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IDProjectCategoryLast Update
0002886AI War 1 / ClassicBug - OtherSep 16, 2012 2:08 pm
ReporterBobTheJanitor Assigned To 
Severitytrivial 
Status newResolutionopen 
Product Version5.000 
Summary0002886: Auto-kiting armored golem won't stay in range of a fortress
Description(5.001) I assume the auto-kiting is the problem; if I turn it off it works fine. With it on, though, he seems to bounce out to just outside of his range. I would guess it's something to do with the size of the fortress and the golem and perhaps the weapon range measuring from a different spot on the model than where the auto-kiting is measuring to determine where to kite to. Attached a save where I saw it happening, there's an armored golem and a fortress on Tatooine for you to play with. (yes my planet names are silly)
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child of 0009584 new Auto-kiting units sometimes kite out of range 

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BobTheJanitor

Feb 19, 2011 1:23 pm

reporter  

kiting golem.sav (244,219 bytes)

Issue History

Date Modified Username Field Change
Feb 19, 2011 1:23 pm BobTheJanitor New Issue
Feb 19, 2011 1:23 pm BobTheJanitor File Added: kiting golem.sav
Sep 16, 2012 2:08 pm TechSY730 Relationship added child of 0009584