7/23/2019 11:49:17 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/23/2019 11:49:18 PM No resolution change was required. 7/23/2019 11:49:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/23/2019 11:49:18 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/23/2019 11:49:42 PM ArcenAssetBundleCache.InstantiatedObjects: 761 7/23/2019 11:49:43 PM Game Version: 0.876 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/23/2019 11:49:43 PM 26.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) PresentationLayer.LoadVisualConstants_Early (1.0s) LoadFinalSFXStuff (13.5s) ExternalIconDictionaryTable (1.1s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) SpaceboxDefinitionTable (0.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (1.0s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (1.1s) 7/23/2019 11:49:43 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <3f44926ddd434aeeab645aa250c75454>:0 7/23/2019 11:49:49 PM Successfully opened host socket 7/23/2019 11:50:17 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 63 7 entities moved to loose of type Drone Vanguard 10 entities moved to loose of type Drone MLRS 10 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <620a62a1bbca4c9f8c16fc7872709686>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveFleetData (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction LocalPlayerFactionForUICalculations) [0x00000] in <620a62a1bbca4c9f8c16fc7872709686>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <620a62a1bbca4c9f8c16fc7872709686>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 7/23/2019 11:50:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/23/2019 11:52:55 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/23/2019 11:52:57 PM No resolution change was required. 7/23/2019 11:52:57 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/23/2019 11:52:57 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/23/2019 11:53:26 PM ArcenAssetBundleCache.InstantiatedObjects: 761 7/23/2019 11:53:27 PM Game Version: 0.876 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/23/2019 11:53:27 PM 32.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) GameVersionTable (0.8s) LoadFinalSFXStuff (10.0s) ExternalIconDictionaryTable (0.6s) AchievementTable (0.4s) ArcenUIPrefabTable (0.6s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.9s) PresentationLayer.LoadVisualConstants_Late (1.4s) FleetDesignTemplateTable (0.3s) SpaceboxDefinitionTable (0.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (1.8s) GameEntityTypeDataTable.InitVisualBits (7.6s) GameEntityTypeDataTable.Instance.ComputeBalanceStats (0.3s) SurrogateTableTable (2.2s) 7/23/2019 11:53:29 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <3f44926ddd434aeeab645aa250c75454>:0 7/23/2019 11:54:08 PM Successfully opened host socket 7/23/2019 11:55:02 PM DumpFleetContentsIntoFactionLoose for category Drone and fleet 63 1 entities moved to loose of type CarrierGuardian 10 entities moved to loose of type Drone Vanguard 10 entities moved to loose of type Drone MLRS 10 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <620a62a1bbca4c9f8c16fc7872709686>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveFleetData (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction LocalPlayerFactionForUICalculations) [0x00000] in <620a62a1bbca4c9f8c16fc7872709686>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <620a62a1bbca4c9f8c16fc7872709686>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <083314a8d21a48329da761a4d3c9e367>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 7/23/2019 11:55:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/30/2019 1:38:48 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/30/2019 1:38:51 PM No resolution change was required. 7/30/2019 1:38:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/30/2019 1:38:51 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/30/2019 1:39:48 PM ArcenAssetBundleCache.InstantiatedObjects: 761 7/30/2019 1:39:51 PM Game Version: 0.877 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/30/2019 1:39:51 PM 63.6 seconds total load time. SetDirectoriesToBeUsed (0.7s) Language.Initialize (1.5s) PresentationLayer.LoadVisualConstants_Early (0.4s) ArcenSettingTable (0.4s) ExternalCoreConstants (0.4s) LoadFinalSFXStuff (17.8s) ExternalIconDictionaryTable (1.3s) ArcenUIPrefabTable (2.1s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.5s) PresentationLayer.LoadVisualConstants_Late (0.6s) FleetDesignTemplateTable (0.3s) SpaceboxDefinitionTable (3.6s) PlanetDefinitionTable (2.2s) GameEntityTypeDataTable.Initialize (4.5s) GameEntityTypeDataTable.InitVisualBits (18.9s) GameEntityTypeDataTable.Instance.ComputeBalanceStats (0.6s) SurrogateTableTable (3.8s) 7/30/2019 1:39:59 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at ArcenGameController.Update () [0x00000] in <3f44926ddd434aeeab645aa250c75454>:0 7/30/2019 1:43:52 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/30/2019 1:43:54 PM No resolution change was required. 7/30/2019 1:43:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/30/2019 1:43:54 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/30/2019 1:51:26 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/30/2019 1:51:26 PM No resolution change was required. 7/30/2019 1:51:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/30/2019 1:51:26 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/30/2019 1:51:54 PM ArcenAssetBundleCache.InstantiatedObjects: 761 7/30/2019 1:51:55 PM Game Version: 0.877 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/30/2019 1:51:55 PM 29.9 seconds total load time. LoadFinalSFXStuff (9.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) SpaceboxDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (1.1s) GameEntityTypeDataTable.InitVisualBits (13.5s) SurrogateTableTable (1.8s) 7/30/2019 1:51:57 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at ArcenGameController.Update () [0x00000] in <3f44926ddd434aeeab645aa250c75454>:0 7/30/2019 1:53:59 PM Start Generate Partial Map with D18Rings and seed 498051585 and planet count 17 and 11 factions 7/30/2019 1:53:59 PM World Created, Launching Server 7/30/2019 1:54:00 PM Successfully opened host socket 7/30/2019 1:54:10 PM Start Generate Partial Map with X and seed 498051585 and planet count 40 and 11 factions 7/30/2019 1:54:10 PM Generate Partial Map Complete 7/30/2019 1:54:12 PM Start Generate Partial Map with X and seed 498051585 and planet count 40 and 11 factions 7/30/2019 1:54:12 PM Generate Partial Map Complete 7/30/2019 1:56:22 PM Start Generate FULL Map with X and seed 498051585 and planet count 40 and 12 factions 7/30/2019 1:56:22 PM Generate FULL Map Complete 7/30/2019 2:06:48 PM Error during ReactToShotHittingSquad debug number 17 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShotVisualizer.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00785] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fe53056dc084763b9df2c076acb780a>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at PresentationLayer_AIW2.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHit, Arcen.Universal.FInt& PercentOfTotalAttackPowerUsedForThisHit, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoEntityStepLogic_Shot (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Planet+<>c.b__148_3 (Arcen.AIW2.Core.GameEntity_Shot entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.Core.Planet.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 7/30/2019 2:07:08 PM PLAYER DISCONNECTED 0.0.0.0=>0