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IDProjectCategoryLast Update
0008537Valley 1Suggestion - Balancing IssuesJun 26, 2012 4:07 pm
ReporterGigaClon Assigned To 
Severityfeature 
Status consideringResolutionopen 
Product Version1.057 
Summary0008537: Limit Rerolling as option
DescriptionI think one of cool thing that could be an option limit rerolls on new char from something like 2 rerolls to no rerolls to random character (no choice). I know you can do this now but maybe you use this for more achivements/other bonuess?
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

darkchair

Jun 25, 2012 3:58 pm

reporter   ~0026056

You could tie the Strategic Difficulty to the number of re-rolls you are allowed per death.
Maybe only limit re-rolls above Wily difficulty.

LayZboy

Jun 26, 2012 11:57 am

reporter   ~0026069

Last edited: Jun 26, 2012 11:58 am

Then I would just go into a random tile and kill the character to get more re-rolls. Don't make the game more inconvenient that it needs to be.

MouldyK

Jun 26, 2012 12:42 pm

reporter   ~0026071

It would actually become annoying quickly if you do not get what you are seeking, especially with the random enchants placed on characters recently, making people inclined to only want a low amount of the people they roll with..

I mean, maybe in the future if the game calls for it, but right now, I do not see the positives in the matter and for that, i'm out. Sorry.

GigaClon

Jun 26, 2012 3:37 pm

reporter   ~0026072

well you if you didn't want limited rerolls you would just turn the option off. I mean there is nothing preventing you from self-limiting in this fashion but it would be nice see some program recognition of it, like a hardcore mode in some games, it is possible to do it without the program support but people like to do it for e-pen.

LayZboy

Jun 26, 2012 4:07 pm

reporter   ~0026074

Game difficulty should come form the game-play, not the menu's before you start.
whilst character selection has a role in this, it's not that important if you pick someone with a bit less health or mana or attack.

Also if you can do it without the option as it stands, why bother putting the option there in the first place? I mean people play Legend of Zelda without the sword, there's no option for that, and there doesn't need to be.

Issue History

Date Modified Username Field Change
Jun 11, 2012 7:45 pm GigaClon New Issue
Jun 12, 2012 7:55 am tigersfan Internal Weight => Feature Suggestion
Jun 12, 2012 7:55 am tigersfan Status new => considering
Jun 25, 2012 3:58 pm darkchair Note Added: 0026056
Jun 26, 2012 11:57 am LayZboy Note Added: 0026069
Jun 26, 2012 11:58 am LayZboy Note Edited: 0026069
Jun 26, 2012 12:42 pm MouldyK Note Added: 0026071
Jun 26, 2012 3:37 pm GigaClon Note Added: 0026072
Jun 26, 2012 4:07 pm LayZboy Note Added: 0026074