View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009590 | Shattered Haven | Suggestion - Art Ideas | Sep 16, 2012 5:02 pm | Jan 18, 2013 1:04 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009590: Windows contain too much glass when shattered. | ||||
Description | The appearance of shattered windows in the new art style is such that the character is likely to walk "through" wide shards of glass still attached to broken windows. Right now it's more like a hole in the glass, which isn't enough to realistically pass through without getting cut. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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I very much agree with this one. I fixed that a couple of releases ago, but didn't find this to note it as such. Thanks! |
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Yeah, I was happy when I saw the new art, yet forgot it was a Mantis issue. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 16, 2012 5:02 pm | GameMaker24 | New Issue | |
Jan 18, 2013 12:11 pm | Chris_McElligottPark | Note Added: 0029889 | |
Jan 18, 2013 12:11 pm | Chris_McElligottPark | Status | new => resolved |
Jan 18, 2013 12:11 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 18, 2013 12:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 18, 2013 1:04 pm | GameMaker24 | Note Added: 0029908 |