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IDProjectCategoryLast Update
0019036AI War 2SuggestionMay 9, 2017 10:30 pm
ReporterChris_McElligottPark Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.109 Special Forces And Modding 
Summary0019036: GUI scaling needed for different pixel density screens.
DescriptionThe actual in-game stuff all works fine already, since it's pixel-agnostic, really. The GUI right now is also scaling fine...ish... but overall we need a way to set the GUI to treat the screen size percentages that it wants to use to percentages of normal.

Aka, show everything 120% larger than normal, or 90% of normal. This is really relevant for windowed mode on OSX retina displays, and other high-density displays like 4K monitors that are small in form factor, and once again on the Surface devices. Those are all "high density displays" or something like that, and unity may have a flag for them that we can set later to set the default scaling to something else.

Nonetheless, even on a regular display, we have widely varying eyesight among players, so the ability to scale the GUI as a whole, as well as potentially specific parts of it on top of that, is a good idea. Since the GUI is really only coming into its own now, I figure it's better to mention this sooner than later since a retrofit is so difficult.
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Issue History

Date Modified Username Field Change
Mar 10, 2017 5:26 pm Chris_McElligottPark New Issue
Mar 10, 2017 5:26 pm Chris_McElligottPark Status new => assigned
Mar 10, 2017 5:26 pm Chris_McElligottPark Assigned To => keith.lamothe
May 9, 2017 10:30 pm Chris_McElligottPark Status assigned => resolved
May 9, 2017 10:30 pm Chris_McElligottPark Resolution open => fixed