10/19/2019 11:40:46 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2019 11:40:46 AM Boot up FleetOS (0.3014s) 10/19/2019 11:40:46 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 1979 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz processorCount: 4 processorFrequency: 2496 systemMemorySize: 8084 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2019 11:40:46 AM Check System Logs For Rogue Intelligence (0.0269s) 10/19/2019 11:40:46 AM Organizing Alien Translation Routines (0.0738s) 10/19/2019 11:40:46 AM Remembering Alamo (0.0309s) 10/19/2019 11:40:47 AM Generating Framerates (0.0229s) 10/19/2019 11:40:47 AM Bring Cloaking Systems Online (0.0299s) 10/19/2019 11:40:47 AM Game Version: 0.954 10/19/2019 11:40:47 AM Eject Trash Into Hyperspace (0.0429s) 10/19/2019 11:40:47 AM Recalculate Speed Of Light (0.0389s) 10/19/2019 11:40:47 AM Check Nearby Stellar Masses (0.0329s) 10/19/2019 11:40:47 AM No resolution change was required. 10/19/2019 11:40:47 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2019 11:40:47 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 10/19/2019 11:40:47 AM Refresh Optical Lensing (0.0254s) 10/19/2019 11:40:47 AM Revise Fundamental Physical Laws (0.0608s) 10/19/2019 11:40:47 AM Boot Audio Comms (0.0090s) 10/19/2019 11:40:47 AM Establish Individual Audio Links (0.0175s) 10/19/2019 11:40:47 AM Prepare Explosions and Crackles (0.2982s) 10/19/2019 11:40:47 AM Optimize Comfort On Command Decks (0.1170s) 10/19/2019 11:40:47 AM Check For Extra Modules (0.0319s) 10/19/2019 11:40:47 AM Calculate Odds Of Success (0.0140s) 10/19/2019 11:40:47 AM Briefly Panic (0.1905s) 10/19/2019 11:40:48 AM Install Confidence Routines (0.2503s) 10/19/2019 11:40:48 AM Bring Commander Interface Online (0.0848s) 10/19/2019 11:40:48 AM Motivate All Crews (0.0280s) 10/19/2019 11:40:48 AM Externalizing Patterns (0.0160s) 10/19/2019 11:40:48 AM Disengaging Constants (0.0339s) 10/19/2019 11:40:48 AM Late Axionic Computations (0.0528s) 10/19/2019 11:40:48 AM Thinking Of Advice (0.0060s) 10/19/2019 11:40:48 AM Degaussing Advice (0.0230s) 10/19/2019 11:40:48 AM Naming All Known Planets (0.0110s) 10/19/2019 11:40:48 AM Remembering Speeds (0.0190s) 10/19/2019 11:40:48 AM Prioritizing Targets (0.0160s) 10/19/2019 11:40:48 AM Rebooting Sensor Arrays (0.0160s) 10/19/2019 11:40:48 AM Unloading Prismatic Grid (0.0180s) 10/19/2019 11:40:48 AM Thinking Of Objectives (0.0160s) 10/19/2019 11:40:48 AM Re-Aligning Objectives (0.0180s) 10/19/2019 11:40:48 AM Inhibiting Visual Scans (0.0190s) 10/19/2019 11:40:48 AM Synthesizing Vocals (0.0134s) 10/19/2019 11:40:48 AM Ventilating Scenarios (0.0180s) 10/19/2019 11:40:48 AM Decontaminating Targeting Systems (0.0168s) 10/19/2019 11:40:48 AM Ejecting Tactical Core (0.0163s) 10/19/2019 11:40:48 AM Calibrating Formations (0.0160s) 10/19/2019 11:40:48 AM Intercepting Galactic Maps (0.0189s) 10/19/2019 11:40:48 AM Sterilizing Test Chamber (0.0185s) 10/19/2019 11:40:48 AM Faction Diagnostics (0.0190s) 10/19/2019 11:40:48 AM Buffering Hackers (0.0189s) 10/19/2019 11:40:48 AM Inverting Death (0.0103s) 10/19/2019 11:40:48 AM Linear Field Variance (0.0967s) 10/19/2019 11:40:48 AM Charging Marks (0.0080s) 10/19/2019 11:40:48 AM Range Manifolds (0.0180s) 10/19/2019 11:40:48 AM Purging ROFs (0.0161s) 10/19/2019 11:40:48 AM Manipulating Speeds (0.0177s) 10/19/2019 11:40:48 AM Detecting Projectiles (0.0159s) 10/19/2019 11:40:48 AM Grouping Flow Fields (0.0160s) 10/19/2019 11:40:48 AM Modulating Flow Field Groups (0.0212s) 10/19/2019 11:40:48 AM Designing Fleets (0.0209s) 10/19/2019 11:40:48 AM Thinking Of Technologies (0.0089s) 10/19/2019 11:40:48 AM Categorizing Starbord Sensors (0.0180s) 10/19/2019 11:40:48 AM Injecting Galactic Variables (0.0189s) 10/19/2019 11:40:49 AM Discharging Colored Ions (0.0302s) 10/19/2019 11:40:49 AM Replicating Ion Colors (0.0060s) 10/19/2019 11:40:49 AM Investigating Starfields (0.2563s) 10/19/2019 11:40:50 AM Dissolving Distant Planets (1.4338s) 10/19/2019 11:40:50 AM Investigating Map Signatures (0.0369s) 10/19/2019 11:40:50 AM Collating Solar Systems (0.0080s) 10/19/2019 11:40:50 AM Categorizing All Planets (0.0150s) 10/19/2019 11:40:50 AM Organizing Commands (0.0289s) 10/19/2019 11:40:50 AM Calculating Firing Cones (0.0040s) 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for SpireLostFrigateLance. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for SpireLostFrigateLaser. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for SpireLostFrigateRailcannon. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for RorqualHegira. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for Thanatos. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for Gyrn. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for Orchid. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for ArkOne. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for ArmoredGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for ArtilleryGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for RegeneratorGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for CursedGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for BotnetGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for BlackWidowGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM EXPToGrantOnDeath: was 0 for HiveGolem. It should either be set to a positive value (to give EXP), or to -1 (to indicate no EXP is granted). 10/19/2019 11:40:51 AM Errors in reading GameEntityTypeDataTable SpireLostFrigateLance: is missing string attribute ship_or_structure_explosion_sfx SpireLostFrigateLance: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx SpireLostFrigateLaser: is missing string attribute ship_or_structure_explosion_sfx SpireLostFrigateLaser: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx SpireLostFrigateRailcannon: is missing string attribute ship_or_structure_explosion_sfx SpireLostFrigateRailcannon: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx RorqualHegira: is missing string attribute ship_or_structure_explosion_sfx RorqualHegira: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx Thanatos: is missing string attribute ship_or_structure_explosion_sfx Thanatos: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx Gyrn: is missing string attribute ship_or_structure_explosion_sfx Gyrn: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx Orchid: is missing string attribute ship_or_structure_explosion_sfx Orchid: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx ArkOne: is missing string attribute ship_or_structure_explosion_sfx ArkOne: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx ArmoredGolem: is missing string attribute ship_or_structure_explosion_sfx ArmoredGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx ArtilleryGolem: is missing string attribute ship_or_structure_explosion_sfx ArtilleryGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx RegeneratorGolem: is missing string attribute ship_or_structure_explosion_sfx RegeneratorGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx CursedGolem: is missing string attribute ship_or_structure_explosion_sfx CursedGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx BotnetGolem: is missing string attribute ship_or_structure_explosion_sfx BotnetGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx BlackWidowGolem: is missing string attribute ship_or_structure_explosion_sfx BlackWidowGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx HiveGolem: is missing string attribute ship_or_structure_explosion_sfx HiveGolem: is missing string attribute ship_or_structure_explosion_if_on_other_planet_sfx 10/19/2019 11:40:51 AM Breaking In New Ship Parts (0.5403s) 10/19/2019 11:40:54 AM Remote Probe Programmed To Replicate (2.7379s) 10/19/2019 11:40:54 AM Issuing Orders (0.0050s) 10/19/2019 11:40:54 AM Augmenting Infusers (0.0189s) 10/19/2019 11:40:54 AM Infusing (0.0318s) 10/19/2019 11:40:54 AM Post-Proton Surge (0.0050s) 10/19/2019 11:40:54 AM Calibrate Weapons Arrays (0.0259s) 10/19/2019 11:40:54 AM Stimulate Modulation (0.0200s) 10/19/2019 11:40:54 AM ArcenAssetBundleCache.InstantiatedObjects: 804 10/19/2019 11:40:55 AM Load Surrogates (0.9434s) 10/19/2019 11:40:55 AM Load Historical Documents (0.0179s) 10/19/2019 11:40:55 AM 8.6 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.3s) Install Confidence Routines (0.3s) Investigating Starfields (0.3s) Dissolving Distant Planets (1.4s) Breaking In New Ship Parts (0.5s) Remote Probe Programmed To Replicate (2.7s) Load Surrogates (0.9s) 10/19/2019 11:40:55 AM Hello Steam user 'arnaud_defrance' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0958997c59b34432aac32a54c8068af8>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0958997c59b34432aac32a54c8068af8>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0958997c59b34432aac32a54c8068af8>:0 at ArcenGameController.Update () [0x00000] in :0