View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009595 | Shattered Haven | Suggestion - Enemy Ideas | Sep 16, 2012 5:45 pm | Jan 18, 2013 12:11 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | acknowledged | Resolution | open | ||
Summary | 0009595: Cowardly Trees | ||||
Description | We need a tree enemy that looks colorful, alien, or prehistoric in nature. When you get close to one, it lunges out at you, causing damage but not killing you in one hit. Its true purpose will be to guard adjacent tiles from being traveled so that specific routes will be temporarily impassible. After the player defeats the final boss, these trees will also be encountered on the final exit screen, but their behavior will have changed so that they quickly shrink into the ground as you approach. This will open the way to additional areas and levels in New Game +. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 16, 2012 5:45 pm | GameMaker24 | New Issue | |
Sep 16, 2012 5:45 pm | GameMaker24 | Status | new => assigned |
Sep 16, 2012 5:45 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Jan 18, 2013 12:11 pm | Chris_McElligottPark | Note Added: 0029890 | |
Jan 18, 2013 12:11 pm | Chris_McElligottPark | Status | assigned => acknowledged |