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IDProjectCategoryLast Update
0009794Shattered HavenBug - OtherOct 20, 2012 11:21 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Severitymajor 
Status assignedResolutionopen 
Summary0009794: Stacked FG via script floats to the right.
DescriptionI've found that if there is already a FG object in the place where a script uses FGADD, the original FG object will slowly float to the right until it stops at the edge of the screen.

In my example, my script placed an NPC on top of the bones of a fallen Gray. Those bones drifted away as described. Then, when my script called for the NPC to travel across the screen, the bones took that path instead!

I resolved my own example by scripting the NPC onto a different tile, but I'm reporting this in case it can happen elsewhere.
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Internal WeightMajor Problem

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Issue History

Date Modified Username Field Change
Oct 20, 2012 11:21 pm GameMaker24 New Issue
Oct 20, 2012 11:21 pm GameMaker24 Status new => assigned
Oct 20, 2012 11:21 pm GameMaker24 Assigned To => Chris_McElligottPark