View Issue Details

IDProjectCategoryLast Update
0019574AI War 2Crash/ExceptionApr 8, 2018 8:06 pm
ReporterBadgerBadger Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.719 
Fixed in Version0.721-0.722 Down The Wormhole 
Summary0019574: Crash in vis layer
DescriptionI was starting a large battle (27K str vs 32K str) and I hit some problems

4/6/2018 11:54:26 PM BUG: Tried to remove formation index 2 from a squad with only 2 slots with type ??
4/6/2018 11:56:09 PM BUG: Tried to remove formation index 3 from a squad with only 2 slots with type ??
4/6/2018 11:56:49 PM BUG: Tried to remove formation index 2 from a squad with only 2 slots with type ??
4/6/2018 11:59:18 PM
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.ExternalVisualization.ShipVisualizer.RemoveShipFromFormation ()
Arcen.AIW2.ExternalVisualization.SquadVisualizer.HandleLODsAndShipPartAnimationsForSquad (Vector3 CameraPos, Boolean IsInEditor)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleLODsAndShipPartAnimations ()
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree ()
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate ()
ArcenMainGameVisuals.Update ()



   at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227
   at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)

4/6/2018 11:59:18 PM
ErrorsReportedByEngine: -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.ExternalVisualization.ShipVisualizer.RemoveShipFromFormation ()
Arcen.AIW2.ExternalVisualization.SquadVisualizer.HandleLODsAndShipPartAnimationsForSquad (Vector3 CameraPos, Boolean IsInEditor)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleLODsAndShipPartAnimations ()
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree ()
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate ()
ArcenMainGameVisuals.Update ()

on .719 test branch
TagsNo tags attached.

Activities

BadgerBadger

Apr 7, 2018 12:04 am

manager   ~0047376

After I hit this there were all sorts of visual artifacts; random giant icons, icons not vanishing after ships left a planet, and so on.

Chris_McElligottPark

Apr 8, 2018 8:06 pm

administrator   ~0047389

Thanks!

* Put in protections against a nullref exception that could happen in the vis layer during particularly giant battles.

Issue History

Date Modified Username Field Change
Apr 7, 2018 12:00 am BadgerBadger New Issue
Apr 7, 2018 12:00 am BadgerBadger Status new => assigned
Apr 7, 2018 12:00 am BadgerBadger Assigned To => Chris_McElligottPark
Apr 7, 2018 12:04 am BadgerBadger Note Added: 0047376
Apr 8, 2018 8:06 pm Chris_McElligottPark Status assigned => resolved
Apr 8, 2018 8:06 pm Chris_McElligottPark Resolution open => fixed
Apr 8, 2018 8:06 pm Chris_McElligottPark Fixed in Version => 0.721-0.722 Down The Wormhole
Apr 8, 2018 8:06 pm Chris_McElligottPark Note Added: 0047389