10/15/2018 10:47:26 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 10:47:26 PM Resolution changed to windowed 1000x600 10/15/2018 10:47:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:47:26 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:47:52 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 10:47:52 PM Game Version: 0.800 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 10:47:52 PM 26.5 seconds total load time. SetDirectoriesToBeUsed (0.3s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (7.5s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (16.2s) SurrogateTableTable (0.4s) 10/15/2018 10:47:52 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 10:49:08 PM Resolution changed to windowed 1000x600 10/15/2018 10:49:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:49:08 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:49:19 PM Resolution changed to windowed 1000x600 10/15/2018 10:49:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:49:19 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:49:32 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 10:49:34 PM Resolution changed to windowed 1000x600 10/15/2018 10:49:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:49:34 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:49:44 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 10:49:44 PM Game Version: 0.800 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 10:49:44 PM 12.2 seconds total load time. PresentationLayer.LoadVisualConstants_Early (0.7s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/15/2018 10:49:45 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 10:50:09 PM Resolution changed to fullscreen 1080x1920 10/15/2018 10:50:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 10:50:09 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 10:50:32 PM Generate Map with type Tutorial_01 and seed 123456 10/15/2018 10:50:32 PM World Created, Launching Server 10/15/2018 10:50:32 PM Successfully opened host socket 10/15/2018 11:20:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/15/2018 11:43:24 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 11:43:24 PM No resolution change was required. 10/15/2018 11:43:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 11:43:24 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 11:43:35 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 11:43:35 PM Game Version: 0.801 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 11:43:35 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/15/2018 11:43:35 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 11:43:40 PM Generate Map with type Realistic and seed 634788444 10/15/2018 11:43:40 PM World Created, Launching Server 10/15/2018 11:43:41 PM Successfully opened host socket 10/15/2018 11:44:05 PM Generate Map with type Realistic and seed 634788444 10/15/2018 11:44:05 PM Generate Map Complete 10/15/2018 11:44:07 PM Generate Map with type Clusters and seed 634788444 10/15/2018 11:44:07 PM Generate Map Complete 10/15/2018 11:44:15 PM Generate Map with type Clusters and seed 90198028 10/15/2018 11:44:15 PM Generate Map Complete 10/15/2018 11:44:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/15/2018 11:48:55 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2018 11:48:55 PM No resolution change was required. 10/15/2018 11:48:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2018 11:48:55 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2018 11:49:05 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/15/2018 11:49:06 PM Game Version: 0.801 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2018 11:49:06 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.4s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/15/2018 11:49:06 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3e729630d7344c67a22d7f820c600e64>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/15/2018 11:49:10 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:10 PM World Created, Launching Server 10/15/2018 11:49:10 PM Successfully opened host socket 10/15/2018 11:49:22 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:23 PM Generate Map Complete 10/15/2018 11:49:30 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:31 PM Generate Map Complete 10/15/2018 11:49:35 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:49:36 PM Generate Map Complete 10/15/2018 11:50:04 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:50:04 PM Generate Map Complete 10/15/2018 11:50:16 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:50:17 PM Generate Map Complete 10/15/2018 11:51:02 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:02 PM Generate Map Complete 10/15/2018 11:51:11 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:12 PM Generate Map Complete 10/15/2018 11:51:15 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:15 PM Generate Map Complete 10/15/2018 11:51:17 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:18 PM Generate Map Complete 10/15/2018 11:51:25 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:26 PM Generate Map Complete 10/15/2018 11:51:55 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:51:56 PM Generate Map Complete 10/15/2018 11:52:12 PM Generate Map with type Realistic and seed 846231528 10/15/2018 11:52:12 PM Generate Map Complete 10/15/2018 11:52:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:19:48 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:19:49 PM No resolution change was required. 10/16/2018 6:19:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:19:49 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:20:26 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:20:26 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:20:26 PM 39.2 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (9.5s) ExternalIconDictionaryTable (0.8s) ArcenUIPrefabTable (1.5s) SpaceboxDefinitionTable (0.8s) PlanetDefinitionTable (3.0s) GameEntityTypeDataTable.Initialize (2.9s) GameEntityTypeDataTable.InitVisualBits (15.6s) SurrogateTableTable (0.8s) 10/16/2018 6:20:26 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:21:01 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:21:01 PM World Created, Launching Server 10/16/2018 6:21:01 PM Successfully opened host socket 10/16/2018 6:22:00 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:01 PM Generate Map Complete 10/16/2018 6:22:04 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:04 PM Generate Map Complete 10/16/2018 6:22:10 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:10 PM Generate Map Complete 10/16/2018 6:22:13 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:14 PM Generate Map Complete 10/16/2018 6:22:16 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:17 PM Generate Map Complete 10/16/2018 6:22:20 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:21 PM Generate Map Complete 10/16/2018 6:22:50 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:51 PM Generate Map Complete 10/16/2018 6:22:58 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:22:59 PM Generate Map Complete 10/16/2018 6:23:17 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:23:18 PM Generate Map Complete 10/16/2018 6:23:33 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:23:33 PM Generate Map Complete 10/16/2018 6:23:56 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:23:56 PM Generate Map Complete 10/16/2018 6:24:02 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:24:02 PM Generate Map Complete 10/16/2018 6:24:24 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:24:24 PM Generate Map Complete 10/16/2018 6:24:27 PM Generate Map with type Realistic and seed 694832573 10/16/2018 6:24:27 PM Generate Map Complete 10/16/2018 6:24:32 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:24:32 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:24:32 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:01 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:11 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:18 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:25:41 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:26:10 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:26:34 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:26:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:29:37 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:29:37 PM No resolution change was required. 10/16/2018 6:29:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:29:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:29:47 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:29:48 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:29:48 PM 12.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:29:48 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:29:51 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:29:51 PM World Created, Launching Server 10/16/2018 6:29:51 PM Successfully opened host socket 10/16/2018 6:29:58 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:29:59 PM Generate Map Complete 10/16/2018 6:30:01 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:01 PM Generate Map Complete 10/16/2018 6:30:03 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:03 PM Generate Map Complete 10/16/2018 6:30:05 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:05 PM Generate Map Complete 10/16/2018 6:30:11 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:12 PM Generate Map Complete 10/16/2018 6:30:14 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:14 PM Generate Map Complete 10/16/2018 6:30:16 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:16 PM Generate Map Complete 10/16/2018 6:30:18 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:19 PM Generate Map Complete 10/16/2018 6:30:20 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:21 PM Generate Map Complete 10/16/2018 6:30:22 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:23 PM Generate Map Complete 10/16/2018 6:30:24 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:25 PM Generate Map Complete 10/16/2018 6:30:30 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:31 PM Generate Map Complete 10/16/2018 6:30:33 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:33 PM Generate Map Complete 10/16/2018 6:30:38 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:38 PM Generate Map Complete 10/16/2018 6:30:47 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:30:48 PM Generate Map Complete 10/16/2018 6:30:49 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:30:49 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:30:49 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:31:10 PM Generate Map with type Realistic and seed 283645932 10/16/2018 6:31:11 PM Generate Map Complete 10/16/2018 6:31:14 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:31:26 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:31:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:31:42 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:31:43 PM No resolution change was required. 10/16/2018 6:31:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:31:43 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:31:53 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:31:53 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:31:53 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:31:53 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:31:56 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:31:56 PM World Created, Launching Server 10/16/2018 6:31:57 PM Successfully opened host socket 10/16/2018 6:32:01 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:01 PM Generate Map Complete 10/16/2018 6:32:04 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:05 PM Generate Map Complete 10/16/2018 6:32:15 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:15 PM Generate Map Complete 10/16/2018 6:32:17 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:17 PM Generate Map Complete 10/16/2018 6:32:21 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:22 PM Generate Map Complete 10/16/2018 6:32:24 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:24 PM Generate Map Complete 10/16/2018 6:32:31 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:31 PM Generate Map Complete 10/16/2018 6:32:35 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:35 PM Generate Map Complete 10/16/2018 6:32:46 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:46 PM Generate Map Complete 10/16/2018 6:32:52 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:52 PM Generate Map Complete 10/16/2018 6:32:55 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:32:55 PM Generate Map Complete 10/16/2018 6:33:18 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:18 PM Generate Map Complete 10/16/2018 6:33:21 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:21 PM Generate Map Complete 10/16/2018 6:33:31 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:31 PM Generate Map Complete 10/16/2018 6:33:42 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:42 PM Generate Map Complete 10/16/2018 6:33:45 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:45 PM Generate Map Complete 10/16/2018 6:33:55 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:55 PM Generate Map Complete 10/16/2018 6:33:58 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:33:59 PM Generate Map Complete 10/16/2018 6:34:05 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:34:05 PM Generate Map Complete 10/16/2018 6:34:08 PM Generate Map with type Realistic and seed 1012253379 10/16/2018 6:34:08 PM Generate Map Complete 10/16/2018 6:34:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:35:23 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:35:24 PM No resolution change was required. 10/16/2018 6:35:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:35:24 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:35:34 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:35:34 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:35:34 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:35:35 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:35:39 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:35:39 PM World Created, Launching Server 10/16/2018 6:35:39 PM Successfully opened host socket 10/16/2018 6:36:26 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:26 PM Generate Map Complete 10/16/2018 6:36:29 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:29 PM Generate Map Complete 10/16/2018 6:36:31 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:31 PM Generate Map Complete 10/16/2018 6:36:40 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:36:41 PM Generate Map Complete 10/16/2018 6:36:42 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:36:42 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:37:04 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:37:05 PM Generate Map Complete 10/16/2018 6:37:30 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:37:31 PM Generate Map Complete 10/16/2018 6:37:40 PM Generate Map with type Realistic and seed 986162232 10/16/2018 6:37:40 PM Generate Map Complete 10/16/2018 6:37:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:37:57 PM Generate Map with type Realistic and seed 663196322 10/16/2018 6:37:57 PM World Created, Launching Server 10/16/2018 6:37:57 PM Successfully opened host socket 10/16/2018 6:38:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 10/16/2018 6:38:21 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2018 6:38:22 PM No resolution change was required. 10/16/2018 6:38:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2018 6:38:22 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2018 6:38:32 PM ArcenAssetBundleCache.InstantiatedObjects: 770 10/16/2018 6:38:32 PM Game Version: 0.802 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3998 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2018 6:38:32 PM 12.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) LoadFinalSFXStuff (7.3s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.4s) 10/16/2018 6:38:32 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 10/16/2018 6:38:35 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:35 PM World Created, Launching Server 10/16/2018 6:38:36 PM Successfully opened host socket 10/16/2018 6:38:42 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:42 PM Generate Map Complete 10/16/2018 6:38:44 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:44 PM Generate Map Complete 10/16/2018 6:38:47 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:48 PM Generate Map Complete 10/16/2018 6:38:55 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:56 PM Generate Map Complete 10/16/2018 6:38:57 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:38:58 PM Generate Map Complete 10/16/2018 6:39:00 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:00 PM Generate Map Complete 10/16/2018 6:39:07 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:07 PM Generate Map Complete 10/16/2018 6:39:10 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:11 PM Generate Map Complete 10/16/2018 6:39:12 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:13 PM Generate Map Complete 10/16/2018 6:39:15 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:16 PM Generate Map Complete 10/16/2018 6:39:18 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:18 PM Generate Map Complete 10/16/2018 6:39:22 PM Generate Map with type Realistic and seed 659383792 10/16/2018 6:39:23 PM Generate Map Complete 10/16/2018 6:39:34 PM Coroutine container not configured... did you forget to call Init? at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogErrorWrapper (System.String Message) [0x00000] in :0 at TMPro.ArcenTweenRunner`1[T].StartTween (T info) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single start, System.Single end) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.AlphaFadeList (System.Single duration, System.Single alpha) [0x00000] in :0 at TMPro.TMP_ArcenDropdown.Hide () [0x00000] in :0 at TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) [0x00000] in :0 at TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in :0 at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.Set (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:39:34 PM ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 10/16/2018 6:39:34 PM ErrorsReportedByEngine: ----------- NullReferenceException Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) TMPro.TMP_ArcenDropdown.Hide () (at :0) TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at :0) TMPro.TMP_ArcenDropdown+c__AnonStorey1.<>m__0 (System.Boolean x) (at :0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at :0) UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at :0) UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception , UnityEngine.Object ) [0x00000] in :0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in :0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0