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IDProjectCategoryLast Update
0009332AI War 1 / ClassicBug - GameplaySep 16, 2012 11:25 pm
Reporterpheonix89 Assigned Tokeith.lamothe  
Severityminor 
Status assignedResolutionopen 
Product Version5.069 
Summary0009332: Spirecraft scouts generating threat
DescriptionI know these are supposed to put planets on alert, but I'm pretty sure that they shouldn't be sending ships into threat mode. If it helps, most of the threat was on planets with special forces posts.
TagsNo tags attached.
Internal Weight

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related to 0003009 resolvedkeith.lamothe Spirecraft Scouts put AI worlds on alert 

Activities

keith.lamothe

Aug 22, 2012 1:11 pm

administrator   ~0027898

Do you have a save? Thanks :)

pheonix89

Aug 22, 2012 1:30 pm

reporter  

pheonix89

Aug 22, 2012 1:31 pm

reporter   ~0027901

Here. There's two scouts on preprogrammed jumps. Just sit back and watch stuff go to threat mode. If they aren't the source, then something is genning threat on planets I never had visibility to.

TechSY730

Aug 22, 2012 3:18 pm

reporter   ~0027902

I think this is related to the oddity where Spirecraft Scouts put AI worlds on alert, and that special forces ships typically become truly freed threat when they enter into a planet that is alerted.

Issue History

Date Modified Username Field Change
Aug 22, 2012 1:08 pm pheonix89 New Issue
Aug 22, 2012 1:11 pm keith.lamothe Note Added: 0027898
Aug 22, 2012 1:11 pm keith.lamothe Assigned To => keith.lamothe
Aug 22, 2012 1:11 pm keith.lamothe Status new => feedback
Aug 22, 2012 1:30 pm pheonix89 File Added: sc scouts genning threat.sav
Aug 22, 2012 1:31 pm pheonix89 Note Added: 0027901
Aug 22, 2012 1:31 pm pheonix89 Status feedback => assigned
Aug 22, 2012 3:17 pm TechSY730 Relationship added related to 0003009
Aug 22, 2012 3:18 pm TechSY730 Note Added: 0027902