. 12/20/2019 8:29:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2019 8:29:55 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/20/2019 8:29:55 PM Refresh Optical Lensing (0.0100s) 12/20/2019 8:29:55 PM Revise Fundamental Physical Laws (0.1000s) 12/20/2019 8:29:55 PM Boot Audio Comms (0.0080s) 12/20/2019 8:29:55 PM Establish Individual Audio Links (0.0160s) 12/20/2019 8:29:55 PM Prepare Explosions and Crackles (0.2519s) 12/20/2019 8:29:55 PM Optimize Comfort On Command Decks (0.2509s) 12/20/2019 8:29:55 PM Calculate Odds Of Success (0.0470s) 12/20/2019 8:29:56 PM Briefly Panic (0.1899s) 12/20/2019 8:29:56 PM Install Confidence Routines (0.2039s) 12/20/2019 8:29:56 PM Bring Commander Interface Online (0.0999s) 12/20/2019 8:29:56 PM Motivate All Crews (0.0280s) 12/20/2019 8:29:56 PM Externalizing Patterns (0.0190s) 12/20/2019 8:29:56 PM Disengaging Constants (0.0959s) 12/20/2019 8:29:56 PM Late Axionic Computations (0.1259s) 12/20/2019 8:29:56 PM Connecting to Fleet Command (0.0090s) 12/20/2019 8:29:56 PM Thinking Of Advice (0.0110s) 12/20/2019 8:29:56 PM Degaussing Advice (0.0640s) 12/20/2019 8:29:56 PM Naming All Known Planets (0.0090s) 12/20/2019 8:29:56 PM Remembering Speeds (0.0130s) 12/20/2019 8:29:56 PM Prioritizing Targets (0.0330s) 12/20/2019 8:29:56 PM Rebooting Sensor Arrays (0.0260s) 12/20/2019 8:29:56 PM Unloading Prismatic Grid (0.0090s) 12/20/2019 8:29:56 PM Thinking Of Objectives (0.0110s) 12/20/2019 8:29:56 PM Re-Aligning Objectives (0.0130s) 12/20/2019 8:29:56 PM Inhibiting Visual Scans (0.0380s) 12/20/2019 8:29:56 PM Synthesizing Vocals (0.0130s) 12/20/2019 8:29:56 PM Ventilating Scenarios (0.0130s) 12/20/2019 8:29:56 PM Decontaminating Targeting Systems (0.0100s) 12/20/2019 8:29:56 PM Ejecting Tactical Core (0.0120s) 12/20/2019 8:29:56 PM Calibrating Formations (0.0090s) 12/20/2019 8:29:56 PM Intercepting Galactic Maps (0.0170s) 12/20/2019 8:29:57 PM Sterilizing Test Chamber (0.0140s) 12/20/2019 8:29:57 PM Faction Diagnostics (0.0270s) 12/20/2019 8:29:57 PM Buffering Hackers (0.0220s) 12/20/2019 8:29:57 PM Inverting Death (0.0150s) 12/20/2019 8:29:57 PM Linear Field Variance (0.1059s) 12/20/2019 8:29:57 PM Charging Marks (0.0110s) 12/20/2019 8:29:57 PM Range Manifolds (0.0110s) 12/20/2019 8:29:57 PM Purging ROFs (0.0100s) 12/20/2019 8:29:57 PM Manipulating Speeds (0.0121s) 12/20/2019 8:29:57 PM Detecting Projectiles (0.0110s) 12/20/2019 8:29:57 PM Grouping Flow Fields (0.0250s) 12/20/2019 8:29:57 PM Modulating Flow Field Groups (0.0170s) 12/20/2019 8:29:57 PM Designing Fleets (0.0480s) 12/20/2019 8:29:57 PM Thinking Of Technologies (0.0110s) 12/20/2019 8:29:57 PM Categorizing Starboard Sensors (0.0090s) 12/20/2019 8:29:57 PM Injecting Galactic Variables (0.0190s) 12/20/2019 8:29:57 PM Discharging Colored Ions (0.0230s) 12/20/2019 8:29:57 PM Replicating Ion Colors (0.0060s) 12/20/2019 8:29:57 PM Investigating Starfields (0.4918s) 12/20/2019 8:29:58 PM Ejecting Distant Planets (0.8567s) 12/20/2019 8:29:58 PM Investigating Map Signatures (0.0220s) 12/20/2019 8:29:58 PM Collating Solar Systems (0.0070s) 12/20/2019 8:29:58 PM Categorizing All Planets (0.0080s) 12/20/2019 8:29:58 PM Organizing Commands (0.0260s) 12/20/2019 8:29:58 PM Calculating Firing Cones (0.0040s) 12/20/2019 8:29:59 PM Violating Ship Part Bylaws (0.6279s) 12/20/2019 8:30:01 PM Upgrade /dev/null (1.6314s) 12/20/2019 8:30:01 PM Issuing Orders (0.0040s) 12/20/2019 8:30:01 PM Augmenting Infusers (0.0160s) 12/20/2019 8:30:01 PM Infusing (0.0410s) 12/20/2019 8:30:01 PM Post-Proton Surge (0.0040s) 12/20/2019 8:30:01 PM Calibrate Weapons Arrays (0.0180s) 12/20/2019 8:30:01 PM Stimulate Modulation (0.0150s) 12/20/2019 8:30:01 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/20/2019 8:30:01 PM Load Surrogates (0.8150s) 12/20/2019 8:30:01 PM Load Historical Documents (0.0040s) 12/20/2019 8:30:01 PM 7.2 seconds total load time. Prepare Explosions and Crackles (0.3s) Optimize Comfort On Command Decks (0.3s) Investigating Starfields (0.5s) Ejecting Distant Planets (0.9s) Violating Ship Part Bylaws (0.6s) Upgrade /dev/null (1.6s) Load Surrogates (0.8s) 12/20/2019 8:30:02 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/20/2019 8:30:09 PM Successfully opened host socket 12/20/2019 9:17:49 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/20/2019 9:19:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2019 1:17:56 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2019 1:17:56 PM Boot up FleetOS (0.2369s) 12/21/2019 1:17:56 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2019 1:17:56 PM Check System Logs For Rogue Intelligence (0.0350s) 12/21/2019 1:17:56 PM Game Version: 1.023 12/21/2019 1:17:56 PM Eject Trash Into Hyperspace (0.1190s) 12/21/2019 1:17:56 PM Expansions: The Spire Rises (NOT INSTALLED) 12/21/2019 1:17:56 PM Check For Extra Modules (0.0100s) 12/21/2019 1:17:56 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/21/2019 1:17:56 PM Bring Cloaking Systems Online (0.0190s) 12/21/2019 1:17:56 PM Remembering Alamo (0.0260s) 12/21/2019 1:17:56 PM Generating Framerates (0.0082s) 12/21/2019 1:17:56 PM Recalculate Speed Of Light (0.0218s) 12/21/2019 1:17:56 PM Check Nearby Stellar Masses (0.0200s) 12/21/2019 1:17:56 PM No resolution change was required. 12/21/2019 1:17:56 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 1:17:56 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/21/2019 1:17:56 PM Refresh Optical Lensing (0.0090s) 12/21/2019 1:17:57 PM Revise Fundamental Physical Laws (0.1020s) 12/21/2019 1:17:57 PM Boot Audio Comms (0.0110s) 12/21/2019 1:17:57 PM Establish Individual Audio Links (0.0120s) 12/21/2019 1:17:57 PM Prepare Explosions and Crackles (0.2518s) 12/21/2019 1:17:57 PM Optimize Comfort On Command Decks (0.0810s) 12/21/2019 1:17:57 PM Calculate Odds Of Success (0.0340s) 12/21/2019 1:17:57 PM Briefly Panic (0.1439s) 12/21/2019 1:17:57 PM Install Confidence Routines (0.1899s) 12/21/2019 1:17:57 PM Bring Commander Interface Online (0.0969s) 12/21/2019 1:17:57 PM Motivate All Crews (0.0290s) 12/21/2019 1:17:57 PM Externalizing Patterns (0.0190s) 12/21/2019 1:17:58 PM Disengaging Constants (0.1090s) 12/21/2019 1:17:58 PM Late Axionic Computations (0.0870s) 12/21/2019 1:17:58 PM Connecting to Fleet Command (0.0090s) 12/21/2019 1:17:58 PM Thinking Of Advice (0.0110s) 12/21/2019 1:17:58 PM Degaussing Advice (0.0490s) 12/21/2019 1:17:58 PM Naming All Known Planets (0.0080s) 12/21/2019 1:17:58 PM Remembering Speeds (0.0120s) 12/21/2019 1:17:58 PM Prioritizing Targets (0.0110s) 12/21/2019 1:17:58 PM Rebooting Sensor Arrays (0.0110s) 12/21/2019 1:17:58 PM Unloading Prismatic Grid (0.0110s) 12/21/2019 1:17:58 PM Thinking Of Objectives (0.0110s) 12/21/2019 1:17:58 PM Re-Aligning Objectives (0.0140s) 12/21/2019 1:17:58 PM Inhibiting Visual Scans (0.0270s) 12/21/2019 1:17:58 PM Synthesizing Vocals (0.0090s) 12/21/2019 1:17:58 PM Ventilating Scenarios (0.0110s) 12/21/2019 1:17:58 PM Decontaminating Targeting Systems (0.0110s) 12/21/2019 1:17:58 PM Ejecting Tactical Core (0.0120s) 12/21/2019 1:17:58 PM Calibrating Formations (0.0100s) 12/21/2019 1:17:58 PM Intercepting Galactic Maps (0.0190s) 12/21/2019 1:17:58 PM Sterilizing Test Chamber (0.0170s) 12/21/2019 1:17:58 PM Faction Diagnostics (0.0230s) 12/21/2019 1:17:58 PM Buffering Hackers (0.0200s) 12/21/2019 1:17:58 PM Inverting Death (0.0130s) 12/21/2019 1:17:58 PM Linear Field Variance (0.0979s) 12/21/2019 1:17:58 PM Charging Marks (0.0110s) 12/21/2019 1:17:58 PM Range Manifolds (0.0110s) 12/21/2019 1:17:58 PM Purging ROFs (0.0100s) 12/21/2019 1:17:58 PM Manipulating Speeds (0.0130s) 12/21/2019 1:17:58 PM Detecting Projectiles (0.0090s) 12/21/2019 1:17:58 PM Grouping Flow Fields (0.0130s) 12/21/2019 1:17:58 PM Modulating Flow Field Groups (0.0160s) 12/21/2019 1:17:58 PM Designing Fleets (0.0420s) 12/21/2019 1:17:58 PM Thinking Of Technologies (0.0090s) 12/21/2019 1:17:58 PM Categorizing Starboard Sensors (0.0100s) 12/21/2019 1:17:58 PM Injecting Galactic Variables (0.0190s) 12/21/2019 1:17:58 PM Discharging Colored Ions (0.0230s) 12/21/2019 1:17:58 PM Replicating Ion Colors (0.0090s) 12/21/2019 1:17:58 PM Investigating Starfields (0.1869s) 12/21/2019 1:17:59 PM Gazing At Distant Planets (0.6382s) 12/21/2019 1:17:59 PM Investigating Map Signatures (0.0230s) 12/21/2019 1:17:59 PM Collating Solar Systems (0.0100s) 12/21/2019 1:17:59 PM Categorizing All Planets (0.0060s) 12/21/2019 1:17:59 PM Organizing Commands (0.0240s) 12/21/2019 1:17:59 PM Calculating Firing Cones (0.0040s) 12/21/2019 1:18:00 PM Demoting Insubordinate Ship Parts (0.6380s) 12/21/2019 1:18:01 PM Harvesting Magnetic Monopoles (1.6788s) 12/21/2019 1:18:01 PM Issuing Orders (0.0050s) 12/21/2019 1:18:01 PM Augmenting Infusers (0.0160s) 12/21/2019 1:18:02 PM Infusing (0.0410s) 12/21/2019 1:18:02 PM Post-Proton Surge (0.0040s) 12/21/2019 1:18:02 PM Calibrate Weapons Arrays (0.0180s) 12/21/2019 1:18:02 PM Stimulate Modulation (0.0150s) 12/21/2019 1:18:02 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/21/2019 1:18:02 PM Load Surrogates (0.8165s) 12/21/2019 1:18:02 PM Load Historical Documents (0.0020s) 12/21/2019 1:18:02 PM 6.4 seconds total load time. Prepare Explosions and Crackles (0.3s) Gazing At Distant Planets (0.6s) Demoting Insubordinate Ship Parts (0.6s) Harvesting Magnetic Monopoles (1.7s) Load Surrogates (0.8s) 12/21/2019 1:18:02 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/21/2019 1:27:01 PM Start Generate Partial Map with Realistic and seed 637664638 and planet count 80 and 17 factions 12/21/2019 1:27:01 PM World Created, Launching Server 12/21/2019 1:27:01 PM Successfully opened host socket 12/21/2019 1:27:06 PM Start Generate Partial Map with Realistic and seed 478612980 and planet count 80 and 17 factions 12/21/2019 1:27:06 PM Generate Partial Map Complete 12/21/2019 1:27:14 PM Start Generate Partial Map with Realistic and seed 787021959 and planet count 80 and 17 factions 12/21/2019 1:27:14 PM Generate Partial Map Complete 12/21/2019 1:27:34 PM Start Generate Partial Map with Realistic and seed 787021959 and planet count 80 and 17 factions 12/21/2019 1:27:34 PM Generate Partial Map Complete 12/21/2019 1:32:22 PM Start Generate FULL Map with Realistic and seed 787021959 and planet count 80 and 19 factions 12/21/2019 1:32:22 PM Generate FULL Map Complete 12/21/2019 2:12:40 PM No resolution change was required. 12/21/2019 2:12:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 2:12:40 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/21/2019 2:13:12 PM No resolution change was required. 12/21/2019 2:13:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 2:13:12 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/21/2019 2:13:26 PM No resolution change was required. 12/21/2019 2:13:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 2:13:26 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/21/2019 2:13:43 PM No resolution change was required. 12/21/2019 2:13:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 2:13:43 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/21/2019 3:18:01 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/21/2019 3:46:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2019 7:38:36 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2019 7:38:36 PM Boot up FleetOS (0.2329s) 12/21/2019 7:38:36 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2019 7:38:36 PM Check System Logs For Rogue Intelligence (0.0355s) 12/21/2019 7:38:36 PM Game Version: 1.023 12/21/2019 7:38:36 PM Eject Trash Into Hyperspace (0.1205s) 12/21/2019 7:38:36 PM Expansions: The Spire Rises (NOT INSTALLED) 12/21/2019 7:38:36 PM Check For Extra Modules (0.0110s) 12/21/2019 7:38:36 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/21/2019 7:38:36 PM Bring Cloaking Systems Online (0.0190s) 12/21/2019 7:38:36 PM Remembering Alamo (0.0180s) 12/21/2019 7:38:36 PM Generating Framerates (0.0080s) 12/21/2019 7:38:36 PM Recalculate Speed Of Light (0.0210s) 12/21/2019 7:38:36 PM Check Nearby Stellar Masses (0.0200s) 12/21/2019 7:38:36 PM No resolution change was required. 12/21/2019 7:38:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 7:38:36 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/21/2019 7:38:36 PM Refresh Optical Lensing (0.0090s) 12/21/2019 7:38:36 PM Revise Fundamental Physical Laws (0.0990s) 12/21/2019 7:38:36 PM Boot Audio Comms (0.0110s) 12/21/2019 7:38:36 PM Establish Individual Audio Links (0.0130s) 12/21/2019 7:38:37 PM Prepare Explosions and Crackles (0.2518s) 12/21/2019 7:38:37 PM Optimize Comfort On Command Decks (0.0790s) 12/21/2019 7:38:37 PM Calculate Odds Of Success (0.0320s) 12/21/2019 7:38:37 PM Briefly Panic (0.1449s) 12/21/2019 7:38:37 PM Install Confidence Routines (0.1929s) 12/21/2019 7:38:37 PM Bring Commander Interface Online (0.0949s) 12/21/2019 7:38:37 PM Motivate All Crews (0.0300s) 12/21/2019 7:38:37 PM Externalizing Patterns (0.0200s) 12/21/2019 7:38:37 PM Disengaging Constants (0.1099s) 12/21/2019 7:38:37 PM Late Axionic Computations (0.0909s) 12/21/2019 7:38:37 PM Connecting to Fleet Command (0.0090s) 12/21/2019 7:38:37 PM Thinking Of Advice (0.0110s) 12/21/2019 7:38:37 PM Degaussing Advice (0.0490s) 12/21/2019 7:38:37 PM Naming All Known Planets (0.0090s) 12/21/2019 7:38:37 PM Remembering Speeds (0.0110s) 12/21/2019 7:38:37 PM Prioritizing Targets (0.0120s) 12/21/2019 7:38:37 PM Rebooting Sensor Arrays (0.0110s) 12/21/2019 7:38:37 PM Unloading Prismatic Grid (0.0100s) 12/21/2019 7:38:37 PM Thinking Of Objectives (0.0110s) 12/21/2019 7:38:38 PM Re-Aligning Objectives (0.0140s) 12/21/2019 7:38:38 PM Inhibiting Visual Scans (0.0280s) 12/21/2019 7:38:38 PM Synthesizing Vocals (0.0086s) 12/21/2019 7:38:38 PM Ventilating Scenarios (0.0110s) 12/21/2019 7:38:38 PM Decontaminating Targeting Systems (0.0110s) 12/21/2019 7:38:38 PM Ejecting Tactical Core (0.0120s) 12/21/2019 7:38:38 PM Calibrating Formations (0.0100s) 12/21/2019 7:38:38 PM Intercepting Galactic Maps (0.0180s) 12/21/2019 7:38:38 PM Sterilizing Test Chamber (0.0160s) 12/21/2019 7:38:38 PM Faction Diagnostics (0.0250s) 12/21/2019 7:38:38 PM Buffering Hackers (0.0200s) 12/21/2019 7:38:38 PM Inverting Death (0.0130s) 12/21/2019 7:38:38 PM Linear Field Variance (0.0969s) 12/21/2019 7:38:38 PM Charging Marks (0.0100s) 12/21/2019 7:38:38 PM Range Manifolds (0.0110s) 12/21/2019 7:38:38 PM Purging ROFs (0.0110s) 12/21/2019 7:38:38 PM Manipulating Speeds (0.0120s) 12/21/2019 7:38:38 PM Detecting Projectiles (0.0100s) 12/21/2019 7:38:38 PM Grouping Flow Fields (0.0120s) 12/21/2019 7:38:38 PM Modulating Flow Field Groups (0.0170s) 12/21/2019 7:38:38 PM Designing Fleets (0.0430s) 12/21/2019 7:38:38 PM Thinking Of Technologies (0.0100s) 12/21/2019 7:38:38 PM Categorizing Starboard Sensors (0.0100s) 12/21/2019 7:38:38 PM Injecting Galactic Variables (0.0170s) 12/21/2019 7:38:38 PM Discharging Colored Ions (0.0230s) 12/21/2019 7:38:38 PM Replicating Ion Colors (0.0090s) 12/21/2019 7:38:38 PM Investigating Starfields (0.1869s) 12/21/2019 7:38:39 PM Scanning Distant Planets (0.6477s) 12/21/2019 7:38:39 PM Investigating Map Signatures (0.0220s) 12/21/2019 7:38:39 PM Collating Solar Systems (0.0090s) 12/21/2019 7:38:39 PM Categorizing All Planets (0.0058s) 12/21/2019 7:38:39 PM Organizing Commands (0.0250s) 12/21/2019 7:38:39 PM Calculating Firing Cones (0.0040s) 12/21/2019 7:38:40 PM Scrapping Extra Ship Parts (0.6257s) 12/21/2019 7:38:41 PM Compensate for Neutrino Variance (1.6502s) 12/21/2019 7:38:41 PM Issuing Orders (0.0040s) 12/21/2019 7:38:41 PM Augmenting Infusers (0.0160s) 12/21/2019 7:38:41 PM Infusing (0.0400s) 12/21/2019 7:38:41 PM Post-Proton Surge (0.0040s) 12/21/2019 7:38:41 PM Calibrate Weapons Arrays (0.0191s) 12/21/2019 7:38:41 PM Stimulate Modulation (0.0130s) 12/21/2019 7:38:41 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/21/2019 7:38:42 PM Load Surrogates (0.8105s) 12/21/2019 7:38:42 PM Load Historical Documents (0.0030s) 12/21/2019 7:38:42 PM 6.4 seconds total load time. Prepare Explosions and Crackles (0.3s) Scanning Distant Planets (0.6s) Scrapping Extra Ship Parts (0.6s) Compensate for Neutrino Variance (1.7s) Load Surrogates (0.8s) 12/21/2019 7:38:42 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/21/2019 7:39:02 PM Successfully opened host socket 12/21/2019 7:44:44 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/21/2019 7:46:12 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/21/2019 8:09:25 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/22/2019 1:06:59 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/22/2019 1:06:59 PM Boot up FleetOS (0.2309s) 12/22/2019 1:06:59 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/22/2019 1:06:59 PM Check System Logs For Rogue Intelligence (0.0366s) 12/22/2019 1:06:59 PM Game Version: 1.023 12/22/2019 1:06:59 PM Eject Trash Into Hyperspace (0.1179s) 12/22/2019 1:06:59 PM Expansions: The Spire Rises (NOT INSTALLED) 12/22/2019 1:06:59 PM Check For Extra Modules (0.0080s) 12/22/2019 1:06:59 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/22/2019 1:06:59 PM Bring Cloaking Systems Online (0.0170s) 12/22/2019 1:06:59 PM Remembering Alamo (0.0190s) 12/22/2019 1:06:59 PM Generating Framerates (0.0080s) 12/22/2019 1:06:59 PM Recalculate Speed Of Light (0.0200s) 12/22/2019 1:06:59 PM Check Nearby Stellar Masses (0.0200s) 12/22/2019 1:06:59 PM No resolution change was required. 12/22/2019 1:06:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/22/2019 1:06:59 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/22/2019 1:06:59 PM Refresh Optical Lensing (0.0090s) 12/22/2019 1:06:59 PM Revise Fundamental Physical Laws (0.0989s) 12/22/2019 1:06:59 PM Boot Audio Comms (0.0110s) 12/22/2019 1:06:59 PM Establish Individual Audio Links (0.0130s) 12/22/2019 1:07:00 PM Prepare Explosions and Crackles (0.2518s) 12/22/2019 1:07:00 PM Optimize Comfort On Command Decks (0.0810s) 12/22/2019 1:07:00 PM Calculate Odds Of Success (0.0320s) 12/22/2019 1:07:00 PM Briefly Panic (0.1409s) 12/22/2019 1:07:00 PM Install Confidence Routines (0.1869s) 12/22/2019 1:07:00 PM Bring Commander Interface Online (0.0916s) 12/22/2019 1:07:00 PM Motivate All Crews (0.0300s) 12/22/2019 1:07:00 PM Externalizing Patterns (0.0170s) 12/22/2019 1:07:00 PM Disengaging Constants (0.0969s) 12/22/2019 1:07:00 PM Late Axionic Computations (0.0855s) 12/22/2019 1:07:00 PM Connecting to Fleet Command (0.0090s) 12/22/2019 1:07:00 PM Thinking Of Advice (0.0120s) 12/22/2019 1:07:00 PM Degaussing Advice (0.0500s) 12/22/2019 1:07:00 PM Naming All Known Planets (0.0090s) 12/22/2019 1:07:00 PM Remembering Speeds (0.0110s) 12/22/2019 1:07:00 PM Prioritizing Targets (0.0080s) 12/22/2019 1:07:00 PM Rebooting Sensor Arrays (0.0140s) 12/22/2019 1:07:00 PM Unloading Prismatic Grid (0.0110s) 12/22/2019 1:07:00 PM Thinking Of Objectives (0.0110s) 12/22/2019 1:07:00 PM Re-Aligning Objectives (0.0090s) 12/22/2019 1:07:01 PM Inhibiting Visual Scans (0.0330s) 12/22/2019 1:07:01 PM Synthesizing Vocals (0.0090s) 12/22/2019 1:07:01 PM Ventilating Scenarios (0.0110s) 12/22/2019 1:07:01 PM Decontaminating Targeting Systems (0.0120s) 12/22/2019 1:07:01 PM Ejecting Tactical Core (0.0110s) 12/22/2019 1:07:01 PM Calibrating Formations (0.0100s) 12/22/2019 1:07:01 PM Intercepting Galactic Maps (0.0200s) 12/22/2019 1:07:01 PM Sterilizing Test Chamber (0.0140s) 12/22/2019 1:07:01 PM Faction Diagnostics (0.0230s) 12/22/2019 1:07:01 PM Buffering Hackers (0.0210s) 12/22/2019 1:07:01 PM Inverting Death (0.0140s) 12/22/2019 1:07:01 PM Linear Field Variance (0.0929s) 12/22/2019 1:07:01 PM Charging Marks (0.0100s) 12/22/2019 1:07:01 PM Range Manifolds (0.0110s) 12/22/2019 1:07:01 PM Purging ROFs (0.0080s) 12/22/2019 1:07:01 PM Manipulating Speeds (0.0150s) 12/22/2019 1:07:01 PM Detecting Projectiles (0.0100s) 12/22/2019 1:07:01 PM Grouping Flow Fields (0.0110s) 12/22/2019 1:07:01 PM Modulating Flow Field Groups (0.0150s) 12/22/2019 1:07:01 PM Designing Fleets (0.0380s) 12/22/2019 1:07:01 PM Thinking Of Technologies (0.0090s) 12/22/2019 1:07:01 PM Categorizing Starboard Sensors (0.0100s) 12/22/2019 1:07:01 PM Injecting Galactic Variables (0.0150s) 12/22/2019 1:07:01 PM Discharging Colored Ions (0.0230s) 12/22/2019 1:07:01 PM Replicating Ion Colors (0.0090s) 12/22/2019 1:07:01 PM Investigating Starfields (0.1839s) 12/22/2019 1:07:02 PM Resizing Distant Planets (0.6097s) 12/22/2019 1:07:02 PM Investigating Map Signatures (0.0230s) 12/22/2019 1:07:02 PM Collating Solar Systems (0.0100s) 12/22/2019 1:07:02 PM Categorizing All Planets (0.0050s) 12/22/2019 1:07:02 PM Organizing Commands (0.0250s) 12/22/2019 1:07:02 PM Calculating Firing Cones (0.0040s) 12/22/2019 1:07:02 PM Finding Old Ship Parts (0.5909s) 12/22/2019 1:07:04 PM Computing Last Digit of PI (1.6172s) 12/22/2019 1:07:04 PM Issuing Orders (0.0040s) 12/22/2019 1:07:04 PM Augmenting Infusers (0.0160s) 12/22/2019 1:07:04 PM Infusing (0.0420s) 12/22/2019 1:07:04 PM Post-Proton Surge (0.0040s) 12/22/2019 1:07:04 PM Calibrate Weapons Arrays (0.0180s) 12/22/2019 1:07:04 PM Stimulate Modulation (0.0140s) 12/22/2019 1:07:04 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/22/2019 1:07:05 PM Load Surrogates (0.8055s) 12/22/2019 1:07:05 PM Load Historical Documents (0.0030s) 12/22/2019 1:07:05 PM 6.2 seconds total load time. Prepare Explosions and Crackles (0.3s) Resizing Distant Planets (0.6s) Finding Old Ship Parts (0.6s) Computing Last Digit of PI (1.6s) Load Surrogates (0.8s) 12/22/2019 1:07:05 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/22/2019 1:07:09 PM Successfully opened host socket 12/22/2019 1:28:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/22/2019 9:39:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/22/2019 9:39:35 PM Boot up FleetOS (0.2299s) 12/22/2019 9:39:35 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/22/2019 9:39:35 PM Check System Logs For Rogue Intelligence (0.0400s) 12/22/2019 9:39:35 PM Game Version: 1.023 12/22/2019 9:39:35 PM Eject Trash Into Hyperspace (0.1169s) 12/22/2019 9:39:35 PM Expansions: The Spire Rises (NOT INSTALLED) 12/22/2019 9:39:35 PM Check For Extra Modules (0.0100s) 12/22/2019 9:39:35 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/22/2019 9:39:35 PM Bring Cloaking Systems Online (0.0180s) 12/22/2019 9:39:35 PM Remembering Alamo (0.0180s) 12/22/2019 9:39:35 PM Generating Framerates (0.0080s) 12/22/2019 9:39:35 PM Recalculate Speed Of Light (0.0200s) 12/22/2019 9:39:35 PM Check Nearby Stellar Masses (0.0176s) 12/22/2019 9:39:35 PM No resolution change was required. 12/22/2019 9:39:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/22/2019 9:39:35 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/22/2019 9:39:35 PM Refresh Optical Lensing (0.0090s) 12/22/2019 9:39:35 PM Revise Fundamental Physical Laws (0.0999s) 12/22/2019 9:39:35 PM Boot Audio Comms (0.0110s) 12/22/2019 9:39:35 PM Establish Individual Audio Links (0.0120s) 12/22/2019 9:39:35 PM Prepare Explosions and Crackles (0.2508s) 12/22/2019 9:39:35 PM Optimize Comfort On Command Decks (0.0840s) 12/22/2019 9:39:35 PM Calculate Odds Of Success (0.0370s) 12/22/2019 9:39:35 PM Briefly Panic (0.1409s) 12/22/2019 9:39:36 PM Install Confidence Routines (0.1899s) 12/22/2019 9:39:36 PM Bring Commander Interface Online (0.0939s) 12/22/2019 9:39:36 PM Motivate All Crews (0.0290s) 12/22/2019 9:39:36 PM Externalizing Patterns (0.0200s) 12/22/2019 9:39:36 PM Disengaging Constants (0.1209s) 12/22/2019 9:39:36 PM Late Axionic Computations (0.0855s) 12/22/2019 9:39:36 PM Connecting to Fleet Command (0.0090s) 12/22/2019 9:39:36 PM Thinking Of Advice (0.0110s) 12/22/2019 9:39:36 PM Degaussing Advice (0.0480s) 12/22/2019 9:39:36 PM Naming All Known Planets (0.0080s) 12/22/2019 9:39:36 PM Remembering Speeds (0.0120s) 12/22/2019 9:39:36 PM Prioritizing Targets (0.0110s) 12/22/2019 9:39:36 PM Rebooting Sensor Arrays (0.0110s) 12/22/2019 9:39:36 PM Unloading Prismatic Grid (0.0110s) 12/22/2019 9:39:36 PM Thinking Of Objectives (0.0110s) 12/22/2019 9:39:36 PM Re-Aligning Objectives (0.0130s) 12/22/2019 9:39:36 PM Inhibiting Visual Scans (0.0280s) 12/22/2019 9:39:36 PM Synthesizing Vocals (0.0100s) 12/22/2019 9:39:36 PM Ventilating Scenarios (0.0100s) 12/22/2019 9:39:36 PM Decontaminating Targeting Systems (0.0120s) 12/22/2019 9:39:36 PM Ejecting Tactical Core (0.0110s) 12/22/2019 9:39:36 PM Calibrating Formations (0.0100s) 12/22/2019 9:39:36 PM Intercepting Galactic Maps (0.0200s) 12/22/2019 9:39:36 PM Sterilizing Test Chamber (0.0130s) 12/22/2019 9:39:36 PM Faction Diagnostics (0.0270s) 12/22/2019 9:39:36 PM Buffering Hackers (0.0220s) 12/22/2019 9:39:36 PM Inverting Death (0.0150s) 12/22/2019 9:39:36 PM Linear Field Variance (0.0969s) 12/22/2019 9:39:36 PM Charging Marks (0.0100s) 12/22/2019 9:39:36 PM Range Manifolds (0.0110s) 12/22/2019 9:39:36 PM Purging ROFs (0.0110s) 12/22/2019 9:39:36 PM Manipulating Speeds (0.0110s) 12/22/2019 9:39:36 PM Detecting Projectiles (0.0110s) 12/22/2019 9:39:36 PM Grouping Flow Fields (0.0120s) 12/22/2019 9:39:36 PM Modulating Flow Field Groups (0.0140s) 12/22/2019 9:39:36 PM Designing Fleets (0.0420s) 12/22/2019 9:39:36 PM Thinking Of Technologies (0.0100s) 12/22/2019 9:39:36 PM Categorizing Starboard Sensors (0.0100s) 12/22/2019 9:39:37 PM Injecting Galactic Variables (0.0180s) 12/22/2019 9:39:37 PM Discharging Colored Ions (0.0230s) 12/22/2019 9:39:37 PM Replicating Ion Colors (0.0090s) 12/22/2019 9:39:37 PM Investigating Starfields (0.1879s) 12/22/2019 9:39:37 PM Fondly Remembering Distant Planets (0.6173s) 12/22/2019 9:39:37 PM Investigating Map Signatures (0.0230s) 12/22/2019 9:39:37 PM Collating Solar Systems (0.0100s) 12/22/2019 9:39:37 PM Categorizing All Planets (0.0050s) 12/22/2019 9:39:37 PM Organizing Commands (0.0251s) 12/22/2019 9:39:37 PM Calculating Firing Cones (0.0040s) 12/22/2019 9:39:38 PM Fumbling With Ship Parts (0.5787s) 12/22/2019 9:39:40 PM Rewire Lower Decks (1.5870s) 12/22/2019 9:39:40 PM Issuing Orders (0.0040s) 12/22/2019 9:39:40 PM Augmenting Infusers (0.0160s) 12/22/2019 9:39:40 PM Infusing (0.0410s) 12/22/2019 9:39:40 PM Post-Proton Surge (0.0040s) 12/22/2019 9:39:40 PM Calibrate Weapons Arrays (0.0180s) 12/22/2019 9:39:40 PM Stimulate Modulation (0.0140s) 12/22/2019 9:39:40 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/22/2019 9:39:40 PM Load Surrogates (0.8102s) 12/22/2019 9:39:40 PM Load Historical Documents (0.0030s) 12/22/2019 9:39:41 PM 6.2 seconds total load time. Prepare Explosions and Crackles (0.3s) Fondly Remembering Distant Planets (0.6s) Fumbling With Ship Parts (0.6s) Rewire Lower Decks (1.6s) Load Surrogates (0.8s) 12/22/2019 9:39:41 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/22/2019 9:39:44 PM Successfully opened host socket 12/22/2019 9:58:41 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/22/2019 10:23:52 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/22/2019 10:30:46 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/22/2019 11:23:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/23/2019 1:17:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/23/2019 1:17:27 PM Boot up FleetOS (0.3428s) 12/23/2019 1:17:27 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/23/2019 1:17:27 PM Check System Logs For Rogue Intelligence (0.0440s) 12/23/2019 1:17:27 PM Game Version: 1.023 12/23/2019 1:17:27 PM Eject Trash Into Hyperspace (0.1419s) 12/23/2019 1:17:27 PM Expansions: The Spire Rises (NOT INSTALLED) 12/23/2019 1:17:27 PM Check For Extra Modules (0.0120s) 12/23/2019 1:17:27 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/23/2019 1:17:27 PM Bring Cloaking Systems Online (0.0220s) 12/23/2019 1:17:27 PM Remembering Alamo (0.0270s) 12/23/2019 1:17:27 PM Generating Framerates (0.0110s) 12/23/2019 1:17:27 PM Recalculate Speed Of Light (0.0260s) 12/23/2019 1:17:27 PM Check Nearby Stellar Masses (0.0260s) 12/23/2019 1:17:27 PM No resolution change was required. 12/23/2019 1:17:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/23/2019 1:17:27 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/23/2019 1:17:27 PM Refresh Optical Lensing (0.0130s) 12/23/2019 1:17:28 PM Revise Fundamental Physical Laws (0.1339s) 12/23/2019 1:17:28 PM Boot Audio Comms (0.0110s) 12/23/2019 1:17:28 PM Establish Individual Audio Links (0.0120s) 12/23/2019 1:17:28 PM Prepare Explosions and Crackles (0.2513s) 12/23/2019 1:17:28 PM Optimize Comfort On Command Decks (0.0929s) 12/23/2019 1:17:28 PM Calculate Odds Of Success (0.0380s) 12/23/2019 1:17:28 PM Briefly Panic (0.1539s) 12/23/2019 1:17:28 PM Install Confidence Routines (0.2189s) 12/23/2019 1:17:28 PM Bring Commander Interface Online (0.1255s) 12/23/2019 1:17:28 PM Motivate All Crews (0.0330s) 12/23/2019 1:17:29 PM Externalizing Patterns (0.0220s) 12/23/2019 1:17:29 PM Disengaging Constants (0.1160s) 12/23/2019 1:17:29 PM Late Axionic Computations (0.0949s) 12/23/2019 1:17:29 PM Connecting to Fleet Command (0.0100s) 12/23/2019 1:17:29 PM Thinking Of Advice (0.0110s) 12/23/2019 1:17:29 PM Degaussing Advice (0.0510s) 12/23/2019 1:17:29 PM Naming All Known Planets (0.0090s) 12/23/2019 1:17:29 PM Remembering Speeds (0.0110s) 12/23/2019 1:17:29 PM Prioritizing Targets (0.0100s) 12/23/2019 1:17:29 PM Rebooting Sensor Arrays (0.0150s) 12/23/2019 1:17:29 PM Unloading Prismatic Grid (0.0090s) 12/23/2019 1:17:29 PM Thinking Of Objectives (0.0110s) 12/23/2019 1:17:29 PM Re-Aligning Objectives (0.0140s) 12/23/2019 1:17:29 PM Inhibiting Visual Scans (0.0310s) 12/23/2019 1:17:29 PM Synthesizing Vocals (0.0090s) 12/23/2019 1:17:29 PM Ventilating Scenarios (0.0100s) 12/23/2019 1:17:29 PM Decontaminating Targeting Systems (0.0120s) 12/23/2019 1:17:29 PM Ejecting Tactical Core (0.0110s) 12/23/2019 1:17:29 PM Calibrating Formations (0.0100s) 12/23/2019 1:17:29 PM Intercepting Galactic Maps (0.0160s) 12/23/2019 1:17:29 PM Sterilizing Test Chamber (0.0110s) 12/23/2019 1:17:29 PM Faction Diagnostics (0.0180s) 12/23/2019 1:17:29 PM Buffering Hackers (0.0190s) 12/23/2019 1:17:29 PM Inverting Death (0.0140s) 12/23/2019 1:17:29 PM Linear Field Variance (0.0969s) 12/23/2019 1:17:29 PM Charging Marks (0.0100s) 12/23/2019 1:17:29 PM Range Manifolds (0.0120s) 12/23/2019 1:17:29 PM Purging ROFs (0.0100s) 12/23/2019 1:17:29 PM Manipulating Speeds (0.0120s) 12/23/2019 1:17:29 PM Detecting Projectiles (0.0110s) 12/23/2019 1:17:29 PM Grouping Flow Fields (0.0120s) 12/23/2019 1:17:29 PM Modulating Flow Field Groups (0.0160s) 12/23/2019 1:17:29 PM Designing Fleets (0.0550s) 12/23/2019 1:17:29 PM Thinking Of Technologies (0.0100s) 12/23/2019 1:17:29 PM Categorizing Starboard Sensors (0.0120s) 12/23/2019 1:17:29 PM Injecting Galactic Variables (0.0180s) 12/23/2019 1:17:29 PM Discharging Colored Ions (0.0270s) 12/23/2019 1:17:29 PM Replicating Ion Colors (0.0090s) 12/23/2019 1:17:30 PM Investigating Starfields (0.2079s) 12/23/2019 1:17:30 PM Verifying Distant Planets (0.6464s) 12/23/2019 1:17:30 PM Investigating Map Signatures (0.0290s) 12/23/2019 1:17:30 PM Collating Solar Systems (0.0100s) 12/23/2019 1:17:30 PM Categorizing All Planets (0.0060s) 12/23/2019 1:17:30 PM Organizing Commands (0.0270s) 12/23/2019 1:17:30 PM Calculating Firing Cones (0.0060s) 12/23/2019 1:17:31 PM Violating Ship Part Bylaws (0.5945s) 12/23/2019 1:17:33 PM Accounting For Decay (1.7505s) 12/23/2019 1:17:33 PM Issuing Orders (0.0050s) 12/23/2019 1:17:33 PM Augmenting Infusers (0.0150s) 12/23/2019 1:17:33 PM Infusing (0.0430s) 12/23/2019 1:17:33 PM Post-Proton Surge (0.0050s) 12/23/2019 1:17:33 PM Calibrate Weapons Arrays (0.0180s) 12/23/2019 1:17:33 PM Stimulate Modulation (0.0140s) 12/23/2019 1:17:33 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/23/2019 1:17:34 PM Load Surrogates (1.0024s) 12/23/2019 1:17:34 PM Load Historical Documents (0.0038s) 12/23/2019 1:17:34 PM 7.0 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.3s) Verifying Distant Planets (0.6s) Violating Ship Part Bylaws (0.6s) Accounting For Decay (1.8s) Load Surrogates (1.0s) 12/23/2019 1:17:34 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/23/2019 1:17:38 PM Successfully opened host socket 12/23/2019 1:17:42 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/23/2019 1:38:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/23/2019 1:38:48 PM Successfully opened host socket 12/23/2019 2:00:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/23/2019 5:05:09 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/23/2019 5:05:09 PM Boot up FleetOS (0.2289s) 12/23/2019 5:05:09 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/23/2019 5:05:09 PM Check System Logs For Rogue Intelligence (0.0330s) 12/23/2019 5:05:09 PM Game Version: 1.023 12/23/2019 5:05:09 PM Eject Trash Into Hyperspace (0.0550s) 12/23/2019 5:05:09 PM Expansions: The Spire Rises (NOT INSTALLED) 12/23/2019 5:05:09 PM Check For Extra Modules (0.0070s) 12/23/2019 5:05:09 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/23/2019 5:05:09 PM Bring Cloaking Systems Online (0.0160s) 12/23/2019 5:05:09 PM Remembering Alamo (0.0110s) 12/23/2019 5:05:09 PM Generating Framerates (0.0040s) 12/23/2019 5:05:09 PM Recalculate Speed Of Light (0.0110s) 12/23/2019 5:05:09 PM Check Nearby Stellar Masses (0.0180s) 12/23/2019 5:05:09 PM No resolution change was required. 12/23/2019 5:05:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/23/2019 5:05:09 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/23/2019 5:05:09 PM Refresh Optical Lensing (0.0090s) 12/23/2019 5:05:09 PM Revise Fundamental Physical Laws (0.0160s) 12/23/2019 5:05:09 PM Boot Audio Comms (0.0070s) 12/23/2019 5:05:09 PM Establish Individual Audio Links (0.0120s) 12/23/2019 5:05:09 PM Prepare Explosions and Crackles (0.2548s) 12/23/2019 5:05:09 PM Optimize Comfort On Command Decks (0.0660s) 12/23/2019 5:05:09 PM Calculate Odds Of Success (0.0290s) 12/23/2019 5:05:09 PM Briefly Panic (0.1349s) 12/23/2019 5:05:09 PM Install Confidence Routines (0.1869s) 12/23/2019 5:05:10 PM Bring Commander Interface Online (0.0659s) 12/23/2019 5:05:10 PM Motivate All Crews (0.0220s) 12/23/2019 5:05:10 PM Externalizing Patterns (0.0110s) 12/23/2019 5:05:10 PM Disengaging Constants (0.0260s) 12/23/2019 5:05:10 PM Late Axionic Computations (0.0390s) 12/23/2019 5:05:10 PM Connecting to Fleet Command (0.0050s) 12/23/2019 5:05:10 PM Thinking Of Advice (0.0110s) 12/23/2019 5:05:10 PM Degaussing Advice (0.0160s) 12/23/2019 5:05:10 PM Naming All Known Planets (0.0166s) 12/23/2019 5:05:10 PM Remembering Speeds (0.0160s) 12/23/2019 5:05:10 PM Prioritizing Targets (0.0170s) 12/23/2019 5:05:10 PM Rebooting Sensor Arrays (0.0080s) 12/23/2019 5:05:10 PM Unloading Prismatic Grid (0.0242s) 12/23/2019 5:05:10 PM Thinking Of Objectives (0.0170s) 12/23/2019 5:05:10 PM Re-Aligning Objectives (0.0171s) 12/23/2019 5:05:10 PM Inhibiting Visual Scans (0.0200s) 12/23/2019 5:05:10 PM Synthesizing Vocals (0.0150s) 12/23/2019 5:05:10 PM Ventilating Scenarios (0.0151s) 12/23/2019 5:05:10 PM Decontaminating Targeting Systems (0.0161s) 12/23/2019 5:05:10 PM Ejecting Tactical Core (0.0170s) 12/23/2019 5:05:10 PM Calibrating Formations (0.0170s) 12/23/2019 5:05:10 PM Intercepting Galactic Maps (0.0170s) 12/23/2019 5:05:10 PM Sterilizing Test Chamber (0.0180s) 12/23/2019 5:05:10 PM Faction Diagnostics (0.0180s) 12/23/2019 5:05:10 PM Buffering Hackers (0.0200s) 12/23/2019 5:05:10 PM Inverting Death (0.0110s) 12/23/2019 5:05:10 PM Linear Field Variance (0.1020s) 12/23/2019 5:05:10 PM Charging Marks (0.0060s) 12/23/2019 5:05:10 PM Range Manifolds (0.0110s) 12/23/2019 5:05:10 PM Purging ROFs (0.0110s) 12/23/2019 5:05:10 PM Manipulating Speeds (0.0120s) 12/23/2019 5:05:10 PM Detecting Projectiles (0.0100s) 12/23/2019 5:05:10 PM Grouping Flow Fields (0.0120s) 12/23/2019 5:05:10 PM Modulating Flow Field Groups (0.0141s) 12/23/2019 5:05:10 PM Designing Fleets (0.0140s) 12/23/2019 5:05:10 PM Thinking Of Technologies (0.0060s) 12/23/2019 5:05:10 PM Categorizing Starboard Sensors (0.0100s) 12/23/2019 5:05:10 PM Injecting Galactic Variables (0.0141s) 12/23/2019 5:05:10 PM Discharging Colored Ions (0.0230s) 12/23/2019 5:05:10 PM Replicating Ion Colors (0.0050s) 12/23/2019 5:05:10 PM Investigating Starfields (0.1730s) 12/23/2019 5:05:11 PM Screening Distant Planets (0.6536s) 12/23/2019 5:05:11 PM Investigating Map Signatures (0.0120s) 12/23/2019 5:05:11 PM Collating Solar Systems (0.0070s) 12/23/2019 5:05:11 PM Categorizing All Planets (0.0090s) 12/23/2019 5:05:11 PM Organizing Commands (0.0230s) 12/23/2019 5:05:11 PM Calculating Firing Cones (0.0040s) 12/23/2019 5:05:12 PM Divulge Ship Part Schematics To Enemy (0.4377s) 12/23/2019 5:05:13 PM Issue Sufficient Warnings (1.6978s) 12/23/2019 5:05:13 PM Issuing Orders (0.0050s) 12/23/2019 5:05:13 PM Augmenting Infusers (0.0130s) 12/23/2019 5:05:13 PM Infusing (0.0200s) 12/23/2019 5:05:13 PM Post-Proton Surge (0.0040s) 12/23/2019 5:05:13 PM Calibrate Weapons Arrays (0.0190s) 12/23/2019 5:05:13 PM Stimulate Modulation (0.0160s) 12/23/2019 5:05:13 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/23/2019 5:05:14 PM Load Surrogates (0.8645s) 12/23/2019 5:05:14 PM Load Historical Documents (0.0030s) 12/23/2019 5:05:14 PM 5.8 seconds total load time. Prepare Explosions and Crackles (0.3s) Screening Distant Planets (0.7s) Divulge Ship Part Schematics To Enemy (0.4s) Issue Sufficient Warnings (1.7s) Load Surrogates (0.9s) 12/23/2019 5:05:14 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/23/2019 5:05:18 PM Successfully opened host socket 12/23/2019 5:05:21 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/23/2019 5:16:14 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/23/2019 5:23:22 PM Start Generate Partial Map with Realistic and seed 787021959 and planet count 80 and 17 factions 12/23/2019 5:23:22 PM World Created, Launching Server 12/23/2019 5:23:25 PM Start Generate Partial Map with Realistic and seed 776102735 and planet count 80 and 17 factions 12/23/2019 5:23:25 PM Generate Partial Map Complete 12/23/2019 5:23:30 PM Start Generate Partial Map with Realistic and seed 776102735 and planet count 80 and 17 factions 12/23/2019 5:23:30 PM Generate Partial Map Complete 12/23/2019 5:26:06 PM Start Generate FULL Map with Realistic and seed 776102735 and planet count 80 and 19 factions 12/23/2019 5:26:06 PM Generate FULL Map Complete 12/23/2019 5:29:54 PM Start Generate Partial Map with Realistic and seed 776102735 and planet count 80 and 17 factions 12/23/2019 5:29:54 PM World Created, Launching Server 12/23/2019 5:30:42 PM Start Generate FULL Map with Realistic and seed 776102735 and planet count 80 and 19 factions 12/23/2019 5:30:42 PM Generate FULL Map Complete 12/23/2019 5:54:10 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/23/2019 6:09:19 PM Logged Achievement To Steam Lots Of Energy 12/23/2019 6:44:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/24/2019 7:19:19 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2019 7:19:19 AM Boot up FleetOS (0.2339s) 12/24/2019 7:19:19 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2019 7:19:19 AM Check System Logs For Rogue Intelligence (0.0320s) 12/24/2019 7:19:20 AM Game Version: 1.023 12/24/2019 7:19:20 AM Eject Trash Into Hyperspace (0.0570s) 12/24/2019 7:19:20 AM Expansions: The Spire Rises (NOT INSTALLED) 12/24/2019 7:19:20 AM Check For Extra Modules (0.0070s) 12/24/2019 7:19:20 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2019 7:19:20 AM Bring Cloaking Systems Online (0.0120s) 12/24/2019 7:19:20 AM Remembering Alamo (0.0100s) 12/24/2019 7:19:20 AM Generating Framerates (0.0050s) 12/24/2019 7:19:20 AM Recalculate Speed Of Light (0.0110s) 12/24/2019 7:19:20 AM Check Nearby Stellar Masses (0.0200s) 12/24/2019 7:19:20 AM No resolution change was required. 12/24/2019 7:19:20 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 7:19:20 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 7:19:20 AM Refresh Optical Lensing (0.0080s) 12/24/2019 7:19:20 AM Revise Fundamental Physical Laws (0.0170s) 12/24/2019 7:19:20 AM Boot Audio Comms (0.0060s) 12/24/2019 7:19:20 AM Establish Individual Audio Links (0.0120s) 12/24/2019 7:19:20 AM Prepare Explosions and Crackles (0.2559s) 12/24/2019 7:19:20 AM Optimize Comfort On Command Decks (0.0669s) 12/24/2019 7:19:20 AM Calculate Odds Of Success (0.0300s) 12/24/2019 7:19:20 AM Briefly Panic (0.1299s) 12/24/2019 7:19:20 AM Install Confidence Routines (0.1889s) 12/24/2019 7:19:20 AM Bring Commander Interface Online (0.0699s) 12/24/2019 7:19:20 AM Motivate All Crews (0.0250s) 12/24/2019 7:19:20 AM Externalizing Patterns (0.0100s) 12/24/2019 7:19:20 AM Disengaging Constants (0.0230s) 12/24/2019 7:19:20 AM Late Axionic Computations (0.0400s) 12/24/2019 7:19:20 AM Connecting to Fleet Command (0.0050s) 12/24/2019 7:19:20 AM Thinking Of Advice (0.0120s) 12/24/2019 7:19:21 AM Degaussing Advice (0.0150s) 12/24/2019 7:19:21 AM Naming All Known Planets (0.0100s) 12/24/2019 7:19:21 AM Remembering Speeds (0.0160s) 12/24/2019 7:19:21 AM Prioritizing Targets (0.0160s) 12/24/2019 7:19:21 AM Rebooting Sensor Arrays (0.0080s) 12/24/2019 7:19:21 AM Unloading Prismatic Grid (0.0251s) 12/24/2019 7:19:21 AM Thinking Of Objectives (0.0170s) 12/24/2019 7:19:21 AM Re-Aligning Objectives (0.0170s) 12/24/2019 7:19:21 AM Inhibiting Visual Scans (0.0230s) 12/24/2019 7:19:21 AM Synthesizing Vocals (0.0120s) 12/24/2019 7:19:21 AM Ventilating Scenarios (0.0150s) 12/24/2019 7:19:21 AM Decontaminating Targeting Systems (0.0171s) 12/24/2019 7:19:21 AM Ejecting Tactical Core (0.0181s) 12/24/2019 7:19:21 AM Calibrating Formations (0.0150s) 12/24/2019 7:19:21 AM Intercepting Galactic Maps (0.0180s) 12/24/2019 7:19:21 AM Sterilizing Test Chamber (0.0180s) 12/24/2019 7:19:21 AM Faction Diagnostics (0.0170s) 12/24/2019 7:19:21 AM Buffering Hackers (0.0211s) 12/24/2019 7:19:21 AM Inverting Death (0.0110s) 12/24/2019 7:19:21 AM Linear Field Variance (0.0970s) 12/24/2019 7:19:21 AM Charging Marks (0.0070s) 12/24/2019 7:19:21 AM Range Manifolds (0.0100s) 12/24/2019 7:19:21 AM Purging ROFs (0.0110s) 12/24/2019 7:19:21 AM Manipulating Speeds (0.0120s) 12/24/2019 7:19:21 AM Detecting Projectiles (0.0100s) 12/24/2019 7:19:21 AM Grouping Flow Fields (0.0120s) 12/24/2019 7:19:21 AM Modulating Flow Field Groups (0.0150s) 12/24/2019 7:19:21 AM Designing Fleets (0.0140s) 12/24/2019 7:19:21 AM Thinking Of Technologies (0.0060s) 12/24/2019 7:19:21 AM Categorizing Starboard Sensors (0.0101s) 12/24/2019 7:19:21 AM Injecting Galactic Variables (0.0140s) 12/24/2019 7:19:21 AM Discharging Colored Ions (0.0230s) 12/24/2019 7:19:21 AM Replicating Ion Colors (0.0050s) 12/24/2019 7:19:21 AM Investigating Starfields (0.1759s) 12/24/2019 7:19:22 AM Cleaning Distant Planets (0.6097s) 12/24/2019 7:19:22 AM Investigating Map Signatures (0.0110s) 12/24/2019 7:19:22 AM Collating Solar Systems (0.0070s) 12/24/2019 7:19:22 AM Categorizing All Planets (0.0100s) 12/24/2019 7:19:22 AM Organizing Commands (0.0200s) 12/24/2019 7:19:22 AM Calculating Firing Cones (0.0040s) 12/24/2019 7:19:22 AM Declaring Ship Parts At Customs (0.4148s) 12/24/2019 7:19:24 AM Dreaming Of Quantum Computers (1.6020s) 12/24/2019 7:19:24 AM Issuing Orders (0.0050s) 12/24/2019 7:19:24 AM Augmenting Infusers (0.0150s) 12/24/2019 7:19:24 AM Infusing (0.0230s) 12/24/2019 7:19:24 AM Post-Proton Surge (0.0060s) 12/24/2019 7:19:24 AM Calibrate Weapons Arrays (0.0260s) 12/24/2019 7:19:24 AM Stimulate Modulation (0.0240s) 12/24/2019 7:19:24 AM ArcenAssetBundleCache.InstantiatedObjects: 856 12/24/2019 7:19:25 AM Load Surrogates (1.0031s) 12/24/2019 7:19:25 AM Load Historical Documents (0.0040s) 12/24/2019 7:19:25 AM 5.8 seconds total load time. Prepare Explosions and Crackles (0.3s) Cleaning Distant Planets (0.6s) Declaring Ship Parts At Customs (0.4s) Dreaming Of Quantum Computers (1.6s) Load Surrogates (1.0s) 12/24/2019 7:19:25 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/24/2019 7:21:02 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2019 7:21:02 AM Boot up FleetOS (0.2269s) 12/24/2019 7:21:02 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2019 7:21:02 AM Check System Logs For Rogue Intelligence (0.0330s) 12/24/2019 7:21:02 AM Game Version: 1.024 12/24/2019 7:21:02 AM Eject Trash Into Hyperspace (0.0600s) 12/24/2019 7:21:02 AM Expansions: The Spire Rises (NOT INSTALLED) 12/24/2019 7:21:02 AM Check For Extra Modules (0.0070s) 12/24/2019 7:21:02 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2019 7:21:02 AM Bring Cloaking Systems Online (0.0120s) 12/24/2019 7:21:02 AM Remembering Alamo (0.0110s) 12/24/2019 7:21:02 AM Generating Framerates (0.0050s) 12/24/2019 7:21:02 AM Recalculate Speed Of Light (0.0100s) 12/24/2019 7:21:02 AM Check Nearby Stellar Masses (0.0150s) 12/24/2019 7:21:02 AM No resolution change was required. 12/24/2019 7:21:02 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 7:21:02 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 7:21:02 AM Refresh Optical Lensing (0.0080s) 12/24/2019 7:21:02 AM Revise Fundamental Physical Laws (0.0969s) 12/24/2019 7:21:02 AM Boot Audio Comms (0.0070s) 12/24/2019 7:21:02 AM Establish Individual Audio Links (0.0110s) 12/24/2019 7:21:02 AM Prepare Explosions and Crackles (0.2559s) 12/24/2019 7:21:02 AM Optimize Comfort On Command Decks (0.0670s) 12/24/2019 7:21:03 AM Calculate Odds Of Success (0.0340s) 12/24/2019 7:21:03 AM Briefly Panic (0.1349s) 12/24/2019 7:21:03 AM Install Confidence Routines (0.1839s) 12/24/2019 7:21:03 AM Bring Commander Interface Online (0.0660s) 12/24/2019 7:21:03 AM Motivate All Crews (0.0220s) 12/24/2019 7:21:03 AM Externalizing Patterns (0.0140s) 12/24/2019 7:21:03 AM Disengaging Constants (0.0500s) 12/24/2019 7:21:03 AM Late Axionic Computations (0.0820s) 12/24/2019 7:21:03 AM Connecting to Fleet Command (0.0050s) 12/24/2019 7:21:03 AM Thinking Of Advice (0.0110s) 12/24/2019 7:21:03 AM Degaussing Advice (0.0160s) 12/24/2019 7:21:03 AM Naming All Known Planets (0.0060s) 12/24/2019 7:21:03 AM Remembering Speeds (0.0130s) 12/24/2019 7:21:03 AM Prioritizing Targets (0.0100s) 12/24/2019 7:21:03 AM Rebooting Sensor Arrays (0.0110s) 12/24/2019 7:21:03 AM Unloading Prismatic Grid (0.0110s) 12/24/2019 7:21:03 AM Thinking Of Objectives (0.0107s) 12/24/2019 7:21:03 AM Re-Aligning Objectives (0.0120s) 12/24/2019 7:21:03 AM Inhibiting Visual Scans (0.0330s) 12/24/2019 7:21:03 AM Synthesizing Vocals (0.0050s) 12/24/2019 7:21:03 AM Ventilating Scenarios (0.0110s) 12/24/2019 7:21:03 AM Decontaminating Targeting Systems (0.0150s) 12/24/2019 7:21:03 AM Ejecting Tactical Core (0.0090s) 12/24/2019 7:21:03 AM Calibrating Formations (0.0260s) 12/24/2019 7:21:03 AM Intercepting Galactic Maps (0.0060s) 12/24/2019 7:21:03 AM Sterilizing Test Chamber (0.0280s) 12/24/2019 7:21:03 AM Faction Diagnostics (0.0100s) 12/24/2019 7:21:03 AM Buffering Hackers (0.0320s) 12/24/2019 7:21:03 AM Inverting Death (0.0060s) 12/24/2019 7:21:03 AM Linear Field Variance (0.0899s) 12/24/2019 7:21:03 AM Charging Marks (0.0070s) 12/24/2019 7:21:03 AM Range Manifolds (0.0110s) 12/24/2019 7:21:03 AM Purging ROFs (0.0100s) 12/24/2019 7:21:03 AM Manipulating Speeds (0.0120s) 12/24/2019 7:21:03 AM Detecting Projectiles (0.0100s) 12/24/2019 7:21:03 AM Grouping Flow Fields (0.0120s) 12/24/2019 7:21:04 AM Modulating Flow Field Groups (0.0190s) 12/24/2019 7:21:04 AM Designing Fleets (0.0110s) 12/24/2019 7:21:04 AM Thinking Of Technologies (0.0060s) 12/24/2019 7:21:04 AM Categorizing Starboard Sensors (0.0100s) 12/24/2019 7:21:04 AM Injecting Galactic Variables (0.0140s) 12/24/2019 7:21:04 AM Discharging Colored Ions (0.0240s) 12/24/2019 7:21:04 AM Replicating Ion Colors (0.0040s) 12/24/2019 7:21:04 AM Investigating Starfields (0.1779s) 12/24/2019 7:21:04 AM Digitising Distant Planets (0.6446s) 12/24/2019 7:21:04 AM Investigating Map Signatures (0.0110s) 12/24/2019 7:21:04 AM Collating Solar Systems (0.0090s) 12/24/2019 7:21:04 AM Categorizing All Planets (0.0080s) 12/24/2019 7:21:04 AM Organizing Commands (0.0200s) 12/24/2019 7:21:04 AM Calculating Firing Cones (0.0030s) 12/24/2019 7:21:05 AM Disassembling And Reassembling Ship Parts (0.4400s) 12/24/2019 7:21:07 AM Printing Paper Copies Of All Data Banks (1.6196s) 12/24/2019 7:21:07 AM Issuing Orders (0.0060s) 12/24/2019 7:21:07 AM Augmenting Infusers (0.0110s) 12/24/2019 7:21:07 AM Infusing (0.0210s) 12/24/2019 7:21:07 AM Post-Proton Surge (0.0040s) 12/24/2019 7:21:07 AM Calibrate Weapons Arrays (0.0180s) 12/24/2019 7:21:07 AM Stimulate Modulation (0.0140s) 12/24/2019 7:21:07 AM ArcenAssetBundleCache.InstantiatedObjects: 856 12/24/2019 7:21:07 AM Load Surrogates (0.7875s) 12/24/2019 7:21:07 AM Load Historical Documents (0.0030s) 12/24/2019 7:21:07 AM 5.7 seconds total load time. Prepare Explosions and Crackles (0.3s) Digitising Distant Planets (0.6s) Disassembling And Reassembling Ship Parts (0.4s) Printing Paper Copies Of All Data Banks (1.6s) Load Surrogates (0.8s) 12/24/2019 7:21:08 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/24/2019 7:21:10 AM Successfully opened host socket 12/24/2019 7:34:42 AM Start Generate Partial Map with Realistic and seed 776102735 and planet count 80 and 17 factions 12/24/2019 7:34:42 AM World Created, Launching Server 12/24/2019 7:34:45 AM Start Generate Partial Map with Realistic and seed 928042426 and planet count 80 and 17 factions 12/24/2019 7:34:45 AM Generate Partial Map Complete 12/24/2019 7:38:06 AM Start Generate Partial Map with Realistic and seed 928042426 and planet count 80 and 25 factions 12/24/2019 7:38:06 AM Generate Partial Map Complete 12/24/2019 7:38:27 AM Start Generate Partial Map with Realistic and seed 928042426 and planet count 80 and 25 factions 12/24/2019 7:38:27 AM Generate Partial Map Complete 12/24/2019 7:38:33 AM Start Generate Partial Map with Realistic and seed 928042426 and planet count 80 and 25 factions 12/24/2019 7:38:33 AM Generate Partial Map Complete 12/24/2019 7:38:40 AM Start Generate FULL Map with Realistic and seed 928042426 and planet count 80 and 25 factions 12/24/2019 7:38:40 AM Generate FULL Map Complete 12/24/2019 8:06:28 AM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/24/2019 8:37:25 AM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/24/2019 8:53:24 AM No resolution change was required. 12/24/2019 8:53:24 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 8:53:24 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 8:53:41 AM No resolution change was required. 12/24/2019 8:53:41 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 8:53:41 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 8:53:58 AM No resolution change was required. 12/24/2019 8:53:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 8:53:58 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 9:19:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/24/2019 11:26:31 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2019 11:26:31 AM Boot up FleetOS (0.2289s) 12/24/2019 11:26:31 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2019 11:26:31 AM Check System Logs For Rogue Intelligence (0.0360s) 12/24/2019 11:26:31 AM Game Version: 1.024 12/24/2019 11:26:31 AM Eject Trash Into Hyperspace (0.1139s) 12/24/2019 11:26:31 AM Expansions: The Spire Rises (NOT INSTALLED) 12/24/2019 11:26:31 AM Check For Extra Modules (0.0100s) 12/24/2019 11:26:31 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2019 11:26:31 AM Bring Cloaking Systems Online (0.0180s) 12/24/2019 11:26:31 AM Remembering Alamo (0.0170s) 12/24/2019 11:26:31 AM Generating Framerates (0.0080s) 12/24/2019 11:26:31 AM Recalculate Speed Of Light (0.0200s) 12/24/2019 11:26:31 AM Check Nearby Stellar Masses (0.0190s) 12/24/2019 11:26:31 AM No resolution change was required. 12/24/2019 11:26:31 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 11:26:31 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 11:26:31 AM Refresh Optical Lensing (0.0110s) 12/24/2019 11:26:31 AM Revise Fundamental Physical Laws (0.0999s) 12/24/2019 11:26:31 AM Boot Audio Comms (0.0110s) 12/24/2019 11:26:31 AM Establish Individual Audio Links (0.0120s) 12/24/2019 11:26:31 AM Prepare Explosions and Crackles (0.2509s) 12/24/2019 11:26:31 AM Optimize Comfort On Command Decks (0.0800s) 12/24/2019 11:26:31 AM Calculate Odds Of Success (0.0370s) 12/24/2019 11:26:32 AM Briefly Panic (0.1399s) 12/24/2019 11:26:32 AM Install Confidence Routines (0.2019s) 12/24/2019 11:26:32 AM Bring Commander Interface Online (0.1099s) 12/24/2019 11:26:32 AM Motivate All Crews (0.0290s) 12/24/2019 11:26:32 AM Externalizing Patterns (0.0200s) 12/24/2019 11:26:32 AM Disengaging Constants (0.1080s) 12/24/2019 11:26:32 AM Late Axionic Computations (0.0882s) 12/24/2019 11:26:32 AM Connecting to Fleet Command (0.0090s) 12/24/2019 11:26:32 AM Thinking Of Advice (0.0113s) 12/24/2019 11:26:32 AM Degaussing Advice (0.0640s) 12/24/2019 11:26:32 AM Naming All Known Planets (0.0080s) 12/24/2019 11:26:32 AM Remembering Speeds (0.0150s) 12/24/2019 11:26:32 AM Prioritizing Targets (0.0331s) 12/24/2019 11:26:32 AM Rebooting Sensor Arrays (0.0320s) 12/24/2019 11:26:32 AM Unloading Prismatic Grid (0.0090s) 12/24/2019 11:26:32 AM Thinking Of Objectives (0.0120s) 12/24/2019 11:26:32 AM Re-Aligning Objectives (0.0110s) 12/24/2019 11:26:32 AM Inhibiting Visual Scans (0.0300s) 12/24/2019 11:26:32 AM Synthesizing Vocals (0.0100s) 12/24/2019 11:26:32 AM Ventilating Scenarios (0.0110s) 12/24/2019 11:26:32 AM Decontaminating Targeting Systems (0.0110s) 12/24/2019 11:26:32 AM Ejecting Tactical Core (0.0130s) 12/24/2019 11:26:32 AM Calibrating Formations (0.0166s) 12/24/2019 11:26:32 AM Intercepting Galactic Maps (0.0200s) 12/24/2019 11:26:32 AM Sterilizing Test Chamber (0.0150s) 12/24/2019 11:26:32 AM Faction Diagnostics (0.0230s) 12/24/2019 11:26:32 AM Buffering Hackers (0.0200s) 12/24/2019 11:26:32 AM Inverting Death (0.0130s) 12/24/2019 11:26:33 AM Linear Field Variance (0.0929s) 12/24/2019 11:26:33 AM Charging Marks (0.0100s) 12/24/2019 11:26:33 AM Range Manifolds (0.0120s) 12/24/2019 11:26:33 AM Purging ROFs (0.0100s) 12/24/2019 11:26:33 AM Manipulating Speeds (0.0120s) 12/24/2019 11:26:33 AM Detecting Projectiles (0.0100s) 12/24/2019 11:26:33 AM Grouping Flow Fields (0.0280s) 12/24/2019 11:26:33 AM Modulating Flow Field Groups (0.0170s) 12/24/2019 11:26:33 AM Designing Fleets (0.0490s) 12/24/2019 11:26:33 AM Thinking Of Technologies (0.0100s) 12/24/2019 11:26:33 AM Categorizing Starboard Sensors (0.0100s) 12/24/2019 11:26:33 AM Injecting Galactic Variables (0.0180s) 12/24/2019 11:26:33 AM Discharging Colored Ions (0.0230s) 12/24/2019 11:26:33 AM Replicating Ion Colors (0.0090s) 12/24/2019 11:26:33 AM Investigating Starfields (0.2019s) 12/24/2019 11:26:34 AM Gazing At Distant Planets (0.6509s) 12/24/2019 11:26:34 AM Investigating Map Signatures (0.0220s) 12/24/2019 11:26:34 AM Collating Solar Systems (0.0100s) 12/24/2019 11:26:34 AM Categorizing All Planets (0.0050s) 12/24/2019 11:26:34 AM Organizing Commands (0.0280s) 12/24/2019 11:26:34 AM Calculating Firing Cones (0.0040s) 12/24/2019 11:26:34 AM Holding Ship Parts For Comfort (0.6308s) 12/24/2019 11:26:36 AM Ensure Time Travel Still Nonfunctional (1.9703s) 12/24/2019 11:26:36 AM Issuing Orders (0.0050s) 12/24/2019 11:26:36 AM Augmenting Infusers (0.0150s) 12/24/2019 11:26:36 AM Infusing (0.0470s) 12/24/2019 11:26:36 AM Post-Proton Surge (0.0050s) 12/24/2019 11:26:36 AM Calibrate Weapons Arrays (0.0190s) 12/24/2019 11:26:36 AM Stimulate Modulation (0.0160s) 12/24/2019 11:26:37 AM ArcenAssetBundleCache.InstantiatedObjects: 856 12/24/2019 11:26:37 AM Load Surrogates (0.9038s) 12/24/2019 11:26:37 AM Load Historical Documents (0.0080s) 12/24/2019 11:26:37 AM 6.9 seconds total load time. Prepare Explosions and Crackles (0.3s) Gazing At Distant Planets (0.7s) Holding Ship Parts For Comfort (0.6s) Ensure Time Travel Still Nonfunctional (2.0s) Load Surrogates (0.9s) 12/24/2019 11:26:37 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/24/2019 11:26:59 AM Successfully opened host socket 12/24/2019 11:30:04 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/24/2019 1:44:23 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2019 1:44:23 PM Boot up FleetOS (0.2289s) 12/24/2019 1:44:23 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2019 1:44:23 PM Check System Logs For Rogue Intelligence (0.0330s) 12/24/2019 1:44:23 PM Game Version: 1.025 12/24/2019 1:44:23 PM Eject Trash Into Hyperspace (0.1189s) 12/24/2019 1:44:23 PM Expansions: The Spire Rises (NOT INSTALLED) 12/24/2019 1:44:23 PM Check For Extra Modules (0.0110s) 12/24/2019 1:44:23 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2019 1:44:23 PM Bring Cloaking Systems Online (0.0190s) 12/24/2019 1:44:23 PM Remembering Alamo (0.0170s) 12/24/2019 1:44:23 PM Generating Framerates (0.0090s) 12/24/2019 1:44:23 PM Recalculate Speed Of Light (0.0200s) 12/24/2019 1:44:23 PM Check Nearby Stellar Masses (0.0180s) 12/24/2019 1:44:23 PM No resolution change was required. 12/24/2019 1:44:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 1:44:23 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 1:44:23 PM Refresh Optical Lensing (0.0090s) 12/24/2019 1:44:23 PM Revise Fundamental Physical Laws (0.0979s) 12/24/2019 1:44:23 PM Boot Audio Comms (0.0110s) 12/24/2019 1:44:23 PM Establish Individual Audio Links (0.0120s) 12/24/2019 1:44:24 PM Prepare Explosions and Crackles (0.2509s) 12/24/2019 1:44:24 PM Optimize Comfort On Command Decks (0.0810s) 12/24/2019 1:44:24 PM Calculate Odds Of Success (0.0392s) 12/24/2019 1:44:24 PM Briefly Panic (0.1406s) 12/24/2019 1:44:24 PM Install Confidence Routines (0.1949s) 12/24/2019 1:44:24 PM Bring Commander Interface Online (0.0940s) 12/24/2019 1:44:24 PM Motivate All Crews (0.0283s) 12/24/2019 1:44:24 PM Externalizing Patterns (0.0210s) 12/24/2019 1:44:24 PM Disengaging Constants (0.1090s) 12/24/2019 1:44:24 PM Late Axionic Computations (0.0849s) 12/24/2019 1:44:24 PM Connecting to Fleet Command (0.0090s) 12/24/2019 1:44:24 PM Thinking Of Advice (0.0110s) 12/24/2019 1:44:24 PM Degaussing Advice (0.0477s) 12/24/2019 1:44:24 PM Naming All Known Planets (0.0080s) 12/24/2019 1:44:24 PM Remembering Speeds (0.0120s) 12/24/2019 1:44:24 PM Prioritizing Targets (0.0110s) 12/24/2019 1:44:24 PM Rebooting Sensor Arrays (0.0120s) 12/24/2019 1:44:24 PM Unloading Prismatic Grid (0.0110s) 12/24/2019 1:44:24 PM Thinking Of Objectives (0.0110s) 12/24/2019 1:44:24 PM Re-Aligning Objectives (0.0130s) 12/24/2019 1:44:24 PM Inhibiting Visual Scans (0.0300s) 12/24/2019 1:44:24 PM Synthesizing Vocals (0.0090s) 12/24/2019 1:44:25 PM Ventilating Scenarios (0.0110s) 12/24/2019 1:44:25 PM Decontaminating Targeting Systems (0.0120s) 12/24/2019 1:44:25 PM Ejecting Tactical Core (0.0160s) 12/24/2019 1:44:25 PM Calibrating Formations (0.0170s) 12/24/2019 1:44:25 PM Intercepting Galactic Maps (0.0120s) 12/24/2019 1:44:25 PM Sterilizing Test Chamber (0.0100s) 12/24/2019 1:44:25 PM Faction Diagnostics (0.0180s) 12/24/2019 1:44:25 PM Buffering Hackers (0.0190s) 12/24/2019 1:44:25 PM Inverting Death (0.0160s) 12/24/2019 1:44:25 PM Linear Field Variance (0.1010s) 12/24/2019 1:44:25 PM Charging Marks (0.0110s) 12/24/2019 1:44:25 PM Range Manifolds (0.0100s) 12/24/2019 1:44:25 PM Purging ROFs (0.0110s) 12/24/2019 1:44:25 PM Manipulating Speeds (0.0120s) 12/24/2019 1:44:25 PM Detecting Projectiles (0.0100s) 12/24/2019 1:44:25 PM Grouping Flow Fields (0.0130s) 12/24/2019 1:44:25 PM Modulating Flow Field Groups (0.0130s) 12/24/2019 1:44:25 PM Designing Fleets (0.0410s) 12/24/2019 1:44:25 PM Thinking Of Technologies (0.0090s) 12/24/2019 1:44:25 PM Categorizing Starboard Sensors (0.0110s) 12/24/2019 1:44:25 PM Injecting Galactic Variables (0.0190s) 12/24/2019 1:44:25 PM Discharging Colored Ions (0.0210s) 12/24/2019 1:44:25 PM Replicating Ion Colors (0.0080s) 12/24/2019 1:44:25 PM Investigating Starfields (0.1850s) 12/24/2019 1:44:26 PM Rejecting Distant Planets (0.6333s) 12/24/2019 1:44:26 PM Investigating Map Signatures (0.0220s) 12/24/2019 1:44:26 PM Collating Solar Systems (0.0090s) 12/24/2019 1:44:26 PM Categorizing All Planets (0.0060s) 12/24/2019 1:44:26 PM Organizing Commands (0.0250s) 12/24/2019 1:44:26 PM Calculating Firing Cones (0.0040s) 12/24/2019 1:44:26 PM Divulge Ship Part Schematics To Enemy (0.5674s) 12/24/2019 1:44:28 PM Discharging Static (1.5849s) 12/24/2019 1:44:28 PM Issuing Orders (0.0040s) 12/24/2019 1:44:28 PM Augmenting Infusers (0.0150s) 12/24/2019 1:44:28 PM Infusing (0.0410s) 12/24/2019 1:44:28 PM Post-Proton Surge (0.0050s) 12/24/2019 1:44:28 PM Calibrate Weapons Arrays (0.0180s) 12/24/2019 1:44:28 PM Stimulate Modulation (0.0140s) 12/24/2019 1:44:28 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/24/2019 1:44:29 PM Load Surrogates (0.8145s) 12/24/2019 1:44:29 PM Load Historical Documents (0.0040s) 12/24/2019 1:44:29 PM 6.2 seconds total load time. Prepare Explosions and Crackles (0.3s) Rejecting Distant Planets (0.6s) Divulge Ship Part Schematics To Enemy (0.6s) Discharging Static (1.6s) Load Surrogates (0.8s) 12/24/2019 1:44:29 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/24/2019 1:44:32 PM Successfully opened host socket 12/24/2019 1:53:32 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/24/2019 1:56:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/24/2019 6:17:50 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2019 6:17:50 PM Boot up FleetOS (0.2429s) 12/24/2019 6:17:50 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2019 6:17:50 PM Check System Logs For Rogue Intelligence (0.0350s) 12/24/2019 6:17:50 PM Game Version: 1.025 12/24/2019 6:17:50 PM Eject Trash Into Hyperspace (0.0560s) 12/24/2019 6:17:50 PM Expansions: The Spire Rises (NOT INSTALLED) 12/24/2019 6:17:50 PM Check For Extra Modules (0.0090s) 12/24/2019 6:17:50 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2019 6:17:50 PM Bring Cloaking Systems Online (0.0120s) 12/24/2019 6:17:50 PM Remembering Alamo (0.0120s) 12/24/2019 6:17:50 PM Generating Framerates (0.0040s) 12/24/2019 6:17:50 PM Recalculate Speed Of Light (0.0110s) 12/24/2019 6:17:50 PM Check Nearby Stellar Masses (0.0160s) 12/24/2019 6:17:50 PM No resolution change was required. 12/24/2019 6:17:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 6:17:50 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 6:17:50 PM Refresh Optical Lensing (0.0100s) 12/24/2019 6:17:50 PM Revise Fundamental Physical Laws (0.0180s) 12/24/2019 6:17:50 PM Boot Audio Comms (0.0070s) 12/24/2019 6:17:50 PM Establish Individual Audio Links (0.0120s) 12/24/2019 6:17:50 PM Prepare Explosions and Crackles (0.2549s) 12/24/2019 6:17:50 PM Optimize Comfort On Command Decks (0.0650s) 12/24/2019 6:17:50 PM Calculate Odds Of Success (0.0320s) 12/24/2019 6:17:51 PM Briefly Panic (0.1429s) 12/24/2019 6:17:51 PM Install Confidence Routines (0.2279s) 12/24/2019 6:17:51 PM Bring Commander Interface Online (0.0880s) 12/24/2019 6:17:51 PM Motivate All Crews (0.0240s) 12/24/2019 6:17:51 PM Externalizing Patterns (0.0100s) 12/24/2019 6:17:51 PM Disengaging Constants (0.0250s) 12/24/2019 6:17:51 PM Late Axionic Computations (0.0400s) 12/24/2019 6:17:51 PM Connecting to Fleet Command (0.0060s) 12/24/2019 6:17:51 PM Thinking Of Advice (0.0100s) 12/24/2019 6:17:51 PM Degaussing Advice (0.0160s) 12/24/2019 6:17:51 PM Naming All Known Planets (0.0070s) 12/24/2019 6:17:51 PM Remembering Speeds (0.0120s) 12/24/2019 6:17:51 PM Prioritizing Targets (0.0120s) 12/24/2019 6:17:51 PM Rebooting Sensor Arrays (0.0110s) 12/24/2019 6:17:51 PM Unloading Prismatic Grid (0.0180s) 12/24/2019 6:17:51 PM Thinking Of Objectives (0.0150s) 12/24/2019 6:17:51 PM Re-Aligning Objectives (0.0170s) 12/24/2019 6:17:51 PM Inhibiting Visual Scans (0.0200s) 12/24/2019 6:17:51 PM Synthesizing Vocals (0.0130s) 12/24/2019 6:17:51 PM Ventilating Scenarios (0.0170s) 12/24/2019 6:17:51 PM Decontaminating Targeting Systems (0.0180s) 12/24/2019 6:17:51 PM Ejecting Tactical Core (0.0160s) 12/24/2019 6:17:51 PM Calibrating Formations (0.0160s) 12/24/2019 6:17:51 PM Intercepting Galactic Maps (0.0180s) 12/24/2019 6:17:51 PM Sterilizing Test Chamber (0.0180s) 12/24/2019 6:17:51 PM Faction Diagnostics (0.0180s) 12/24/2019 6:17:51 PM Buffering Hackers (0.0190s) 12/24/2019 6:17:51 PM Inverting Death (0.0120s) 12/24/2019 6:17:51 PM Linear Field Variance (0.1129s) 12/24/2019 6:17:51 PM Charging Marks (0.0080s) 12/24/2019 6:17:51 PM Range Manifolds (0.0100s) 12/24/2019 6:17:51 PM Purging ROFs (0.0120s) 12/24/2019 6:17:51 PM Manipulating Speeds (0.0100s) 12/24/2019 6:17:51 PM Detecting Projectiles (0.0110s) 12/24/2019 6:17:51 PM Grouping Flow Fields (0.0114s) 12/24/2019 6:17:51 PM Modulating Flow Field Groups (0.0180s) 12/24/2019 6:17:51 PM Designing Fleets (0.0120s) 12/24/2019 6:17:51 PM Thinking Of Technologies (0.0060s) 12/24/2019 6:17:51 PM Categorizing Starboard Sensors (0.0100s) 12/24/2019 6:17:51 PM Injecting Galactic Variables (0.0150s) 12/24/2019 6:17:51 PM Discharging Colored Ions (0.0200s) 12/24/2019 6:17:51 PM Replicating Ion Colors (0.0050s) 12/24/2019 6:17:52 PM Investigating Starfields (0.1939s) 12/24/2019 6:17:52 PM Scanning Distant Planets (0.6602s) 12/24/2019 6:17:52 PM Investigating Map Signatures (0.0130s) 12/24/2019 6:17:52 PM Collating Solar Systems (0.0080s) 12/24/2019 6:17:52 PM Categorizing All Planets (0.0080s) 12/24/2019 6:17:52 PM Organizing Commands (0.0200s) 12/24/2019 6:17:52 PM Calculating Firing Cones (0.0050s) 12/24/2019 6:17:53 PM Developing New Ship Parts (0.4747s) 12/24/2019 6:17:55 PM Reticulate Splines (1.6772s) 12/24/2019 6:17:55 PM Issuing Orders (0.0060s) 12/24/2019 6:17:55 PM Augmenting Infusers (0.0120s) 12/24/2019 6:17:55 PM Infusing (0.0200s) 12/24/2019 6:17:55 PM Post-Proton Surge (0.0050s) 12/24/2019 6:17:55 PM Calibrate Weapons Arrays (0.0260s) 12/24/2019 6:17:55 PM Stimulate Modulation (0.0140s) 12/24/2019 6:17:55 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/24/2019 6:17:55 PM Load Surrogates (0.8530s) 12/24/2019 6:17:55 PM Load Historical Documents (0.0030s) 12/24/2019 6:17:56 PM 5.9 seconds total load time. Prepare Explosions and Crackles (0.3s) Scanning Distant Planets (0.7s) Developing New Ship Parts (0.5s) Reticulate Splines (1.7s) Load Surrogates (0.9s) 12/24/2019 6:17:56 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/24/2019 6:18:06 PM Successfully opened host socket 12/24/2019 6:33:00 PM Logged Achievement To Steam Tech Tree 12/24/2019 6:33:00 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/24/2019 7:08:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/24/2019 8:25:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2019 8:25:34 PM Boot up FleetOS (0.2229s) 12/24/2019 8:25:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2019 8:25:34 PM Check System Logs For Rogue Intelligence (0.0330s) 12/24/2019 8:25:34 PM Game Version: 1.025 12/24/2019 8:25:34 PM Eject Trash Into Hyperspace (0.0570s) 12/24/2019 8:25:34 PM Expansions: The Spire Rises (NOT INSTALLED) 12/24/2019 8:25:34 PM Check For Extra Modules (0.0080s) 12/24/2019 8:25:34 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2019 8:25:34 PM Bring Cloaking Systems Online (0.0120s) 12/24/2019 8:25:34 PM Remembering Alamo (0.0110s) 12/24/2019 8:25:34 PM Generating Framerates (0.0050s) 12/24/2019 8:25:34 PM Recalculate Speed Of Light (0.0110s) 12/24/2019 8:25:34 PM Check Nearby Stellar Masses (0.0150s) 12/24/2019 8:25:34 PM No resolution change was required. 12/24/2019 8:25:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2019 8:25:34 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/24/2019 8:25:34 PM Refresh Optical Lensing (0.0100s) 12/24/2019 8:25:34 PM Revise Fundamental Physical Laws (0.0160s) 12/24/2019 8:25:34 PM Boot Audio Comms (0.0070s) 12/24/2019 8:25:34 PM Establish Individual Audio Links (0.0120s) 12/24/2019 8:25:34 PM Prepare Explosions and Crackles (0.2549s) 12/24/2019 8:25:34 PM Optimize Comfort On Command Decks (0.0710s) 12/24/2019 8:25:34 PM Calculate Odds Of Success (0.0350s) 12/24/2019 8:25:34 PM Briefly Panic (0.1489s) 12/24/2019 8:25:35 PM Install Confidence Routines (0.1889s) 12/24/2019 8:25:35 PM Bring Commander Interface Online (0.0660s) 12/24/2019 8:25:35 PM Motivate All Crews (0.0220s) 12/24/2019 8:25:35 PM Externalizing Patterns (0.0140s) 12/24/2019 8:25:35 PM Disengaging Constants (0.0240s) 12/24/2019 8:25:35 PM Late Axionic Computations (0.0380s) 12/24/2019 8:25:35 PM Connecting to Fleet Command (0.0060s) 12/24/2019 8:25:35 PM Thinking Of Advice (0.0120s) 12/24/2019 8:25:35 PM Degaussing Advice (0.0150s) 12/24/2019 8:25:35 PM Naming All Known Planets (0.0190s) 12/24/2019 8:25:35 PM Remembering Speeds (0.0170s) 12/24/2019 8:25:35 PM Prioritizing Targets (0.0170s) 12/24/2019 8:25:35 PM Rebooting Sensor Arrays (0.0070s) 12/24/2019 8:25:35 PM Unloading Prismatic Grid (0.0250s) 12/24/2019 8:25:35 PM Thinking Of Objectives (0.0170s) 12/24/2019 8:25:35 PM Re-Aligning Objectives (0.0170s) 12/24/2019 8:25:35 PM Inhibiting Visual Scans (0.0210s) 12/24/2019 8:25:35 PM Synthesizing Vocals (0.0120s) 12/24/2019 8:25:35 PM Ventilating Scenarios (0.0170s) 12/24/2019 8:25:35 PM Decontaminating Targeting Systems (0.0170s) 12/24/2019 8:25:35 PM Ejecting Tactical Core (0.0170s) 12/24/2019 8:25:35 PM Calibrating Formations (0.0167s) 12/24/2019 8:25:35 PM Intercepting Galactic Maps (0.0180s) 12/24/2019 8:25:35 PM Sterilizing Test Chamber (0.0170s) 12/24/2019 8:25:35 PM Faction Diagnostics (0.0190s) 12/24/2019 8:25:35 PM Buffering Hackers (0.0180s) 12/24/2019 8:25:35 PM Inverting Death (0.0130s) 12/24/2019 8:25:35 PM Linear Field Variance (0.0999s) 12/24/2019 8:25:35 PM Charging Marks (0.0060s) 12/24/2019 8:25:35 PM Range Manifolds (0.0110s) 12/24/2019 8:25:35 PM Purging ROFs (0.0110s) 12/24/2019 8:25:35 PM Manipulating Speeds (0.0120s) 12/24/2019 8:25:35 PM Detecting Projectiles (0.0106s) 12/24/2019 8:25:35 PM Grouping Flow Fields (0.0160s) 12/24/2019 8:25:35 PM Modulating Flow Field Groups (0.0160s) 12/24/2019 8:25:35 PM Designing Fleets (0.0180s) 12/24/2019 8:25:35 PM Thinking Of Technologies (0.0080s) 12/24/2019 8:25:35 PM Categorizing Starboard Sensors (0.0100s) 12/24/2019 8:25:35 PM Injecting Galactic Variables (0.0170s) 12/24/2019 8:25:35 PM Discharging Colored Ions (0.0250s) 12/24/2019 8:25:35 PM Replicating Ion Colors (0.0050s) 12/24/2019 8:25:36 PM Investigating Starfields (0.2788s) 12/24/2019 8:25:36 PM Screening Distant Planets (0.7096s) 12/24/2019 8:25:36 PM Investigating Map Signatures (0.0150s) 12/24/2019 8:25:36 PM Collating Solar Systems (0.0070s) 12/24/2019 8:25:36 PM Categorizing All Planets (0.0080s) 12/24/2019 8:25:36 PM Organizing Commands (0.0200s) 12/24/2019 8:25:36 PM Calculating Firing Cones (0.0050s) 12/24/2019 8:25:37 PM Wearing Ship Parts On Head (0.6366s) 12/24/2019 8:25:39 PM Investigating Parabolic Thrust (1.6279s) 12/24/2019 8:25:39 PM Issuing Orders (0.0070s) 12/24/2019 8:25:39 PM Augmenting Infusers (0.0120s) 12/24/2019 8:25:39 PM Infusing (0.0200s) 12/24/2019 8:25:39 PM Post-Proton Surge (0.0050s) 12/24/2019 8:25:39 PM Calibrate Weapons Arrays (0.0181s) 12/24/2019 8:25:39 PM Stimulate Modulation (0.0140s) 12/24/2019 8:25:39 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/24/2019 8:25:40 PM Load Surrogates (0.8349s) 12/24/2019 8:25:40 PM Load Historical Documents (0.0040s) 12/24/2019 8:25:40 PM 6.1 seconds total load time. Prepare Explosions and Crackles (0.3s) Investigating Starfields (0.3s) Screening Distant Planets (0.7s) Wearing Ship Parts On Head (0.6s) Investigating Parabolic Thrust (1.6s) Load Surrogates (0.8s) 12/24/2019 8:25:40 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/24/2019 8:25:51 PM Successfully opened host socket 12/24/2019 8:26:50 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/24/2019 8:44:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/25/2019 11:39:04 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/25/2019 11:39:04 AM Boot up FleetOS (0.2309s) 12/25/2019 11:39:04 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/25/2019 11:39:04 AM Check System Logs For Rogue Intelligence (0.0360s) 12/25/2019 11:39:04 AM Game Version: 1.025 12/25/2019 11:39:04 AM Eject Trash Into Hyperspace (0.1190s) 12/25/2019 11:39:04 AM Expansions: The Spire Rises (NOT INSTALLED) 12/25/2019 11:39:04 AM Check For Extra Modules (0.0100s) 12/25/2019 11:39:04 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/25/2019 11:39:04 AM Bring Cloaking Systems Online (0.0170s) 12/25/2019 11:39:04 AM Remembering Alamo (0.0180s) 12/25/2019 11:39:04 AM Generating Framerates (0.0080s) 12/25/2019 11:39:04 AM Recalculate Speed Of Light (0.0200s) 12/25/2019 11:39:04 AM Check Nearby Stellar Masses (0.0190s) 12/25/2019 11:39:04 AM No resolution change was required. 12/25/2019 11:39:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/25/2019 11:39:04 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 12/25/2019 11:39:04 AM Refresh Optical Lensing (0.0090s) 12/25/2019 11:39:04 AM Revise Fundamental Physical Laws (0.1009s) 12/25/2019 11:39:04 AM Boot Audio Comms (0.0100s) 12/25/2019 11:39:04 AM Establish Individual Audio Links (0.0130s) 12/25/2019 11:39:05 AM Prepare Explosions and Crackles (0.2488s) 12/25/2019 11:39:05 AM Optimize Comfort On Command Decks (0.0810s) 12/25/2019 11:39:05 AM Calculate Odds Of Success (0.0365s) 12/25/2019 11:39:05 AM Briefly Panic (0.1439s) 12/25/2019 11:39:05 AM Install Confidence Routines (0.1889s) 12/25/2019 11:39:05 AM Bring Commander Interface Online (0.0939s) 12/25/2019 11:39:05 AM Motivate All Crews (0.0260s) 12/25/2019 11:39:05 AM Externalizing Patterns (0.0230s) 12/25/2019 11:39:05 AM Disengaging Constants (0.1126s) 12/25/2019 11:39:05 AM Late Axionic Computations (0.0889s) 12/25/2019 11:39:06 AM Connecting to Fleet Command (0.0090s) 12/25/2019 11:39:06 AM Thinking Of Advice (0.0100s) 12/25/2019 11:39:06 AM Degaussing Advice (0.0480s) 12/25/2019 11:39:06 AM Naming All Known Planets (0.0090s) 12/25/2019 11:39:06 AM Remembering Speeds (0.0110s) 12/25/2019 11:39:06 AM Prioritizing Targets (0.0110s) 12/25/2019 11:39:06 AM Rebooting Sensor Arrays (0.0110s) 12/25/2019 11:39:06 AM Unloading Prismatic Grid (0.0130s) 12/25/2019 11:39:06 AM Thinking Of Objectives (0.0100s) 12/25/2019 11:39:06 AM Re-Aligning Objectives (0.0130s) 12/25/2019 11:39:06 AM Inhibiting Visual Scans (0.0290s) 12/25/2019 11:39:06 AM Synthesizing Vocals (0.0100s) 12/25/2019 11:39:06 AM Ventilating Scenarios (0.0100s) 12/25/2019 11:39:06 AM Decontaminating Targeting Systems (0.0150s) 12/25/2019 11:39:06 AM Ejecting Tactical Core (0.0090s) 12/25/2019 11:39:06 AM Calibrating Formations (0.0220s) 12/25/2019 11:39:06 AM Intercepting Galactic Maps (0.0130s) 12/25/2019 11:39:06 AM Sterilizing Test Chamber (0.0242s) 12/25/2019 11:39:06 AM Faction Diagnostics (0.0310s) 12/25/2019 11:39:06 AM Buffering Hackers (0.0200s) 12/25/2019 11:39:06 AM Inverting Death (0.0160s) 12/25/2019 11:39:06 AM Linear Field Variance (0.0969s) 12/25/2019 11:39:06 AM Charging Marks (0.0100s) 12/25/2019 11:39:06 AM Range Manifolds (0.0110s) 12/25/2019 11:39:06 AM Purging ROFs (0.0110s) 12/25/2019 11:39:06 AM Manipulating Speeds (0.0120s) 12/25/2019 11:39:06 AM Detecting Projectiles (0.0100s) 12/25/2019 11:39:06 AM Grouping Flow Fields (0.0120s) 12/25/2019 11:39:06 AM Modulating Flow Field Groups (0.0170s) 12/25/2019 11:39:06 AM Designing Fleets (0.0410s) 12/25/2019 11:39:06 AM Thinking Of Technologies (0.0100s) 12/25/2019 11:39:06 AM Categorizing Starboard Sensors (0.0100s) 12/25/2019 11:39:06 AM Injecting Galactic Variables (0.0200s) 12/25/2019 11:39:06 AM Discharging Colored Ions (0.0210s) 12/25/2019 11:39:06 AM Replicating Ion Colors (0.0090s) 12/25/2019 11:39:06 AM Investigating Starfields (0.1879s) 12/25/2019 11:39:07 AM Pillaging Distant Planets (0.6504s) 12/25/2019 11:39:07 AM Investigating Map Signatures (0.0210s) 12/25/2019 11:39:07 AM Collating Solar Systems (0.0100s) 12/25/2019 11:39:07 AM Categorizing All Planets (0.0050s) 12/25/2019 11:39:07 AM Organizing Commands (0.0260s) 12/25/2019 11:39:07 AM Calculating Firing Cones (0.0030s) 12/25/2019 11:39:08 AM Maliciously Weakening Ship Parts (0.5687s) 12/25/2019 11:39:09 AM Detecting Microfractures (1.6120s) 12/25/2019 11:39:09 AM Issuing Orders (0.0060s) 12/25/2019 11:39:09 AM Augmenting Infusers (0.0150s) 12/25/2019 11:39:09 AM Infusing (0.0420s) 12/25/2019 11:39:09 AM Post-Proton Surge (0.0040s) 12/25/2019 11:39:09 AM Calibrate Weapons Arrays (0.0180s) 12/25/2019 11:39:09 AM Stimulate Modulation (0.0140s) 12/25/2019 11:39:09 AM ArcenAssetBundleCache.InstantiatedObjects: 856 12/25/2019 11:39:10 AM Load Surrogates (0.8204s) 12/25/2019 11:39:10 AM Load Historical Documents (0.0030s) 12/25/2019 11:39:10 AM 6.3 seconds total load time. Pillaging Distant Planets (0.7s) Maliciously Weakening Ship Parts (0.6s) Detecting Microfractures (1.6s) Load Surrogates (0.8s) 12/25/2019 11:39:10 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/25/2019 11:39:14 AM Successfully opened host socket 12/25/2019 11:43:18 AM Hit debugCode 60 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIDefensePlacer_Default.StartReconquestDefenseSeeding (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Planet ThisPlanet, Arcen.AIW2.Core.Faction faction) [0x00458] in <8dde4b0329564619842f51eca3999aad>:0 in StartReconquestDefenseSeeding for Dansik 12/25/2019 11:47:48 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/14/2020 9:35:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/14/2020 9:35:34 PM Boot up FleetOS (0.2616s) 1/14/2020 9:35:34 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/14/2020 9:35:34 PM Check System Logs For Rogue Intelligence (0.0380s) 1/14/2020 9:35:34 PM Game Version: 1.304 1/14/2020 9:35:34 PM Eject Trash Into Hyperspace (0.1358s) 1/14/2020 9:35:34 PM Expansions: The Spire Rises (NOT INSTALLED) 1/14/2020 9:35:34 PM Check For Extra Modules (0.0119s) 1/14/2020 9:35:34 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/14/2020 9:35:34 PM Bring Cloaking Systems Online (0.0190s) 1/14/2020 9:35:34 PM Remembering Alamo (0.0222s) 1/14/2020 9:35:34 PM Generating Framerates (0.0090s) 1/14/2020 9:35:34 PM Recalculate Speed Of Light (0.0210s) 1/14/2020 9:35:34 PM Optimize Comfort On Command Decks (0.0190s) 1/14/2020 9:35:34 PM Check Nearby Stellar Masses (0.0190s) 1/14/2020 9:35:34 PM No resolution change was required. 1/14/2020 9:35:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/14/2020 9:35:34 PM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 1/14/2020 9:35:34 PM Refresh Optical Lensing (0.0090s) 1/14/2020 9:35:34 PM Revise Fundamental Physical Laws (0.1050s) 1/14/2020 9:35:34 PM Boot Audio Comms (0.0120s) 1/14/2020 9:35:34 PM Establish Individual Audio Links (0.0130s) 1/14/2020 9:35:34 PM Prepare Explosions and Crackles (0.2534s) 1/14/2020 9:35:35 PM Calculate Odds Of Success (0.2521s) 1/14/2020 9:35:35 PM Briefly Panic (0.2610s) 1/14/2020 9:35:35 PM Install Confidence Routines (0.2039s) 1/14/2020 9:35:35 PM Bring Commander Interface Online (0.0964s) 1/14/2020 9:35:35 PM Motivate All Crews (0.0289s) 1/14/2020 9:35:35 PM Externalizing Patterns (0.0185s) 1/14/2020 9:35:35 PM Disengaging Constants (0.1023s) 1/14/2020 9:35:35 PM Late Axionic Computations (0.1420s) 1/14/2020 9:35:35 PM Connecting to Fleet Command (0.0100s) 1/14/2020 9:35:35 PM Thinking Of Advice (0.0110s) 1/14/2020 9:35:35 PM Degaussing Advice (0.0690s) 1/14/2020 9:35:35 PM Naming All Known Planets (0.0093s) 1/14/2020 9:35:35 PM Remembering Speeds (0.0110s) 1/14/2020 9:35:35 PM Prioritizing Targets (0.0152s) 1/14/2020 9:35:36 PM Rebooting Sensor Arrays (0.0100s) 1/14/2020 9:35:36 PM Unloading Prismatic Grid (0.0100s) 1/14/2020 9:35:36 PM Thinking Of Objectives (0.0110s) 1/14/2020 9:35:36 PM Re-Aligning Objectives (0.0140s) 1/14/2020 9:35:36 PM Inhibiting Visual Scans (0.0286s) 1/14/2020 9:35:36 PM Synthesizing Vocals (0.0109s) 1/14/2020 9:35:36 PM Ventilating Scenarios (0.0107s) 1/14/2020 9:35:36 PM Decontaminating Targeting Systems (0.0110s) 1/14/2020 9:35:36 PM Ejecting Tactical Core (0.0150s) 1/14/2020 9:35:36 PM Calibrating Formations (0.0160s) 1/14/2020 9:35:36 PM Intercepting Galactic Maps (0.0207s) 1/14/2020 9:35:36 PM Sterilizing Test Chamber (0.0140s) 1/14/2020 9:35:36 PM Faction Diagnostics (0.0190s) 1/14/2020 9:35:36 PM Buffering Hackers (0.0220s) 1/14/2020 9:35:36 PM Inverting Death (0.0149s) 1/14/2020 9:35:36 PM Linear Field Variance (0.1039s) 1/14/2020 9:35:36 PM Charging Marks (0.0110s) 1/14/2020 9:35:36 PM Guarding The Posts (0.0132s) 1/14/2020 9:35:36 PM Range Manifolds (0.0110s) 1/14/2020 9:35:36 PM Purging ROFs (0.0112s) 1/14/2020 9:35:36 PM Manipulating Speeds (0.0106s) 1/14/2020 9:35:36 PM Detecting Projectiles (0.0129s) 1/14/2020 9:35:36 PM Grouping Flow Fields (0.0131s) 1/14/2020 9:35:36 PM Modulating Flow Field Groups (0.0160s) 1/14/2020 9:35:36 PM Designing Fleets (0.0503s) 1/14/2020 9:35:36 PM Thinking Of Technologies (0.0110s) 1/14/2020 9:35:36 PM Categorizing Starboard Sensors (0.0100s) 1/14/2020 9:35:36 PM Injecting Galactic Variables (0.0196s) 1/14/2020 9:35:36 PM Discharging Colored Ions (0.0227s) 1/14/2020 9:35:36 PM Replicating Ion Colors (0.0104s) 1/14/2020 9:35:37 PM Dropping Starfields (0.5168s) 1/14/2020 9:35:38 PM Pinpointing Distant Planets (1.8535s) 1/14/2020 9:35:38 PM Investigating Map Signatures (0.0246s) 1/14/2020 9:35:38 PM Collating Solar Systems (0.0110s) 1/14/2020 9:35:38 PM Categorizing All Planets (0.0050s) 1/14/2020 9:35:38 PM Organizing Commands (0.0276s) 1/14/2020 9:35:38 PM Calculating Firing Cones (0.0040s) 1/14/2020 9:35:39 PM Remembering Lost Ship Parts (0.7639s) 1/14/2020 9:35:43 PM Ensure Time Travel Still Nonfunctional (3.2697s) 1/14/2020 9:35:43 PM Issuing Orders (0.0040s) 1/14/2020 9:35:43 PM Augmenting Infusers (0.0170s) 1/14/2020 9:35:43 PM Infusing (0.0446s) 1/14/2020 9:35:43 PM Post-Proton Surge (0.0050s) 1/14/2020 9:35:43 PM Calibrate Weapons Arrays (0.0221s) 1/14/2020 9:35:43 PM Stimulate Modulation (0.0170s) 1/14/2020 9:35:43 PM ArcenAssetBundleCache.InstantiatedObjects: 856 1/14/2020 9:35:44 PM Load Surrogates (0.9534s) 1/14/2020 9:35:44 PM Load Historical Documents (0.0040s) 1/14/2020 9:35:44 PM 10.3 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Dropping Starfields (0.5s) Pinpointing Distant Planets (1.9s) Remembering Lost Ship Parts (0.8s) Ensure Time Travel Still Nonfunctional (3.3s) Load Surrogates (1.0s) 1/14/2020 9:35:44 PM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <47607aa321d74a9ba15022771d5536fe>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <47607aa321d74a9ba15022771d5536fe>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <47607aa321d74a9ba15022771d5536fe>:0 at ArcenGameController.Update () [0x00000] in :0 1/14/2020 9:36:22 PM Start Generate Partial Map with Realistic and seed 928042426 and planet count 80 and 17 factions 1/14/2020 9:36:22 PM World Created, Launching Server 1/14/2020 9:36:22 PM Successfully opened host socket 1/14/2020 9:37:17 PM Start Generate Partial Map with Realistic and seed 928042426 and planet count 80 and 17 factions 1/14/2020 9:37:17 PM World Created, Launching Server 1/14/2020 9:37:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/15/2020 10:51:51 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/15/2020 10:51:51 AM Boot up FleetOS (0.2557s) 2/15/2020 10:51:52 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/15/2020 10:51:52 AM Check System Logs For Rogue Intelligence (0.0390s) 2/15/2020 10:51:52 AM Game Version: 1.329 2/15/2020 10:51:52 AM Eject Trash Into Hyperspace (0.1350s) 2/15/2020 10:51:52 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/15/2020 10:51:52 AM Check For Extra Modules (0.0120s) 2/15/2020 10:51:52 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/15/2020 10:51:52 AM Bring Cloaking Systems Online (0.0210s) 2/15/2020 10:51:52 AM Remembering Alamo (0.0250s) 2/15/2020 10:51:52 AM Generating Framerates (0.0100s) 2/15/2020 10:51:52 AM Recalculate Speed Of Light (0.0245s) 2/15/2020 10:51:52 AM Optimize Comfort On Command Decks (0.0180s) 2/15/2020 10:51:52 AM Check Nearby Stellar Masses (0.0160s) 2/15/2020 10:51:52 AM No resolution change was required. 2/15/2020 10:51:52 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/15/2020 10:51:52 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 2/15/2020 10:51:52 AM Last Save File appears to have been deleted! 2/15/2020 10:51:52 AM Refresh Optical Lensing (0.0090s) 2/15/2020 10:51:52 AM Revise Fundamental Physical Laws (0.1160s) 2/15/2020 10:51:52 AM Boot Audio Comms (0.0120s) 2/15/2020 10:51:52 AM Establish Individual Audio Links (0.0130s) 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/brownout/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_Brownout' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/brownout/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/low on energy/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_LowOnEnergy' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/low on energy/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/low on metal/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_LowOnMetal' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/low on metal/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/metal exhausted/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MetalExhausted' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/metal exhausted/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/human resistance fighters/defeat warp out/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DefeatWarpOut' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/human resistance fighters/defeat warp out/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/human resistance fighters/victory warp out/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VictoryWarpOut' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/human resistance fighters/victory warp out/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/human resistance fighters/warp in/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VictoryWarpIn' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/human resistance fighters/warp in/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/friendly marauders reinforcing player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_FriendlyMaraudersReinforcingPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/friendly marauders reinforcing player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking enemy planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingEnemyPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking enemy planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking friendly planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingFriendlyPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking friendly planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking planet player is attacking/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingPlanetPlayerIsAttacking' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking planet player is attacking/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking player planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingPlayerPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking player planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/risk analyzers/risk analyzers activate/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_RiskAnalyzersActivate' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/risk analyzers/risk analyzers activate/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/astro train depot/astro train spawned/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_AstroTrainSpawned' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/astro train depot/astro train spawned/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/astro train depot/astro train depot spawned/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_AstroTrainDepotSpawned' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/astro train depot/astro train depot spawned/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai instigators/instigator base constructed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_InstigatorBaseConstructed' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai instigators/instigator base constructed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/player planet under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerPlanetUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/player planet under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/home world under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_HomeWorldUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/home world under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/critical planet under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_CriticalPlanetUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/critical planet under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/wave targeting home world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_WaveTargetingHomePlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/wave targeting home world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/home command station under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_HomeCommandStationUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/home command station under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'Assets/Voice/ArkChiefOfStaff/AI Attack/Wave Targeting Home World/000_Voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_WaveTargetingCriticalPlanet' from 'aiwar2voice' bundle, filename 'Assets/Voice/ArkChiefOfStaff/AI Attack/Wave Targeting Home World/000_Voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/macrophage/macrophage attacking/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MacrophageAttacking' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/macrophage/macrophage attacking/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/macrophage/telium spawn/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_TeliumSpawn' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/macrophage/telium spawn/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dark spire/vengeance generator spawn/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VengeanceGeneratorSpawn' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dark spire/vengeance generator spawn/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dark spire/vengeance generator strike/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VengeanceGeneratorStrike' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dark spire/vengeance generator strike/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/devourer/devourer arrived on player planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DevourerArrivedOnPlayerPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/devourer/devourer arrived on player planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/devourer/devourer heading for player planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DevourerHeadingForPlayerPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/devourer/devourer heading for player planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/devourer/player gains devourer intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsDevourerIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/devourer/player gains devourer intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson antagonized/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonAntagonized' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson antagonized/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from ai/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonLiberatedFromAI' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from ai/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonLiberatedFromPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson no longer antagonized/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonNoLongerAntagonized' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson no longer antagonized/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by ai/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonPlanetCapturedByAI' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by ai/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonPlanetCapturedByPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/player gains dyson intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsDysonIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/player gains dyson intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (home planet)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ExoGalacticAttackDetectedHomePlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (home planet)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (other planet)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ExoGalacticAttackDetectedOtherPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (other planet)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders present on unowned planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersPresentOnUnownedPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders present on unowned planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against border world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstBorderWorld' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against border world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against critical world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstCriticalWorld' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against critical world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against home world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstHomeWorld' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against home world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against non-player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstNonPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against non-player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust hacked/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustHacked' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust hacked/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust core hive intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsNanocaustCoreHiveIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust core hive intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsNanocaustIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/science/new blueprint discovered-stolen/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NewBluePrintDiscoveredStolen' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/science/new blueprint discovered-stolen/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/arrived on human planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderArrivedOnHumanPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/arrived on human planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/destroyed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderDestroyed' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/destroyed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/respawns/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderRespawns' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/respawns/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:54 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/zenith trader ready to trade/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:54 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderReadyToTrade' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/zenith trader ready to trade/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/ai destroys player command station/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_AIDestroysPlayerCommandStation' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai destroys player command station/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/ai destroys player golem/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_AIDestroysPlayerGolem' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai destroys player golem/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/ai recaptures planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_AIRecapturesPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai recaptures planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/ai sends wave/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_AISendsWave' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai sends wave/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/dysonsphere/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_DysonSphere' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/dysonsphere/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/hunter fleet arrives/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_HunterFleetArrives' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/hunter fleet arrives/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/overlordtransforms/000_voice 6.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_OverlordTransforms' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/overlordtransforms/000_voice 6.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player claims flagship/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerClaimsFlagship' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player claims flagship/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player claims golem/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerClaimsGolem' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player claims golem/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player destroys ai command station (hard)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerDestroysAICommandStationHard' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player destroys ai command station (hard)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player destroys ai command station (normal)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerDestroysAICommandStationNormal' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player destroys ai command station (normal)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player destroys warden fleet base/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerDestroysWardenFleetBase' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player destroys warden fleet base/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player finds ai overlord/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerFindsAIOverlord' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player finds ai overlord/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player fortress destroyed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerFortressDestroyed' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player fortress destroyed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player home command station under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerHomeCommandStationUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player home command station under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player stationary constructor destroyed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerStationaryConstructorDestroyed' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player stationary constructor destroyed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/player tries and fails to do something big/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerTriesAndFailsToDoSomethingBig' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player tries and fails to do something big/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/warden fleet arrives/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_WardenFleetArrives' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/warden fleet arrives/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Failed to load GameObject 'assets/voice/aitaunts/warden fleet retreats/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:51:58 AM Could not load ArcenSFXItemBase 'AITaunt_WardenFleetRetreats' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/warden fleet retreats/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:51:58 AM Prepare Explosions and Crackles (6.4822s) 2/15/2020 10:51:59 AM Calculate Odds Of Success (0.2303s) 2/15/2020 10:51:59 AM Briefly Panic (0.2931s) 2/15/2020 10:51:59 AM Install Confidence Routines (0.1828s) 2/15/2020 10:51:59 AM Bring Commander Interface Online (0.1022s) 2/15/2020 10:51:59 AM Motivate All Crews (0.0310s) 2/15/2020 10:51:59 AM Externalizing Patterns (0.0200s) 2/15/2020 10:51:59 AM Disengaging Constants (0.1029s) 2/15/2020 10:52:00 AM Late Axionic Computations (0.1557s) 2/15/2020 10:52:00 AM Connecting to Fleet Command (0.0102s) 2/15/2020 10:52:00 AM Thinking Of Advice (0.0110s) 2/15/2020 10:52:00 AM Degaussing Advice (0.0586s) 2/15/2020 10:52:00 AM Naming All Known Planets (0.0100s) 2/15/2020 10:52:00 AM Remembering Speeds (0.0110s) 2/15/2020 10:52:00 AM Prioritizing Targets (0.0120s) 2/15/2020 10:52:00 AM Rebooting Sensor Arrays (0.0100s) 2/15/2020 10:52:00 AM Unloading Prismatic Grid (0.0110s) 2/15/2020 10:52:00 AM Thinking Of Objectives (0.0110s) 2/15/2020 10:52:00 AM Re-Aligning Objectives (0.0140s) 2/15/2020 10:52:00 AM Inhibiting Visual Scans (0.0308s) 2/15/2020 10:52:00 AM Synthesizing Vocals (0.0100s) 2/15/2020 10:52:00 AM Ventilating Scenarios (0.0110s) 2/15/2020 10:52:00 AM Decontaminating Targeting Systems (0.0110s) 2/15/2020 10:52:00 AM Ejecting Tactical Core (0.0120s) 2/15/2020 10:52:00 AM Calibrating Formations (0.0110s) 2/15/2020 10:52:00 AM Intercepting Galactic Maps (0.0150s) 2/15/2020 10:52:00 AM Sterilizing Test Chamber (0.0120s) 2/15/2020 10:52:00 AM Faction Diagnostics (0.0180s) 2/15/2020 10:52:00 AM Buffering Hackers (0.0220s) 2/15/2020 10:52:00 AM Inverting Death (0.0150s) 2/15/2020 10:52:00 AM Linear Field Variance (0.0959s) 2/15/2020 10:52:00 AM Charging Marks (0.0107s) 2/15/2020 10:52:00 AM Guarding The Posts (0.0120s) 2/15/2020 10:52:00 AM Range Manifolds (0.0100s) 2/15/2020 10:52:00 AM Purging ROFs (0.0100s) 2/15/2020 10:52:00 AM Manipulating Speeds (0.0116s) 2/15/2020 10:52:00 AM Detecting Projectiles (0.0100s) 2/15/2020 10:52:00 AM Grouping Flow Fields (0.0121s) 2/15/2020 10:52:00 AM Modulating Flow Field Groups (0.0164s) 2/15/2020 10:52:00 AM Designing Fleets (0.0489s) 2/15/2020 10:52:00 AM Thinking Of Technologies (0.0110s) 2/15/2020 10:52:00 AM Categorizing Starboard Sensors (0.0090s) 2/15/2020 10:52:00 AM Injecting Galactic Variables (0.0187s) 2/15/2020 10:52:00 AM Discharging Colored Ions (0.0266s) 2/15/2020 10:52:00 AM Replicating Ion Colors (0.0120s) 2/15/2020 10:52:01 AM Brandishing Starfields (0.5031s) 2/15/2020 10:52:03 AM Reconstituting Distant Planets (1.8214s) 2/15/2020 10:52:03 AM Investigating Map Signatures (0.0222s) 2/15/2020 10:52:03 AM Collating Solar Systems (0.0120s) 2/15/2020 10:52:03 AM Categorizing All Planets (0.0040s) 2/15/2020 10:52:03 AM Organizing Commands (0.0295s) 2/15/2020 10:52:03 AM Calculating Firing Cones (0.0050s) 2/15/2020 10:52:03 AM Breaking In New Ship Parts (0.7976s) 2/15/2020 10:52:07 AM Gathering Nuclear Power (3.7930s) 2/15/2020 10:52:07 AM Issuing Orders (0.0060s) 2/15/2020 10:52:07 AM Augmenting Infusers (0.0155s) 2/15/2020 10:52:07 AM Infusing (0.0447s) 2/15/2020 10:52:07 AM Post-Proton Surge (0.0050s) 2/15/2020 10:52:07 AM Calibrate Weapons Arrays (0.0201s) 2/15/2020 10:52:07 AM Stimulate Modulation (0.0160s) 2/15/2020 10:52:07 AM ArcenAssetBundleCache.InstantiatedObjects: 791 2/15/2020 10:52:08 AM Load Surrogates (1.0019s) 2/15/2020 10:52:08 AM Load Historical Documents (0.0030s) 2/15/2020 10:52:08 AM 17.1 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (6.5s) Briefly Panic (0.3s) Brandishing Starfields (0.5s) Reconstituting Distant Planets (1.8s) Breaking In New Ship Parts (0.8s) Gathering Nuclear Power (3.8s) Load Surrogates (1.0s) 2/15/2020 10:52:08 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/15/2020 10:54:24 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/15/2020 10:54:24 AM Boot up FleetOS (0.2383s) 2/15/2020 10:54:24 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1080 graphicsDeviceID: 7040 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8079 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz processorCount: 8 processorFrequency: 3991 systemMemorySize: 32710 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/15/2020 10:54:24 AM Check System Logs For Rogue Intelligence (0.0379s) 2/15/2020 10:54:24 AM Game Version: 1.329 2/15/2020 10:54:24 AM Eject Trash Into Hyperspace (0.0679s) 2/15/2020 10:54:24 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/15/2020 10:54:24 AM Check For Extra Modules (0.0080s) 2/15/2020 10:54:24 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/15/2020 10:54:24 AM Bring Cloaking Systems Online (0.0150s) 2/15/2020 10:54:24 AM Remembering Alamo (0.0170s) 2/15/2020 10:54:24 AM Generating Framerates (0.0050s) 2/15/2020 10:54:24 AM Recalculate Speed Of Light (0.0140s) 2/15/2020 10:54:24 AM Optimize Comfort On Command Decks (0.0120s) 2/15/2020 10:54:24 AM Check Nearby Stellar Masses (0.0110s) 2/15/2020 10:54:24 AM No resolution change was required. 2/15/2020 10:54:24 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/15/2020 10:54:24 AM Applied Framerate Type: 90 FPS (vsync: 0 targetFPS:90) 2/15/2020 10:54:24 AM Last Save File appears to have been deleted! 2/15/2020 10:54:24 AM Refresh Optical Lensing (0.0080s) 2/15/2020 10:54:24 AM Revise Fundamental Physical Laws (0.0226s) 2/15/2020 10:54:24 AM Boot Audio Comms (0.0070s) 2/15/2020 10:54:24 AM Establish Individual Audio Links (0.0110s) 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/brownout/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_Brownout' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/brownout/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/low on energy/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_LowOnEnergy' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/low on energy/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/low on metal/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_LowOnMetal' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/low on metal/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/resources/metal exhausted/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MetalExhausted' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/resources/metal exhausted/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/human resistance fighters/defeat warp out/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DefeatWarpOut' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/human resistance fighters/defeat warp out/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/human resistance fighters/victory warp out/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VictoryWarpOut' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/human resistance fighters/victory warp out/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/human resistance fighters/warp in/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VictoryWarpIn' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/human resistance fighters/warp in/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/friendly marauders reinforcing player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_FriendlyMaraudersReinforcingPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/friendly marauders reinforcing player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking enemy planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingEnemyPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking enemy planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking friendly planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingFriendlyPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking friendly planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking planet player is attacking/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingPlanetPlayerIsAttacking' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking planet player is attacking/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders attacking player planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersAttackingPlayerPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders attacking player planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/risk analyzers/risk analyzers activate/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_RiskAnalyzersActivate' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/risk analyzers/risk analyzers activate/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/astro train depot/astro train spawned/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_AstroTrainSpawned' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/astro train depot/astro train spawned/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/astro train depot/astro train depot spawned/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_AstroTrainDepotSpawned' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/astro train depot/astro train depot spawned/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai instigators/instigator base constructed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_InstigatorBaseConstructed' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai instigators/instigator base constructed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/player planet under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerPlanetUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/player planet under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/home world under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_HomeWorldUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/home world under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/critical planet under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_CriticalPlanetUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/critical planet under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/wave targeting home world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_WaveTargetingHomePlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/wave targeting home world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/ai attack/home command station under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_HomeCommandStationUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/ai attack/home command station under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'Assets/Voice/ArkChiefOfStaff/AI Attack/Wave Targeting Home World/000_Voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_WaveTargetingCriticalPlanet' from 'aiwar2voice' bundle, filename 'Assets/Voice/ArkChiefOfStaff/AI Attack/Wave Targeting Home World/000_Voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/macrophage/macrophage attacking/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MacrophageAttacking' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/macrophage/macrophage attacking/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/macrophage/telium spawn/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_TeliumSpawn' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/macrophage/telium spawn/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dark spire/vengeance generator spawn/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VengeanceGeneratorSpawn' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dark spire/vengeance generator spawn/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dark spire/vengeance generator strike/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_VengeanceGeneratorStrike' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dark spire/vengeance generator strike/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/devourer/devourer arrived on player planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DevourerArrivedOnPlayerPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/devourer/devourer arrived on player planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/devourer/devourer heading for player planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DevourerHeadingForPlayerPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/devourer/devourer heading for player planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/devourer/player gains devourer intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsDevourerIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/devourer/player gains devourer intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson antagonized/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonAntagonized' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson antagonized/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from ai/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonLiberatedFromAI' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from ai/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonLiberatedFromPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson liberated from player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson no longer antagonized/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonNoLongerAntagonized' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson no longer antagonized/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by ai/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonPlanetCapturedByAI' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by ai/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_DysonPlanetCapturedByPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/dyson planet captured by player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/dyson sphere/player gains dyson intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsDysonIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/dyson sphere/player gains dyson intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (home planet)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ExoGalacticAttackDetectedHomePlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (home planet)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (other planet)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ExoGalacticAttackDetectedOtherPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/exo-galactic attack/exo-galactic attack detected (other planet)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/marauders/marauders present on unowned planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_MaraudersPresentOnUnownedPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/marauders/marauders present on unowned planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against border world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstBorderWorld' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against border world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against critical world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstCriticalWorld' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against critical world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against home world/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstHomeWorld' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against home world/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against non-player/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustFrenziesAgainstNonPlayer' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust frenzies against non-player/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/nanocaust hacked/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NanocaustHacked' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/nanocaust hacked/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust core hive intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsNanocaustCoreHiveIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust core hive intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust intel/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_PlayerGainsNanocaustIntel' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/nanocaust/player gains nanocaust intel/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/science/new blueprint discovered-stolen/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_NewBluePrintDiscoveredStolen' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/science/new blueprint discovered-stolen/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/arrived on human planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderArrivedOnHumanPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/arrived on human planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/destroyed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderDestroyed' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/destroyed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/respawns/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderRespawns' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/respawns/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:26 AM Failed to load GameObject 'assets/voice/arkchiefofstaff/zenith trader/zenith trader ready to trade/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:26 AM Could not load ArcenSFXItemBase 'ArkChiefOfStaff_ZenithTraderReadyToTrade' from 'aiwar2voice' bundle, filename 'assets/voice/arkchiefofstaff/zenith trader/zenith trader ready to trade/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/ai destroys player command station/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_AIDestroysPlayerCommandStation' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai destroys player command station/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/ai destroys player golem/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_AIDestroysPlayerGolem' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai destroys player golem/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/ai recaptures planet/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_AIRecapturesPlanet' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai recaptures planet/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/ai sends wave/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_AISendsWave' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/ai sends wave/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/dysonsphere/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_DysonSphere' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/dysonsphere/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/hunter fleet arrives/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_HunterFleetArrives' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/hunter fleet arrives/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/overlordtransforms/000_voice 6.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_OverlordTransforms' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/overlordtransforms/000_voice 6.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player claims flagship/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerClaimsFlagship' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player claims flagship/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player claims golem/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerClaimsGolem' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player claims golem/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player destroys ai command station (hard)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerDestroysAICommandStationHard' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player destroys ai command station (hard)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player destroys ai command station (normal)/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerDestroysAICommandStationNormal' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player destroys ai command station (normal)/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player destroys warden fleet base/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerDestroysWardenFleetBase' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player destroys warden fleet base/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player finds ai overlord/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerFindsAIOverlord' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player finds ai overlord/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player fortress destroyed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerFortressDestroyed' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player fortress destroyed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player home command station under attack/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerHomeCommandStationUnderAttack' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player home command station under attack/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player stationary constructor destroyed/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerStationaryConstructorDestroyed' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player stationary constructor destroyed/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/player tries and fails to do something big/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_PlayerTriesAndFailsToDoSomethingBig' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/player tries and fails to do something big/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/warden fleet arrives/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_WardenFleetArrives' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/warden fleet arrives/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Failed to load GameObject 'assets/voice/aitaunts/warden fleet retreats/000_voice.prefab' from bundle 'aiwar2voice' 2/15/2020 10:54:31 AM Could not load ArcenSFXItemBase 'AITaunt_WardenFleetRetreats' from 'aiwar2voice' bundle, filename 'assets/voice/aitaunts/warden fleet retreats/000_voice.prefab' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SFXItemTable+d__4.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 2/15/2020 10:54:31 AM Prepare Explosions and Crackles (6.2140s) 2/15/2020 10:54:31 AM Calculate Odds Of Success (0.2166s) 2/15/2020 10:54:31 AM Briefly Panic (0.2869s) 2/15/2020 10:54:31 AM Install Confidence Routines (0.1747s) 2/15/2020 10:54:31 AM Bring Commander Interface Online (0.0755s) 2/15/2020 10:54:31 AM Motivate All Crews (0.0270s) 2/15/2020 10:54:31 AM Externalizing Patterns (0.0110s) 2/15/2020 10:54:31 AM Disengaging Constants (0.0249s) 2/15/2020 10:54:32 AM Late Axionic Computations (0.0969s) 2/15/2020 10:54:32 AM Connecting to Fleet Command (0.0063s) 2/15/2020 10:54:32 AM Thinking Of Advice (0.0102s) 2/15/2020 10:54:32 AM Degaussing Advice (0.0196s) 2/15/2020 10:54:32 AM Naming All Known Planets (0.0044s) 2/15/2020 10:54:32 AM Remembering Speeds (0.0120s) 2/15/2020 10:54:32 AM Prioritizing Targets (0.0519s) 2/15/2020 10:54:32 AM Rebooting Sensor Arrays (0.0086s) 2/15/2020 10:54:32 AM Unloading Prismatic Grid (0.0080s) 2/15/2020 10:54:32 AM Thinking Of Objectives (0.0110s) 2/15/2020 10:54:32 AM Re-Aligning Objectives (0.0120s) 2/15/2020 10:54:32 AM Inhibiting Visual Scans (0.0149s) 2/15/2020 10:54:32 AM Synthesizing Vocals (0.0070s) 2/15/2020 10:54:32 AM Ventilating Scenarios (0.0116s) 2/15/2020 10:54:32 AM Decontaminating Targeting Systems (0.0117s) 2/15/2020 10:54:32 AM Ejecting Tactical Core (0.0110s) 2/15/2020 10:54:32 AM Calibrating Formations (0.0104s) 2/15/2020 10:54:32 AM Intercepting Galactic Maps (0.0120s) 2/15/2020 10:54:32 AM Sterilizing Test Chamber (0.0116s) 2/15/2020 10:54:32 AM Faction Diagnostics (0.0145s) 2/15/2020 10:54:32 AM Buffering Hackers (0.0130s) 2/15/2020 10:54:32 AM Inverting Death (0.0070s) 2/15/2020 10:54:32 AM Linear Field Variance (0.0942s) 2/15/2020 10:54:32 AM Charging Marks (0.0050s) 2/15/2020 10:54:32 AM Guarding The Posts (0.0134s) 2/15/2020 10:54:32 AM Range Manifolds (0.0090s) 2/15/2020 10:54:32 AM Purging ROFs (0.0104s) 2/15/2020 10:54:32 AM Manipulating Speeds (0.0126s) 2/15/2020 10:54:32 AM Detecting Projectiles (0.0095s) 2/15/2020 10:54:32 AM Grouping Flow Fields (0.0120s) 2/15/2020 10:54:32 AM Modulating Flow Field Groups (0.0150s) 2/15/2020 10:54:32 AM Designing Fleets (0.0179s) 2/15/2020 10:54:32 AM Thinking Of Technologies (0.0060s) 2/15/2020 10:54:32 AM Categorizing Starboard Sensors (0.0101s) 2/15/2020 10:54:32 AM Injecting Galactic Variables (0.0140s) 2/15/2020 10:54:32 AM Discharging Colored Ions (0.0252s) 2/15/2020 10:54:32 AM Replicating Ion Colors (0.0070s) 2/15/2020 10:54:33 AM Sweet-Talking Starfields (0.4819s) 2/15/2020 10:54:34 AM Dissolving Distant Planets (1.8242s) 2/15/2020 10:54:34 AM Investigating Map Signatures (0.0109s) 2/15/2020 10:54:34 AM Collating Solar Systems (0.0080s) 2/15/2020 10:54:34 AM Categorizing All Planets (0.0090s) 2/15/2020 10:54:34 AM Organizing Commands (0.0248s) 2/15/2020 10:54:34 AM Calculating Firing Cones (0.0040s) 2/15/2020 10:54:35 AM Violating Ship Part Bylaws (0.6079s) 2/15/2020 10:54:39 AM EXTERMINATE! EXTERMINATE! (3.7655s) 2/15/2020 10:54:39 AM Issuing Orders (0.0040s) 2/15/2020 10:54:39 AM Augmenting Infusers (0.0121s) 2/15/2020 10:54:39 AM Infusing (0.0266s) 2/15/2020 10:54:39 AM Post-Proton Surge (0.0060s) 2/15/2020 10:54:39 AM Calibrate Weapons Arrays (0.0190s) 2/15/2020 10:54:39 AM Stimulate Modulation (0.0160s) 2/15/2020 10:54:39 AM ArcenAssetBundleCache.InstantiatedObjects: 791 2/15/2020 10:54:40 AM Load Surrogates (0.9353s) 2/15/2020 10:54:40 AM Load Historical Documents (0.0040s) 2/15/2020 10:54:40 AM 15.9 seconds total load time. Prepare Explosions and Crackles (6.2s) Briefly Panic (0.3s) Sweet-Talking Starfields (0.5s) Dissolving Distant Planets (1.8s) Violating Ship Part Bylaws (0.6s) EXTERMINATE! EXTERMINATE! (3.8s) Load Surrogates (0.9s) 2/15/2020 10:54:40 AM Hello Steam user 'Grimes' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0