View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009934 | AI War 1 / Classic | Suggestion - Game Mechanics | Nov 22, 2012 8:12 am | Dec 1, 2012 10:15 am | |
Reporter | Histidine | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 6.009 | ||||
Summary | 0009934: Make planets ineligible for FS shard spawn if another shard has previously spawned there | ||||
Description | Because two shards spawning on the same planet is kind of "boring" (at least IMO). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Supported with one condition. If the rules for legal places for shards to spawn make it impossible to spawn anywhere else other than someplace that has already seeded a shard, then it should just go ahead and seed a shard there again. Hopefully, this is a rare case though. |
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Supported on the same condition as TechSY730- an edge case, but imagine snake... |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 22, 2012 8:12 am | Histidine | New Issue | |
Nov 28, 2012 7:20 pm | TechSY730 | Note Added: 0029077 | |
Dec 1, 2012 10:16 am | Lord Of Nothing | Note Added: 0029080 |