View Issue Details

IDProjectCategoryLast Update
0027755Heart Of The MachineGUIApr 27, 2023 2:31 pm
ReporterChris_McElligottPark Assigned ToDraco18s  
Status resolvedResolutionfixed 
Summary0027755: Auto-pausing game by default when going into sub-menus.
DescriptionThere is a new "AutoPauseGameWhenOpeningMenus" setting, which currently does nothing. When this is off, it should work as it does now, no changes.

When this is on, which is the default, it should automatically pause the game if the game is not already paused when any window that blurs the background is shown, or certain other windows like the dispatch screen (which does not blur the background, but still should auto-pause).

At the time of pausing, if it was unpaused it should remember that. And then when this same window is closed, if the game is paused, it should go back to being unpaused. If the player manually unpaused when they were in this window, then of course there's nothing to do. And if the player was paused already when entering this screen, it should not unpause, is the big one!

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Original title: Question to testers: should we be auto-pausing the game at various points?

Original notes:
I'm thinking here like when you open the dispatch screen, and possibly other subscreens as well. Should it be any subscreen? That might be a bit annoying if you are wanting to look at info while things work away in the background. But realistically, there is probably always something worth doing.
TagsNo tags attached.

Activities

Mac

Apr 26, 2023 11:54 am

reporter   ~0067561

I would think dispatch and research especially would be nice for auto pause. Or at least, it pauses by default, but the player can still unpause while in the subscreens.

Strategic Sage

Apr 26, 2023 1:52 pm

reporter   ~0067568

I can see it both ways, and both options will result in some players wanting to pause/unpause while doing whatever. I suggest either not having it auto-pause, or having a single setting that toggles whether it does or not, applying to *all* subscreens.

The Gerbilest

Apr 26, 2023 2:17 pm

reporter   ~0067571

In my opinion a default blanket setting for pause on popup would be appreciated.... as long as the ability to hit space and pause/unpause isn't restricted while you're in the popup.

Draco18s

Apr 27, 2023 2:31 pm

manager   ~0067604

Added for next version

Issue History

Date Modified Username Field Change
Apr 25, 2023 8:51 pm Chris_McElligottPark New Issue
Apr 25, 2023 8:51 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 25, 2023 8:51 pm Chris_McElligottPark Status new => feedback
Apr 26, 2023 11:54 am Mac Note Added: 0067561
Apr 26, 2023 1:52 pm Strategic Sage Note Added: 0067568
Apr 26, 2023 2:17 pm The Gerbilest Note Added: 0067571
Apr 26, 2023 7:28 pm Chris_McElligottPark Assigned To Chris_McElligottPark => Draco18s
Apr 26, 2023 7:28 pm Chris_McElligottPark Status feedback => assigned
Apr 26, 2023 7:35 pm Chris_McElligottPark Summary Question to testers: should we be auto-pausing the game at various points? => Auto-pausing game by default when going into sub-menus.
Apr 26, 2023 7:35 pm Chris_McElligottPark Description Updated
Apr 27, 2023 2:31 pm Draco18s Status assigned => resolved
Apr 27, 2023 2:31 pm Draco18s Resolution open => fixed
Apr 27, 2023 2:31 pm Draco18s Note Added: 0067604