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IDProjectCategoryLast Update
0019282AI War 2Gameplay IssueNov 6, 2017 11:24 am
ReporterBadgerBadger Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.601 
Fixed in Version0.602 
Summary0019282: Timer does not go back down to "normal" after speeding up
DescriptionIf you use "+" to raise the in game speed to 1000%, then return it back so that a modifier is no longer printed, it doesn't actually go back to 1 second gametime = 1 second wallclock time. It's like 2 in game seconds to 1 clock second.
TagsNo tags attached.

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keith.lamothe

Nov 6, 2017 11:24 am

administrator   ~0046577

For 0.602:

* Fixed a bug where increasing the speed beyond the point that your computer could simulate, and then decreasing back to a normal speed, would continue to make the clock "run fast" for an additional period of time proportional to how long you had run at the higher requested-frequency.

Thanks :)

Issue History

Date Modified Username Field Change
Nov 3, 2017 3:48 pm BadgerBadger New Issue
Nov 6, 2017 11:24 am keith.lamothe Assigned To => keith.lamothe
Nov 6, 2017 11:24 am keith.lamothe Status new => resolved
Nov 6, 2017 11:24 am keith.lamothe Resolution open => fixed
Nov 6, 2017 11:24 am keith.lamothe Fixed in Version => 0.602
Nov 6, 2017 11:24 am keith.lamothe Note Added: 0046577