10/16/2018 1:57:36 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 1:57:36 AM Resolution changed to windowed 1000x600 10/16/2018 1:57:36 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 1:57:36 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 1:57:46 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 1:57:47 AM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 1:57:47 AM 12.0 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.4s) 10/16/2018 1:57:47 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 2:00:18 AM Resolution changed to fullscreen 1080x1920 10/16/2018 2:00:18 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 2:00:18 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 2:00:54 AM Generate Map with type Tutorial_01 and seed 123456 10/16/2018 2:00:54 AM World Created, Launching Server 10/16/2018 2:00:54 AM Successfully opened host socket 10/16/2018 2:27:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 2:27:40 AM Successfully opened host socket 10/16/2018 2:27:40 AM Generate Map with type Realistic and seed 503472857 10/16/2018 2:27:41 AM Generate Map Complete 10/16/2018 3:21:06 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 7:56:22 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 7:56:23 AM No resolution change was required. 10/16/2018 7:56:23 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 7:56:23 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 7:56:33 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 7:56:33 AM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 7:56:33 AM 12.0 seconds total load time. SetDirectoriesToBeUsed (1.1s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/16/2018 7:56:33 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 7:56:44 AM Successfully opened host socket 10/16/2018 8:03:32 AM No resolution change was required. 10/16/2018 8:03:32 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:03:32 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 8:03:55 AM No resolution change was required. 10/16/2018 8:03:55 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:03:55 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 8:04:20 AM No resolution change was required. 10/16/2018 8:04:20 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 8:04:20 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 8:46:35 AM BUG: tried to go past the end of workinShipPool. i 0 count 2 10/16/2018 9:16:44 AM BUG: tried to go past the end of workinShipPool. i 0 count 3 10/16/2018 9:48:23 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 10:14:04 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 10:14:05 PM No resolution change was required. 10/16/2018 10:14:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 10:14:05 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/16/2018 10:14:18 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 10:14:18 PM Game Version: 0.803 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 10:14:18 PM 14.2 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.4s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.5s) 10/16/2018 10:14:19 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 10:14:46 PM Successfully opened host socket 10/17/2018 12:00:27 AM BUG: tried to go past the end of workinShipPool. i 0 count 1 10/17/2018 2:28:22 AM BUG: tried to go past the end of workinShipPool. i 1 count 1 10/17/2018 2:28:22 AM BUG: shipsTakingHits[0] is null at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at PresentationLayer_AIW2.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHit, Arcen.Universal.FInt& PercentOfTotalAttackPowerUsedForThisHit, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoEntityStepLogic_Shot (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.m__1 (Arcen.AIW2.Core.GameEntity_Shot entity) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 10/17/2018 2:28:22 AM BUG: shipsTakingHits[0] is null at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at PresentationLayer_AIW2.ReactToShotHittingSquad (Arcen.AIW2.Core.GameEntity_Shot Shot, Arcen.AIW2.Core.GameEntity_Squad TargetSquad, Arcen.AIW2.Core.GameEntity_Squad ProtectingShieldThatTookTheHitOrNull, System.Int32 NumberOfShipsKilled, System.Boolean WasEntireSquadKilled) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHit, Arcen.Universal.FInt& PercentOfTotalAttackPowerUsedForThisHit, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoEntityStepLogic_Shot (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.m__1 (Arcen.AIW2.Core.GameEntity_Shot entity) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.Planet.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 10/17/2018 2:28:41 AM BUG: tried to go past the end of workinShipPool. i 1 count 1 10/17/2018 4:16:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 9:21:41 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/17/2018 9:21:42 AM No resolution change was required. 10/17/2018 9:21:42 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 9:21:42 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 9:21:55 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/17/2018 9:21:55 AM Game Version: 0.803 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/17/2018 9:21:55 AM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.5s) 10/17/2018 9:21:56 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/17/2018 9:22:08 AM Successfully opened host socket 10/17/2018 9:51:22 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 9:51:22 AM Successfully opened host socket 10/17/2018 10:12:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 11:46:28 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/17/2018 11:46:28 AM No resolution change was required. 10/17/2018 11:46:28 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 11:46:28 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 11:46:39 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/17/2018 11:46:39 AM Game Version: 0.803 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/17/2018 11:46:39 AM 11.1 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/17/2018 11:46:39 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/17/2018 11:49:57 AM Successfully opened host socket 10/17/2018 11:56:26 AM No resolution change was required. 10/17/2018 11:56:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 11:56:26 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 1:57:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/17/2018 10:29:59 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/17/2018 10:29:59 PM No resolution change was required. 10/17/2018 10:29:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/17/2018 10:29:59 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/17/2018 10:30:12 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/17/2018 10:30:13 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/17/2018 10:30:13 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 10/17/2018 10:30:13 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/17/2018 10:30:27 PM Successfully opened host socket 10/18/2018 3:29:39 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 3:29:39 AM Successfully opened host socket 10/18/2018 3:44:50 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 8:55:28 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/18/2018 8:55:28 AM No resolution change was required. 10/18/2018 8:55:28 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/18/2018 8:55:28 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/18/2018 8:55:39 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/18/2018 8:55:39 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2018 8:55:39 AM 11.4 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/18/2018 8:55:40 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/18/2018 8:55:55 AM Successfully opened host socket 10/18/2018 9:30:11 AM B 10/18/2018 1:55:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 8:24:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/18/2018 8:24:24 PM No resolution change was required. 10/18/2018 8:24:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/18/2018 8:24:24 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/18/2018 8:24:37 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/18/2018 8:24:38 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2018 8:24:38 PM 13.9 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/18/2018 8:24:39 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/18/2018 8:39:45 PM Successfully opened host socket 10/18/2018 10:19:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/18/2018 10:19:38 PM Successfully opened host socket 10/18/2018 11:22:16 PM B 10/18/2018 11:28:57 PM B 10/19/2018 2:32:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:12:27 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 7:12:27 AM No resolution change was required. 10/19/2018 7:12:27 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 7:12:27 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 7:12:38 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 7:12:38 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 7:12:38 AM 11.4 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.5s) SurrogateTableTable (0.4s) 10/19/2018 7:12:38 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 7:25:32 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:25:32 AM World Created, Launching Server 10/19/2018 7:25:32 AM Successfully opened host socket 10/19/2018 7:26:47 AM Generate Map with type Simple and seed 503472857 10/19/2018 7:26:47 AM Generate Map Complete 10/19/2018 7:27:02 AM Generate Map with type D18Swirl and seed 503472857 10/19/2018 7:27:02 AM Welcome to the D18 Swirl generator 10/19/2018 7:27:02 AM Generate Map Complete 10/19/2018 7:27:09 AM Generate Map with type Snake and seed 503472857 10/19/2018 7:27:09 AM Generate Map Complete 10/19/2018 7:27:16 AM Generate Map with type Concentric and seed 503472857 10/19/2018 7:27:16 AM Generate Map Complete 10/19/2018 7:27:24 AM Generate Map with type X and seed 503472857 10/19/2018 7:27:24 AM Generate Map Complete 10/19/2018 7:27:37 AM Generate Map with type Clusters and seed 503472857 10/19/2018 7:27:37 AM Generate Map Complete 10/19/2018 7:27:50 AM Generate Map with type Simple and seed 503472857 10/19/2018 7:27:50 AM Generate Map Complete 10/19/2018 7:28:51 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:28:51 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:28:51 AM World Created, Launching Server 10/19/2018 7:28:51 AM Successfully opened host socket 10/19/2018 7:33:14 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:33:14 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:14 AM World Created, Launching Server 10/19/2018 7:33:15 AM Successfully opened host socket 10/19/2018 7:33:34 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:35 AM Generate Map Complete 10/19/2018 7:33:36 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:36 AM Generate Map Complete 10/19/2018 7:33:57 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:33:58 AM Generate Map Complete 10/19/2018 7:36:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:36:10 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:36:10 AM World Created, Launching Server 10/19/2018 7:36:10 AM Successfully opened host socket 10/19/2018 7:36:41 AM Generate Map with type D18Swirl and seed 503472857 10/19/2018 7:36:41 AM Welcome to the D18 Swirl generator 10/19/2018 7:36:41 AM Generate Map Complete 10/19/2018 7:37:03 AM Generate Map with type D18Swirl and seed 169679141 10/19/2018 7:37:03 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:03 AM Generate Map Complete 10/19/2018 7:37:07 AM Generate Map with type D18Swirl and seed 755729740 10/19/2018 7:37:07 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:07 AM Generate Map Complete 10/19/2018 7:37:16 AM Generate Map with type D18Swirl and seed 970715912 10/19/2018 7:37:16 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:16 AM Generate Map Complete 10/19/2018 7:37:19 AM Generate Map with type D18Swirl and seed 268938497 10/19/2018 7:37:19 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:19 AM Generate Map Complete 10/19/2018 7:37:21 AM Generate Map with type D18Swirl and seed 105744945 10/19/2018 7:37:21 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:21 AM Generate Map Complete 10/19/2018 7:37:23 AM Generate Map with type D18Swirl and seed 733119599 10/19/2018 7:37:23 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:23 AM Generate Map Complete 10/19/2018 7:37:37 AM Generate Map with type D18Swirl and seed 449513000 10/19/2018 7:37:37 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:37 AM Generate Map Complete 10/19/2018 7:37:42 AM Generate Map with type D18Swirl and seed 315906238 10/19/2018 7:37:42 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:42 AM Generate Map Complete 10/19/2018 7:37:46 AM Generate Map with type D18Swirl and seed 354126323 10/19/2018 7:37:46 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:46 AM Generate Map Complete 10/19/2018 7:37:49 AM Generate Map with type D18Swirl and seed 800831358 10/19/2018 7:37:49 AM Welcome to the D18 Swirl generator 10/19/2018 7:37:49 AM Generate Map Complete 10/19/2018 7:38:08 AM Generate Map with type Octopus and seed 800831358 10/19/2018 7:38:08 AM Generate Map Complete 10/19/2018 7:38:11 AM Generate Map with type Octopus and seed 289101335 10/19/2018 7:38:12 AM Generate Map Complete 10/19/2018 7:38:18 AM Generate Map with type Octopus and seed 23227230 10/19/2018 7:38:18 AM Generate Map Complete 10/19/2018 7:38:28 AM Generate Map with type Simple and seed 23227230 10/19/2018 7:38:28 AM Generate Map Complete 10/19/2018 7:38:36 AM Generate Map with type Snake and seed 23227230 10/19/2018 7:38:36 AM Generate Map Complete 10/19/2018 7:38:41 AM Generate Map with type Concentric and seed 23227230 10/19/2018 7:38:41 AM Generate Map Complete 10/19/2018 7:38:46 AM Generate Map with type X and seed 23227230 10/19/2018 7:38:47 AM Generate Map Complete 10/19/2018 7:38:54 AM Generate Map with type Clusters and seed 23227230 10/19/2018 7:38:54 AM Generate Map Complete 10/19/2018 7:39:01 AM Generate Map with type Clusters and seed 966682823 10/19/2018 7:39:01 AM Generate Map Complete 10/19/2018 7:39:21 AM Generate Map with type Clusters and seed 215263590 10/19/2018 7:39:22 AM Generate Map Complete 10/19/2018 7:39:26 AM Generate Map with type Clusters and seed 910621812 10/19/2018 7:39:26 AM Generate Map Complete 10/19/2018 7:39:33 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:39:33 AM Generate Map Complete 10/19/2018 7:40:12 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:40:12 AM Generate Map Complete 10/19/2018 7:41:52 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:41:52 AM Generate Map Complete 10/19/2018 7:43:57 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:43:57 AM Generate Map Complete 10/19/2018 7:44:02 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:44:02 AM Generate Map Complete 10/19/2018 7:44:53 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:44:53 AM Generate Map Complete 10/19/2018 7:45:13 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:45:13 AM Generate Map Complete 10/19/2018 7:45:25 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:45:25 AM Generate Map Complete 10/19/2018 7:46:45 AM Generate Map with type Clusters and seed 521311291 10/19/2018 7:46:45 AM Generate Map Complete 10/19/2018 7:48:26 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:48:26 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:48:26 AM World Created, Launching Server 10/19/2018 7:48:27 AM Successfully opened host socket 10/19/2018 7:48:39 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:48:39 AM Generate Map Complete 10/19/2018 7:48:58 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:48:58 AM Generate Map Complete 10/19/2018 7:49:10 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:49:11 AM Generate Map Complete 10/19/2018 7:49:51 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:49:51 AM Generate Map Complete 10/19/2018 7:49:58 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:49:58 AM Generate Map Complete 10/19/2018 7:50:08 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:50:08 AM Generate Map Complete 10/19/2018 7:50:12 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:50:13 AM Generate Map Complete 10/19/2018 7:50:32 AM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/19/2018 7:50:32 AM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/19/2018 7:50:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 7:50:54 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 7:50:54 AM No resolution change was required. 10/19/2018 7:50:54 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 7:50:54 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 7:51:05 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 7:51:05 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 7:51:05 AM 11.4 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/19/2018 7:51:06 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 7:51:09 AM Generate Map with type Realistic and seed 503472857 10/19/2018 7:51:09 AM World Created, Launching Server 10/19/2018 7:51:10 AM Successfully opened host socket 10/19/2018 7:51:16 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:16 AM Generate Map Complete 10/19/2018 7:51:36 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:36 AM Generate Map Complete 10/19/2018 7:51:40 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:40 AM Generate Map Complete 10/19/2018 7:51:56 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:51:56 AM Generate Map Complete 10/19/2018 7:52:05 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:05 AM Generate Map Complete 10/19/2018 7:52:32 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:32 AM Generate Map Complete 10/19/2018 7:52:38 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:38 AM Generate Map Complete 10/19/2018 7:52:55 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:55 AM Generate Map Complete 10/19/2018 7:52:58 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:52:58 AM Generate Map Complete 10/19/2018 7:53:01 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:01 AM Generate Map Complete 10/19/2018 7:53:18 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:18 AM Generate Map Complete 10/19/2018 7:53:32 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:32 AM Generate Map Complete 10/19/2018 7:53:58 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:53:58 AM Generate Map Complete 10/19/2018 7:54:23 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:54:23 AM Generate Map Complete 10/19/2018 7:54:43 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:54:43 AM Generate Map Complete 10/19/2018 7:54:58 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:54:58 AM Generate Map Complete 10/19/2018 7:55:09 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:55:09 AM Generate Map Complete 10/19/2018 7:55:23 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:55:23 AM Generate Map Complete 10/19/2018 7:55:51 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:55:51 AM Generate Map Complete 10/19/2018 7:56:23 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:23 AM Generate Map Complete 10/19/2018 7:56:26 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:26 AM Generate Map Complete 10/19/2018 7:56:28 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:28 AM Generate Map Complete 10/19/2018 7:56:30 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:56:30 AM Generate Map Complete 10/19/2018 7:58:10 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:58:10 AM Generate Map Complete 10/19/2018 7:58:15 AM Generate Map with type Octopus and seed 503472857 10/19/2018 7:58:15 AM Generate Map Complete 10/19/2018 8:14:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 12:42:05 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 12:42:06 PM No resolution change was required. 10/19/2018 12:42:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 12:42:06 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 12:42:19 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 12:42:19 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 12:42:19 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/19/2018 12:42:20 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 12:42:32 PM Successfully opened host socket 10/19/2018 12:48:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/19/2018 12:50:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2018 12:50:35 PM No resolution change was required. 10/19/2018 12:50:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2018 12:50:35 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/19/2018 12:50:45 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/19/2018 12:50:46 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2018 12:50:46 PM 11.0 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/19/2018 12:50:46 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/19/2018 12:51:03 PM Successfully opened host socket 10/19/2018 1:48:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/20/2018 7:51:44 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/20/2018 7:51:44 AM No resolution change was required. 10/20/2018 7:51:44 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/20/2018 7:51:44 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/20/2018 7:51:57 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/20/2018 7:51:58 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/20/2018 7:51:58 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/20/2018 7:51:58 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/20/2018 7:52:08 AM Successfully opened host socket 10/20/2018 11:00:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/21/2018 2:41:07 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/21/2018 2:41:07 AM No resolution change was required. 10/21/2018 2:41:07 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/21/2018 2:41:07 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/21/2018 2:41:20 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/21/2018 2:41:21 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/21/2018 2:41:21 AM 14.2 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.4s) 10/21/2018 2:41:21 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/21/2018 2:41:34 AM Successfully opened host socket 10/21/2018 2:42:07 AM Fleet 32 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 10/21/2018 2:42:15 AM BUG: ship is attached to unknown fleet 32 detaching from unknown fleet 10/21/2018 2:42:15 AM BUG: ship is attached to unknown fleet 32 detaching from unknown fleet 10/21/2018 2:42:15 AM BUG: ship is attached to unknown fleet 32 detaching from unknown fleet 10/21/2018 6:35:16 AM B 10/21/2018 6:44:11 AM B 10/21/2018 7:20:17 AM B 10/21/2018 7:37:36 AM B 10/21/2018 9:04:44 AM B 10/21/2018 9:10:17 AM B 10/21/2018 10:01:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/25/2018 12:58:25 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/25/2018 12:58:26 AM No resolution change was required. 10/25/2018 12:58:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2018 12:58:26 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/25/2018 12:58:39 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/25/2018 12:58:39 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/25/2018 12:58:39 AM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 10/25/2018 12:58:40 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/25/2018 12:59:37 AM Successfully opened host socket 10/25/2018 3:07:06 AM B 10/25/2018 3:10:58 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/25/2018 5:17:57 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/25/2018 5:17:58 AM No resolution change was required. 10/25/2018 5:17:58 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2018 5:17:58 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/25/2018 5:18:08 AM ArcenAssetBundleCache.InstantiatedObjects: 770 10/25/2018 5:18:09 AM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/25/2018 5:18:09 AM 11.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.6s) SurrogateTableTable (0.4s) 10/25/2018 5:18:09 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/25/2018 5:18:20 AM Successfully opened host socket 10/25/2018 5:23:14 AM PLAYER DISCONNECTED 0.0.0.0=>0 10/25/2018 5:11:56 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/25/2018 5:11:57 PM No resolution change was required. 10/25/2018 5:11:57 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/25/2018 5:11:57 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/25/2018 5:12:10 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/25/2018 5:12:10 PM Game Version: 0.804 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/25/2018 5:12:10 PM 14.0 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 10/25/2018 5:12:10 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/25/2018 5:12:20 PM Successfully opened host socket 10/25/2018 5:19:16 PM B 10/25/2018 5:27:21 PM B 10/25/2018 6:09:27 PM B 10/25/2018 7:27:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2018 5:11:39 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/2/2018 5:11:40 PM No resolution change was required. 11/2/2018 5:11:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/2/2018 5:11:40 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/2/2018 5:11:47 PM Failed to load GameObject 'assets/arcenui/_customuis/sidebarclosed.prefab' from bundle 'arcenui' 11/2/2018 5:11:53 PM ArcenAssetBundleCache.InstantiatedObjects: 771 11/2/2018 5:11:53 PM Game Version: 0.805 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/2/2018 5:11:53 PM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.5s) 11/2/2018 5:11:53 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 11/2/2018 5:12:02 PM Successfully opened host socket 11/2/2018 5:12:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/2/2018 5:12:37 PM Successfully opened host socket 11/2/2018 5:35:23 PM B 11/2/2018 7:03:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/18/2019 5:52:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/18/2019 5:52:48 PM No resolution change was required. 4/18/2019 5:52:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/18/2019 5:52:48 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/18/2019 5:53:04 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/18/2019 5:53:04 PM Warning, unrequested attributes found in XML content; writing details (which may be very large) to (game directory)/PlayerData/UnrequestedXMLAttributes.txt 4/18/2019 5:53:04 PM Game Version: 0.850 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/18/2019 5:53:04 PM 17.4 seconds total load time. SetDirectoriesToBeUsed (0.4s) LoadFinalSFXStuff (7.7s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.6s) 4/18/2019 5:53:05 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/18/2019 5:54:03 PM Generate Map with type Octopus and seed 503472857 4/18/2019 5:54:03 PM World Created, Launching Server 4/18/2019 5:54:03 PM Successfully opened host socket 4/18/2019 5:54:49 PM Generate Map with type Octopus and seed 503472857 4/18/2019 5:54:49 PM Generate Map Complete 4/18/2019 5:54:55 PM Generate Map with type Octopus and seed 503472857 4/18/2019 5:54:55 PM Generate Map Complete 4/18/2019 5:55:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/19/2019 6:04:23 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/19/2019 6:04:23 PM No resolution change was required. 4/19/2019 6:04:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/19/2019 6:04:23 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/19/2019 6:04:36 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/19/2019 6:04:36 PM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/19/2019 6:04:36 PM 14.1 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.9s) SurrogateTableTable (0.6s) 4/19/2019 6:04:37 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/19/2019 6:05:25 PM Generate Map with type Octopus and seed 503472857 4/19/2019 6:05:25 PM World Created, Launching Server 4/19/2019 6:05:25 PM Successfully opened host socket 4/19/2019 6:05:48 PM Generate Map with type Simple and seed 503472857 4/19/2019 6:05:48 PM Generate Map Complete 4/19/2019 6:05:52 PM Generate Map with type Realistic and seed 503472857 4/19/2019 6:05:52 PM Generate Map Complete 4/19/2019 6:06:03 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:06:03 PM Generate Map Complete 4/19/2019 6:12:52 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:12:52 PM Generate Map Complete 4/19/2019 6:13:33 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:13:33 PM Generate Map Complete 4/19/2019 6:13:44 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:13:44 PM Generate Map Complete 4/19/2019 6:13:48 PM Generate Map with type D18Rings and seed 503472857 4/19/2019 6:13:48 PM Generate Map Complete 4/19/2019 9:13:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/19/2019 10:46:18 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/19/2019 10:46:18 PM No resolution change was required. 4/19/2019 10:46:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/19/2019 10:46:18 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/19/2019 10:46:29 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/19/2019 10:46:29 PM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/19/2019 10:46:29 PM 11.8 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/19/2019 10:46:29 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/19/2019 10:48:43 PM Successfully opened host socket 4/20/2019 12:17:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 1:20:10 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 1:20:10 AM No resolution change was required. 4/20/2019 1:20:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 1:20:10 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 1:20:21 AM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 1:20:21 AM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 1:20:21 AM 11.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 1:20:22 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 1:21:10 AM Successfully opened host socket 4/20/2019 1:43:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 4:13:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 4:13:29 PM No resolution change was required. 4/20/2019 4:13:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 4:13:29 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 4:13:42 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 4:13:43 PM Game Version: 0.851 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 4:13:43 PM 14.4 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.6s) 4/20/2019 4:13:43 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 4:13:52 PM Successfully opened host socket 4/20/2019 4:15:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 4:15:52 PM Successfully opened host socket 4/20/2019 4:17:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 4:53:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 4:53:30 PM No resolution change was required. 4/20/2019 4:53:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 4:53:30 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 4:53:40 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 4:53:41 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 4:53:41 PM 11.7 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 4:53:41 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 4:53:56 PM Successfully opened host socket 4/20/2019 6:31:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 8:09:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 8:09:54 PM No resolution change was required. 4/20/2019 8:09:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 8:09:54 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 8:10:05 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 8:10:05 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 8:10:05 PM 11.7 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 8:10:05 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 8:10:14 PM Successfully opened host socket 4/20/2019 8:52:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 10:57:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 10:57:49 PM No resolution change was required. 4/20/2019 10:57:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 10:57:49 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 10:58:00 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 10:58:00 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 10:58:01 PM 12.1 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.6s) 4/20/2019 10:58:01 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 10:58:13 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 10:58:13 PM World Created, Launching Server 4/20/2019 10:58:13 PM Successfully opened host socket 4/20/2019 10:58:31 PM Generate Map with type Octopus and seed 503472857 4/20/2019 10:58:31 PM Generate Map Complete 4/20/2019 10:58:45 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 10:58:45 PM Generate Map Complete 4/20/2019 10:58:48 PM Generate Map with type D18Rings and seed 412566574 4/20/2019 10:58:48 PM Generate Map Complete 4/20/2019 10:58:51 PM Generate Map with type D18Rings and seed 339517913 4/20/2019 10:58:51 PM Generate Map Complete 4/20/2019 10:58:53 PM Generate Map with type D18Rings and seed 53001163 4/20/2019 10:58:53 PM Generate Map Complete 4/20/2019 10:59:00 PM Generate Map with type D18Rings and seed 45174908 4/20/2019 10:59:01 PM Generate Map Complete 4/20/2019 10:59:05 PM Generate Map with type D18Rings and seed 846838263 4/20/2019 10:59:05 PM Generate Map Complete 4/20/2019 10:59:10 PM Generate Map with type Simple and seed 846838263 4/20/2019 10:59:10 PM Generate Map Complete 4/20/2019 10:59:32 PM Generate Map with type D18Swirl and seed 846838263 4/20/2019 10:59:32 PM Generate Map Complete 4/20/2019 10:59:48 PM Generate Map with type D18Bubbles and seed 846838263 4/20/2019 10:59:48 PM Generate Map Complete 4/20/2019 11:00:10 PM Generate Map with type ClustersMicrocosm and seed 846838263 4/20/2019 11:00:10 PM Generate Map Complete 4/20/2019 11:00:29 PM Generate Map with type Snake and seed 846838263 4/20/2019 11:00:30 PM Generate Map Complete 4/20/2019 11:00:41 PM Generate Map with type Concentric and seed 846838263 4/20/2019 11:00:41 PM Generate Map Complete 4/20/2019 11:00:48 PM Generate Map with type X and seed 846838263 4/20/2019 11:00:49 PM Generate Map Complete 4/20/2019 11:00:53 PM Generate Map with type Grid and seed 846838263 4/20/2019 11:00:53 PM Generate Map Complete 4/20/2019 11:01:05 PM Generate Map with type Maze and seed 846838263 4/20/2019 11:01:05 PM Generate Map Complete 4/20/2019 11:01:18 PM Generate Map with type Clusters and seed 846838263 4/20/2019 11:01:18 PM Generate Map Complete 4/20/2019 11:01:26 PM Generate Map with type Wheel and seed 846838263 4/20/2019 11:01:26 PM Generate Map Complete 4/20/2019 11:02:01 PM Generate Map with type Honeycomb and seed 846838263 4/20/2019 11:02:01 PM Generate Map Complete 4/20/2019 11:02:11 PM Generate Map with type Encapsulated and seed 846838263 4/20/2019 11:02:11 PM Generate Map Complete 4/20/2019 11:02:14 PM Generate Map with type Encapsulated and seed 299728011 4/20/2019 11:02:14 PM Generate Map Complete 4/20/2019 11:02:26 PM Generate Map with type D18Rings and seed 299728011 4/20/2019 11:02:26 PM Generate Map Complete 4/20/2019 11:02:49 PM Generate Map with type Octopus and seed 299728011 4/20/2019 11:02:49 PM Generate Map Complete 4/20/2019 11:05:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:05:17 PM Successfully opened host socket 4/20/2019 11:07:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:07:15 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:07:15 PM World Created, Launching Server 4/20/2019 11:07:15 PM Successfully opened host socket 4/20/2019 11:10:21 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:10:21 PM Generate Map Complete 4/20/2019 11:11:08 PM Generate Map with type Octopus and seed 503472857 4/20/2019 11:11:08 PM Generate Map Complete 4/20/2019 11:12:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:12:24 PM Successfully opened host socket 4/20/2019 11:12:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:13:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 11:13:03 PM No resolution change was required. 4/20/2019 11:13:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 11:13:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 11:13:14 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 11:13:14 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 11:13:14 PM 11.5 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 11:13:14 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 11:13:20 PM Successfully opened host socket 4/20/2019 11:13:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:13:35 PM Generate Map with type Octopus and seed 503472857 4/20/2019 11:13:35 PM World Created, Launching Server 4/20/2019 11:13:35 PM Successfully opened host socket 4/20/2019 11:13:42 PM Generate Map with type Simple and seed 503472857 4/20/2019 11:13:42 PM Generate Map Complete 4/20/2019 11:14:01 PM Generate Map with type Realistic and seed 503472857 4/20/2019 11:14:02 PM Generate Map Complete 4/20/2019 11:14:14 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:14:14 PM Generate Map Complete 4/20/2019 11:14:18 PM Generate Map with type D18Rings and seed 710280056 4/20/2019 11:14:18 PM Generate Map Complete 4/20/2019 11:14:22 PM Generate Map with type D18Rings and seed 778806843 4/20/2019 11:14:22 PM Generate Map Complete 4/20/2019 11:14:27 PM Generate Map with type D18Rings and seed 871909042 4/20/2019 11:14:27 PM Generate Map Complete 4/20/2019 11:14:49 PM Generate Map with type D18Rings and seed 437687402 4/20/2019 11:14:49 PM Generate Map Complete 4/20/2019 11:14:52 PM Generate Map with type D18Rings and seed 596557969 4/20/2019 11:14:52 PM Generate Map Complete 4/20/2019 11:14:56 PM Generate Map with type D18Rings and seed 774046726 4/20/2019 11:14:56 PM Generate Map Complete 4/20/2019 11:14:58 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:14:58 PM Generate Map Complete 4/20/2019 11:15:05 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:15:05 PM Generate Map Complete 4/20/2019 11:15:10 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:15:10 PM Generate Map Complete 4/20/2019 11:15:13 PM Generate Map with type D18Rings and seed 701957575 4/20/2019 11:15:13 PM Generate Map Complete 4/20/2019 11:16:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/20/2019 11:53:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/20/2019 11:53:03 PM No resolution change was required. 4/20/2019 11:53:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/20/2019 11:53:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/20/2019 11:53:14 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/20/2019 11:53:15 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/20/2019 11:53:15 PM 11.6 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/20/2019 11:53:15 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/20/2019 11:53:20 PM Generate Map with type Octopus and seed 503472857 4/20/2019 11:53:20 PM World Created, Launching Server 4/20/2019 11:53:21 PM Successfully opened host socket 4/20/2019 11:53:26 PM Generate Map with type D18Rings and seed 503472857 4/20/2019 11:53:26 PM Generate Map Complete 4/20/2019 11:53:30 PM Generate Map with type D18Rings and seed 719373637 4/20/2019 11:53:31 PM Generate Map Complete 4/20/2019 11:53:51 PM Generate Map with type D18Rings and seed 719373637 4/20/2019 11:53:51 PM Generate Map Complete 4/20/2019 11:53:56 PM Generate Map with type D18Rings and seed 395282506 4/20/2019 11:53:56 PM Generate Map Complete 4/20/2019 11:54:03 PM Generate Map with type D18Rings and seed 225395552 4/20/2019 11:54:03 PM Generate Map Complete 4/20/2019 11:54:07 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:07 PM Generate Map Complete 4/20/2019 11:54:20 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:20 PM Generate Map Complete 4/20/2019 11:54:36 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:36 PM Generate Map Complete 4/20/2019 11:54:38 PM Generate Map with type D18Rings and seed 791686963 4/20/2019 11:54:38 PM Generate Map Complete 4/21/2019 12:01:51 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:01:51 AM Generate Map Complete 4/21/2019 12:01:53 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:01:53 AM Generate Map Complete 4/21/2019 12:03:19 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:03:19 AM Generate Map Complete 4/21/2019 12:03:56 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:03:56 AM Generate Map Complete 4/21/2019 12:04:00 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:00 AM Generate Map Complete 4/21/2019 12:04:17 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:18 AM Generate Map Complete 4/21/2019 12:04:21 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:21 AM Generate Map Complete 4/21/2019 12:04:30 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:30 AM Generate Map Complete 4/21/2019 12:04:40 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:40 AM Generate Map Complete 4/21/2019 12:04:46 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:46 AM Generate Map Complete 4/21/2019 12:04:48 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:04:48 AM Generate Map Complete 4/21/2019 12:05:28 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:05:28 AM Generate Map Complete 4/21/2019 12:05:39 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:05:39 AM Generate Map Complete 4/21/2019 12:05:45 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 12:05:45 AM Generate Map Complete 4/21/2019 12:08:31 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/21/2019 2:08:06 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/21/2019 2:08:07 AM No resolution change was required. 4/21/2019 2:08:07 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 2:08:07 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/21/2019 2:08:17 AM ArcenAssetBundleCache.InstantiatedObjects: 746 4/21/2019 2:08:18 AM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/21/2019 2:08:18 AM 11.5 seconds total load time. LoadFinalSFXStuff (6.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/21/2019 2:08:18 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/21/2019 2:08:26 AM No resolution change was required. 4/21/2019 2:08:26 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 2:08:26 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/21/2019 2:08:40 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:08:40 AM World Created, Launching Server 4/21/2019 2:08:40 AM Successfully opened host socket 4/21/2019 2:09:11 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:09:11 AM Generate Map Complete 4/21/2019 2:09:16 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:09:16 AM Generate Map Complete 4/21/2019 2:09:19 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:09:19 AM Generate Map Complete 4/21/2019 2:12:30 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:12:30 AM Generate Map Complete 4/21/2019 2:12:53 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:12:53 AM Generate Map Complete 4/21/2019 2:13:25 AM Generate Map with type D18Rings and seed 791686963 4/21/2019 2:13:26 AM Generate Map Complete 4/21/2019 2:20:09 AM No resolution change was required. 4/21/2019 2:20:09 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 2:20:09 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/21/2019 4:53:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/22/2019 11:14:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/22/2019 11:14:08 PM No resolution change was required. 4/22/2019 11:14:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/22/2019 11:14:08 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/22/2019 11:14:22 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/22/2019 11:14:22 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/22/2019 11:14:22 PM 14.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.9s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.1s) SurrogateTableTable (0.6s) 4/22/2019 11:14:23 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/22/2019 11:15:03 PM No resolution change was required. 4/22/2019 11:15:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/22/2019 11:15:03 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/22/2019 11:15:16 PM Generate Map with type D18Rings and seed 791686963 4/22/2019 11:15:16 PM World Created, Launching Server 4/22/2019 11:15:16 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:16 PM Successfully opened host socket 4/22/2019 11:15:20 PM Generate Map with type D18Rings and seed 366951499 4/22/2019 11:15:20 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:20 PM Generate Map Complete 4/22/2019 11:15:24 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:24 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:24 PM Generate Map Complete 4/22/2019 11:15:41 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:41 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:41 PM Generate Map Complete 4/22/2019 11:15:43 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:43 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:43 PM Generate Map Complete 4/22/2019 11:15:46 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:15:46 PM setting the starting fleet to ClassicStartingFleet 4/22/2019 11:15:46 PM Generate Map Complete 4/22/2019 11:17:57 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:17:57 PM setting the starting fleet to DoorkickerStartingFleet 4/22/2019 11:17:58 PM Generate Map Complete 4/22/2019 11:18:05 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:18:05 PM setting the starting fleet to DoorkickerStartingFleet 4/22/2019 11:18:06 PM Generate Map Complete 4/22/2019 11:18:13 PM Generate Map with type D18Rings and seed 886728943 4/22/2019 11:18:13 PM setting the starting fleet to DoorkickerStartingFleet 4/22/2019 11:18:13 PM Generate Map Complete 4/23/2019 12:53:59 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 7:58:50 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 7:58:50 AM No resolution change was required. 4/23/2019 7:58:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 7:58:50 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/23/2019 7:59:01 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 7:59:01 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 7:59:01 AM 11.7 seconds total load time. LoadFinalSFXStuff (6.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/23/2019 7:59:01 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 7:59:26 AM Successfully opened host socket 4/23/2019 8:41:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:35:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 5:35:47 PM No resolution change was required. 4/23/2019 5:35:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:35:47 PM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/23/2019 5:36:01 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 5:36:01 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 5:36:01 PM 14.4 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.6s) 4/23/2019 5:36:01 PM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 5:36:10 PM Successfully opened host socket 4/23/2019 5:36:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:36:26 PM Successfully opened host socket 4/23/2019 5:47:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:47:03 PM Successfully opened host socket 4/23/2019 10:36:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/24/2019 5:03:03 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/24/2019 5:03:03 AM No resolution change was required. 4/24/2019 5:03:03 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/24/2019 5:03:03 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/24/2019 5:03:20 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/24/2019 5:03:21 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/24/2019 5:03:21 AM 18.6 seconds total load time. SetDirectoriesToBeUsed (0.4s) LoadFinalSFXStuff (7.6s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.6s) PlanetDefinitionTable (0.9s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.6s) 4/24/2019 5:03:22 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/24/2019 5:03:49 AM Successfully opened host socket 4/24/2019 7:04:32 AM DumpFleetContentsIntoFactionLoose for category Drone and fleet 148 1 entities moved to loose of type CarrierGuardian 10 entities moved to loose of type Drone Vanguard 9 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/24/2019 7:25:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 1:22:14 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 1:22:14 AM No resolution change was required. 4/25/2019 1:22:14 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 1:22:14 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 1:22:27 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 1:22:28 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 1:22:28 AM 14.3 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (6.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.0s) SurrogateTableTable (0.6s) 4/25/2019 1:22:28 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 1:22:56 AM Successfully opened host socket 4/25/2019 2:00:54 AM DumpFleetContentsIntoFactionLoose for category Drone and fleet 106 10 entities moved to loose of type Drone Vanguard 9 entities moved to loose of type Drone Raider at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Fleet.DumpFleetContentsIntoFactionLoose () [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveMarksAndCaps (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/25/2019 5:04:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 8:42:48 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 8:42:48 AM No resolution change was required. 4/25/2019 8:42:48 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 8:42:48 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 8:42:59 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 8:43:00 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 8:43:00 AM 11.9 seconds total load time. LoadFinalSFXStuff (6.8s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/25/2019 8:43:00 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 8:43:19 AM Successfully opened host socket 4/25/2019 9:01:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 9:01:08 AM Successfully opened host socket 4/25/2019 9:01:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 9:08:01 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 9:08:01 AM No resolution change was required. 4/25/2019 9:08:01 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 9:08:01 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 9:08:11 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 9:08:12 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 9:08:12 AM 11.7 seconds total load time. LoadFinalSFXStuff (6.8s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/25/2019 9:08:12 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 9:08:19 AM Successfully opened host socket 4/25/2019 9:08:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 9:08:45 AM Successfully opened host socket 4/25/2019 10:18:50 AM Error occurred in sim planning context specialFactionContext_15_AISpecialForces NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER <>m__2 635 1407 0 0 DoForEntities 59 165 0 0 DoLongRangePlanning 723 1890 0 0 DoLongRangePlanning_OnBackgroundNonSimThread_Subclass 8 68 0 0 DoLongRangePlanning_OnBackgroundNonSimThread 116 364 0 0 Execute 33 120 0 0 InnerRun 63 185 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.IndependentAIFleetSubType+c__AnonStorey6.<>m__2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0027b] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003b] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x002d3] in :0 at Arcen.AIW2.External.SpecialFaction_AISpecialForces.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in :0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00021] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/25/2019 10:18:55 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:18:57 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:18:59 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:00 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:00 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:02 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:03 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:05 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:07 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:09 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:19:11 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_15_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:23:33 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/25/2019 10:23:56 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/25/2019 10:23:56 AM No resolution change was required. 4/25/2019 10:23:56 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/25/2019 10:23:56 AM Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/25/2019 10:24:08 AM ArcenAssetBundleCache.InstantiatedObjects: 748 4/25/2019 10:24:08 AM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600 Six-Core Processor processorCount: 12 processorFrequency: 3394 systemMemorySize: 16316 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/25/2019 10:24:08 AM 12.2 seconds total load time. LoadFinalSFXStuff (6.6s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.6s) 4/25/2019 10:24:08 AM Hello Steam user 'Apthorpe' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/25/2019 10:24:18 AM Successfully opened host socket 4/25/2019 10:26:46 AM Error occurred in sim planning context specialFactionContext_3_AISpecialForces NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER <>m__2 635 1407 0 0 DoForEntities 59 165 0 0 DoLongRangePlanning 723 1890 0 0 DoLongRangePlanning_OnBackgroundNonSimThread_Subclass 8 68 0 0 DoLongRangePlanning_OnBackgroundNonSimThread 116 364 0 0 Execute 33 120 0 0 InnerRun 63 185 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.IndependentAIFleetSubType+c__AnonStorey6.<>m__2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0027b] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003b] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.IndependentAIFleetSubType.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x002d3] in :0 at Arcen.AIW2.External.SpecialFaction_AISpecialForces.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in :0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00021] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 4/25/2019 10:26:52 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:53 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:53 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:57 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:58 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:26:59 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:00 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:01 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:02 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:04 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:05 AM LongTermIntermittentError: System.Exception: Error: tried to start thread 'specialFactionContext_3_AISpecialForces' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003b] in :0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003a] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread (System.Boolean& mayLaunchAThread, System.Int32 factionIndex) [0x000e8] in :0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning () [0x0007d] in :0 4/25/2019 10:27:08 AM PLAYER DISCONNECTED 0.0.0.0=>0