View Issue Details

IDProjectCategoryLast Update
0027727AI War 2Bug - GameplayApr 8, 2023 9:16 pm
Reporteramethyst Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.544 Sidekick Tweaks 
Fixed in Version5.547 The Reaper Approaches 
Summary0027727: Neinzul Wild Hives stop working after Nomad crashes into AI homeworld
DescriptionSeveral minutes after crashing a nomad planet into an AI homeworld, I consistently get the following error:

"Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.", with the exception being a System.NullReferenceException.

It takes about five minutes after the collision for this to happen, and neither reloading a saved game nor restarting AIW2 helps.

The game was started on version 5.540 and has Nomads, Neinzul Wild Hives and Macrophage Infestation enabled. I've attached the Unity and debug logs, as well as a save file from shortly before the collision. Please let me know if there's any further things I can provide.
TagsNo tags attached.

Activities

amethyst

Apr 4, 2023 2:21 pm

reporter  

Player.log (68,620 bytes)   
Mono path[0] = 'D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.34f1 (9a4c9c70452b)
[Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon(TM) RX Vega 11 Graphics (ID=0x15d8)
    Vendor:   
    VRAM:     7142 MB
    Driver:   31.0.12029.10015
Begin MonoManager ReloadAssembly
- Completed reload, in  3.779 seconds
Script error (ArcenGimbalSprite): Update() can not take parameters.
<RI> Initializing input.

<RI> Input initialized.

D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initialized touch support.

UnloadTime: 11.192600 ms
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E74C55040.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E75FC9040.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E75D7B020.dll
Particle System is trying to spawn on a mesh with zero surface area
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E8B7C2010.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020EE4364030.dll
DELAYED53 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
DELAYED61 TID32 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
DELAYED64 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2cac -> priority: 1 
  Thread -> id: be4 -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00033] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Image.OnDisable () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

Player.log (68,620 bytes)   
ArcenDebugLog.txt (23,703 bytes)   
4/4/2023 3:05:30 AM	SINGLEP	Current directory used: D:/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
4/4/2023 3:05:30 AM	SINGLEP	Boot up FleetOS (0.2440s)
4/4/2023 3:05:30 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: AMD Radeon(TM) RX Vega 11 Graphics
graphicsDeviceID: 5592
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3400G with Radeon Vega Graphics 
processorCount: 8
processorFrequency: 3693
systemMemorySize: 14284
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/4/2023 3:05:30 AM	5.544	SINGLEP	Game Version: 5.544
4/4/2023 3:05:30 AM	5.544	SINGLEP	Check System Logs For Rogue Intelligence (0.5227s)
4/4/2023 3:05:31 AM	5.544	SINGLEP	Inspect Aft Hatches (0.5768s)
4/4/2023 3:05:31 AM	5.544	SINGLEP	Found 809 xml files in 148 folders in 173ms
4/4/2023 3:05:33 AM	5.544	SINGLEP	Check For Extra Modules (2.4312s)
4/4/2023 3:05:33 AM	5.544	SINGLEP	809 Xml Files Parsed in 2,252ms
4/4/2023 3:05:33 AM	5.544	SINGLEP	Gather Ancient Lifeforms (0.0010s)
4/4/2023 3:05:33 AM	5.544	SINGLEP	Eject Trash Into Hyperspace (0.0050s)
4/4/2023 3:05:34 AM	5.544	SINGLEP	Bring Cloaking Systems Online (0.2055s)
4/4/2023 3:05:34 AM	5.544	SINGLEP	Update mod and expansion statuses!
4/4/2023 3:05:34 AM	5.544	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
4/4/2023 3:05:34 AM	5.544	SINGLEP	Mods:  AchievementRestorer (Disabled)  AiLieutenants (Disabled)  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DarkZenithSidekick (Enabled!)  DpsHud (Disabled)  DysonSidekick (Disabled)  ExoticShips (Disabled)  ExowarVarietyLON (Disabled)  ExpertMinusScaling (Disabled)  ExtendedShipVariants (Disabled)  facc_fleet_names (Disabled)  facc_ASF (Disabled)  facc_ASF_plus (Disabled)  facc_GSF (Disabled)  facc_GSF_plus (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  Generator (Disabled)  HydralFederation (Disabled)  JuicyJournals (Disabled)  Leere (Disabled)  LostHumans (Disabled)  MacrophageHistiocytes (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  OutguardParty (Disabled)  PaladinTransports (Disabled)  Poi (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  RebalancingParty (Disabled)  Reclaimers (Disabled)  ShipLineUpgrades (Disabled)  SKCivilianIndustry (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  Xushido (Disabled)  
4/4/2023 3:05:34 AM	5.544	SINGLEP	Check Nearby Stellar Masses (0.0389s)
4/4/2023 3:05:34 AM	5.544	SINGLEP	809 Xml Files Checked For Exp/Mod Status in 8ms
4/4/2023 3:05:34 AM	5.544	SINGLEP	Pruning Excess Brain Cells (0.4938s)
4/4/2023 3:05:35 AM	5.544	SINGLEP	No resolution change was required.
4/4/2023 3:05:35 AM	5.544	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/4/2023 3:05:35 AM	5.544	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
4/4/2023 3:05:35 AM	5.544	SINGLEP	Remembering Alamo (0.6704s)
4/4/2023 3:05:45 AM	5.544	SINGLEP	Calculate Odds Of Success (10.2209s)
4/4/2023 3:05:48 AM	5.544	SINGLEP	Briefly Panic (2.4347s)
4/4/2023 3:05:48 AM	5.544	SINGLEP	Install Confidence Routines (0.5299s)
4/4/2023 3:05:48 AM	5.544	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
4/4/2023 3:05:53 AM	5.544	SINGLEP	Late Axionic Computations (4.5381s)
4/4/2023 3:05:53 AM	5.544	SINGLEP	Acquiring Towel (0.0290s)
4/4/2023 3:05:53 AM	5.544	SINGLEP	Inhibiting Visual Scans (0.1380s)
4/4/2023 3:05:57 AM	5.544	SINGLEP	Ejecting Tactical Core (4.6387s)
4/4/2023 3:05:57 AM	5.544	SINGLEP	Grouping Flow Fields (0.0460s)
4/4/2023 3:06:02 AM	5.544	SINGLEP	Wishing On Starfields (4.1105s)
4/4/2023 3:06:02 AM	5.544	SINGLEP	Dissolving Distant Planets (0.5331s)
4/4/2023 3:06:02 AM	5.544	SINGLEP	Calculating Firing Cones (0.0160s)
4/4/2023 3:06:03 AM	5.544	SINGLEP	Divulge Ship Part Schematics To Enemy (0.9137s)
4/4/2023 3:06:03 AM	5.544	SINGLEP	Re-Aligning Objectives (0.1400s)
4/4/2023 3:06:13 AM	5.544	SINGLEP	Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll
4/4/2023 3:06:14 AM	5.544	SINGLEP	Toy With Natives On Nearby Planet (10.6910s)
4/4/2023 3:06:14 AM	5.544	SINGLEP	Post-Proton Surge (0.0283s)
4/4/2023 3:06:14 AM	5.544	SINGLEP	Background Radiation Taste Test (0.1642s)
4/4/2023 3:06:14 AM	5.544	SINGLEP	Shuffling Chairs On Command Deck (0.0510s)
4/4/2023 3:06:15 AM	5.544	SINGLEP	Windshield Wiping (0.7089s)
4/4/2023 3:06:16 AM	5.544	SINGLEP	Last Organizational Modeling (1.0135s)
4/4/2023 3:06:17 AM	5.544	SINGLEP	Stimulate Modulation (0.9151s)
4/4/2023 3:06:17 AM	5.544	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
4/4/2023 3:06:16 AM	5.544	SINGLEP	DELAYED1 TID53 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
4/4/2023 3:06:18 AM	5.544	SINGLEP	We got 156 campaign's data when deserializing
4/4/2023 3:06:18 AM	5.544	SINGLEP	Order Cores By Seniority (1.2017s)
4/4/2023 3:06:18 AM	5.544	SINGLEP	Load Historical Documents (0.0050s)
4/4/2023 3:06:18 AM	5.544	SINGLEP	48.4 seconds total load time.
Check System Logs For Rogue Intelligence (0.5s)
Inspect Aft Hatches (0.6s)
Check For Extra Modules (2.4s)
Pruning Excess Brain Cells (0.5s)
Remembering Alamo (0.7s)
Calculate Odds Of Success (10.2s)
Briefly Panic (2.4s)
Install Confidence Routines (0.5s)
Late Axionic Computations (4.5s)
Ejecting Tactical Core (4.6s)
Wishing On Starfields (4.1s)
Dissolving Distant Planets (0.5s)
Divulge Ship Part Schematics To Enemy (0.9s)
Toy With Natives On Nearby Planet (10.7s)
Windshield Wiping (0.7s)
Last Organizational Modeling (1.0s)
Stimulate Modulation (0.9s)
Order Cores By Seniority (1.2s)
4/4/2023 3:06:26 AM	5.544	SINGLEP	Hello Steam user '[Zot] Amethyst Deceiver'
4/4/2023 3:06:31 AM	5.544	SINGLEP	Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/not giving up on 7p3/maybe we try nomads.save Source1: AnythingElse Source3: LoadingSaveGame
4/4/2023 3:06:31 AM	5.544	SINGLEP	Clearing player accounts.
4/4/2023 3:06:34 AM	5.544	SINGLEP	OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s).
4/4/2023 3:06:34 AM	5.544	SINGLEP	Finish load save in 2,840ms
4/4/2023 3:06:34 AM	5.544	SINGLEP	Rolla is a nomad that has moved
4/4/2023 3:06:34 AM	5.544	SINGLEP	Nomad 2 is a nomad that has moved
4/4/2023 3:06:34 AM	5.544	SINGLEP	Nomad 3 is a nomad that has moved
4/4/2023 3:09:12 AM	5.544	SINGLEP	Nomad 4 is a nomad that has moved
4/4/2023 3:10:08 AM	5.544	SINGLEP	DELAYED2 TID55 Reconquest Seeding for Nomad 7: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4
4/4/2023 3:13:59 AM	5.544	SINGLEP	DELAYED3 TID46 We are moving Nomad 8
4/4/2023 3:13:59 AM	5.544	SINGLEP	DELAYED4 TID46 We are moving Nomad 8
4/4/2023 3:13:59 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:17:37 AM	5.544	SINGLEP	DELAYED5 TID11 We now have Nomad Planet Control Nexus #601204 on Nomad 8
4/4/2023 3:17:40 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:17:44 AM	5.544	SINGLEP	DELAYED6 TID46 Reconquest Seeding for Bluefield: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8
4/4/2023 3:18:52 AM	5.544	SINGLEP	DELAYED7 TID70 Moving a crashing planet; there are 22 hops left and we are moving 44
4/4/2023 3:18:52 AM	5.544	SINGLEP	DELAYED8 TID70 We are moving Nomad 8
4/4/2023 3:19:10 AM	5.544	SINGLEP	DELAYED9 TID17 Skipping SharkB because no enemy strength on planet when scrapped.
4/4/2023 3:19:56 AM	5.544	SINGLEP	DELAYED10 TID77 Moving a crashing planet; there are 21 hops left and we are moving 44
4/4/2023 3:19:56 AM	5.544	SINGLEP	DELAYED11 TID77 We are moving Nomad 8
4/4/2023 3:20:27 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:20:31 AM	5.544	SINGLEP	DELAYED12 TID83 Moving a crashing planet; there are 20 hops left and we are moving 45
4/4/2023 3:20:31 AM	5.544	SINGLEP	DELAYED13 TID83 We are moving Nomad 8
4/4/2023 3:20:31 AM	5.544	SINGLEP	DELAYED14 TID83 We are moving Nomad 8
4/4/2023 3:20:34 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:21:42 AM	5.544	SINGLEP	DELAYED15 TID77 Moving a crashing planet; there are 19 hops left and we are moving 45
4/4/2023 3:21:42 AM	5.544	SINGLEP	DELAYED16 TID77 We are moving Nomad 8
4/4/2023 3:21:44 AM	5.544	SINGLEP	Nomad 5 is a nomad that has moved
4/4/2023 3:21:44 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:22:10 AM	5.544	SINGLEP	Nomad 6 is a nomad that has moved
4/4/2023 3:22:20 AM	5.544	SINGLEP	DELAYED17 TID75 Moving a crashing planet; there are 18 hops left and we are moving 45
4/4/2023 3:22:22 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:22:59 AM	5.544	SINGLEP	DELAYED18 TID65 Moving a crashing planet; there are 17 hops left and we are moving 45
4/4/2023 3:22:59 AM	5.544	SINGLEP	DELAYED19 TID65 We are moving Nomad 8
4/4/2023 3:22:59 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:23:38 AM	5.544	SINGLEP	DELAYED20 TID62 Moving a crashing planet; there are 16 hops left and we are moving 45
4/4/2023 3:23:38 AM	5.544	SINGLEP	DELAYED21 TID62 We are moving Nomad 8
4/4/2023 3:23:40 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:24:22 AM	5.544	SINGLEP	DELAYED22 TID63 We are moving Nomad 7
4/4/2023 3:24:22 AM	5.544	SINGLEP	DELAYED23 TID63 We are moving Nomad 7
4/4/2023 3:24:22 AM	5.544	SINGLEP	DELAYED24 TID63 Moving a crashing planet; there are 15 hops left and we are moving 45
4/4/2023 3:24:22 AM	5.544	SINGLEP	DELAYED25 TID63 We are moving Nomad 8
4/4/2023 3:24:22 AM	5.544	SINGLEP	DELAYED26 TID63 We are moving Nomad 8
4/4/2023 3:24:22 AM	5.544	SINGLEP	Nomad 7 is a nomad that has moved
4/4/2023 3:24:22 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:25:01 AM	5.544	SINGLEP	DELAYED27 TID26 Moving a crashing planet; there are 14 hops left and we are moving 45
4/4/2023 3:25:01 AM	5.544	SINGLEP	DELAYED28 TID26 We are moving Nomad 8
4/4/2023 3:25:01 AM	5.544	SINGLEP	DELAYED29 TID26 We are moving Nomad 8
4/4/2023 3:25:01 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:25:39 AM	5.544	SINGLEP	DELAYED30 TID77 Moving a crashing planet; there are 13 hops left and we are moving 45
4/4/2023 3:25:39 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:26:19 AM	5.544	SINGLEP	Nomad 3 is a nomad that has moved
4/4/2023 3:26:26 AM	5.544	SINGLEP	DELAYED31 TID22 Moving a crashing planet; there are 12 hops left and we are moving 45
4/4/2023 3:26:26 AM	5.544	SINGLEP	DELAYED32 TID22 We are moving Nomad 8
4/4/2023 3:26:26 AM	5.544	SINGLEP	DELAYED33 TID22 We are moving Nomad 8
4/4/2023 3:26:26 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:27:07 AM	5.544	SINGLEP	DELAYED34 TID45 Moving a crashing planet; there are 11 hops left and we are moving 45
4/4/2023 3:27:07 AM	5.544	SINGLEP	DELAYED35 TID45 We are moving Nomad 8
4/4/2023 3:27:07 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:27:10 AM	5.544	SINGLEP	DELAYED36 TID83 We are moving Nomad 2
4/4/2023 3:27:10 AM	5.544	SINGLEP	Nomad 2 is a nomad that has moved
4/4/2023 3:27:39 AM	5.544	SINGLEP	Nomad 1 is a nomad that has moved
4/4/2023 3:27:52 AM	5.544	SINGLEP	DELAYED37 TID49 Moving a crashing planet; there are 10 hops left and we are moving 46
4/4/2023 3:27:52 AM	5.544	SINGLEP	DELAYED38 TID49 We are moving Nomad 8
4/4/2023 3:28:15 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:28:33 AM	5.544	SINGLEP	DELAYED39 TID49 Moving a crashing planet; there are 9 hops left and we are moving 46
4/4/2023 3:28:33 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:29:12 AM	5.544	SINGLEP	DELAYED40 TID10 Moving a crashing planet; there are 8 hops left and we are moving 46
4/4/2023 3:29:50 AM	5.544	SINGLEP	DELAYED41 TID96 Moving a crashing planet; there are 7 hops left and we are moving 46
4/4/2023 3:29:50 AM	5.544	SINGLEP	DELAYED42 TID96 We are moving Nomad 8
4/4/2023 3:29:50 AM	5.544	SINGLEP	DELAYED43 TID96 We are moving Nomad 8
4/4/2023 3:30:15 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:30:32 AM	5.544	SINGLEP	DELAYED44 TID72 Moving a crashing planet; there are 6 hops left and we are moving 46
4/4/2023 3:30:42 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:31:12 AM	5.544	SINGLEP	DELAYED45 TID14 Moving a crashing planet; there are 5 hops left and we are moving 47
4/4/2023 3:31:12 AM	5.544	SINGLEP	DELAYED46 TID14 We are moving Nomad 8
4/4/2023 3:31:32 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:31:56 AM	5.544	SINGLEP	DELAYED47 TID80 Moving a crashing planet; there are 4 hops left and we are moving 47
4/4/2023 3:31:56 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:32:36 AM	5.544	SINGLEP	DELAYED48 TID54 Moving a crashing planet; there are 3 hops left and we are moving 47
4/4/2023 3:32:36 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:33:04 AM	5.544	SINGLEP	DELAYED49 TID55 We are moving Nomad 4
4/4/2023 3:33:04 AM	5.544	SINGLEP	Nomad 4 is a nomad that has moved
4/4/2023 3:33:20 AM	5.544	SINGLEP	DELAYED50 TID89 Moving a crashing planet; there are 2 hops left and we are moving 47
4/4/2023 3:33:20 AM	5.544	SINGLEP	DELAYED51 TID89 We are moving Nomad 8
4/4/2023 3:33:20 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:34:10 AM	5.544	SINGLEP	DELAYED52 TID63 Moving a crashing planet; there are 1 hops left and we are moving 49
4/4/2023 3:34:18 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:40:54 AM	5.544	SINGLEP	DELAYED53 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
4/4/2023 3:41:10 AM	5.544	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 5544_Sidekicks
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

4/4/2023 3:41:11 AM	5.544	SINGLEP	Clearing player accounts.
4/4/2023 3:41:13 AM	5.544	SINGLEP	Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/not giving up on 7p3/Autosave at 12h 50m 13s.save Source1: AnythingElse Source3: LoadingSaveGame
4/4/2023 3:41:13 AM	5.544	SINGLEP	Clearing player accounts.
4/4/2023 3:41:14 AM	5.544	SINGLEP	OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s).
4/4/2023 3:41:14 AM	5.544	SINGLEP	Finish load save in 1,054ms
4/4/2023 3:41:14 AM	5.544	SINGLEP	Claremore is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Salinas is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	El Dorado is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Ottawa is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Elizabeth is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Yazoo City is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Tamaqua is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Belmont is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Paris is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Attleboro is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Stratford is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Eastpointe is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 1 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 2 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 3 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 4 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 5 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 6 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 7 is a nomad that has moved
4/4/2023 3:41:14 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:41:41 AM	5.544	SINGLEP	DELAYED54 TID61 Moving a crashing planet; there are 4 hops left and we are moving 47
4/4/2023 3:41:41 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:42:21 AM	5.544	SINGLEP	DELAYED55 TID58 Moving a crashing planet; there are 3 hops left and we are moving 47
4/4/2023 3:42:53 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:42:59 AM	5.544	SINGLEP	DELAYED56 TID95 We are moving Nomad 4
4/4/2023 3:43:13 AM	5.544	SINGLEP	DELAYED57 TID59 Moving a crashing planet; there are 2 hops left and we are moving 47
4/4/2023 3:43:13 AM	5.544	SINGLEP	DELAYED58 TID59 We are moving Nomad 8
4/4/2023 3:44:04 AM	5.544	SINGLEP	DELAYED59 TID65 Moving a crashing planet; there are 1 hops left and we are moving 49
4/4/2023 3:44:22 AM	5.544	SINGLEP	Nomad 4 is a nomad that has moved
4/4/2023 3:44:22 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:46:32 AM	5.544	SINGLEP	DELAYED60 TID20 Reconquest Seeding for Adrian: guard post placer: OneSingleMasss scheduled: 5 actually seeded: 5
4/4/2023 3:50:45 AM	5.544	SINGLEP	DELAYED61 TID32 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
4/4/2023 3:51:50 AM	5.544	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 5544_Sidekicks
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

4/4/2023 3:51:50 AM	5.544	SINGLEP	Clearing player accounts.
4/4/2023 3:51:53 AM	5.544	SINGLEP	Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/not giving up on 7p3/ready for squish.save Source1: AnythingElse Source3: LoadingSaveGame
4/4/2023 3:51:53 AM	5.544	SINGLEP	Clearing player accounts.
4/4/2023 3:51:54 AM	5.544	SINGLEP	OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s).
4/4/2023 3:51:54 AM	5.544	SINGLEP	Finish load save in 1,160ms
4/4/2023 3:51:54 AM	5.544	SINGLEP	El Dorado is a nomad that has moved
4/4/2023 3:51:54 AM	5.544	SINGLEP	Elizabeth is a nomad that has moved
4/4/2023 3:51:54 AM	5.544	SINGLEP	Elkins is a nomad that has moved
4/4/2023 3:51:54 AM	5.544	SINGLEP	Nomad 2 is a nomad that has moved
4/4/2023 3:51:54 AM	5.544	SINGLEP	Nomad 4 is a nomad that has moved
4/4/2023 3:51:54 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:52:21 AM	5.544	SINGLEP	DELAYED62 TID65 Moving a crashing planet; there are 1 hops left and we are moving 49
4/4/2023 3:52:23 AM	5.544	SINGLEP	Nomad 8 is a nomad that has moved
4/4/2023 3:54:15 AM	5.544	SINGLEP	DELAYED63 TID58 Reconquest Seeding for Adrian: guard post placer: OneSingleMasss scheduled: 5 actually seeded: 5
4/4/2023 3:57:56 AM	5.544	SINGLEP	DELAYED64 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 
4/4/2023 3:58:34 AM	5.544	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 5544_Sidekicks
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

ArcenDebugLog.txt (23,703 bytes)   
ready for squish.save (1,273,963 bytes)

BadgerBadger

Apr 8, 2023 9:16 pm

manager   ~0067540

Fixed

Issue History

Date Modified Username Field Change
Apr 4, 2023 2:21 pm amethyst New Issue
Apr 4, 2023 2:21 pm amethyst File Added: Player.log
Apr 4, 2023 2:21 pm amethyst File Added: ArcenDebugLog.txt
Apr 4, 2023 2:21 pm amethyst File Added: ready for squish.save
Apr 8, 2023 9:16 pm BadgerBadger Assigned To => BadgerBadger
Apr 8, 2023 9:16 pm BadgerBadger Status new => resolved
Apr 8, 2023 9:16 pm BadgerBadger Resolution open => fixed
Apr 8, 2023 9:16 pm BadgerBadger Fixed in Version => 5.547 The Reaper Approaches
Apr 8, 2023 9:16 pm BadgerBadger Note Added: 0067540