Initialize engine version: 4.2.1f4 (4d30acc925c2) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumd.dll 25.21.14.1681] Renderer: NVIDIA GeForce GTX 970 Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\UnityEngine.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Steamworks.NET.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Steamworks.NET.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\ExcelLibrary.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\ExcelLibrary.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.CJK.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Other.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Rare.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.West.dll (this message is harmless) Loading G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.120 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\System.dll (this message is harmless) Steamworks Init (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Steamworks IsRunning: True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) graphicsShaderLevel:30 graphicsDeviceID:5058 graphicsDeviceName:NVIDIA GeForce GTX 970 graphicsDeviceVendor:NVIDIA graphicsDeviceVendorID:4318 graphicsDeviceVersion:Direct3D 9.0c [nvldumd.dll 25.21.14.1681] graphicsMemorySize:3072 graphicsPixelFillrate:-1 operatingSystem:Windows 8 (6.2.9200) 64bit processorCount:4 processorType:Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz supportsImageEffects:True supportsRenderTextures:True supportsShadows:True supportsVertexPrograms:True systemMemorySize:8174 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\System.Xml.dll (this message is harmless) GameInit (0 - 11/14/2018 1:20:38 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (1 - 11/14/2018 1:20:38 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (2 - 11/14/2018 1:20:38 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (3 - 11/14/2018 1:20:39 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (4 - 11/14/2018 1:20:39 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (5 - 11/14/2018 1:20:39 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (6 - 11/14/2018 1:20:40 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (7 - 11/14/2018 1:20:40 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (8 - 11/14/2018 1:20:40 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (9 - 11/14/2018 1:20:40 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (10 - 11/14/2018 1:20:40 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: G:\Steam\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Mono.Security.dll (this message is harmless) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Generating map now (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Processing Game Configuration. StartGameFromLobby (0 - 11/14/2018 1:21:28 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Constructing Internal Database (1/4). StartGameFromLobby (1 - 11/14/2018 1:21:28 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Constructing Internal Database (2/4). StartGameFromLobby (2 - 11/14/2018 1:21:28 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Constructing Internal Database (3/4). StartGameFromLobby (3 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Constructing Internal Database (4/4). StartGameFromLobby (4 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Constructing Player Data. StartGameFromLobby (5 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Performing Some Random Selections. StartGameFromLobby (6 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Designating Human Homeworlds. StartGameFromLobby (7 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Assigning AI Homeworlds. StartGameFromLobby (8 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Assigning Remaining Planets. StartGameFromLobby (9 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Computing AI Strength Levels. StartGameFromLobby (10 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Establishing AI Core Worlds. StartGameFromLobby (11 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Upgrading Selected AI Planets. StartGameFromLobby (12 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Populating Extra Objects. StartGameFromLobby (13 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Creating Starting Human Units. StartGameFromLobby (14 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Assinging Initial Bonus Ship Types. StartGameFromLobby (15 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Reconstructing Player Data. StartGameFromLobby (16 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Setting AI Tech Levels. StartGameFromLobby (17 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Setting Up AI Planets. StartGameFromLobby (18 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Creating Starting AI Units. StartGameFromLobby (19 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Populating Guard Posts. StartGameFromLobby (20 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Closing Unfilled Player Slots. StartGameFromLobby (21 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Synchronizing Game Across Clients. StartGameFromLobby (22 - 11/14/2018 1:21:29 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared True, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared False, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared True, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Started (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Performing Cleanup. StartGameFromLobby (23 - 11/14/2018 1:21:31 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared True, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)