10/10/2012 5:34:06 AM (5.091) Mem: 483,377,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 10/10/2012 5:34:06 AM (5.091) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 10/10/2012 5:34:07 AM (5.091) Mem: 493,023,232 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 10/10/2012 5:34:07 AM (5.091) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 10/10/2012 5:34:07 AM (5.091) Mem: 503,181,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 10/10/2012 5:34:07 AM (5.091) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 10/10/2012 5:34:07 AM (5.091) Mem: 511,377,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 10/10/2012 5:34:07 AM (5.091) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 10/10/2012 5:34:07 AM (5.091) Mem: 511,893,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 10/10/2012 5:34:07 AM (5.091) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 10/10/2012 5:34:07 AM (5.091) Mem: 512,843,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 10/10/2012 5:34:07 AM (5.091) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in :0 at InboundWave.CheckWave () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0