11/5/2018 11:25:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/5/2018 11:25:30 PM No resolution change was required. 11/5/2018 11:25:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/5/2018 11:25:30 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 11/5/2018 11:25:41 PM Failed to load GameObject 'assets/arcenui/_customuis/sidebarclosed.prefab' from bundle 'arcenui' 11/5/2018 11:26:01 PM ArcenAssetBundleCache.InstantiatedObjects: 771 11/5/2018 11:26:03 PM Game Version: 0.805 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/5/2018 11:26:03 PM 34.8 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (10.3s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.4s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (15.2s) SurrogateTableTable (1.8s) 11/5/2018 11:26:06 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 11/5/2018 11:26:15 PM Generate Map with type X and seed 503472857 11/5/2018 11:26:15 PM World Created, Launching Server 11/5/2018 11:26:15 PM Successfully opened host socket 11/5/2018 11:26:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2018 11:26:23 PM Generate Map with type X and seed 503472857 11/5/2018 11:26:23 PM World Created, Launching Server 11/5/2018 11:26:23 PM Successfully opened host socket 11/5/2018 11:26:35 PM Generate Map with type X and seed 503472857 11/5/2018 11:26:35 PM Generate Map Complete 11/5/2018 11:26:43 PM Generate Map with type Octopus and seed 503472857 11/5/2018 11:26:43 PM Generate Map Complete 11/5/2018 11:26:46 PM Generate Map with type Octopus and seed 333395502 11/5/2018 11:26:46 PM Generate Map Complete 11/5/2018 11:26:52 PM Generate Map with type Octopus and seed 333395502 11/5/2018 11:26:52 PM Generate Map Complete 11/5/2018 11:26:55 PM Generate Map with type Simple and seed 333395502 11/5/2018 11:26:55 PM Generate Map Complete 11/5/2018 11:27:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2018 11:27:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/5/2018 11:27:20 PM No resolution change was required. 11/5/2018 11:27:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/5/2018 11:27:20 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 11/5/2018 11:27:32 PM Failed to load GameObject 'assets/arcenui/_customuis/sidebarclosed.prefab' from bundle 'arcenui' 11/5/2018 11:27:40 PM ArcenAssetBundleCache.InstantiatedObjects: 771 11/5/2018 11:27:41 PM Game Version: 0.805 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/5/2018 11:27:41 PM 22.4 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (0.3s) LoadFinalSFXStuff (10.9s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (0.9s) 11/5/2018 11:27:41 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 11/5/2018 11:27:48 PM Generate Map with type X and seed 503472857 11/5/2018 11:27:48 PM World Created, Launching Server 11/5/2018 11:27:49 PM Successfully opened host socket 11/5/2018 11:27:58 PM Generate Map with type X and seed 503472857 11/5/2018 11:27:58 PM Generate Map Complete 11/5/2018 11:28:03 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:03 PM Generate Map Complete 11/5/2018 11:28:05 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:05 PM Generate Map Complete 11/5/2018 11:28:10 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:10 PM Generate Map Complete 11/5/2018 11:28:13 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:13 PM Generate Map Complete 11/5/2018 11:28:16 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:16 PM Generate Map Complete 11/5/2018 11:28:19 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:19 PM Generate Map Complete 11/5/2018 11:28:30 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:30 PM Generate Map Complete 11/5/2018 11:28:35 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:35 PM Generate Map Complete 11/5/2018 11:28:40 PM Generate Map with type X and seed 503472857 11/5/2018 11:28:40 PM Generate Map Complete 11/5/2018 11:29:30 PM Generate Map with type X and seed 503472857 11/5/2018 11:29:30 PM Generate Map Complete 11/5/2018 11:33:17 PM The previous wave interval was 401 so next one should be 802 11/5/2018 11:35:55 PM The previous wave interval was 802 so next one should be 1604 11/5/2018 11:39:31 PM The previous wave interval was 1604 so next one should be 3208 11/5/2018 11:40:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/5/2018 11:40:42 PM Successfully opened host socket 11/5/2018 11:41:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/16/2018 11:33:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/16/2018 11:33:37 PM No resolution change was required. 11/16/2018 11:33:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/16/2018 11:33:37 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 11/16/2018 11:34:47 PM ArcenAssetBundleCache.InstantiatedObjects: 771 11/16/2018 11:34:49 PM Game Version: 0.806 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/16/2018 11:34:49 PM 75.9 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (1.0s) PresentationLayer.LoadVisualConstants_Early (0.7s) ExternalCoreConstants (0.4s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.3s) Profile_ChiefAdviserTable (0.4s) SpaceboxDefinitionTable (1.2s) PlanetDefinitionTable (4.5s) GameEntityTypeDataTable.Initialize (4.5s) GameEntityTypeDataTable.InitVisualBits (35.0s) GameEntityTypeDataTable.Instance.ComputeBalanceStats (0.6s) SurrogateTableTable (3.4s) LogSystemInfo (0.3s) 11/16/2018 11:35:02 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 11/17/2018 12:01:33 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/17/2018 12:01:34 AM No resolution change was required. 11/17/2018 12:01:34 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/17/2018 12:01:34 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 11/17/2018 12:02:11 AM ArcenAssetBundleCache.InstantiatedObjects: 771 11/17/2018 12:02:12 AM Game Version: 0.806 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/17/2018 12:02:12 AM 39.5 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (0.3s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (1.3s) ArcenUIPrefabTable (1.7s) ArcenUI.Instance.InitializeOnceOnly (0.3s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (1.8s) PlanetDefinitionTable (1.6s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (12.1s) SurrogateTableTable (1.3s) 11/17/2018 12:02:13 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/7/2018 5:53:18 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/7/2018 5:53:21 PM No resolution change was required. 12/7/2018 5:53:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2018 5:53:21 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/7/2018 5:54:21 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/7/2018 5:54:22 PM Game Version: 0.807 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/7/2018 5:54:22 PM 64.8 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) Language.Initialize (1.6s) PresentationLayer.LoadVisualConstants_Early (0.5s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (15.3s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.4s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (4.2s) PlanetDefinitionTable (2.4s) GameEntityTypeDataTable.Initialize (4.4s) GameEntityTypeDataTable.InitVisualBits (23.8s) SurrogateTableTable (1.4s) 12/7/2018 5:54:26 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/7/2018 5:54:42 PM Generate Map with type X and seed 503472857 12/7/2018 5:54:43 PM World Created, Launching Server 12/7/2018 5:54:43 PM Successfully opened host socket 12/7/2018 5:54:46 PM Generate Map with type Tutorial and seed 503472857 12/7/2018 5:54:46 PM Welcome to the test generator 12/7/2018 5:54:46 PM populate PlanetPoints list 12/7/2018 5:54:46 PM I have created my points, now let's make the planets 12/7/2018 5:54:46 PM Adding planet 0 at location 0,100 12/7/2018 5:54:46 PM Adding planet 1 at location 500,0 12/7/2018 5:54:46 PM Adding planet 2 at location 600,100 12/7/2018 5:54:47 PM Adding planet 3 at location -100,-100 12/7/2018 5:54:47 PM Adding planet 4 at location 0,-600 12/7/2018 5:54:47 PM My galaxy has 6 planets. Return now 12/7/2018 5:54:47 PM Generate Map Complete 12/7/2018 5:54:49 PM Generate Map with type Tutorial and seed 503472857 12/7/2018 5:54:49 PM Welcome to the test generator 12/7/2018 5:54:49 PM populate PlanetPoints list 12/7/2018 5:54:49 PM I have created my points, now let's make the planets 12/7/2018 5:54:49 PM Adding planet 0 at location 0,100 12/7/2018 5:54:49 PM Adding planet 1 at location 500,0 12/7/2018 5:54:49 PM Adding planet 2 at location 600,100 12/7/2018 5:54:49 PM Adding planet 3 at location -100,-100 12/7/2018 5:54:49 PM Adding planet 4 at location 0,-600 12/7/2018 5:54:49 PM My galaxy has 6 planets. Return now 12/7/2018 5:54:49 PM Generate Map Complete 12/7/2018 5:55:02 PM Generate Map with type Tutorial and seed 503472857 12/7/2018 5:55:02 PM Welcome to the test generator 12/7/2018 5:55:02 PM populate PlanetPoints list 12/7/2018 5:55:02 PM I have created my points, now let's make the planets 12/7/2018 5:55:02 PM Adding planet 0 at location 0,100 12/7/2018 5:55:02 PM Adding planet 1 at location 500,0 12/7/2018 5:55:02 PM Adding planet 2 at location 600,100 12/7/2018 5:55:02 PM Adding planet 3 at location -100,-100 12/7/2018 5:55:02 PM Adding planet 4 at location 0,-600 12/7/2018 5:55:02 PM My galaxy has 6 planets. Return now 12/7/2018 5:55:02 PM Generate Map Complete 12/7/2018 5:55:08 PM Generate Map with type Tutorial and seed 503472857 12/7/2018 5:55:08 PM Welcome to the test generator 12/7/2018 5:55:08 PM populate PlanetPoints list 12/7/2018 5:55:08 PM I have created my points, now let's make the planets 12/7/2018 5:55:08 PM Adding planet 0 at location 0,100 12/7/2018 5:55:08 PM Adding planet 1 at location 500,0 12/7/2018 5:55:08 PM Adding planet 2 at location 600,100 12/7/2018 5:55:08 PM Adding planet 3 at location -100,-100 12/7/2018 5:55:08 PM Adding planet 4 at location 0,-600 12/7/2018 5:55:09 PM My galaxy has 6 planets. Return now 12/7/2018 5:55:09 PM Generate Map Complete 12/7/2018 5:55:11 PM Generate Map with type Tutorial and seed 503472857 12/7/2018 5:55:11 PM Welcome to the test generator 12/7/2018 5:55:11 PM populate PlanetPoints list 12/7/2018 5:55:11 PM I have created my points, now let's make the planets 12/7/2018 5:55:11 PM Adding planet 0 at location 0,100 12/7/2018 5:55:11 PM Adding planet 1 at location 500,0 12/7/2018 5:55:11 PM Adding planet 2 at location 600,100 12/7/2018 5:55:11 PM Adding planet 3 at location -100,-100 12/7/2018 5:55:11 PM Adding planet 4 at location 0,-600 12/7/2018 5:55:12 PM My galaxy has 6 planets. Return now 12/7/2018 5:55:12 PM Generate Map Complete 12/7/2018 5:55:14 PM Generate Map with type Tutorial and seed 503472857 12/7/2018 5:55:14 PM Welcome to the test generator 12/7/2018 5:55:14 PM populate PlanetPoints list 12/7/2018 5:55:14 PM I have created my points, now let's make the planets 12/7/2018 5:55:14 PM Adding planet 0 at location 0,100 12/7/2018 5:55:14 PM Adding planet 1 at location 500,0 12/7/2018 5:55:14 PM Adding planet 2 at location 600,100 12/7/2018 5:55:14 PM Adding planet 3 at location -100,-100 12/7/2018 5:55:14 PM Adding planet 4 at location 0,-600 12/7/2018 5:55:14 PM My galaxy has 6 planets. Return now 12/7/2018 5:55:14 PM Generate Map Complete 12/7/2018 5:59:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/19/2018 3:54:32 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/19/2018 3:54:33 PM No resolution change was required. 12/19/2018 3:54:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/19/2018 3:54:33 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/19/2018 3:55:27 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/19/2018 3:55:28 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/19/2018 3:55:28 PM 56.8 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (0.4s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (1.4s) ArcenUIPrefabTable (2.4s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PresentationLayer.LoadVisualConstants_Late (0.6s) GameSpeedTypeTable (0.5s) SpaceboxDefinitionTable (1.6s) PlanetDefinitionTable (4.2s) GameEntityTypeDataTable.Initialize (4.3s) GameEntityTypeDataTable.InitVisualBits (20.9s) SurrogateTableTable (1.3s) 12/19/2018 3:55:29 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/19/2018 3:55:34 PM Generate Map with type Tutorial and seed 503472857 12/19/2018 3:55:34 PM World Created, Launching Server 12/19/2018 3:55:34 PM Welcome to the test generator 12/19/2018 3:55:34 PM populate PlanetPoints list 12/19/2018 3:55:34 PM I have created my points, now let's make the planets 12/19/2018 3:55:34 PM Adding planet 0 at location 0,100 12/19/2018 3:55:34 PM Adding planet 1 at location 500,0 12/19/2018 3:55:34 PM Adding planet 2 at location 600,100 12/19/2018 3:55:34 PM Adding planet 3 at location -100,-100 12/19/2018 3:55:34 PM Adding planet 4 at location 0,-600 12/19/2018 3:55:34 PM My galaxy has 6 planets. Return now 12/19/2018 3:55:36 PM Successfully opened host socket 12/19/2018 3:56:01 PM Generate Map with type Tutorial and seed 503472857 12/19/2018 3:56:01 PM Welcome to the test generator 12/19/2018 3:56:01 PM populate PlanetPoints list 12/19/2018 3:56:01 PM I have created my points, now let's make the planets 12/19/2018 3:56:01 PM Adding planet 0 at location 0,100 12/19/2018 3:56:01 PM Adding planet 1 at location 500,0 12/19/2018 3:56:01 PM Adding planet 2 at location 600,100 12/19/2018 3:56:01 PM Adding planet 3 at location -100,-100 12/19/2018 3:56:01 PM Adding planet 4 at location 0,-600 12/19/2018 3:56:01 PM My galaxy has 6 planets. Return now 12/19/2018 3:56:01 PM Generate Map Complete 12/19/2018 3:56:05 PM Generate Map with type Tutorial and seed 503472857 12/19/2018 3:56:05 PM Welcome to the test generator 12/19/2018 3:56:05 PM populate PlanetPoints list 12/19/2018 3:56:05 PM I have created my points, now let's make the planets 12/19/2018 3:56:05 PM Adding planet 0 at location 0,100 12/19/2018 3:56:05 PM Adding planet 1 at location 500,0 12/19/2018 3:56:05 PM Adding planet 2 at location 600,100 12/19/2018 3:56:05 PM Adding planet 3 at location -100,-100 12/19/2018 3:56:05 PM Adding planet 4 at location 0,-600 12/19/2018 3:56:05 PM My galaxy has 6 planets. Return now 12/19/2018 3:56:05 PM Generate Map Complete 12/19/2018 3:56:17 PM Generate Map with type Tutorial and seed 503472857 12/19/2018 3:56:17 PM Welcome to the test generator 12/19/2018 3:56:17 PM populate PlanetPoints list 12/19/2018 3:56:17 PM I have created my points, now let's make the planets 12/19/2018 3:56:17 PM Adding planet 0 at location 0,100 12/19/2018 3:56:17 PM Adding planet 1 at location 500,0 12/19/2018 3:56:17 PM Adding planet 2 at location 600,100 12/19/2018 3:56:17 PM Adding planet 3 at location -100,-100 12/19/2018 3:56:17 PM Adding planet 4 at location 0,-600 12/19/2018 3:56:17 PM My galaxy has 6 planets. Return now 12/19/2018 3:56:17 PM Generate Map Complete 12/19/2018 3:56:20 PM Generate Map with type Tutorial and seed 503472857 12/19/2018 3:56:20 PM Welcome to the test generator 12/19/2018 3:56:20 PM populate PlanetPoints list 12/19/2018 3:56:20 PM I have created my points, now let's make the planets 12/19/2018 3:56:20 PM Adding planet 0 at location 0,100 12/19/2018 3:56:20 PM Adding planet 1 at location 500,0 12/19/2018 3:56:20 PM Adding planet 2 at location 600,100 12/19/2018 3:56:20 PM Adding planet 3 at location -100,-100 12/19/2018 3:56:20 PM Adding planet 4 at location 0,-600 12/19/2018 3:56:20 PM My galaxy has 6 planets. Return now 12/19/2018 3:56:20 PM Generate Map Complete 12/19/2018 3:57:13 PM Generate Map with type Maze and seed 503472857 12/19/2018 3:57:13 PM Generate Map Complete 12/19/2018 3:57:24 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in <371fc104c94a4724860239623ea95520>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 12/19/2018 3:57:24 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 12/19/2018 3:57:24 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 12/19/2018 3:57:55 PM PLAYER DISCONNECTED 0.0.0.0=>0