View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010353 | Valley 2 | Bug - Gameplay | Jan 12, 2013 10:41 am | Jan 18, 2013 1:42 pm | |
Reporter | Dash275 | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Summary | 0010353: Gameplay does not pause during tutorial dialogs. | ||||
Description | When my character ends up triggering a tutorial dialog, the game continues but I have to plow through text to get control of my character back because everything still shoots at me while I stand there. I suppose in the long run this isn't awful, but it's extremely frustrating when I trigger the "you need a higher caliber shot" or "hey, it's a windstorm generator" message because you are usually in the heat of battle at those exact points. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
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You are invincible during those tutorial times. It ought to say this in big letters though. |
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I would be okay with gameplay continuing so long as I could actually move and fight while the dialog was going on. Given that RPG's typically consider talking "free actions", it'd be like me having a dialog while I'm working or fighting. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2013 10:41 am | Dash275 | New Issue | |
Jan 12, 2013 10:50 am | madcow | Note Added: 0029756 | |
Jan 12, 2013 11:02 am | Dash275 | Note Added: 0029757 | |
Jan 18, 2013 1:42 pm | tigersfan | Internal Weight | => For New Player Experience |
Jan 18, 2013 1:42 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Jan 18, 2013 1:42 pm | tigersfan | Status | new => assigned |