10/15/2018 7:07:10 PM (2.500) Mem: 136,863,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 640)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:07:30 PM (2.500) Mem: 151,568,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 641)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:24 PM (2.500) Mem: 153,817,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 642)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:38 PM (2.500) Mem: 136,880,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 643)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 142,393,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 644)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 142,594,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 645)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 142,794,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 646)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 143,003,648 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 647)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 143,200,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 648)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 143,405,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 649)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 143,601,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 650)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 143,806,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 651)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 144,003,072 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 652)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 144,203,776 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 653)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 144,400,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 654)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 144,601,088 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 655)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 144,801,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 656)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 145,010,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 657)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 145,207,296 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 658)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 145,408,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 659)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 145,608,704 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 660)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:55 PM (2.500) Mem: 145,805,312 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 661)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 146,006,016 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 662)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 146,210,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 663)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 146,411,520 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 664)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 146,616,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 665)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 146,821,120 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 666)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 147,025,920 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 667)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 147,226,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 668)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:08:56 PM (2.500) Mem: 147,423,232 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 669)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:09:01 PM (2.500) Mem: 152,932,352 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 670)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:09:04 PM (2.500) Mem: 156,381,184 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 671)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0 10/15/2018 7:09:04 PM (2.500) Mem: 156,585,984 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------StartLoading Error (async: 672)----------------------------------- System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in :0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in :0 at ArcenAsyncFile.StartLoad (ArcenAsyncDataType ReadDataType, System.String Filename) [0x00000] in :0 at GameImage.StartLoading () [0x00000] in :0