4/21/2019 4:19:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/21/2019 4:19:36 PM Resolution changed to fullscreen 1080x1920 4/21/2019 4:19:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/21/2019 4:19:36 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/21/2019 4:19:47 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/21/2019 4:19:48 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design graphicsDeviceID: 7073 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8081 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz processorCount: 12 processorFrequency: 2208 systemMemorySize: 16244 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/21/2019 4:19:48 PM 12.5 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.4s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (2.4s) SurrogateTableTable (0.5s) 4/21/2019 4:19:48 PM Hello Steam user 'Justin "hawk" Erwin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/21/2019 4:21:28 PM Generate Map with type Realistic and seed 974311283 4/21/2019 4:21:28 PM World Created, Launching Server 4/21/2019 4:21:29 PM Successfully opened host socket 4/21/2019 4:21:49 PM Generate Map with type Realistic and seed 974311283 4/21/2019 4:21:49 PM Generate Map Complete 4/21/2019 4:21:59 PM Generate Map with type Realistic and seed 974311283 4/21/2019 4:22:00 PM Generate Map Complete 4/21/2019 4:22:31 PM Generate Map with type Realistic and seed 974311283 4/21/2019 4:22:32 PM Generate Map Complete 4/21/2019 9:51:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/22/2019 9:11:40 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/22/2019 9:11:41 PM No resolution change was required. 4/22/2019 9:11:41 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/22/2019 9:11:41 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/22/2019 9:12:30 PM ArcenAssetBundleCache.InstantiatedObjects: 746 4/22/2019 9:12:32 PM Game Version: 0.852 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design graphicsDeviceID: 7073 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8081 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz processorCount: 12 processorFrequency: 2208 systemMemorySize: 16244 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/22/2019 9:12:32 PM 52.5 seconds total load time. SetDirectoriesToBeUsed (1.0s) Language.Initialize (0.4s) ExternalCoreConstants (0.4s) LoadFinalSFXStuff (32.1s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.7s) ArcenUI.Instance.InitializeOnceOnly (0.5s) InputActionTypeDataTable (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) EntityLineTypeTable (0.9s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (1.3s) GameEntityTypeDataTable.Initialize (1.5s) GameEntityTypeDataTable.InitVisualBits (7.3s) SurrogateTableTable (2.3s) 4/22/2019 9:12:32 PM Hello Steam user 'Justin "hawk" Erwin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/22/2019 9:13:45 PM Successfully opened host socket 4/22/2019 9:43:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 4:55:45 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 4:55:46 PM No resolution change was required. 4/23/2019 4:55:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 4:55:46 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2019 4:56:34 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 4:56:36 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design graphicsDeviceID: 7073 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8081 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz processorCount: 12 processorFrequency: 2208 systemMemorySize: 16244 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 4:56:36 PM 52.2 seconds total load time. SetDirectoriesToBeUsed (1.0s) Language.Initialize (0.4s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (32.3s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.7s) ArcenUI.Instance.InitializeOnceOnly (0.5s) InputActionTypeDataTable (0.3s) PresentationLayer.LoadVisualConstants_Late (0.3s) EntityLineTypeTable (0.8s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (1.2s) GameEntityTypeDataTable.Initialize (1.4s) GameEntityTypeDataTable.InitVisualBits (7.4s) SurrogateTableTable (2.3s) 4/23/2019 4:56:37 PM Hello Steam user 'Justin "hawk" Erwin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 4:57:34 PM Generate Map with type Realistic and seed 974311283 4/23/2019 4:57:34 PM World Created, Launching Server 4/23/2019 4:57:34 PM setting the starting fleet to ClassicStartingFleet 4/23/2019 4:57:37 PM Generate Map with type Realistic and seed 974311283 4/23/2019 4:57:37 PM Warning! Tried to start work thread when it was already running at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.StartWorkThread (System.Threading.ThreadStart methodToRun) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.World_AIW2.GenerateMap (System.Boolean IsRegeneration) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.Core.Engine_AIW2.InnerDoStartNewWorldOKLogic (Arcen.AIW2.Core.ScenarioData Scenario) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in :0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 4/23/2019 4:57:37 PM World Created, Launching Server 4/23/2019 4:57:37 PM Successfully opened host socket 4/23/2019 4:57:52 PM Generate Map with type Realistic and seed 798983642 4/23/2019 4:57:52 PM setting the starting fleet to ClassicStartingFleet 4/23/2019 4:57:52 PM setting the starting fleet to ClassicStartingFleet 4/23/2019 4:57:54 PM Generate Map Complete 4/23/2019 4:58:11 PM Generate Map with type Realistic and seed 798983642 4/23/2019 4:58:11 PM setting the starting fleet to ClassicStartingFleet 4/23/2019 4:58:11 PM setting the starting fleet to ClassicStartingFleet 4/23/2019 4:58:13 PM Generate Map Complete 4/23/2019 5:02:39 PM No resolution change was required. 4/23/2019 5:02:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:02:39 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2019 5:03:11 PM No resolution change was required. 4/23/2019 5:03:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:03:11 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2019 5:19:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:38:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 5:38:19 PM No resolution change was required. 4/23/2019 5:38:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:38:19 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2019 5:38:29 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 5:38:30 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design graphicsDeviceID: 7073 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8081 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz processorCount: 12 processorFrequency: 2208 systemMemorySize: 16244 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 5:38:30 PM 10.9 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.8s) SurrogateTableTable (0.5s) 4/23/2019 5:38:30 PM Hello Steam user 'Justin "hawk" Erwin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 5:40:09 PM Successfully opened host socket 4/23/2019 5:41:54 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:41:54 PM Successfully opened host socket 4/23/2019 5:43:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:43:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 5:43:27 PM No resolution change was required. 4/23/2019 5:43:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:43:27 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2019 5:43:37 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 5:43:38 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design graphicsDeviceID: 7073 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8081 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz processorCount: 12 processorFrequency: 2208 systemMemorySize: 16244 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 5:43:38 PM 10.8 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.7s) SurrogateTableTable (0.5s) 4/23/2019 5:43:38 PM Hello Steam user 'Justin "hawk" Erwin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 4/23/2019 5:43:56 PM Successfully opened host socket 4/23/2019 5:44:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:44:23 PM Successfully opened host socket 4/23/2019 5:45:02 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/23/2019 5:53:28 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2019 5:53:28 PM No resolution change was required. 4/23/2019 5:53:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2019 5:53:28 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2019 5:53:38 PM ArcenAssetBundleCache.InstantiatedObjects: 748 4/23/2019 5:53:39 PM Game Version: 0.853 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design graphicsDeviceID: 7073 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8081 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz processorCount: 12 processorFrequency: 2208 systemMemorySize: 16244 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2019 5:53:39 PM 10.8 seconds total load time. LoadFinalSFXStuff (6.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.7s) SurrogateTableTable (0.5s) 4/23/2019 5:53:39 PM Hello Steam user 'Justin "hawk" Erwin' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0