9/22/2018 5:02:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:30 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10544 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10545 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10546 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10547 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:31 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10548 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10549 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10550 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:32 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10551 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10552 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10553 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:33 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10554 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10555 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10556 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10557 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:34 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10558 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10559 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10560 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:35 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10561 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10562 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10563 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfIntermittentLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:02:36 PM GAAAH! We have a command we need to execute during frame -1 but it's already frame 10564 GameCommand Details:HandleEndOfContinuousLongRangePlanningCycle ToBeQueued:False RelatedEntityIDs:0 RelatedPoints:0 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 FromActualInputEventOfPlayerID:-1 CameFromMultiplayerClientConnectionIndex:-1 ExecuteOnFrameNumber:-1 RelatedEntityType:null RelatedMagnitude:0 PlanetOrderWasIssuedFrom:-1 SentWithToggleSet_SetOrdersForProducedUnits:False RelatedFaction:null RelatedControlGroup:null RelatedPlanetFactionBooleanFlag:None RelatedBool:False RelatedSetup:null RelatedHack:null RelatedString: RelatedEnumValue:0 RelatedSFXItem:null ApplyGroupMoveLogic:False ApplyAttackMoveLogic:False RelatedModdableCommandCode: RelatedIntegers:0 RelatedIntegers2:0 RelatedIntegers3:0 RelatedBools:0 RelatedLongs:0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5717c707cae14c3ea8b335aef9dc806e>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/22/2018 5:03:07 PM No resolution change was required. 9/22/2018 5:03:07 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/22/2018 5:03:07 PM Applied Framerate Type: Unlocked (vsync: 0 targetFPS:0) 9/22/2018 5:03:18 PM PLAYER DISCONNECTED 0.0.0.0=>0